266 personnes ont trouvé cette évaluation utile
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4
Recommandé
11.9 h en tout
Évaluation publiée le 27 novembre 2013
tl;dr: Antichamber взорвёт ваш мозг. Покупайте. Немедленно.

Antichamber — авторский проект Александра Брюса, который родился в 2006 году из программистской ошибки при попытке написать свою версию обычной «Змейки», успел два раза сменить название и несколько раз кардинально поменял геймплей и арт-дирекцию.
В том виде, в котором Antichamber увидела свет, игра представляет собой first-person puzzle — пространственную головоломку с видом от первого лица в духе Portal, Q.U.B.E., Quantum Conundrum и прочих. Стоит заметить, что, в отличие от привычной для жанра линейности, Antichamber помещает игрока в один большой открытый лабиринт, порядок прохождения которого предопределён необходимостью постоянно улучшать свой внутриигровой инструмент размещения кубиков, чтобы «двигаться дальше» по сюжету и открывать новые части лабиринта. В этом аспекте игра заимствует элементы у игр, которые называют "metroidvania", потому что похожая механика используется в играх серии Metroid и Castlevania. В них игрока так же помещают в большой открытый мир c множеством закрытых дверей и недоступных участков, для преодоления которых необходимо раздобыть некоторый предмет или улучшение для своего оружия или персонажа.
Помимо этого у Antichamber есть ещё нечто, что сильно отличает игру от большинства своих конкурентов, и из-за чего она получила такое большое количество положительных отзывов от видеоигровых критиков различных калибров. Modus operandi Antichamber — брать правила, законы видеоигр, к которым индустрия приучала нас на протяжении многих лет, и строить свои головоломки вокруг нежелания игрока эти правила нарушать. Ярче всего это иллюстрирует одна из комнат, встречающихся практически в самом начале игры. Игрок оказывается перед пропастью, над которой висит слово "Walk?". Законы видеоигр (да и здравого смысла, раз уже на то пошло) приучили нас к тому, что, если попытаться ступить в пропасть, можно упасть вниз и разбиться насмерть. В играх это, как правило, приводит к смерти или, как минимум, к потере здоровья. Одно стоит лишь игроку преодолеть этот барьер и решиться на шаг в пропасть, как под его ногами начнёт формироваться мост, позволяющий перейти на другую сторону.
Именно в этом заключается вся прелесть Antichamber: игра выбрасывает в окно все привычные нам законы видеоигрового «здравого смысла» и учит нас своему собственному набору правил. Причём делает она это очень ненавязчиво, позволяя игроку каждые 10-15 минут иметь маленькие моменты просветления. Поскольку игрок практически не получает от игры никаких прямых инструкцй к действию, при кажом новом таком открытии хочется воскликнуть: «Эврика! Всё понятно!»
Ко всему прочему, особо любопытные и настойчивые игроки смогут найти в лабиринтах Antichamber специальные тайные комнаты, в которых автор разместил те или иные детали о разработке игры. В них он рассказывает о том, как игра пришла от клона «Змейки »к своему нынешнему виду, как были придуманы и реализованы некоторые самые запоминающиеся комнаты-головоломки, как получил свой необычный вид основной инструмент игрока, и так далее.
Если вы — любитель нестандартных головоломок и/или интересуетесь гейм-дизайном в целом, то вам ни в коем случае нельзя проходить мимо Antichamber. Эта игра займёт всего 8-12 часов вашего времени, но эмоции, которые вы получите при прохождении, останутся с вами надолго.

P.S. Если вы до сих пор не верите, что вся сложность игры заключается исключительно в преодолении барьеров в собственной голове, то вот вам факт: зная все правила, по которым работает игра, Antichamber можно пройти за 3 минуты. Это абсолютная правда. Я не спидраннер, поэтому у меня вышло целых 12 минут, но я могу заверить вас в том, что это реально.
 
kozermax
455 produits enregistrés
11
109 personnes ont trouvé cette évaluation utile
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0
Recommandé
9.3 h en tout
Évaluation publiée le 23 novembre 2017
I want to forget everything in this game and experience it again.
 
GemaYue
327 produits enregistrés
3
255 personnes ont trouvé cette évaluation utile
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1
Recommandé
19.1 h en tout
Évaluation publiée le 26 décembre 2014
The game gave me two options. All three of them were wrong.
 
vyth
7
271 personnes ont trouvé cette évaluation utile
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1
Recommandé
7.2 h en tout
Évaluation publiée le 18 novembre 2014
Antichamber is easy to dismiss as a Portal clone at first glance; it is a first person puzzle game wherein you move from chamber to chamber, equipped with a puzzle “gun” which interacts with your environment. But while Portal deals mostly in learning the rules of its mechanics and then adding complexity to those mechanics, Antichamber is a game which aims to subvert your expectations about how a puzzle should fundamentally work. It makes you question the unspoken rules that video games abide by. Frequently, it is simply brilliant and mind blowing, though occasionally it’s too obscure or random for its own good (especially in later parts of the game).

There’s no real story to speak of in Antichamber, but the entire experience is expertly accented in a very sterile atmosphere and minimal graphics. Sound design is also minimal, but well done. Certain audio cues can give you hints to where you are in the world, and the simple tick-tock of a clock can become a fixture of an entire portion of the game. It’s definitely a polished game which looks and feels nice.

Of course, the real meat of Antichamber is the puzzles, and it’s hard to say much about them without revealing part of what makes this game special. Suffice it to say that it is one of the most unique and creative games that I have ever played. Environments are frequently non-Euclidean in nature, and rely heavily on perspective or understanding the rules of the universe which Antichamber itself has defined.

There is inherent difficulty in designing that kind of puzzle; if you don’t abide necessarily by the rules of physics or perspective that we’ve come to rely on, puzzles can have arbitrarily hard solutions. For the most part, especially in early parts of the game, Antichamber does an excellent job of staying consistent and teaching you the ways of its mind-melting world.

But in the later hours, you are bound to run into situations where a puzzle solution will feel almost entirely arbitrary. Frustration will set in, and occasionally solutions don’t have the satisfying payoff they were designed for. There was one instance where I resorted to some online hints because, it turns out, I had completed an earlier puzzle in a non-traditional way and didn’t have the resources the game expected me to have. It took quite a bit of digging before finally understanding how I was supposed to complete the prior puzzle so I could complete the current one.

One very smart addition to curb some of this difficulty is the ability to, at any point, press escape and jump out to the central hub of the world. From there, you can see your progress and also a map of the entire area you have so-far discovered. You can jump in to any area you’ve previously visited, and I found it helpful to jump from puzzle to puzzle I didn’t know how to solve. Typically inspiration would strike somewhere, and my frustrations would yield relatively quickly.

Overall, Antichamber is a smart, mostly incredible puzzle game. Moments of frustration are almost inevitable here, and for the most part the balance is hit just right so that frustration results in joyous satisfaction when you make progress. It occasionally missteps and frustration just leads to greater frustration, but it’s easy to forgive when so much of the game is so good. Highly recommended.
 
fenster
0
190 personnes ont trouvé cette évaluation utile
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0
Recommandé
11.2 h en tout
Évaluation publiée le 24 juillet 2015
下面是3款都好评如潮的第一人称解谜类游戏环绕走廊、传送门2和塔罗斯法则的对比(有疑问望能指出,谢谢)


游戏
Antichamber
Portal 2
The Talos Principle
主角
未知
人类
机器人
播音员
无
GLaDOS
“上帝”
世界观
模糊
清晰
逐渐清晰
手持工具
4模式多维数据集枪
传送门枪
无
谜题难度
非常难
简单
中等
操作难度
中等
难
简单
界面
抽象 3D
3D
高清 3D
引擎
虚幻3
起源
Serious4
总的来说,三款游戏各有各的特点,并不能说因为难而不好玩,也不能说因为简单就没意思,个人觉得三款游戏的难度都挺好,在这个基础上太难或者太容易都会失衡,不管怎样,热爱解谜类游戏的人在通过每一关的时候得到的那种成就感都是非常之大,其中所蕴含的不仅仅是剧情,还包括不少受益终身的人生哲理。
无攻略通关完毕,我在进入彩蛋关卡之后才发现这款游戏制作经历了长达8年时间之久,真是八年磨一剑,而这八年的制作经过都在彩蛋上显示出来,仔细看就会发现原本这款游戏的制作构思是和传送门一样的现实场景,但是由于各种过度超越现实的转换,也为了能让玩家展开更为丰富的想象力逐渐把游戏变得抽象化。另外,metracritic对一个画面抽象的游戏给出82分的高分也能证明这游戏的确做得非常棒。
每通过一个地方我都在感叹游戏作者的异常独特的思维。这款解密类游戏着实让我着迷,地图不大,关卡也不多,但是却能让我花费总共10个小时的游戏时间去通关。(我是平均每天一小时左右的时间来玩的)房间的循环多角度使用,提示灵活到位及其丰富的哲理,每一幅图都能用一句简短而清晰的英文句子来诠释,图的细节也细腻得可怕,只要仔细看每幅图然后阅读图后的文字都能很好地发现一些深刻的道理,并能运用图文所说的道理解决眼前的困难也可能是你刚刚解决的问题的道理。
不少人说传送门2玩起来特别头晕,我没有感觉,但是在玩这个游戏的时候,我好多次都忍不住关闭游戏,然后晕得坐不稳只能躺在床上,真的特别想吐(所以我每天只玩一小时多点就收手。。。)可是,每次就算知道玩着会晕会吐,我还是会顶着这种将会发生的难受感觉去玩,这让我感觉这款游戏魅力真的很大,个人特别喜欢这种超现实的游戏视觉体验。
声音方面,由于该游戏的音效和音乐和游戏的通关线索毫无关联,个人觉得玩这款游戏完全可以静音,听着别的音乐玩也挺好。头晕的另一个原因是游戏音乐,感觉也不是音乐,是环境音效,实在太过折磨耳朵,游戏注意休息多喝水多望望窗外就好。

个人给分:9.5/10
+++非常独特的游戏创意
+++富含哲理的图文提示
+++特立独行的艺术风格
++地图虽小关卡内容丰富
+细节处理很为到位
+操作简单易上手
-不支持云存档
---音效和画面太容易让玩家头晕,有3D晕眩的人慎玩
 
KCN
13
442 personnes ont trouvé cette évaluation utile
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0
Recommandé
2.1 h en tout
Évaluation publiée le 1 novembre 2014
Someone once said "If the laws of physics no longer apply in the future, God help you."

That game is here.

God help me.
 
[J4CE] [Keyblλder] J-18
334 produits enregistrés
16
112 personnes ont trouvé cette évaluation utile
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10
Recommandé
22.7 h en tout
Évaluation publiée le 6 octobre 2020
I will be honest. When I first played Antichamber I didn’t like it. The visuals put me off, not because I wanted better visuals but because I had this dumb notion that if the graphics were not good then how could I trust that the puzzles were watertight? Once I finally overcame this utter stupidity, I was ready to play Antichamber. Not all puzzle games need to be visually awesome like Talos, Witness and Portal. I honestly don’t know what I was thinking. Maybe I was high…..but I couldn’t have been high because when I started getting into Antichamber I felt like I was REALLY high….like call me an ambulance, my brain is turning into jelly, high.

Don’t be like me. Please, if you like amazing puzzle games, play Antichamber for more than 3 hours. You have to cross that threshold. Let getting the blue gun be like “somewhere outside Barstow on the edge of the desert,” and then you can really dive deep into the rabbit hole.

PROS

    + incredibly complex, yet simple. Yes you will be baffled at the start. Don’t worry. That’s the point. Antichamber wants you to take everything you think you know about puzzle games, maps, geometry, physics and even life itself and take a step to the left into the 5th dimension. Up is down, down is strawberry jam and backwards is yes. Antichamber will not allow you to take full control until the very end and will do its utmost to marinade your brain for as long as possible. But at the right time you will be Neo in The Matrix and you will laugh at how all these puzzles confused you at first.

    + experimentation. So if I pull a cube on the x-y axis I can move it into position to open a door! Awesome! Wait….this is just a crazy idea but what would happen if I pulled it along the z-axis? Would that even work? The only way to advance in Antichamber is to be creative, think outside the box and don’t be limited by your own imagination. You will find yourself up against impossible odds…..and quite frankly they are impossible by definition because they defy the laws of physics, so thinking about them rationally just won’t do. You need to figure out your own lifehacks to this bizarre dimension.

    + wait….are those electrons….pigeons? The sounds in Antichamber are fantastic. The music is great and is so subtle as to not take you out of the game or to give you a false hope you are gaining traction in a certain area. The whole soundboard and soundtrack is sublime. Mad flashing electrons flutter around like pigeons in a coop, you will fall through huge holes to crashing thunder and land in a puddle of water despite everything being white walls and floors with almost no frills attached.

♥♥♥♥

    - difficulty curve. While most puzzlers start small and scaffold you up, Antichamber, well, does the anti of that and starts big and then the game gets easier over time. This was incredibly frustrating for me because I didn’t know if what I was trying was even correct and I didn’t know if I could trust the programming or puzzles of the game. Were there glitches and bugs? Was the puzzle logical? I can say now looking back that yes, the game is solid but I see a ton of friends who own this game who never made it past the 90 minute mark. Either they farmed it for cards or they just gave up. And I totally understand that.

    - am I doing this right? There are no cheevos for Antichamber. So I think I did all the extra stuff? But I’m not sure. This game is very much like The Witness in that the rewards for completing the hard tasks is the knowledge that you completed them but even in The Witness there are 2 cheevos. One for completing the game and then one for COMPLETING THE GAME.


THE CONCLUSION

Antichamber is an incredible game. The poor developer Alexander Bruce was the only developer and he got so burnt out by the game it looks like he has given it all up and is now a regular software engineer for a tech company. Even if this is the only game he ever makes it will stand as a testament to how insane you can push the limits of something and people will still manage to unravel your madness and not only will they solve it…..they will enjoy it.

I am so happy I pushed through Antichamber. Don’t be like 90 minute Antichamber me. Challenge your mind and defeat String Theory.
 
Sigmar's Sausage
1,446 produits enregistrés
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Recommandé
16.8 h en tout
Évaluation publiée le 14 février 2015
Тупик способен остановить лишь в случае, если не пытаться через него пройти.

Antichamber представляет собой игру-головоломку от первого лица. В игре нет сюжета, поэтому основной задачей является прохождение комнат.

Стоит отметить главный плюс игры - Antichamber делает сильный акцент на нестандартное мышление. Игре просто нравится издеваться над вашим мозгом. Порой ты можешь долго бродить или ломать голову в поисках дальнейшего пути, а решение оказывается простым, но несколько нестандартным - нужно лишь посмотреть повнимательнее на задачу с разных сторон, не обращая внимания на законы нашего мира, потому что в Antichamber они зачастую не действуют. Например, можно просто оглянуться назад и оказаться уже в абсолюно другом месте. Важно помнить, что в игре многое обманчиво и ситуация, которая кажется тупиковой, может на самом деле ею не являться.

В игре нет беготни по локациям - игра делает упор только на головоломки. Поэтому в каждую уже посещенную комнату можно вернуться в любой момент игры, достаточно лишь выбрать нужное место на карте.

Визуальный стиль игры в точности соответствует тому, что вы видите на скриншотах - почти все абсолютно белое, кроме элементов с которыми мы взаимодействуем. Это придает еще большего безумия игре.

По мере нашего путешествия нам будут встречаться картинки-карикатуры с филосовскими высказываниями, которые будут как бы комментировать решение той или иной задачи. Таких картинок в игре много. Поэтому если любите исследовать, то вам будем чем заняться.

Вывод: рекомендую эту игру всем кто любит поломать свой мозг. Остальным тут просто нечего делать.
 
ptonixue
0
411 personnes ont trouvé cette évaluation utile
0
Recommandé
19.2 h en tout
Évaluation publiée le 26 novembre 2013
Antichamber is by far one of the best games I have ever played. It is a puzzle adventure game similar to Portal. You have many different types of guns that can modify the blocks around you to help you solve puzzles. In addition, Antichamber uses a variety of different ways to mess with your head, such as the countless numbers of geometrical paradoxies. For example, you can walk through walls that you thought were solid. If you turn around at almost any point of the game the end will be right behind you. This game is extremely hard to explain but it is incredible you really must try it to find out.
 
Portalnerd
2
126 personnes ont trouvé cette évaluation utile
34 personnes ont trouvé cette évaluation amusante
0
Recommandé
12.5 h en tout
Évaluation publiée le 20 février 2015
Pros:
-If you love hardcore puzzle games this is the game for you.
-Unlike other shallow games, this one tells a story, the Journey of life -as it was first called. You slowly see it unveil as you make progress.
-The main feature that I like is that you never know what to expect in the next step you make. The map is full of surprises.
-The design is beautiful and unique.
-The game requires you to pay attention to details and think outside the box, then you will realize that the solution was right in front of your eyes. It has its own logic and its own specific style, and once you come in terms with it, you will love and appreciate every single puzzle.

♥♥♥♥:
-The music gave me headache after some hours into the game, so I had to turn the volume down. It's supposed to be soothing, but I personally found it a bit annoying.
-There is no Antichamber 2
 
sushie
7
78 personnes ont trouvé cette évaluation utile
17 personnes ont trouvé cette évaluation amusante
1
Recommandé
7.3 h en tout
Évaluation publiée le 30 décembre 2021
This mf really just dropped one of, if not the greatest puzzle games of all time. Then just dipped
 
morning
682 produits enregistrés
0
308 personnes ont trouvé cette évaluation utile
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0
Recommandé
5.5 h en tout
Évaluation publiée le 20 juin 2014
You do not play this game. This game plays with you.
 
Wroth
2
85 personnes ont trouvé cette évaluation utile
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0
Recommandé
51.1 h en tout
Évaluation publiée le 20 aout 2015
I've never had reason to write a review before.

You need this game. Consitently, from its first moment to its last, it engages your assumptions and expectations in a way that opened my eyes to the potiental of video games as a medium. Even through a relatively simple mechanic of interaction with the environment - i.e laying blcoks down and picking them up - it cultivates a very real sense of agency for the player.

The game is not linear at all, in fact most of my difficulties happened because I was trying to do some puzzles before I had the rescources to do them. The paths branch off in all directions, and there are multiple ways into nearly every room. Each puzzle teaches you specific aspects of the rules, with later puzzles and abilites building and expanding on those lessons. All of this happens in a place where the laws of physics and spacial reality do not apply. I've had lots of my friends try playing this game, its crazy to see how differently they approach things.

My favorite part of the game though is how you create the narrative for yourself. I felt like I was unraveling a crazy, Lost style conspiracy complete with mysterious "radical other."

Don't take my word for it, put a tab on your tounge, buy this game, and grow
 
DPeteLovesYou
0
60 personnes ont trouvé cette évaluation utile
0
Recommandé
12.3 h en tout
Évaluation publiée le 4 décembre 2015
Przyznam, że nielicha zagadka z tej gry. Jednocześnie za pomocą kolorów i zabawy przestrzenią produkcja robi nam w głowie przyjemny koktail emocji :) Zmusza do abstrakcyjnego myślenia w abstrakcyjnym świecie.

Nie ma tu instrukcji, nikt nie prowadzi nas za rączkę. Choć tak naprawdę mamy mapę i masę wskazówek. Nie ma historii do opowiedzenia, ale tak naprawdę jest to opowieść o życiu. Czasem odkrywane prawdy są banalne, czasem głębokie. Zalezy od nas - w jakim jesteśmy nastroju ;)

Do tego nic w tym świecie nie jest pewne. Przynajmniej początkowo. Za plecami wcale nie zostawiamy świata, który minęliśmy. Odwrócenie się, spojrzenie w dół może sprawić, że znajdziemy się w innym miejscu.

Niektóre zagadki były dość trudne. Zrozumienie mechanizmów rządzących Antichamberem przynosi jednak dużo satysfakcji i zabawy. Co ważne gra ma swoją własną, unikalną mechanikę, przez co nie jest kolejnym klonem Portala.

Kolejne pokoje i korytarze zaprojektowano w taki sposób by zrobić nam jeszcze większy mętlik w głowie. Wszystkie kolory wyglądają jak wrzucone przypadkowo w jakimś psychodelicznym tripie, ale tak naprawdę i tu kryje się zagadka.

Krótko mówiąc Antichamber bardzo polecam. Solidna produkcja. Miła odskocznia po dniu pracy czy expieniu w innych grach.
 
Uziel
1,186 produits enregistrés
0
116 personnes ont trouvé cette évaluation utile
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0
Recommandé
5.6 h en tout
Évaluation publiée le 3 mars 2017
Have you ever run through a moving, seemingly alive M.C. Escher painting? No?

Want to?
 
Shayla K
2
87 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
25.4 h en tout
Évaluation publiée le 8 février 2020
I still randomly think about this game years later..
 
RadioPhil
0
214 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
10.6 h en tout
Évaluation publiée le 2 avril 2014
It's like M.C. Escher and GLaDOS took LSD and created a game together. Would highly recommend.
 
mooffinman | λ²
373 produits enregistrés
8
129 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
12.3 h en tout
Évaluation publiée le 24 juin 2017
The author is a genius, this is a masterpiece. The game will push your mind at every moment.

10 / 10
 
KazetaGaming
81 produits enregistrés
0
67 personnes ont trouvé cette évaluation utile
2
Recommandé
6.1 h en tout
Évaluation publiée le 26 mars 2022
Sometimes I wish I could lose my memory just so I could play this game from the start again
 
🤠azide🤠
4
90 personnes ont trouvé cette évaluation utile
20 personnes ont trouvé cette évaluation amusante
1
Recommandé
12.4 h en tout
Évaluation publiée le 30 novembre 2015
A pretty unusual puzzle game.

Requires a ridiculous amount of outside-the-box thinking, and a lot of paying attention. The answers are often right in front of you.

BEFORE YOU BUY: Think for a moment and be honest, are you a close-minded person? If you are, don't waste your money. You will most likely get annoyed an un-install in under 5 minutes.
 
Strawbri
0
204 personnes ont trouvé cette évaluation utile
0
Recommandé
11.0 h en tout
Évaluation publiée le 1 mars 2014
You have to play this game.

It is not a game, but you have to play it.

It is not that fun, but you have to play it anyway.


This game is hard to explain. I cannot make a pros and ♥♥♥♥ list. Please, read the review, but my advice is buy and play the game without looking it up at all. It will just ruin it.

This game is not really fun, at least to me, as I stated earlier. It is not much of a game, as I stated earlier. But it is a work of art.

You will lose yourself in it's surreal world. You will have to learn a new reality. You will have to explore. You will fail. You will learn. You will like. You will hate.

Now, I might be coming across like this "game" is bad, but it isn't. It is not even that much of an "artsy" game. It is an experience, there are no quests, there is no seeming goal. No real tutorial, nor any hand holding. It just is. You will feel smart at times, and at others you will feel dumb. Yet, the whole way through the game is ... is..... have you ever had the feeling of contentedness? Or the feeling of awe and wonder while learning or seeing new things? That is what the game is. You WILL, lose yourself in it, and that is good.

The game is cleverer then you. But that is good.

This game is good.

Play it.

Some things are always worth it

 
high cat
337 produits enregistrés
5
86 personnes ont trouvé cette évaluation utile
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0
Recommandé
6.0 h en tout
Évaluation publiée le 13 décembre 2017
Produit reçu gratuitement

If you are a fan of Portal or other 3D first person puzzles, this game might be great for you.

Sometimes, you'll go somewhere, dead end and just a sign there. Turn around, you're somewhere different, and turn around again, and the dead end is gone, since you're somewhere else. This is the first time I've seen a game do this well, and it did REALLY well at that; I was blown away.

The super bright colors can be harsh on the eyes though, so turn your monitor brightness/gamma down and/or take breaks from the game.
 
L7vanmatre
458 produits enregistrés
3
158 personnes ont trouvé cette évaluation utile
0
Recommandé
14.3 h en tout
Évaluation publiée le 26 novembre 2013
Do you like games that screw with your head? Do you like wondering around for hours feeling like a rat in a maze? Do you just want a new kind of "puzzle game"? Then this is the game for you.

Antichamber is a game that throws you into a maze like a blind puppy. You are left to wonder around, confused and completely alone. Every turn you make is just another step in no direction. While you can beat the game in only 5 minutes, the real fun is how deep into the game can you get before getting extremely confused? I mean, I haven't even finished the game yet myself, but I have had so much fun. Oh, and do NOT use a walkthrough. Even though the game is a maze, it is only one maze. It doesn't change. If you use a walkthrough, you just basically wasted the $20/$10/$6.66/Whatever you paid for it. There really isn't much else to say about the game without ruining it. It's got simply yet beautiful visuals, and the "puzzles" are very immersive. Most parts of the maze don't care only about where you where. There are times where it depend son where you are looking, or HOW you are walking.

If you want some brain bending, buy this. If you just want a game to waste a good 5-15 hours on, then buy this. It will not disappoint. 8.5/10
 
Bassnium
462 produits enregistrés
0
88 personnes ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
0
Recommandé
8.2 h en tout
Évaluation publiée le 24 juillet 2015
-Quick Review-
The Definition of Antichamber is “Brainteaser”. Antichamber is an indie puzzle game developed by Alexander Bruce (“Demruth”), Antichamber was released 2013 and is an excellent puzzle game that you should get right now.


-Detailed breakdown review-
Story: To my understanding there really isn't a “story”, not in the literal sense. You start the game working your way through puzzle after puzzle trying to get to the exit. There is a strong sense of progression and rewards for completing various puzzles, so in a way that's the story driving you... completing the puzzles and getting to the end.

Gameplay: The controls are very straightforward, and the game explains how to play as you play... Unless you miss one of the hints like I did once I got the yellow gun. I had to wander around the game for hours before returning to the original place I picked up the gun and noticed the tutorial tip.
As you progress through the game you obtain a gun, then upgrade that gun to get a different unique ability that will help you solve new puzzles and sometimes make the old puzzles easier. Just like any good puzzle game, each puzzle is tougher then the last, and often times dynamically different.
This is probably one of the hardest puzzle games I've ever played, Antichamber forces you to think about puzzle games in a whole different way (“To think outside the box”), and after you've gotten used to thinking a certain way for one puzzle the next requires you to think of a solution a different way.
There were a number of times playing Antichamber I thought “Yeah! I broke that puzzle with my creative solution” only to find out that the game actually EXPECTED me to figure that solution out the way I did. Expect twisted solutions, creative planning, strategic thinking, and down right mind screwing.

Achievements: At the time that I'm writing this review, there aren't any achievements (07/23/15) but they could easily be added later with a patch. The game already has many goals and hidden pathways that you can find. Including added difficulty if you're trying to beat the game in a short time.

Price: Antichamber is priced at $19.99, as most people who have consistently read my reviews knows, I like to spend an hour playing a game for every dollar.
So far I've spent 6.3 hours in the game, but it has a high replay value because puzzle games are always easy to come back to play, even after beating them. (I forget solutions to the puzzles and go through the whole process again!)
All in all, this game is definitely worth it to me, because I've enjoyed the challenges and the puzzles I've figured out on my own. (Just saying, I haven't looked up any solutions, if I got stuck I would go to another puzzle in the game!)

Conclusion: To quickly recap: Story, Not applicable. Gameplay, excellent, challenging, exciting, confusing, winning. Achievements, Not Applicable at this time. Price, fair, better if you purchase it when on sale.
I recommend this game to people who enjoy puzzle games (especially difficult puzzle games) For those of you who have played Portal... think of some of the most twisted... crazy... test chambers you might play on Portal? This game is like that, almost the whole time. It's awesome.
I think this game deserves a play, and even if you're not fond of puzzle games, the developers are indie so they could definitely use the support!
As always, thanks for reading my review.
 
Atratzu
390 produits enregistrés
4
51 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
0
Recommandé
9.5 h en tout
Évaluation publiée le 19 mars 2015
Antichamber est un puzzle game/FPS complètement atypique où vous évoluerez au sein d’un labyrinthe afin d’y trouver la sortie à l’aide de plusieurs pistolets dont les mécaniques de gameplay seront différentes et complémentaires à la fois. A noter également que le jeu a été développé dans sa quasi-totalité par une seule personne, Alexander Bruce, que je remercie du fond du cœur de m’avoir permis de vivre une véritable expérience vidéo-ludique qui je ne suis pas prêt d’oublier.

N’attendez pas de ce jeu qu’il vous prenne par la main, rien que la première salle dans laquelle on atterrit représente déjà à elle seule l’ambiance et les différentes sensations qui vous traverseront tout au long du jeu (Mais qu’est-ce que je fais là ? Quelle est le but de tout ça ? Comment trouver la sortie ? A quoi peut bien servir ce compteur ? etc …). Le joueur sera poussé tout au fil de l’aventure par 2 moteurs puissants : La curiosité et la satisfaction d’accomplissement.

Ce jeu brille notamment, de par ses énigmes qui seront là pour bousculer le joueur, ces dernières ont été réalisées par quelqu’un d’extrêmement compétent qui connait parfaitement les codes du jeu vidéo et les a utilisé à son avantage pour dérouter complètement le joueur. Là où vous auriez fait « 1 » il faudra faire « -1 » (sans être illogique ou dénué de sens) et c’est déjà en soi une réelle source de plaisir que de parcourir ce jeu qui ne cessera de nous surprendre à chaque salle, chaque recoin. Vous vous surprendrez vous-même au fur et à mesure de l’aventure de voir que vous avez passé une salle sans trop de difficulté car vous avez fait appel à votre imagination, votre réflexion et votre sens de l’observation et c’est en soit ce qui fait tout le sel du jeu.

Les énigmes sont d’ailleurs souvent accompagnées de petites pancartes qui occupent également une place très importante tant elles bourdonnent de nombreuses métaphores qui, d’une part nous aiderons implicitement à trouver les solutions au sein des différentes salles et dont la « réponse » ne nous sera dévoilée qu’une fois l’énigme résolue. D’autre part, elles nous feront réagir, réfléchir, nous questionnerons sur différents aspects de la vie (la persévérance, la réflexion … j’en passe et des meilleurs). En soit, Antichamber possède également un côté philosophique, une réflexion intellectuelle, et nous laissera avec plus de questions que de réponses mais ce qui est sûr, c’est qu’il ne nous laissera pas indifférent pour peu qu’on essaye de comprendre la portée de ses propos.

Ce jeu peut paraître difficile de prime abord, tellement l’ordre des salles peut nous paraitre désordonné, les énigmes non conventionnelles etc ... Il est vrai que certaines énigmes sont dures mais elles sont très gratifiantes et la satisfaction n’en sera que plus intense une fois l’obstacle passé. Il n’empêche que vous vous demanderez, à un moment donné dans le jeu, si vous n’arrivez pas à passer cette salle à cause d’une mécanique que vous n’avez pas comprise ou bien si vous ne disposez pas d’une nouvelle compétence qui permettrait le franchissement de cette dernière. Mais au fil de l’aventure, on commencera à connaître ce labyrinthe dont l’agencement des salles n’aura plus de secret, vous commencerez à comprendre où le développeur veut vous mener et justement, vous apprendrez à mieux faire le distinguo entre ces 2 entités. D’autant plus que le jeu est techniquement faisable en moins de 15 minutes chrono et je ne parle pas de la communauté des speedrunnners où de nouvelles stratégies sont trouvées régulièrement et actuellement certains sont en dessous de la barre des 3 minutes (amis speedrunners, vous voilà peut-être comblés).

Je ne m’attarderai pas sur les aspects techniques du jeu, la seule chose que je peux dire c’est que ça ne doit en aucun cas vous rebutez car oui, le jeu est « minimaliste » sans être pour autant désagréable mais ce n’est certainement pas sur ce versant que l’on doit l’attendre.
Le sound design, qui peut paraitre au premier abord, très discret, renforce en réalité l’impression de solitude au sein de ce labyrinthe, les différents effets présents sont sinon très bien réalisés (arme, chute etc …).
La maniabilité du soft n’est jamais prise en défaut, et il possède une durée de vie très correcte, je dirai de 8 à 12h de jeu pour une première partie. C’est un jeu qui pour moi, vaut largement son prix et quand on voit autant de travail accompli il le mérite amplement.

Antichamber fait partie du cercle très fermé de ces jeux qui nous laissent une trace indélébile, qui nous font débarquer dans un univers totalement inconnu et où ce sera au joueur de trouver les clés pour comprendre cet univers, d’utiliser ses capacités d’analyse, de réflexion, son sens de l’observation qui malheureusement font défaut à beaucoup de jeux.

Je terminerai par un grand merci à Alexander Bruce et surtout, mais surtout, ne passez pas à côté de cette pépite qui est un ovni dans l’univers du jeu vidéo.
 
hixeN` #skillde[petite]loutre
0
279 personnes ont trouvé cette évaluation utile
402 personnes ont trouvé cette évaluation amusante
0
Recommandé
0.8 h en tout
Évaluation publiée le 7 décembre 2014
You don't play Antichamber, Antichamber plays you.
 
bilboswaggins
2,329 produits enregistrés
4
61 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
2
Recommandé
12.0 h en tout
Évaluation publiée le 5 juin 2022
Game took me about 8 years to beat (with huge gaps of inactivity, obviously), lost saves on various computers, etc. Now, in 2022, I have committed to finishing it. Antichamber is possibly the best puzzle game ever made.

Resist the urge to look up any guides, no matter how frustrated you get. Some puzzles will have you pulling out your hair when you realize how stupid the solution was, while others will give you the sort of deep satisfaction of being a genius when it all clicks into place.
 
Dauss
0
72 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
7.5 h en tout
Évaluation publiée le 27 juillet 2014
Antichamber wants to screw with you. An abstract puzzle game, it exists in a world built upon its own rules, requiring you to shed conventional logic and adopt an out of the box mindset to progress through the labyrinthine chamber you find yourself in. Up is down, going backwards moves you forward, and nothing can be taken at face value. It's one of the smartest games I've ever played; thoughtfully evolving at every step, as my feeble brain scrambled to keep up.

To attempt and describe Antichamber would be counterproductive, and a rather hopeless task. The foundation of the experience is designed around self discovery and interpretation, making any outside explanation of how to solve the absurdly clever puzzles and navigate the twisting level layouts detrimental to someone playing the game for the first time. At its core, Antichamber involves manipulating the rules of its world to allow you to overcome seemingly impossible tasks and continue onward toward the next puzzle. More often than not this involves interacting with blocks placed throughout, by way of a gun whose functions extend far beyond the simple ability to move and delete.

Though outwardly simplistic and plain, Antichamber's art direction (and to a lesser extent its sound design) is as purposely and meticulously designed as its puzzles; with clean lines and intelligent use of color all playing a large role in telegraphing integral aspects of the puzzles. Its basic graphical design also accounts for a huge portion of how atmospheric Antichamber can be. Often times I'd find myself so drawn into the experience that I'd look up to find to my surprise I'd been engross in it for hours, as time becomes rather meaningless once you begin to make your way through the chamber. It feels like being inside an abstract painting, with as much artistry and inverted syllogism as you would expect.

The moments when you manage to solve a puzzle and move forward in Antichamber is one of the most satisfying feelings I've ever had in a puzzle game, which is why it's unfortunate that its intelligence can at times become a handicap; blocking the player from continuing onward and giving little knowledge of how to do so or where they might should head in instances where its functionally impossible to progress without collecting an upgrade first. This is a deliberate aspect of Antichamber's design and a large factor in why solving its conundrums is so empowering, but it has the unshakable counter effect of turning people away on the basis that the game is simply too smart for them (especially early on). It's a shame because once you begin to understand the way the world works the game really opens up and you can finally appreciate it in all its glory, but to get there you'll inevitably be hitting your head against the wall quite a bit as you try and make sense of it all.

Antichamber is a rather intimidating game even to those with a mind for puzzles and an ease at thinking irrationally, but its one that's worth forcing yourself through the first few confounding hours for the brilliant moments of understanding that follow. The ingenuity of Alexander Bruce's abstruse creation is mindboggling (which I mean quite literally), and an incredible accomplishment that I honestly cannot believe came together without falling apart under the weight of its own ambition. I still only barely understand it, but even my limited intelligence can appreciate how remarkable Antichamber is; making me feel clever even as I can fell it silently mocking me for being the comparative imbecile I am.

You can read more of my writing on Kritiqal[kritiqal.com].
 
KRITIQAL
2,110 produits enregistrés
2
104 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
14.8 h en tout
Évaluation publiée le 20 octobre 2014
Независимый игрострой в наше время развивается своим чередом, пытаясь нащупать что-нибудь новенькое, экспериментировать с уже известными методами и придумывать что-то своё собственное. Но инди-игр с каждым днём становится всё больше и больше, и каждая следующая игра становится более похожей на предыдущую. Уж не начинается ли кризис жанра в таких условиях? Нет, не начинается, и вот почему.

В бородатом 2006-м году Александр Брюс (Alexander Bruce), австралийский гейм-дизайнер, начал разрабатывать свою "Змейку", превратившуюся в боевик от первого лица. У проекта были свои особенности, которые, однако, никому оказались не нужны: боевиков много, почти все они однотипные, а в среде инди-разработчиков этот жанр обычно получается крайне проблемным. Поломав голову, Александр пришёл к выводу, что надо сделать что-то настолько новое, оригинальное и, что самое главное, принимаемое публикой, чтобы его проект встряхнул весь жанр и вдохнул новую жизнь в начинавшуюся в то время новую волну инди-игр, продолжающуюся и поныне.

Так родилась Antichamber. Удивительно прекрасная мозголомка в мире так называемой неевклидовой геометрии. То, что игроки знают об обычной геометрии, здесь заменено на иной тип построения пространства. Геометрические парадоксы, абсолютно невозможная архитектура, ломающий все стереотипы дизайн уровней и задач. Посмотрите на работы М.К. Эшера. У этого голландского художника-графика множество работ, выполненных в подобной геометрии, но все работы его выглядят проекциями псевдотрёхмерных фигур на двумерную бумагу. Antichamber переносит подобную архитектуру в третье измерение! Добро пожаловать в абсолютно иной мир, где разобраться вам будет трудно, но невероятно интересно!

Этот проект буквально рвёт все шаблоны, предлагая игроку включить мозг на полную катушку, чтобы придумать абсолютно нестандартные решения той или иной задачи. А они тут решаются множеством способов, в том числе и такими методами, до которых мог не додуматься и сам разработчик! Выкиньте шаблоны, к которым вы привыкли в других играх, на помойку. К тому же задания здесь абсолютно разные, до них добраться бывает нелегко, а одна задачка всегда перетекает в другую так, что вы этого даже не заметите. Вот, что значит гениальность игрового дизайна! Игра будет удивлять вас за каждым поворотом. Более сотни задач от простеньких с логической точки зрения до абсолютно невероятных и парадоксально закрученных. Одна комната перетекает в другую, один кусочек мозаики дополняет другой. И что самое важное: с самого начала вы можете идти, куда захотите. Проходить задачки можно в любом порядке. Другой вопрос, что у вас может не быть необходимого устройства в руках, но это дело наживное.

Особую ценность в этом проекте имеют 120 табличек на стенах. Вы спросите: «Что в них такого ценного?» Ответ прост: после прохождения очередной задачки вы повстречаете такую табличку, где рисунком и небольшой подписью будет подведён небольшой итог вашего путешествия. Таким образом, философия этого проекта подкрепляется как примером, так и идеей. Видели ли вы где-то ещё подобное? Обычно в произведениях искусства (любого) автор либо подкидывает вам пищу для размышлений, либо даёт только пример того, что хотелось автору сказать в итоге. А в Antichamber встречаются оба этих варианта. И не беспокойтесь, вам всё равно будет над чем подумать да поразмышлять. Подписи под табличками простые, очень точные, немного ироничные и блестяще гениальные. И рисунки тоже не отстают.

Несмотря на геометрическую простоту объектов, игра удивительно красива. Она не всегда проходит в белом окружении (хотя тут нельзя обойтись без серьёзной доли критики - слишком уж яркая тут палитра цветов). Зато вам повстречаются и огромные залы, и тёмные-тёмные коридоры, где почти ничего не видно, и разноцветные шахты, куда вы нередко будете сваливаться (не стоит беспокоиться: вы не погибнете, ибо так и задумано). А прекрасная музыка и звуковые эффекты, очень напоминающие таковые из Limbo, лишь дополняют и без того прелестную головоломку. Только сюжета тут в принципе нет. Но таблички на стенах по-прежнему делают своё светлое дело. Из всего этого сделать можно вывод однозначный: это Произведение искусства с большой буквы. Литературное, художественное, музыкальное, архитектурное и, в конце концов, интерактивное. Кризиса независимого игростроя можно пока не бояться. Уж Antichamber позаботится об этом.

Подписывайтесь
 
Drunkēn Word.Maśter
1,091 produits enregistrés
2
51 personnes ont trouvé cette évaluation utile
0
Recommandé
4.1 h en tout
Évaluation publiée le 2 décembre 2013
Eu diria que é um Portal menos ambicioso. É incrível como existe a possibilidade de o jogador zerá-lo em poucos minutos ou em muitas horas, e tudo depende apenas da sua habilidade de raciocínio e do conhecimento das funcionalidades do jogo. Definitivamente vale a compra, pode prender por tempo suficiente e ainda atiçar a curiosidade daqueles que querem chegar ao final.

PS: Isso porque não comentei que pra cada puzzle existe uma filosofia de vida, o jogo é repleto de mensagens de auto-ajuda que deixam o Paulo Coelho no chinelo.
 
aique
0
130 personnes ont trouvé cette évaluation utile
12 personnes ont trouvé cette évaluation amusante
0
Recommandé
9.2 h en tout
Évaluation publiée le 13 janvier 2015
After 1 year of procastinating to play such a great game.
I don't even know why my brain decide not to finish this game last year, maybe it just got confused.
Nevertheless, now I have finished this game and learn every life lessons that is included in the game.

Every single challenge got real life advice from the dev.
I admit solving the puzzles most of the time frustated me. But you will get the hang of it when you learn how the mechanism works.
One of the advice stated "With more experience, previous challenges aren't so difficult" and that is indeed true.

Truly a lifetime experience, one of a kind and will be remembered as a masterpiece.
Last quote "Every journey comes to an end".
 
MeduMegu
10,012 produits enregistrés
0
77 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
7.8 h en tout
Évaluation publiée le 7 juillet 2014
Portal系パズルFPS.日本語未対応だが問題なし.
キューブを操作して足場を作ったり,所定の場所にキューブをはめ込んで扉を開けることで各エリアを攻略していく.最初はキューブの操作はできないが,ある程度進むと銃が手に入り,キューブを扱えるようになる.その後もマップを探索し続ける過程で銃がアップグレードし,新たなエリアに進出できるようになる.
何度も行き詰まるが,Escキーでスタート地点に戻り好きなエリアから再スタートできるのでストレスは全く感じない.

このゲームには既存の概念が通用しない.さっきあった壁が振り返ると消えていたり,いつの間にか違う部屋に飛ばされていたりする.だが無秩序という訳ではない.全ての反応はプレイヤーの行動によって引き起こされている.
このゲームを楽しみ理解するためには固定概念を捨て,周りをよく観察し尚且つ視覚に囚われないことが必要である.
キューブの増殖法に関してやや説明不足に感じたが,基本的にギミックの仕組みは直感でわかるようにしてくれている.ストーリーが無いに等しくその点ではPortalに劣るが,独特な雰囲気があり魅了される.また,パズルの多様性・独創性に関してはPortalよりこちらの方が上.

パズルFPSが好きならプレイしなきゃ損!と言い切っても良いくらいの良作.勿論パズルFPSが初めての人にもオススメ.
 
rhombus
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这款著名的解谜游戏是最为经典的独立游戏之一,没有华丽的画面,有的只是专注于谜题的惊艳,是我内心游戏排行榜绝对第一的游戏。
本作属于纯解谜类,不会对操(zhong)作(du)滞(shou)塞(can)活的玩家造成任何困扰。

看到别的玩家对它的评价“...堪比传送门...”,只想说,呸!《传送门》虽然优秀,但和《环绕走廊》比起来,也只不过是个自带剧情的3D版《推箱子》的水平罢了。
为什么说和它比《传送门》犹如《推箱子》?
《传送门》和《推箱子》以及几乎大部分的解谜作品都有同一个特点,它们的立足之本是一套宇宙本身就存在的、或者是本来不存在而作者精心设计出来的“物理”规律,之后游戏会围绕着这个规律设计谜题,常常往后还会加入一些新鲜复杂的新规律,但总体框架是一定的。
举一些常见的例子,手机游戏中的《割绳子》、《鳄鱼洗澡》、《水管工》,PC上,诸如另一部著名的经典独立游戏《时空幻境(Braid)》,还有《终结(Closure)》,《桥(The Bridge)》等等,它们的闯关在开始时都令人感到新鲜,然而最后是否能吸引玩家有动力把这些犹如做作业一般的谜题全部做完,就得看游戏本身有多优秀的素质了。

《环绕走廊》和它们很不一样。《环绕走廊》是非重复性的,每次遇到的谜题都是新鲜的、不在同一个解谜内核框架下的。所以如果你是解谜爱好者,你会发现自己永远不会对它感到厌倦!我把它分类作“学习类解谜”,意思是说现实生活中的规律在游戏中是不适用的,你需要自己通过探索来了解学习游戏中的规则,不要将自己的视角被现实世界困囿,这样才能发现通向Antichamber的最终道路。

与其他经典非重复性类解谜比较:
1.FEZ:《FEZ》体验的主要是探索的乐趣,而且它更有人文色彩,解谜偏向人文方面,有些地方你需要有文化背景才能解开。而环绕走廊偏重于空间逻辑,没有任何文化障碍即可以体验到全部的解谜乐趣。
2.地狱边缘(Limbo):主要体验环境氛围与解谜,过程中存在需要考验操作的部分,玩的是一种一口气完成的成就感,解谜依赖的还是重力等等物理现象。相比之下环绕走廊的解谜要更为丰富精彩一些。

故事方面,环绕走廊并没有什么贯穿的线性故事,但它每一个小考验之后都会赠送你一幅与考验相关的哲理图与一句话,全部谜题解开后,这些图画与话语构成了人的一生。
画面方面,除了最简单的白墙就是简单的几何物品,唯一有的光效是阴影。在游戏中可以找到游戏原来的制作历程,参观参观可以发现最开始作者也是想做成普通的网游3D场景的,但是最后化繁为简,去芜存菁,成为了现在的样子。这是游戏的特色。《环绕走廊》只要有解谜就够了!

虽然因为不能剧透的原因,几乎通篇都是在讲环绕走廊和其他游戏的比较,但是我认为我已经把它的最吸引人的核心介绍出来了。喜欢解谜游戏的话,请务必玩一玩这个游戏,你会喜欢它的!
 
lililili
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11/10. They didn't just think outside the box, they threw the box into the void, where it belongs.
 
Savage Turtle
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게임 발상자체는 100 점짜리 게임이지만 .
그렇게 재미있는지는 모르겠음 .

충동구매 유도하는 리뷰가 거슬려서 평가남김 .
 
Corea
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Like Portal on DMT
 
Paulsworth Jennington
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Object permanence is defined as "the understanding that objects continue to exist even when they cannot be observed" (taken from Wikipedia). Antichamber takes this idea and throws it out the window. Nothing that you see in-game necessarily needs to exist at any time after you have seen it once. Essentially, you can look at a door and perceive it as being closed, but if you turn around and look back to where the closed door previously was, instead of the door being open, it simply no longer exists. Events of this nature are abundant, and make up a fair amount of the puzzle-solving in this game.

Another idea Antichamber fiddles with is object manipulation. Various puzzles involve taking a given number cubes and attempting to place them in a certain format in order to generate more cubes, fill a space, block a door, close off a laser, etc. It's very rewarding when you do end up solving a puzzle that had stumped you for several minutes. There are a lot of optional areas where solving a puzzle is not entirely necessary, but can be seen as an extra challenge for those who want one.

Visually, the game is simplistic, and colors are used to signal areas of importance rather than to provide a boost in graphical quality. However, the environment is very bright, and can be difficult to look at for longer periods of time. Keep this in mind when you're purchasing the game.

Overall, Antichamber is a fantastic puzzle game given purposefully minimalistic graphics in order to put more focus on the psychedelic roller coaster of confusion and awe you'll likely be experiencing while playing. You'll have to fight through your own ideas of what defines the space around you, and define it in the game's terms. That complete destruction of what I perceived to be true was, on its own, what really made me love this game.
 
pulseohyeah
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Die Entwicklung von Anitchamber begann bereits Anfang 2006 unter dem Namen Hazard, es dauerte aber ganze 7 Jahre bis das Spiel dann im Januar 2013 endgültig erschien. Angefangen hat der einzige Entwickler mit der Idee eines Snake Spiels, nach einem Programmierfehler mit dem er einen nichteuklidische Raum im Unreal Development Kit (UDK) erschaffen hatte, änderte sich die Spielidee aber zu dem was wir heute kennen.

Antichamber ist eins dieser typischen WTF oder Mind♥♥♥♥ Spiele die mit der Psyche und den Gedanken des Spielers spielen. Das Spiel ansich ist schwierig zu beschreiben, das sollte man am besten selbst erlebt haben. Es gibt keine wirkliche Geschichte oder ein richtiges Spielziel, es ist mehr wie eine Reise und dieses Gefühl möchte das Spiel auch selbst vermitteln, es gibt immer wieder Tafeln mit Bildern und Texten die einerseits Tipps und Hinweise zu den Rätseln geben, auf der anderen Seite aber auch hilfreiche Lebensweisheiten vermitteln. Das ganze hat unter anderem auch einen philosphischen Aspekt.

Die Rätsel sind anspruchsvoll und man muss im wahrsten Sinne des Wortes oft um die Ecke denken, beziehungsweise darf man nicht logisch an die Probleme herangehen. Dinge die auf den ersten Blick unmöglich oder unschaffbar erscheinen, bekommen mit einem zweiten Blick oft eine ganz andere Bedeutung, das lädt zum probieren und versuchen ein. Man fühlt sich wie ein Baby das seine ersten Schritte macht und die Umwelt erkundet, die Grenzen auskundschaftet und die Regeln seiner Welt kennen lernt.

Oft kommt man an einer Stelle nicht weiter, durch die offenen Welt kann man sich schnell an einen anderen Ort teleportieren von dem aus man dann wieder weiterkommt bis man das nächste Mal nicht weiter kommt. Drückt man im Spiel Escape landet man immer wieder im Startraum und kann dort die Tafeln und Texte nochmal durchlesen und die Karte mit ihren Räumen begutachten und sich in jeden beliebigen Raum teleportieren, vorrausgesetzt man hat ihn schon einmal betreten.

Antichamber ist einfach ein tolles Spiel das viel zum Nachdenken anregt. Man kann es ruhig und gelassen spielen und mit viel Geduld an die Sache herangehen oder man stürzt sich mit Tempo durch das Spiel. Lässt man sich Zeit und erkundet alle Räume und Geheimnisse braucht man ungefähr 10 Stunden, man kann Antichamber aber auch schon in 10 Minuten durchspielen. Wenn einem Portal gefallen hat wird einem Antichamber vermutlich auch gefallen, man sollte auf jeden Fall Rätsel und kleine Gedankenspiele mögen. Wer hier nicht nachdenkt kommt auch nicht weit.
 
Dayflare
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Évaluation publiée le 27 juin 2017
Antichamber is my favorite puzzle game I have ever played. It takes everything you think about 3D games and throws it out the window.
Pros:
-tons to do
-gives you a sense of wonder
-great exploration
-will screw with your head
-speed running
-cheap
-crazy graphics

♥♥♥♥:
-Could have more content ):

Would recommend 9/10
 
hredder
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No encontraréis ningún otro título que juegue ♥♥♥ vuestra mente de igual manera. Lo que parece imposible aquí se vuelve posible, lo que parece al princpio no tener sentido al final lo ves claro como el agua.
Un juego donde expolarás los límites de tu mente... y de tu paciencia.
 
F u K u y
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Best if you don't try to learn about the game before playing.
It's a fantastic brain bending experience.
 
LeD
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Фатальной ошибкой для меня в этой игре была попытка использовать логику. Мой мозг........
 
Котик в лейке
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If games are art, this one was made by Picasso.
 
Mix
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Évaluation publiée le 28 février 2016
一个让我3D眩晕的死去活来的游戏,可我为什么还在晚上晕完早上起来继续晕呢…………

一个严重考验空间想象,记忆力和解迷能力的3DAVG,是的,严重这个词并没有用错

天旋地转

咳咳,不过游戏中提示有些隐晦,难度是比较高的,重复一次,难度是比较高的,害怕晕3D或者解迷能力不足的请不要尝试

这不是演习!

主界面1:30的倒计时完全是逗你玩的,没有时间限制的,fell free to explore

头昏脑胀

(=゚Д゚=)

救命啊谁把我的手从键盘上拿开啊啊啊啊啊啊啊啊啊
 
by22dgb
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If you are looking for different and brilliant puzzle game, you have come to the right place.

Some puzzles can be difficult but suprisingly not frustrating, if you find yourself to be stuck on something, you just go to do something else and things will eventually work out, sometimes you might even get to feel good about yourself for figuring it out.

1000 / 1010

 
Lx
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Évaluation publiée le 29 mars 2015
第一人称的非欧几何空间!
传送门系列之后没有哪个解谜游戏能再次让我感觉如此兴奋了。

没错!以第一人称视角的进入不可能存在的空间!我相信如果荷兰画家埃舍尔住在现代的话,会十分喜欢这个游戏的,而牛顿会对这个游戏感到崩溃吧……

独特的艺术风格,碉堡的创意,这比那些上帝视角玩视觉差的解密游戏高明多了。第一人称难以言喻的代入感,这种身处难以理解的空间带来的冲击是上帝视角没有的。就像盯着潘洛斯三角&潘洛斯阶梯一样,无法使用大脑的空间能力连贯起来。在游戏开始不久会见到标志性的红蓝阶梯,无论选择哪个,都会回到原点,也就是说游戏一开始就告诉你了,不要试图用常识和眼睛理解这里。

“我特么怎么又到这里了?”“卧槽这里怎么会到这里?”“妈蛋来路怎么不见了?”“WTF?!”各种被游戏troll啊有没有…极度需要智商,我玩得神经都要错乱了,坚持没看攻略花了10小时才通关,没有幽闭恐惧症的我不知道为何玩久了会很压抑,大概每一个小时就要休息一下…卡关卡得各种崩溃,当然对应的就是发现新世界(误)时的欣喜,然后又卡住了…不过在最后会发现前面绝大多数谜题都是为了在你去The end之前增加经验值而已…

除了谜题,游戏的内在也很丰富,没有剧情,但墙上各种各样的图案配上的句子给游戏增加了很多内涵。尤其是当走向终末时,看着那句话…真的感觉挺伤感的。徽章的名字也很有意思,Construction-Connection-Relocation-Expansion-Destruction。就像是暗示了人生的旅途一样。

Antichamber这个名字取得很赞,非官中译叫环绕走廊,虽然和游戏的进行挺相符的,但就是没有AC传神啊,要直译也挺牵强。


说一些皮毛上的缺点。无成就,无云存档,不支持控制器,三无啊…虽然不影响游戏进行但还是有点不爽吧。
唯一有的是卡牌:好在徽章都是我的菜,个人十分喜欢这个游戏的icon,都想合闪卡了…
晕3D慎玩 幽闭恐惧症慎玩


10/10强力推荐 去享受奇妙的非欧空间艺术带来的震撼吧。
太独特了 真希望有续作
So unique and Antichamber 2 plz!

===========================================
刚才看到一个英文评测笑喷了
有人说“如果物理法则在未来不适用,就让上帝帮你吧。”(语出传送门2)
那个游戏就在这了
让上帝帮我吧。
===========================================

2016/11/28
提名“Whoooaaaaaaa, dude!”奖
BLOWS YOUR MIND.
 
shallah
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Évaluation publiée le 27 novembre 2013
Antichamber je dle mého názoru jedna z nejlepších indie her, které jsem měl zatím příležitost hrát a zároveň jedna z nejlepších her roku 2013. Je těžké popsat o co v této hře jde aniž bych něco vyzradil, takže můj popis bude velmi zjednodušený - svět v Antichamberu má svá pravidla, o kterých se dozvíte jen tak, že budete prozkoumávat okolí. Postupně tak objevujete nová místa a pomalu začínáte okolnímu světu rozumět. Jedna z hlavních mechanik hry je "zbraň", s kterou můžete sbírat nebo pokládat kostičky (ne, hra nemá nic společného s Minecraftem :D ) a řešit puzzly (zde tato mechanika nekončí, ale zase nechci nic vyzradit).

Mně osobně se na této hře líbí atmosféra (jednoduchý design, zvuky na pozadí) a fakt, že když hru dohrajete, dojde vám jak rychle se vlastně dala dohrát, ale jediné co vám k tomu bránilo byla neznalost herního světa, který při hraní poznáte.
 
Flup
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Évaluation publiée le 16 décembre 2020
This is one of the best games I've ever played, period.

More importantly, Antichamber is, I think, the apex of what gaming is supposed to be about. It's an extremely tight puzzle that respects the player. The whole game is a trick box, and not a single polygon of it is wasted. There's no filler, nothing is arbitrary. The laconic presentation reinforces the feeling: you're here for the puzzles, and every single one of them is worth it.

Every. Single. One.

Unlike the vast majority of puzzle games, Antichamber does everything to avoid self-repetition. There are no 'series' or 'types' of puzzles, no 'stages' here; sure, some principles and tricks repeat themselves, but most puzzles are unique. A Talos Principle-like "you get less keys than doors" puzzle? One. Jumping pads? Seen twice. Unlocking a door by breaking a chain of cubes into several pieces in a labyrinth? Seen twice — before you find a mathematically unsolvable one.

It's not unsolvable, of course. It just tricks you into thinking you've found another puzzle in a series, while in truth the principle behind it is different this time.

This is what Antichamber excels at, and this is what makes it brilliant: most puzzles in the game — and there are quite a lot — have very simple solutions and demand lateral thinking rather than counting or sleuth of hand. Found a ladder? Actually, you need to go through a wall. A jumping platform facing a ledge? Actually, you need to jump in another direction through a ladder. A floor-less room?

Have you tried using the hint hanging above you as a physical object?

There are some unlocks that make progress possible and add new rules, but very few of them. Most of the game's variety hinges on the insane inventiveness of the puzzles, redirecting attention, and toying with the player. As a result, every single rooms becomes a unique challenge — and solving each of them feels great.

The closest comparison I can make is The Witness — clearly taking a lesson or two from Antichamber's book. It's another puzzle game that also emphasizes wholeness, unexpected solutions, and where nothing is random. The Witness has a much more chic presentation and does some things better, like teaching new rules (it took me way, way too long to get adjusted to how the Red Gun works). And yet even The Witness, however great, pales in comparison; its series of similar puzzles seem clunky, same-y and unnecessary.

Antichamber isn't perfect. Some abilities are a bit clunky (like shifting cubes), the very ending has a puzzling jumping challenge that doesn't fit the game's tone, and it's also very hard to get back to if you've abandoned it for like a week. But these are all minor points.

It's a great game. You should play it. Everyone should. It requires zero special skills, only ingenuity, logic, perceptiveness, and the ability to think outside the box. This is an absolute paragon of what puzzle games should be about — and one of the best uses of gaming medium I've ever seen.
 
alphyna
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7.1 h en tout
Évaluation publiée le 2 juin 2013
Early on in Antichamber, you will come across a room comprised of large floating letters that state "W T F ?". This pretty much sums up the experience... but that's not necessarily a bad thing. It's quite refreshing, actually. But let's start at the beginning - what is Antichamber exactly? It's not easy to explain. It's a puzzle game, but the puzzles you solve are not exactly of a traditional nature. The game is set in some sort of nondescript facility, comprised of interconnected hallways and chambers. Visually, the world is quite simple, made up mostly of bright white walls with a spattering of color here and there. You explore in first person and must figure out how to solve each room in order to progress. And that's where it gets even harder to explain. The solutions are far from clear-cut and there is no one main mechanic that is used from start to finish. You just have to think, experiment, and explore. Eventually you will find a tool that is able to manipulate small cubes that are scattered throughout the facility. But unlike in a puzzle game like Portal for instance, the cube "gun" is not the only component of the puzzle-solving experience (though it does become so later on). Rather, at first, you will likely just spend a couple of hours exploring, getting lost, and trying to figure out just what the hell is going on. It takes a little while to adapt to how the game wants you to think, but once you have learned how to solve certain problems, it opens up more of the world for you to explore. I know this explanation sounds very vague, but it's almost impossible not to be when trying to explain this game - it is very... unconventional. That said, I thought the game was really cool, though I can definitely see that it would not be for everyone. If you like games that have a clear goal, explain their mechanics well, and don't require much thinking, then this is most definitely not the game for you. If, on the other hand, you are curious to try something that is vague, never provides anything in the way of explanation, and has some truly "out-there" puzzles to solve, you just might find Antichamber to be a breath of fresh air. All in all, this is a worthy experiment in the puzzle game genre, and unlike anything else I have ever played. Check it out if you think it may interest you - just don't hold me responsible for how much hair you end up pulling out of your head in frustration.

Final Grade: B+
 
noibn
0
49 personnes ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
0
Recommandé
7.7 h en tout
Évaluation publiée le 13 octobre 2014
Io non capisco che cazzo vuole la gente. Esce un prodotto originalissimo e innovativo ed è considerata una copia di Portal solo perchè è un puzzle in prima persona, come se Portal avesse l'esclusiva sul genere. Antichamber è un titolo che ♥♥♥ Portal c'entra come Starcraft c'entra ♥♥♥ Battlefield: un benemerito cazzo di nulla.
Compratelo, giocatelo e godetene come mai prima d'ora perchè Antichamber è una perla come poche.
 
Thresher3253
1,606 produits enregistrés
0
37 personnes ont trouvé cette évaluation utile
5
Recommandé
34.4 h en tout
Évaluation publiée le 25 décembre 2021
"В этом мире нет ничего более могущественного, чем перелом сознания. Ты можешь изменить цвет волос, одежду, адрес, гражданство или даже жену, но если ты не изменишь мышление, то события вокруг будут дублировать себя раз за разом. Потому что все изменилось лишь снаружи, когда внутри тебя всё осталось так, как и было. - (с) Алексей Мокшин

Казалось бы, как данная цитата в эпиграфе сопоставляется с инди-головоломкой, да ещё и явно вторичной, вон - пазл-пушки на скриншотах, небось очередной убийца Portal. Что ж, если ответить на это в соответствии с аксиомой Antichamber, то все 3 утверждения неверные. Почему 3, а не 2?! А вот это как раз-таки метафора на перелом сознания - главную мозголомку в игре...

Эта странная суть необъяснимого зарыта ещё в корне слова Antichamber - этакое "Антипространство". Мир, где мир искажается. Наверное самая ближайшая к наркотикам вещь, что я испытал. Не в плане опасности для здоровья, разумеется хотя от таких кислотных контрастов из кошмара эпилептика мои глаза теперь слепит даже ультрафиолет, а тем, как все элементы этой игры будоражат своей непохожестью с первого же прикосновения, будто ток по телу. Сознание, помните? Так вот в Antichamber ты словно ничего не можешь осознать - ходишь по невидимым мостам, наворачиваешь буквально бесконечные марафоны в коридорах-восьмёрках, слышишь лягушек в полностью безжизненных стерильных помещениях, попутно следуя подсказкам.., вредящим скорее, и думаешь, что до покупки игры разработчик тебе что-то подсыпал в чай. Вау, многовато для стартовых минут, не правда ли? Наверное, не будет преувеличением сказать, что ни одна другая игра не зайдёт к вам за порог с ноги как эта. И вот тут и кроется ответ на первый поставленный вопрос - Antichamber не клон Portal, а в фауне инди-пазлов так вообще неисследованный организм.

В принципе эту штуку можно описать, как если бы мир зазеркалья из "Алисы" вдруг бы стал интерактивным. В отношении Antichamber в прессе часто фигурировало то имя нидерландского художника М. К. Эшера, то какой-то заумный термин "неевклидовая геометрия". От первого создатель игры, австралиец Александр Брюс, подчеркнул стиль абстрактного окружения: полунагая цветовая палитра с очень точечным подбором акцентных цветов, нагромождением симметричных строений, будто бы плавящихся как металл в сочленениях друг друга - словом, сплошь оптические иллюзии, построенные на извращениях с перспективой. Второй же аспект - это, грубо говоря, окружное пространство. Отсутствие параллельных линий отвергает в нём как симметрию, так и привычные нам законы геометрии и где-то физики. Самое забавное то, что даже эти, вроде бы, определяющие элементы Antichamber растяжимые настолько, что любая резинка бы уже лопнула. Напрямую Эшера цитируют такие проекты как Echochrome, Monument Valley и Manifold Garden. Что же до неевклидовой геометрии, она тут такая же редкая, как атеист на Ближнем Востоке, хотя всё ещё заметная. Весь сыр-бор Antichamber в том, что он комбинирует лишь частички этих элементов, но непредсказуемо - чтобы опрокинуть ваш мозг, всполоснуть, встряхнуть и вывернуть наизнанку. Причём это та грань, когда произведение, будучи напрочь самобытным и артистичным, не пытается, как это обычно бывает, лишь играть в искусство.

Так что же такое Antichamber на самом деле? По сути - головоломка совмещённая со структурой метроидвании, что уже делает её весьма штучной. Обычно любая игра подобного формата проводит вас по рельсам с комнатами-испытаниями. Здесь же вы будете ошеломлены, как кошка на льду, от всех тех трюков с искажением пространства, о которых я упомянул, но сильнее всего - от гибких решений головоломок, которую такая свобода предоставляет. К ключевым для прогресса пазл-пушкам можно порой подобраться как минимум 3-мя путями, а некоторые из них превращаются ещё и в новые способы на этом пути. Комнаты для пазлов тут представляют собой ветвистые коридоры, в которые можно в любой момент телепортироваться, просто нажав Esc, тем самым зайдя в интерактивную хаб-локацию, которая содержит в себе динамичную карту местности, экран с настройками и ещё одну фишку игры - стену для печенек с предсказаниями?! Я немного слукавил, но суть сохранил. Эту игру явно сделал физик-лирик, который, словно взяв за основу личные заметки, проведённые во время наблюдений за звёздами, сопроводил каждый пазл карикатурной зарисовкой. Кликнете - выскочит жизнеутверждающая метафора на происходящее. Ключевое слово "сопровождает". Автор как бы завуалированно обращается к вам - порой с иронией, а порой с назиданием - специально после выполнения любой задачки. Эта идея может показаться претенциозной, но она получилась действительно эффектной. Один из моих любимых примеров такой игры в восприятие особо запрятанный тупик с табличкой "подлежит восстановлению" на заблокированной двери, рядом с ним карикатура со свинкой... в шлеме... на роликах... с надписью: "Некоторые вещи не имеют особого смысла".
Antichamber 
Une capture d'écran de Antichamber
Par : NE0L0GiC ⁧⁧SPASM

Antichamber постоянно обманывает ваши ожидания. При каждом новом правиле логичная последовательность тут может смениться иррациональным экспериментом. Преуспеть в этой игре можно только если не бояться творить уникальную ахинею чуть ли не при любой удобной возможности. Этот пазл скорее про нестандартное мышление, нежели разгадку. Любое направление тут может оказаться ещё более озадачивающей развилкой, опять телепортом в никуда, а порой и комнатой разработчика, что делает проект неким мета-комментарием в стиле "анти-игра"! Также никогда не знаешь наверняка, что за поворотом, ибо даже тупик тут может рассосаться при приближении. Функциональные места игры на первый взгляд шизофренично разбросаны, а на второй - ты уже лавируешь в этом аду словно партизан из Въетконга в подземных туннелях. Мир игры чем-то смахивает на фильм "Куб 2: Гиперкуб" - вся территория непрерывная загадка...

Подход к геймдизайну тут изящен в том числе с такой вторичной для жанра вещью как пазл-пушки. Каждая из них кроме оригинальной обладает уникальными свойствами, работающими по сюрреалистичным законам внутриигровой физики, что сбалансировано так грамотно, что может и дальше привести к "эврика!"-моментам. Даже самая первая пушка может быть использована настолько нестандартно, что мне казалось, будто я ломаю игру. А упомянутая выше вырвиглазность графики здесь на самом деле один из практичнейших примеров минимализма. Кислотные участки мгновенно выделяют точки интереса в окружении, а предустановленные в некоторых местах блоки могут цветом подсказать, каким инструментом можно решить уравнение раньше времени - в том числе когда кажется, что это невозможно. На самом деле всегда возможно, просто решение проблемы может оказаться крайне уникальным в любой момент. Самое потрясное здесь - это возможность срезать путь к финалу, выискивая всё более эффективные алгоритмы действий. Первое прохождение у вас может занять от 3 до 20+ часов. Второе - от часа до 10 минут без каких-либо рефлексов Джона Уика. Игра крайне ценит вашу любознательность, что либо обескураживает её подходом, либо выпячивает IT-грыжу от ощущения собственной гениальности, и никакого сокрытого третьего в этот раз не дано.

Благодаря такой эластичности Antichamber стал для меня любимой головоломкой, в то же время это - аки секс с девственницей - любовь через кровь. Тот же визуал, мягко говоря, субъективен. Свободное перемещение вкупе с нежеланием игры быть голословной иногда приводят к контринтуитивности. Кого-то сильно разочаруют статичные задачки, вшитые в стену для пушек. Финал здесь скорее как факт. Для меня же самое обидное - опциональные розовые кубы, которым разработчик смысла не придал, ибо вымотался.

Как итог, если вы любите в играх исследование, эксперименты, самопровозглашённые испытания и креативность, эта штуковина может раздуть вам голову аки шмель. Antichamber буквально недостающий кусочек пазла в вашей игровой мозаике. И неважно, что розовый куб ложь, а в конце не появится голая Ева Грин.
D!XI
 
NE0L0GiC ⁧⁧SPASM
4
33 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
15.4 h en tout
Évaluation publiée le 14 septembre 2021
Love this game, would love to get an Antichamber 2
 
Shnouffle
0
82 personnes ont trouvé cette évaluation utile
64 personnes ont trouvé cette évaluation amusante
12
Recommandé
5.8 h en tout
Évaluation publiée le 5 juillet 2020
what
 
nekonion
91 produits enregistrés
0
74 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
1
Recommandé
10.4 h en tout
Évaluation publiée le 31 décembre 2013
---Análisis del juego---[/h2][/b][/u]

Nota previa: Si el análisis te parece mucho tocho para leer, puedes hacer pértiga hasta el final y leerte el resumen de 6 líneas ♥♥♥ los puntos clave de este juego. De nada ;D

Antichamber es un peculiar juego de puzles que nos sitúa sin explicación ninguna, en una especie de cámara de pruebas ♥♥♥ explicaciones sobre su funcionamiento escritas en la pared. Conforme descubrimos leyendo estas paredes cómo avanzar en el juego, descubrimos muchas de las peculiaridades que ocultan los muros de esta "anti-cámara".

Extraños rompecabezas, cambios en el mapa que despistan a la mínima, y un continuo sinsentido de frases que parecen consejos para mejorar tu día a día pueden provocar el rechazo por parte de quien lo juega si no está acostumbrado a enfrentarse a este tipo de entornos raros. Sin embargo, si posees una curiosidad innata por descubrir qué ocultan estos blancos y pulcros muros llenos de misterio, este juego te cautivará.

Empiezas sin poder hacer gran cosa, pero conforme vas avanzando por las salas de la "Antichamber" irás progresando y subiendo de nivel, y tus capacidades de resolución de puzles aumentarán. Salas que ya has visitado cobrarán nuevos sentidos si les buscas otros puntos de vista o si usas las nuevas habilidades que vas adquiriendo, cada sala es una sorpresa, incluidas aquellas que ya visitaste al principio del juego.

Es notable su carencia de sentido en lo referente al por qué te hallas en esas cámaras, y cuál es el propósito de resolverlas. Se asemeja un poco a Portal, por la resolución de puzles continuamente, pero sin embargo su planteamiento y originalidad, lo hacen un título completamente aparte de dicho juego; único en su especie. Sin trama y sin explicaciones, pero lleno de situaciones que te harán darle mil vueltas a la cabeza de por qué ocurren ciertas cosas de tal manera o de cómo resolver esta situación de aquí.

En definitiva, estamos ante una joya de los juegos indie de puzles. Quienes busquen, como ya he dicho, una variedad de situaciones fuera de lo común, y un cambio de perspectiva comparado ♥♥♥ otros juegos del género, deben hacerse ♥♥♥ él en cuanto puedan y dedicarle unas horas de su vida, seguramente no saldrán defraudados en absoluto.



---Resumen del tocho---

Gráficos: 5/10
Coloridos, pero justitos. Se adaptan a la ambientación del juego, pero no destacan por ser nada complejos. Simplistas y concretos, cumplen su función y ya.

Sonido: 8/10
Carece de banda sonora, pero sin embargo los sonidos ambientales que incluye son muy variados y ayudan mucho a concentrarse para pensar en la solución de muchos rompecabezas. Le dan un toque distintivo de originalidad muy atractivo.

Mecánica: 8/10
Tiene como base la mecánica de un first person shooter. Sin embargo, muchas de las soluciones a los rompecabezas requieren de un cambio del punto de vista además de algunos aspectos de la mecánica de resolución de puzles habitual. Otro punto para la originalidad en este juego.

Trama: 1/10
Carece de trama. Aunque da pie a crear historias acerca de la Antichamber y las razones de su existencia a lo largo de todo el juego.

Te gustará si:
-Te gustan los puzles.
-Te gusta la originalidad y lo distinto a lo que hay en otros juegos del género.
-Te gusta darle muchas vueltas a la cabeza y sacar la solución de algunos puzles complicados.

No te gustará si:
-Te van más los puzles mezclados ♥♥♥ aventura y acción (aunque lo he comparado ♥♥♥ Portal, no se parece en el género al que pertenece, este es exclusivamente puzles).
-Te atascas ♥♥♥ facilidad y te ofuscas por buscar una solución concreta de una forma determinada (este juego tiene puntos muy enrevesados).
-Te pierdes ♥♥♥ facilidad. Antichamber juega mucho ♥♥♥ las ubicaciones del mapa y puede llegar a despistar bastante.

Relación calidad/precio:
Personalmente, para lo que el juego ofrece, 18,99 euros es un poco excesivo. No da tanto de sí en el aspecto gráfico y de la trama, por ejemplo, para valer esa cantidad. Recomiendo esperar a algunas rebajas para comprarlo.

Gracias por leer este análisis. Espero que te haya servido.

--El Optimista Naranja--
 
Rabid
237 produits enregistrés
0
38 personnes ont trouvé cette évaluation utile
20
Recommandé
6.6 h en tout
Évaluation publiée le 20 juin 2020
Produit reçu gratuitement

Antichamber is a minimalist space-bending first person puzzler in the in the same vein as The Witness, The Talos Principle and, of course, Portal. Fans of the aforementioned titles would do well to blind-buy Antichamber as I promise you’ll not be disappointed.

Antichamber’s gameplay revolves around breaking the laws of three dimensional space, you’ll walk around Penrose Stairs and inside impossible objects. Every chamber you enter will put you in the middle of an astonishing optical illusion, you’ll feel like you’re living in an hallucination.

This inconceivable world is laid out as a Metrodvania and puzzle solving nets you more powerful tools, the result being a satisfying feedback loop of “Eureka!” moments. Like most Metroidvania’s you’ll find yourself naturally memorising the world and navigation will become second nature - which is trippy when you consider that the map can’t be accurately represented within our dimensional understanding.

Breaking the laws of physics may seem contradictory to the tight-knit rules the puzzle genre relies on but dotted throughout these test chambers are little portraits with accompanying text. These form riddles that nudge you in the right direction for any particular puzzle. Careful observation will grant understanding into this particular brand of universal laws and on one occasion I gasped upon realising the possibilities of what I was being shown. These portraits also tie up into a satisfyingly cohesive narrative which hold the whole experience together, you’ll stick around the 6ish hour runtime to see it through to the end.

Antichamber isn’t perfect - there are a few puzzles which the solution is more stumbled into than deduced and recognising a rule or finding a new tool often brings down multiple puzzles as some share their solutions, but these are minor blemishes on an otherwise must-play title. Antichamber has my highest recommendation to all puzzle fans.
 
Dog
1,056 produits enregistrés
0
34 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
10.4 h en tout
Évaluation publiée le 6 juin 2016
This game does more in 8 hours than most games can do in 60. By far the best puzzle game.
 
Eggy
381 produits enregistrés
0
30 personnes ont trouvé cette évaluation utile
0
Recommandé
8.0 h en tout
Évaluation publiée le 3 décembre 2013
Antichamber był jednym z tych tytułów w który od jakiegoś czasu chciałem zagrać będąc fanem logicznych i muszę przyznać, że sama gra nie zawiodła moich oczekiwań. Jeżeli chodzi o poziom graficzny gry to naprawdę ciężko go ocenić, większość czasu spędzimy gapiąc się na białe ściany gdzieniegdzie urozmaicone kolorkami z którymi mniej lub bardziej musimy wejść w interakcję, nadrabiają za to licznie umieszczone artystyczne smaczki, które naprawdę miło się ogląda i często pokazują jak fajnie można bawić się z percepcją. O fabule jako takiej nie za bardzo można coś powiedzieć, w zasadzie przez całą grę próbujemy złapać "czarną kostkę" ale pytanie dlaczego towarzyszyło mi do samego końca gry, (nawet po zakończeniu :( ). Sam gameplay prezentuje się całkiem nieźle, mamy tu do czynienia z dość typowym ostatnimi czasy widokiem z pierwszej osoby, na samym początku przywita nas niczym nie skażony ekran bez jakiegokolwiek HUDa a w miarę ukończenia gry w naszym arsenale pojawi się urządzenie które umożliwi nam dalsze odkrywanie przygotowanych poziomów. Samo urządzenie w miarę grania ulepsza się jeszcze 2 razy za każdym razem rozwijając nasze możliwości manipulowania „kostkami”, dzięki którym dostaniemy się w miejsca które wcześniej wydawały się nam nie do osiągnięcia. Gra jako gra nie oferuje pełnego trybu treningu z wyjaśnieniem każdego elementu gry, zamiast tego podane są nam podstawowe funkcje przycisków i cała reszta to nasze eksperymenty i za to grę sobie bardzo cenię, zdecydowanie ciekawiej jest poznać wszystkie możliwości samemu. Rozwiązywanie kolejnych zagadek poznając nowe możliwości oddanego nam "arsenału" jest zdecydowanie satysfakcjonujące. Sam poziom zagadek uważam za dość wysoki, od czasu do czasu potrafiłem się naprawdę zaciąć na kilka godzin, nie pomagała w tym też struktura poziomów którą zaproponowali twórcy. Często ciesząc się z tego że odkryliśmy nowe miejsce okaże się że tak naprawdę wróciliśmy do znanego nam już pokoju np. od drugiej strony. Same zagadki zdecydowanie stawiają na kreatywne myślenie poza schematami, często aby rozwiązać zagadkę należy np. spojrzeć pod odpowiednim kątem co nagle spowoduje przeniesienie nas w miejsce w sposób, który nie można wytłumaczyć za pomocą ogólnie znanej nam fizyki. Na szczęście autorzy porozmieszczali wiele pomocy, poukrywanych na czarnych tablicach, często wiedza z nich pomaga w rozwiązaniu zagadki, spełniają one również funkcję "achivementów". Jeżeli chodzi o samo menu gry to podobnie jak w Fable 3 przycisk Escape przenosi nas do naszego własnego świata w którym możemy zmienić ustawienia gry, obejrzeć odkryte już tablice a także przenieść się do odkrytych już przez nas komnat i tutaj osobiście uważam, że autorzy popełnili ogromny błąd, gdyż gdy przenosimy się do "naszej przestrzeni" automatycznie resetujemy komnatę w której byliśmy. Kilka razy zdążyło się przez przypadek wcisnąć przycisk escape odruchowo aby spauzować grę, tylko po to by być przywitanym przysłowiowym środkowym palcem po powrocie do komnaty w której się znajdowałem, staje się to wyjątkowo uciążliwe pod koniec, gdy zagadki robią się naprawdę trudne i długie. Osobiście przejście gry zajęło mi 9 godzin więc jak na tytuł indie całkiem nieźle, ale jakoż jest to gra logiczna znajdą się na pewno i tacy którzy skończą ją w 4 i 15 godzin. Ogólnie uważam, że tytuł jest bardzo solidny a rozwiązywanie samych zagadek daje sporą satysfakcję, jeżeli pojawi się jeszcze w promocji to koniecznie polecam wszystkim koneserom główkowania.
Ocena 7,5/10
 
Chamny
0
126 personnes ont trouvé cette évaluation utile
39 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.5 h en tout
Évaluation publiée le 17 janvier 2019
---{Graphics}---
☐ You forget what reality is
☐ Beautiful
☑ Taaaaake ooooon meeeeeeeeee
☐ Decent
☐ Bad
☐ Team Fortress 2 on crack
☐ Paint.exe

---{Puzzles}---
☑ Had to look up a walkthrough MULTIPLE TIMES
☐ Had to look up a walkthrough
☐ Very Hard
☐ Hard
☐ Not that hard
☐ Easy
☐ There were puzzles?

---{Audio}---
☐ Eargasm
☑ Very good (high quality BlEePs and BlOOps)
☐ Good
☐ Not too bad
☐ Bad
☐ Earrape

---{Audience}---
☐ Kids
☑ Teens
☑ Adults
☑ Average Solitare Players

---{PC Requirements}---
☑ Check if you can run paint (game is easy to run and takes up very little space)
☐ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer

---{Difficulity}---
☐ Just press 'A‘
☐ Easy
☐ Easy to learn / Hard to master
☑ Significant brain usage
☐ Dark Souls

---{Story}---
☑ If you want story, then go read a book.
☐ Text or Audio floating around
☐ Average depends an DLC
☐ Good
☐ Better than the Telltale Sam & Max series
☐ It‘ll replace your life

---{Game Time}---
☐ Long enough for a cup of tea
☑ Short
☐ Average (8 hrs for story mode)
☐ Long
☐ To infinity and beyond (Thats why Satan makes you play it in Hell)

---{Price}---
☑ There is no "price“
☐ Worth the price seven times over
☐ Worth the money, but try to catch it on sale
☐ Not recommended
☐ You could also just burn your money

---{Bugs}---
☑ Literally nothing bad
☐ Minor bugs
☐ Can get annoying
☐ Assassin‘s Creed: Unity
☐ Get a bug spray. Or more. A lot more. Or maybe a flamethrower. Or a nuke.

8/10 Good game
 
McBaws
133 produits enregistrés
4
30 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.5 h en tout
Évaluation publiée le 7 novembre 2020
Thanks Ame, I came back to this game after like 2 years and decided to beat finally finish it, totally worth it, if you like puzzle games this one is a really interesting one, it'll take you some time if you go completely blind.
 
WaterPhoenix35
222 produits enregistrés
0
150 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
3.5 h en tout
Évaluation publiée le 26 juillet 2013
Antichamber is a first-person puzzle game that loves to trick the player with rule changes, visual sleights, false walls and impossible spaces as well as some testing logic problems.
You start the game in a black-walled chamber with the controls printed on the wall next to a clock ticking down from 90 minutes. From here you enter the game's maze, where a staircase can lead to its own foot, walls and floors can vanish when you touch them, a set of rooms can be both horizontally and vertically adjacent to each other and pressing your face against a window can change where you are standing.
The puzzles are well designed and for the most part - difficult.
Antichamber is not a linear game. You will often find yourself bouncing off several puzzles simultaneously in different parts of the maze.
In my opinion is Antichamber a must have for every first-person puzzle game fan.

Sounds 6/10
Graphics 8/10
Gameplay 9/10
Atmosphere 8/10

If you liked my review, please feel free to follow me and/or my curator group:
http://steamcommunity.com/id/Ov3RT4K3R/myworkshopfiles/?section=guides
http://steamcommunity.com/groups/orcollective#curation

Also feel free to check out my YouTube Channel:
https://www.youtube.com/channel/UC83DYCmrWfl9ttrhX54jmWA
 
Ov3RT4K3R
0
31 personnes ont trouvé cette évaluation utile
0
Recommandé
9.3 h en tout
Évaluation publiée le 26 janvier 2020
When people use a word "Unique", usually they exaggerate. "Everything is a copy of a copy of a copy". This game, in my opinion, is ACTUALLY unique.
 
AmJ
0
32 personnes ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
1
Recommandé
4.5 h en tout
Évaluation publiée le 15 mai 2023
play on drugs to cancel out the drugs
 
Jarfunk
0
38 personnes ont trouvé cette évaluation utile
5
Recommandé
3.2 h en tout
Évaluation publiée le 8 décembre 2023
Way back when this game came out I recommended it to a close friend who really liked puzzle games. Portal and Portal 2 was the game we played together on his new PC. I saw antichamber and I told him to play it even before trying it out myself. He completed it and really enjoyed it. Asked me if I would even play it because it can only really be completed once and he didn't want to take that experience away from me. Some time after that, he lost his life and years later I finally managed to start the game and see what is it all about.

The game really is as he said. A game you can only really beat once. I really enjoyed it - the hints, the atmosphere, the restarts...
Thanks Camne, I really wish we could talk about the game and I wish I could have contacted you instead of bashing my head at certain levels. Cheers
 
-Revell-
355 produits enregistrés
0
30 personnes ont trouvé cette évaluation utile
3
Recommandé
22.9 h en tout
Évaluation publiée le 3 février 2023
I write this review 10 years after this game came out and about 9 and a half years after I first bought it.

After all this time, I still think Antichamber is the best indie first person puzzle game I have ever played. The best designed, and the best executed.

I tried playing several other puzzle games since then, but none of them ever felt as well executed or as delightful to learn as this. When I first played through Antichamber, it was like the first time I played the original Portal with how many interesting new gameplay concepts it introduced me to.

I will always confidently recommend this gem of the game.
 
girder
0
41 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
1
Recommandé
23.8 h en tout
Évaluation publiée le 5 décembre 2016
A MASTERPIECE ON ITS OWN

If you're interested or semi-interested in this game, just buy the game, just BUY IT and ''avoid as much spoilers as you can'' (my tip),
if you dont like what you see in like 1-2 hours inside the game, then this game is not for you.

I dont think this game fits to everyone since, you've to learn and progress slowly, talking baby steps until you can manage bigger stuff, a lot people wont have enough patience or the game doesn't have enough action for them.

This game also requires patience, while sometimes smashing your face on the keyboard might be the answer to a problem, the next time you try smashing your face that wont help you much.

The sings you see in the game are one of the best thing in the game for me, they can help you in-game and to your not so in-game self.

Take your time, learn, experience and have fun

''Life isn't about getting to the end.'' -Antichamber

took me around 20 hours to beat the game for the first time
 
MrWorthy
729 produits enregistrés
1
36 personnes ont trouvé cette évaluation utile
0
Recommandé
13.3 h en tout
Évaluation publiée le 10 avril 2020
I just have to say that this is a must play before you die
 
Chemscobra
116 produits enregistrés
0
111 personnes ont trouvé cette évaluation utile
0
Recommandé
9.8 h en tout
Évaluation publiée le 19 juillet 2013
Amazing game, I am jealous of the people who still haven't played this. Since they can still experience the game for the first time. I can't really describe the game. But I love it. Sadly, I finished it in only 8 hours. I really wish it was longer.
 
ietso
1,156 produits enregistrés
1
32 personnes ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
0
Recommandé
4.0 h en tout
Évaluation publiée le 6 mars 2017
Produit remboursé

噫,奇怪,我已经退款了,为什么还可以写评测?

……算了,不管了,反正我要给的评语是【推荐】,理由与目前大部分评测几乎一样,就不用我又重复一遍啦。

如果你好奇的是我为何会退款,我可以回答,那是因为这游戏我玩不下去……
我玩了一个小时后就晕得厉害。不同《The Witness》《塔罗斯的法则》,在这里让人晕的不是不稳定的帧率,而是场景所使用的“不科学不人道”的超强对比度的配色。
这直接导致亲身游玩的玩家发生高光眩晕症。
当然,和3D眩晕症一样,不是所有玩家都会有高光眩晕的症状(我玩《The Witness》时就没有晕,体质的东西,人各有异)。
如果你重复观看了五次以上商店主页的介绍视频,盯着看也不会晕,这款游戏就值得为你推荐;如果看几眼就晕了,那就很可能跟我一样,你会玩不下去的,请自己看着办吧。
 
Koshino
445 produits enregistrés
2
27 personnes ont trouvé cette évaluation utile
0
Recommandé
12.8 h en tout
Évaluation publiée le 14 février 2017
ANTICHAMBER is a puzzle game based on a concept of thinking outside the box. The story is almost non-existant. The gameplay is enjoyable for most of the time although controls might be a little clunky sometimes. There are various puzzles and most of them have interesting and unusual concepts but they aren't very hard. Visuals and music are minimalistic but it fits the concept of the game greatly. It's one of these games where the less you know about it, the more you enjoy it.

STORY
This game is about solving puzzles so there is almost no story except trying to find the exit from the maze. Sometimes you can spot some minor similarities with Portal, especially being trapped in chambers full of puzzles. Although in reality they seemed more like areas than chambers to me.

GAMEPLAY
Most of the puzzles have interesting concepts. Actually sometimes it's hard to call them puzzles but I don't want to spoil. Especially the beginning of the game is surprising but once you get the gimmick the puzzles become a little less interesting and way easier to solve. It might turn out that the biggest puzzle to comprehend is the maze you are trapped in. The controls might be a bit troublesome from time to time but nothing game breaking.

VISUALS
The design is very minimalistic, mostly in black and white and some bright colors. It fits the style of often abstract puzzles but not everyone may like it. Sometimes I've got motion sickness because of the game but it was usually happening when I was looking around too fast. Nonetheless have in mind it might happen to you as well.

SOUND
Music is minimalistic yet athmospheric. Any dubbing in this game doesn't exist.

Don't mind my recommendation because it is only my subjective opinion which shows if I've enjoyed the game or not. If you are considering buying this game, read the review and decide yourself.
 
IovoI
778 produits enregistrés
1
46 personnes ont trouvé cette évaluation utile
0
Recommandé
22.5 h en tout
Évaluation publiée le 4 novembre 2019
Everybody's begging for a new Rocksteady game or whatever.

I just want Alexander Bruce to make a second game, because thinking about it, and I mean thinking about it a lot, this might be the most underrated game of the last ten years and seriously threatening the top of my end of decade list of best games.
 
RAT CLOWNCAR
5,887 produits enregistrés
2
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0
Non recommandé
0.5 h en tout
Évaluation publiée le 3 octobre 2020
If you're red/green color blind, this game is unbeateable.
 
Treggify
0
30 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
19.3 h en tout
Évaluation publiée le 29 septembre 2019
Best when you go blind into the game without watching videos about it before you buy it.
 
80104083011TT8
117 produits enregistrés
0
25 personnes ont trouvé cette évaluation utile
0
Recommandé
9.5 h en tout
Évaluation publiée le 18 janvier 2017
Definitivamente, Antichamber não é seu jogo de puzzle usual, consegue inovar num gênero onde as "normas" são praticamente pré-estabelecidas.

Estilo Único
Em um puzzle qualquer, os desafios se limitam aos problemas de lógica clássicos , aqueles que você fica fazendo e refazendo cada passo em busca de uma resposta que passou despercebida aos seus olhos. Para mim, o maior ponto positivo de Antichamber é a fuga, na maior parte do tempo, deste estilo tradicional. Para serem resolvidos, os puzzles deste jogo induzem o jogador a duvidar da lógica tradicional, podendo ser facilmente resolvidos caso o jogador comece a duvidar da intuição que normalmente leva ele a resolver um problema tradicional. No começo, é estranho se acostumar a esta particularidade de Antichamber, mas depois de se adaptar ao estilo de pensamento, a solução dos puzzles se torna alcançável.

Arte
A arte do jogo, para muitos, pode parecer algo muito simplista, podendo até dar a sensação de jogo inacabado. Mas este estilo casa perfeitamente com a proposta do jogo. O simplicismo da arte minimalista, em contraponto ao surrealismo que aparece em grande parte dos puzzles é a ferramente perfeita para intensificar a sensação de estranheza do jogador.

Puzzles
A dificuldade dos puzzles irá variar muito de pessoa para pessoa, já que a dificuldade de cada um para se adaptar a este estilo de pensamento único de Antichamber é diferente, mas em geral, os puzzles acabam sendo desafiadores, principalmente mais perto do final. Durante os puzzles, as únicas dicas que você recebe do jogo são alguns quadrados negros com figuras, que quando ativados, revelam frases que, muitas vezes, são puzzles por si só, mas que instigam o jogador a pensar de formas diferentes das que ele vinha pensando até o momento, baseado na sentença, que pode soar vaga, mas que contém a resposta para o puzzle em algum lugar.

Veredito:
Nota -
8,5
 
Guimattar
1,644 produits enregistrés
0
38 personnes ont trouvé cette évaluation utile
83 personnes ont trouvé cette évaluation amusante
0
Recommandé
17.4 h en tout
Évaluation publiée le 27 décembre 2016
My dad watched me while playing this game and said: "What kind of virtual drug is this?"

10/10
 
Bingo Heeler
1
31 personnes ont trouvé cette évaluation utile
0
Recommandé
6.1 h en tout
Évaluation publiée le 12 juin 2021
Excellent game. Highly recommend for anyone who loves Portal and Talos Principle.
 
5m4rt4ss
0
33 personnes ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
0
Recommandé
10.5 h en tout
Évaluation publiée le 3 janvier 2018
Sometimes a game makes you think, and sometimes a game makes you think outside the box.

Then along comes a game that reveals the box is actually a sphere.

Enter 'Antichamber'.

Highly recommended.

http://steamcommunity.com/groups/channel667
 
rosebud
0
182 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
19.0 h en tout
Évaluation publiée le 1 juillet 2014
Antichamber instructions:

1. Buy it
2. Play it
3. Get stuck on stairs
4. Turn off the game raging
5. Realise that game wasn't that cheap
6. Go play it again
7. Realise how amazing it is after finishing
8. Go recommend it
9. Realise you are actually stoned and none of this is true
10. Or is it?

Go buy the game.
 
samo ventilatori
156 produits enregistrés
4
57 personnes ont trouvé cette évaluation utile
0
Recommandé
18.9 h en tout
Évaluation publiée le 20 décembre 2013
Fantastic puzzle game, possibly even the best to date (Portal 2 makes a run for it). It really makes you think, and its use of Non-Euclidean Geometry (Structures that would normally be impossible in three dimensional space) adds a brand new aspect to the game that I have yet to find in any other. The graphics really add to the atmosphere and the music is alright if nothing special, while it's enjoyable at first it simply loops for the duration of the game and becomes old rather quickly. The puzzles are extremely diverse and become progressively harder as the game goes on, and while easy at first can and will become very challenging. Finally, only buy this if you are looking for a serious challenge, if you are not a patient player, don't buy it. That said however, I loved it, and would certainly recommend it.
 
Space Rooster
2,375 produits enregistrés
2
25 personnes ont trouvé cette évaluation utile
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0
Recommandé
30.1 h en tout
Évaluation publiée le 4 juillet 2014
一個看起來很簡單、卻從頭到尾都很不簡單的遊戲。


禪學釋義 (by wiki):

捨棄過去已有的錯誤知識和邏輯
改以自我內心的感悟來解決問題
是一種最為簡單也是最為有效的 解決問題的方法

這遊戲很漂亮的讓玩家參悟到這種過程(在不看攻略的前題下)。


1.不要完全套用現實世界的邏輯去理解眼前的謎題。

2.了解並善用手上 方塊射出槍的功能、是解謎的重要關鍵。

3.答案往往是出乎當下意料之外的簡單。

4.逃避問題(擱著不管)也是解決問題的過程之一。


場景和物件如同所見,單調的幾何圖型及色塊構成、
白色空間所營造出來的封閉感+背景的效果音、的確帶點壓迫感。
有密室恐懼症和光刺激過敏的人、請作適當休息。


遊戲本身在解開謎題後就會自動存檔、也能隨時傳送到各個定點(按一下Esc鍵)、
所以在問題面前不需要硬拗:離開遊戲(按住Esc鍵)、小睡一下再回來,你可能就找出答案了。


解開謎題後、作者給玩家的留言(人生格言)、和謎題本身相呼應。
搭上破解謎題後的成就感、給人筆墨難以形容的鳥肌。
可以窺見作者在藝術、數學、心理學、哲學等各領域上的巧思。
(雖然我看不懂是什麼梗…)



如果steam用戶裡有外星人存在、

那他們的遊戲庫裡都應該要有這款遊戲。( ´∀`)
 
BM
2
26 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
7.0 h en tout
Évaluation publiée le 5 janvier 2023
i saw this game in a YouTube video about Non-Euclidean geometry, and i knew i have to try it. at first it might seem like a normal puzzle game like portal, but it gets more and more confusing progressively. good game if you want to lose a couple of braincells
 
Sisygambis
163 produits enregistrés
0
59 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
10.1 h en tout
Évaluation publiée le 14 octobre 2014
A game like Antichamber should not be played by people like myself; games that have puzzles that go beyond merely logic, reasoning, memorization or problem solving and into the realm of beating your head against it until a solution reveals itself do not sit entirely well with me. This is more an issue with myself than those types of games for sure, but while Antichamber does take a couple of cues from Portal, this title is a drastically different experience that, while at times went way over my head, I can still recommend to people who want a puzzler that's different from your Trines or Professor Laytons or Mysts.

I'm really the wrong demographic for this kind of game, but Antichamber's advertising suckered me in since I wanted an exploration-based puzzle game in similar veins to La-Mulana; puzzles that were made to crush lesser minds. While I did get that vibe and happily did so, Antichamber sometimes felt like it could get away with whatever it wanted and did so with crossed arms and shrugged shoulders to the player. The Steam store page does say, quote, 'Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward'. 'Accomplishing the impossible' may sound quite romantic to a player thinking about buying the game, but there are some cases where the impossible is possible, it just requires a ridiculous solution. To talk about these cases would just be absolute shameful spoilers and would take away from your experience, but the big pro tip here is that just when you think you've tried absolutely everything and are ready to give up, you actually haven't tried absolutely everything and need to try again. Not every puzzle in Antichamber is this 'impossible', as for a majority of the game your challenges are quite tame; blocks, switches, platforming, interacting with the environment, toying with some anomaly that's keeping you from progressing... Many of these can be solved just through expirimentation, trial and error or simple application of your brain, and for quite some time you can chug through the game at a steady rate, only meeting major opposition when you near the end of the game - And I mean major. Again, perhaps I'm the wrong kind of person for this kind of game, but at some point I ran up against puzzles where just nothing clicked and I found myself spinning my wheels in perpetual defeat, and that's where my enjoyment of the game took a heavy drop.

What kept me from really getting sour on the game is that at just about any time you can return to the main 'hub' room where you can look at a map of the 'facility' (players have insinuated there's a story some kind, but there's no plot in Antichamber at all) and then teleport elsewhere. This means that you can zip around the game and try assaulting a puzzle again or from a different angle, never being stuck against just one challenge forever until you complete it. This is an absolute god-send of a feature, and one that no doubt has kept many players (including myself) from quitting the game with a bitter aftertaste. It's also incredibly useful since you can stumble upon shortcuts or alternate exits everywhere that will take you all over the place, sometimes not quite in the direction you wanted to go. If you keep hallway-wrapping into a room you've visited or accidentally fall off a bridge that melts if you're looking at it, being able to warp back and try again keeps frustration down to a minimum, especially when you're trying to find the matter 'guns' to further manipulate blocks that you need for switches, platforms or other impede your progress.

The 'guns' is the aforementioned cue from Portal, and how they help you get around the game is the other. Again, to talk in detail about the puzzles you'll encounter would be shameful spoilers, but each new gun upgrade you find unlocks that much more of the game, with a myriad of possible solutions and new challenges to run into, which is a good feeling of constantly asking yourself 'what's next?' when you unlock this door or find a way past this chasm. You'll be looking forward to the next puzzle and not to the designs of the rooms as a whole since the game's sterile white environment at times feels just downright oppressive on the eyes, save for the splashes of bold, full colors that are strangely relieving when mixed in with the 'music' that is nothing but ambiance noises that I feel were designed to keep the player as relaxed as possible when hopping around the game trying to figure out a new solution. Color doesn't play any sort of theme like in Okami, but it does serve as something to take hold of your attention and to differentiate one route from another to avoid confusion.

While it sounds like I haven't had the greatest time with Antichamber, I walked away from it (and completed it) quite satisfied with the experience I had, and some minor technical hiccups like major frame-rate hitches during transitions and broken floor geometry were just that - Hiccups. Antichamber brings to the table a wildly different kind of puzzle game that sometimes can feel like it's cheating in order to challenge you, but overcoming these challenges brings personal accomplishment that is its own high. My overall enjoyment of the game left something to be desired, but I can still happily recommend Antichamber to those looking for a puzzle game that doesn't follow conventional rules.
 
Dinoracha
0
25 personnes ont trouvé cette évaluation utile
27 personnes ont trouvé cette évaluation amusante
0
Recommandé
10.6 h en tout
Évaluation publiée le 30 juin 2019
I don't even know where I am anymore.

Update: Still no clue where I am.
 
composerman04
0
25 personnes ont trouvé cette évaluation utile
0
Recommandé
9.0 h en tout
Évaluation publiée le 9 juillet 2023
If you liked portal and Superliminal, you will love this.
 
MR_SN0WY
0
32 personnes ont trouvé cette évaluation utile
0
Recommandé
14.8 h en tout
Évaluation publiée le 12 janvier 2020
Produit reçu gratuitement

I played this game after playing Superliminal, Portal, Portal 2, the Stanley Parable, and a little of The Witness. Everyone knows the game is technically brilliant, but what I'll add is that it nails a perfect, atmospheric, dreamlike feel that so many other games fail at, because the developer made the wise move of restraining himself, keeping it simple, and investing almost all his resources into mechanics and level design. The closest thing to a storyline that was achieved was the weird little philosophical hints and images that appear throughout the game, which were enough to add to the game's atmosphere but not so much that the game tries to be something that it isn't. Incredible experience playing this.
 
mjl
0
22 personnes ont trouvé cette évaluation utile
0
Recommandé
6.8 h en tout
Évaluation publiée le 30 octobre 2016
This is a game of deceit.

No, not like a riddle nobody could answer, but instead, a game about challenging conventions.

Many people like to compare this game to the portal series or other first person adventure puzzle games, but it's not like those in the fact that it never holds your hand. Instead, it finds a way to teach the player indirectly through experimentation rules in the game that were never in the tutorials preceding. It's like doing math in that respect.

The game also has some metroidvania premises to it, you can't solve this puzzle until you upgrade your gun, an open world that you can freely roam, and a end goal that's so open to interpretation, an alcholic could probably have just as good a guess to the meaning.

So yea, a game about thought, deceit, math, and metroidvania design.
This could either be a chore or the best thing since butter on sliced bread.
 
Con-Rez
670 produits enregistrés
0
30 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
1
Recommandé
23.8 h en tout
Évaluation publiée le 9 janvier 2018
- Мне кажется, я сломал игру...
- Нет, ты просто нашёл альтернативный способ пройти Античамбер.


Мне кажется, я раскрыла страшную тайну: Античамбер - это не игра, а живое существо, детально и до мелочей продуманное создателями, и оно, как создание разумное, считает, что глупо отказываться от бесплатного шоу, которое представляет из себя игрок, впервые попавший в комнаты Античамбер. А поэтому не просто не помогает себя пройти, но наоборот, всевозможными способами провоцирует тебя поступать неправильно, дразнит, перемешивает карту, ежеминутно меняет видимую реальность и даже, поначалу кажется, меняет правила игры.

Но все это напускное. Античамбер проявляет удивительно восхитительную способность по-настоящему УВАЖАТЬ игрока, способного обучаться.Она перестаёт дурачиться, и выстраивает свои казалось бы беспорядочные комнаты в стройную дорогу. Потому что ты заслужил это содействие. И это признание Античамбера стоит больше других наград.

Античамбер - это единый, целостный, живущий своей особой жизнью, организм; выверенный, отточенный. В ней есть вещи, которые остались слегка подвешенными, но это такие мелочи и настолько немногие это отыщут, что говорить об этом не имеет смысла.

From "Taking the baby steps" to "Journey that has no end".
 
Lur4 N1k
275 produits enregistrés
1
36 personnes ont trouvé cette évaluation utile
0
Recommandé
52.0 h en tout
Évaluation publiée le 24 décembre 2013
Mind bending and addictive. Completely worth the purchase if you like solving puzzles. It reminds me of Portal but with a lot more brain power. I wasn't sure I would enjoy this game, but I was hooked after the first couple rooms. Beautifully designed. I just can't get enough....
 
xenix
0
25 personnes ont trouvé cette évaluation utile
1
Recommandé
2.7 h en tout
Évaluation publiée le 28 décembre 2020
Up to this day there is no game that I can compare to this. It's a unique brainfack experience. It's not perfect but still great. If you liked Portal you could like this. In Portal, you need to adjust your brain to the portal mechanic. Here you need to adjust to a logic defying world. You will grasp more and more what is going on. Explore everything a couple of times just to find yourself back at the beginning, wondering what the heck is going on. New abilities will open up new paths to more confusing rooms and hallways. It's a challenging experience you should definitely try without looking too much at potential spoilers. The trailer doesn’t really communicate what the game is about but still spoils a bit of each and everything. Grab this game blind and refund it if you don’t like it.
 
Shu
2,474 produits enregistrés
3
61 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
4
Non recommandé
8.4 h en tout
Évaluation publiée le 3 juillet 2019
概要:Antichamberとは、もしかすると今まで一番オリジナルのデザインが有るでも遊び時はゲームの責任で半分が無駄使いちゃった。遊ぶより実況プレイを観るほうがいい。日本語化はないのに大丈夫よ。大切な文字がないから。

This is important, so I'm going to cut straight to brass tacks. Cards on the table: Antichamber is a very cool idea executed well, but that's not enough to save it from being a profoundly unenjoyable game. While everyone should see this game, very few should go to the trouble of actually buying and playing this game.

I really want to like the game, so I'm going lead with the bad so I can end on a positive note. Fortunately, the negatives make for a short list, so let's just get this out of the way. Antichamber is a frusturatingly tedious puzzle game that just loves to waste your time. This is the major bugbear and the single greatest reason I don't recommend actually playing the game yourself, were it not for this odds are good I'd be unreservedly recommending it. Now as a non-Euclidean puzzle game (P.S. Antichamber is a non-Euclidean puzzle game, more on that later) you'd be well within reason to argue that I'm just a big stupid head that can't brain good, but that's not the case, at least not here. The puzzles are themselves well crafted and pass by quickly, the tedium is in actually finding them. Antichamber is a free-roaming game, not a linear one.

The onus is on the player to find the puzzles, and at times complexity can reach Metroidvania levels. That is, if there was a non-Euclidean Metroidvania out there. Just how well this doesn't work is really driven home by the map which―despite referring back to it constantly―I was still unable to make heads or tails of by the end of the game. I don't even know if it's a top-down or vertical view! I certainly wouldn't put it past the madmen that made this. All this amounts to a game where I easily spent half my time either wandering aimlessly or exploring dead ends.

I can't emphasize the time wasted enough, and in this game in particular it's all the more irksome. Antichamber bills itself as a puzzle game, but that's not really true. It's a game for a genre that doesn't really exist yet, best described in contrast to traditional puzzle games. Where appropriately deep puzzle games like Hexcells or Spacechem have sufficient complexity to keep the levels entertaining on replay, Antichamber instead has novelty and cunning. Most of the "puzzles", and in my opinion the best ones are tricks where the player's goal is to tease out the sleight of hand, a little like in old "I Spy" or "Where's Wally" books.

Needless to say, it's never fun finding Wally the second time, and it's only exacerbated when finding Wally on page 24 rewards you by dumping you back to the second page for the dozenth time. And I can't really conceive of a compelling reason to do this kind of completely freeform design in the first place. Sure you might reasonably go with non-linear sections and alternate paths to bypass difficult puzzles, but not this. Anything but this. If you have the patience to tolerate such blatant and quite frankly offensive disregard for your time, then you might as well add Antichamber to your cart now. I'll pay 2:1 odds that by the end of the review you'll own it.

I really want to get to the good of the game, but am obligated to mention a few other minor negatives. First, the game has a unacceptable number of gameplay affecting bugs, that being a non-zero amount. The highlight of this was when I was unable to solve a puzzle to get the final stage of the gun-manipulator-laserbeamy-thing because the bits of the puzzle kept despawning, rendering it unwinnable. After a half-hour I conceded incompetence and went to check a video guide, only to discover that the game itself was broken! In the game where the statement "anything can happen" is more applicable than any other, you need to have absolute faith that the game's dealt you a square deal, but after this I could no longer be sure. Besides that there's map limitations that prevent you from accessing some areas, timing puzzles, and at least one puzzle which I'm pretty confident was a time-wasting dead end. Mostly quality-of-life stuff that further aggravates the time wasting.

At last the positives, or depending on your perspective, positive. I use the singular because really, I can summarise everything great about this game in one word: 'WOAH' with the 'O's stretched until the character limit. This is easily the single most original idea of the decade, perhaps ever. With the proper budget and team, a sequel could easily surpass Portal in every aspect except humor, but that may only be because Antichamber isn't a comedy game. The tone is all about an extreme minimalism wherein the puzzles are used to relate a little truism with its own little doodle. It's the perfect degree of abstraction for relaxation, with the folk wisdom there to keep everything grounded enough. I'd even call it 'comfy' if the whole thing wasn't eye-searingly white. If you play this at night, you honestly may want to wear shades.

But the game itself; as I said before it's a non-Euclidean puzzle game. Just stop, take a moment and consider that: this is MC Escher: The Game. There is no precedent for this, nothing I can say to make it suddenly all make sense. For the first half of the game you're bombarded with little scenes, vignettes that challenge your perception and force you to really visualize what exactly the "box" is you need to think outside of. If nothing else, Antichamber really knows how to put its best foot forward. The opening writes a hell of a check, but how well the rest cashes it is up to you.

In the second half, the game gradually transitions from mindfuck to voxel puzzles. This is where the game most closely approaches the traditional "puzzle" formula, and you can particularly feel the long shadow cast by Portal. This is all fine, they suit the game, but if you're expecting an entirely psychedelic experience from start to finish you may feel letdown by this focus shift. Personally, I couldn't really see any other way they could do it. The appeal of the lead is in the novelty, not the difficulty and if you don't want another Stanley Parable you need something to pad out the game.

Oh yes, speaking of padding, you might notice that the game's not very long. Steam clocks my playthrough at five and a half hours, probably slightly quicker than average owing to an abortive attempt I made years ago, but no matter how you slice it this isn't a very long game. Strip out the all the time-wasting and you have about two hours of ideas in a three hour game. I have no qualms with this, I consider length to be pricing concern weighed against enjoyment of those hours, but that's just me. I hear quite a bit from people in such a hurry to get from cradle to the grave that they need to weigh their entertainment like meat at the market.

In the end, Antichamber is about novelty and nowhere will I wager you find more. Hell, it might even expand your mind a little. But is it worth your money? To my mind, no. It simply doesn't respect your time enough to justify the investment yourself, but I still fully recommend that you experience the game through a Long Play or Let's Play by someone with a modicum of savvy. If you buy into it yourself, be prepared to spend just as much time aimlessly wandering to actually find the puzzles as you will actually solving them. However you do it, Antichamber's a game too cool to miss out on.
 
The Spartan<TWM>
492 produits enregistrés
7
29 personnes ont trouvé cette évaluation utile
28 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.9 h en tout
Évaluation publiée le 13 janvier 2015
Разве что-то другое может с утра заставить механизмы в вашей голове работать с такой скоростью? Разве что-то еще может заставить ваш мозг взрываться каждый раз, когда вы тыкаетесь в белую стену? Когда же ты наконец находишь решение, то понимаешь, каким идиотом был предыдущие несколько минут.

10 напряженных извилин из 10
 
k4cn3p
0
26 personnes ont trouvé cette évaluation utile
10 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.5 h en tout
Évaluation publiée le 26 décembre 2013
oyun beni mal etti
 
awdacq
191 produits enregistrés
0
29 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Non recommandé
0.6 h en tout
Évaluation publiée le 6 mai 2019
Game really hurt my eyes and was difficult to play. If you're sensitive to light, maybe skip this one over.
 
THE_RaBiD_CanuK
0
23 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
1
Recommandé
9.8 h en tout
Évaluation publiée le 4 octobre 2020
Finished it after 7 Years and I am still as clueless as before. Thumbs up!
 
KuomoJK
655 produits enregistrés
0
59 personnes ont trouvé cette évaluation utile
17 personnes ont trouvé cette évaluation amusante
0
Recommandé
5.7 h en tout
Évaluation publiée le 1 octobre 2014
Sep 30, 2014: This is the greatest game I have ever played.

Nov 24, 2016: 10/10 I'm eagerly awaiting the sequel.

Dec 29, 2017: This is still the best game I've ever played.

Aug 24, 2018: I wish I could go back in time to the moment I first started up this game.

Jul 7, 2019: 5 years on, this game evokes an emotional response unlike any other. Play it.

Jun 28, 2020: It's Summer Sale. This game is currently $5. Based on my above statements, I feel like you should be click "purchase" by now.
 
Gabe Valentine
445 produits enregistrés
1
20 personnes ont trouvé cette évaluation utile
1
Recommandé
14.2 h en tout
Évaluation publiée le 30 avril 2015
Un excellent jeu !

Antichamber est un puzzle game à la 1e personne souvent comparé à Portal mais qui pourtant a sa propre personnalité, et qui le fait savoir ! Sa grosse valeur ajoutée se trouve être ses lois de la physique complètement décalées, ou dirons-nous farceuses. Ce jeu est un trompe l'oeil à tous les étages, une feinte constante et dieu que c'est bon. Les murs qui changent dans notre dos, ceux qui réagissent au mouvement, les spirales impossibles, les mêmes salles qui vous poursuivent et vous harcèlent, les faux sols, les déplacements invisibles... Dépaysement et désorientation sont les maîtres-mots.

Les phases de jeu peuvent grosso modo se diviser en deux familles : l'exploration pure avec sa tentative de maitrîser l'espace dans chaque salle, et des phases d'énigme que beaucoup qualifient de plus "classiques", mais qui pourtant inventent aussi à mes yeux de nouvelles façons de manipuler la matière.

Nous sommes enfermés dans un... lieu, et nous devons en sortir. Le jeu a le très bon goût de ne -quasi- rien expliquer nulle part, mais finit toujours par nous dire où il veut en venir. Il peut être tentant d'aller chercher une soluce rapidement, mais en tâtonnant, on finit toujours par maitriser un nouvel outil ou une nouvelle information. Le joueur voit sa curiosité constamment piquée, est constamment aux aguets. Le jeu oblige réellement à avoir tous les sens en alerte, on doit tout observer, tester, essayer, c'est très stimulant ! Quand on dessine la map en entier on se dit qu'elle n'est pas bien grande, et pourtant combien de km faisons nous là dedans ! Le jeu nous fait -très- souvent tourner en rond, et pourtant on en redemande car on a toujours un nouveau truc à tester quelque part. A force d'explorer on découvre quelques easter eggs / making of sympa. Et résoudre une énigme compliquée n'est pas gage d'avancée, puisqu'elle peut très bien vous faire arriver... là où vous étiez 5 minutes auparavant.

Question durée de vie et difficulté, c'est assez difficile à juger. J'ai mis 14h, certains en mettent 5 ou 7. J'ai aimé prendre mon temps dans les couloirs, profiter de certains sons apaisants, tout en cherchant le 100% des salles et des images. J'ai également été bloqué plusieurs fois. Dans ces cas là, j'ai arrêté de jouer, et à chaque reprise j'ai toujours trouvé de quoi progresser --> aucune frustration à signaler, et une jolie fierté à l'arrivée. Je note tout de même une progression dans la complexité des obstacles : si les premières heures sont une balade de santé, la 2e moitié du jeu est assez coriace ma foi. Il y a 4 compétences à trouver dans le jeu, j'en chiais déjà pour trouver la 2e. Mais ce qui est fun aussi, c'est que le jeu vous fait croire que vous avez compris un truc, vous êtes tout content, avant que bim ! vous deviez tout réapprendre une porte plus loin : un vrai troll ce jeu. Ou alors il vous montre la salle désirée derrière une vitre pendant des plombes, sans que vous n'arriviez à l'approcher. Bref, on joue à ce jeu autant qu'il se joue de nous.

Le jeu détourne un million de codes classiques, mais propose tout de même 2 choses à collectionner :

- Les images, associées chacune à une petite maxime philosophant sur l'énigme fraîchement résolue, symbolisent votre progression à la fois dans le jeu et dans la vie. Il en existe 120.
- Les cubes violets. Je ne m'étendrai pas plus sur le sujet, puisque leur nombre n'est pas réellement défini (13 ou 15 selon les sources), la moitié est hardcore à trouver et tous les trouver n'apporte a priori rien, même pas un petit compteur quelque part. Il faut aller trifouiller la save du jeu dans un fichier .txt pour savoir où on en est dans la capture des trucs. Bref j'en cause juste pour pointer un peu plus la nature WTF du jeu. Disons que c'est un bonus rigolo.

Graphiquement, euh... Je laisse chacun juge en regardant la bande annonce, perso j'ai trouvé ça marrant et stylé mais il est clair que le style ultra-minimaliste ne plaira pas à tout le monde. En parlant de la bande annonce, ne la regardez absolument pas pendant que vous jouez au titre, elle spoile plusieurs techniques je trouve.
Côté sonore quelques musiques discrètes parsèment le jeu, mais je retiendrai surtout des jeux d'ambiances à base de sons naturels qui contrastent énormément avec l'aspect aseptisé des "décors". Vent, pluie, orages, grillons, grenouilles, milieu sous-marin, fôret : c'est un vrai festival zen pour nos oreilles, et ma foi rien de mieux pour se pencher pleinement sur des puzzles qui de leur côté mettent un entrain certain à user votre santé mentale.

Donc voilà, j'ai pris mon pied sur ce jeu, à tel point que la fin est même arrivée à me procurer un petit pincement au coeur parce que mince quoi, on s'y attache à force à ces foutus couloirs blancs et à leurs portes de l'enfer...
 
Kaiser Panda
328 produits enregistrés
9
28 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
8.1 h en tout
Évaluation publiée le 30 octobre 2014
[OFF]Ok, eu achei q como era praticamente o primeiro puzzle do jogo, não teria problema dar SPOILER, mas tem. Bom e... é isso. No próximo parágrafo, com o objetivo de mostrar como foi meu primeiro contato com o jogo, eu falo sobre o seu provável primeiro puzzle do jogo, caso decida joga-lo (jogue!). É algo simples e por isso em poucas palavras o "spoiler" já é dado, mas caso vc n queira de jeito nenhum essa info, pule o próximo parágrafo. Ou essa review. Mas se vc pular essa review vai perder um final alternativo...[OFF]

Quando meu irmão me disse que esse era um jogo que vc vinha por um corredor, encontrava duas escadas, uma pra cima e outra pra baixo e, independente de qual escada vc escolhesse tomar, vc sairia naquele mesmo corredor de novo, e ficaria horas tentando seguir em frente, mas q se vc decidisse voltar pelo corredor, vc conseguiria seguir em frente ao seguir para trás, eu já percebi que o negócio era bem estranho e não entendi nada. Assim como vc que está lendo isso e também não entendeu nada desse primeiro parágrafo.

E assim como vc que leu esse parágrafo várias vezes pra ver se entendia, nesse jogo haverão partes em que vc ficará indo e voltando, tentando encontrar algum sentido. No entanto, meu caro amigo steamzete, seu cérebro foi condicionado a pensar de um jeito, e Antichamber está aqui para ensina-lo a pensar dos outros jeitos, para ensina-lo que o sentido pode parecer sem sentido, mas na verdade tem bastante sentido. (ás vezes não faz sentido mesmo, tipo esse parágrafo).

usahusahsuahsauhsauhsa Chega de falar a língua do Antichamber! O que importa é que o jogo é cheio de Puzzles, os puzzles vão ficando cada vez mais "únicos" e com o avanço do jogo vc se percebe pensando diferente, pensando fora da caixinha. E para cada desafio vencido, o jogo te premia com uma mensagem "filosófica", e essas mensagens, junto com os puzzles, vão entrando na sua cabeça e realmente te fazendo pensar na vida. Aí vc vai ficando triste pensando nas coisas que vc perdeu e no que poderia ter feito diferente na sua vida. Aí vc vai ficando deprimido com o tanto de decisões erradas q vc tomou. Aí vc percebe que é só um jogo, fica feliz por ter zerado, fica mais feliz ainda com o tanto de puzzles filhosdaputa q vc bateu, fecha o jogo e continua tomando decisões erradas na sua vida.

FIM? (se vc voltar palavra por palavra vai encontrar uma parte totalmente secreta dessa review) *plaquinha desbloqueada* "A leitura nos leva por caminhos inimagináveis"
 
f4ndre
1,464 produits enregistrés
2
102 personnes ont trouvé cette évaluation utile
105 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.9 h en tout
Évaluation publiée le 30 novembre 2014
After playing for a bit, I can conclude that you will say these 2 things a lot:
1. Where the ♥♥♥♥ am I?
2. And how the ♥♥♥♥ did I get here?

In short Antichamber is a puzzle game where the laws of physics and logic do not apply. Try and survive your way through the many, many ordeals in a world where common sense is non-existent. The game offers many philosophical messages which you will completely miss as you try to comprehend what to do and where to go.
An amazing game if you want to lose your sense of logic and your sanity.
Have Fun!
8/10
 
Pixel
530 produits enregistrés
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73.7 h en tout
Évaluation publiée le 9 novembre 2018
"Каждое путешествие состоит из выборов. Первый - это начало путешествия"
Самая оригинальная и гениальная игра-головоломка, в которую мне приходилось играть.
"Сделать первый шаг сложнее, чем все путешествие"
По рекламному ролику и скриншотам в стиме может показаться, что игра не стоит потраченного времени. Но, вы же смотрите на страницу и вспоминаете слова людей, которые говорили вам об этой замечательной игре. Если вам нравятся головоломки, то данный шедевр для вас.
"Путь не всегда верный или неверный. Он просто другой"
Игра научит вас мыслить нестандартно. Она не будет держать вас в рамках т.е. полная свобода действий, как способов решать задачи так и направления пути. Процесс игры будет увлекателен, и вы забудете о времени.


Единственный минус только в том, что игру нельзя перепройти с теми же эмоциями как в первый раз.
Очень печально, что подобное творение на огромном рынке игроиндустрии осталось незаметно.
 
-Murderer- }SaNdEr{
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Évaluation publiée le 5 juin 2014
Персональный рейтинг - 7 из 10

Игры, подобные Antichamber, оставляют след не только в сердцах игроков, в них поигравших, но и даже самих разработчиков. Не берусь утверждать, что Antichamber была рождена в творческих муках, но настолько необычные игры всегда требуют от своих создателей особых усилий. Хочешь создать что-то эксцентричное, эпатажное, вызывающее? Сам будь эксцентриком, умей удивлять, поражать и ставить в неловкое положение окружающих. Не удивлюсь, если выяснится, что за время долгой и кропотливой разработки игры от кого-то ушла жена, умер любимый хомяк, а команда по бейсболу, за которую болел с детства, вылетела из высшей лиги. Все это, возможно, легло в основу Antichamber - игры, где все не то, чем кажется.

А, может, авторы обычные нонконформисты и хипстеры, следуя современным веяниям, сознательно отрицающие законы и постулаты евклидовой геометрии, как все устаревшее? Как там говорится... "на плоскости нельзя выйти из одной точки и, следуя в прямом направлении, снова вернуться в ту же точку". "Нет", - говорят авторы - "Все возможно!" Равно как и падать на дно бездонной ямы, а затем через мгновение вновь очутиться в том самом месте, откуда совершил шаг в пропасть. Оказаться в тупике, в безвыходной ситуации, вконец отчаяться, развернуться на 180 градусов и с удивлением для себя обнаружить, что там где раньше была непроходимая стена, ослеплявшая ярким белым светом, отныне длинный коридор, ведущий прочь из тупика. Так что же это получается? Из любой ситуации есть выход? Конец не финальная точка маршрута, а лишь его закономерное продолжение?

Вволю насмотревшись подобных чудес начинаешь задумываться, не это ли хотели сказать нам разработчики? Нарочитый минимализм, яркие слепящие краски, игра со временем и пространством лишь предлог. Вся игра видится размышлением на тему разрешения жизненных проблем, как больших так и маленьких, и поиска путей выхода из трудных ситуаций. Недаром в игре есть огромная карта, куда заносится наш каждый успешный шаг, каждая решенная головоломка. В одной из ранних версий игры, над этой картой была надпись "Ваш жизненный путь". Потом надпись убрали, видимо, разумно посчитав не раскрывать перед игроком всех карт сразу.

В Antichamber учишься играть. Игра не раскрывает всех секретов, какие-то из тайн надлежит раскрыть игроку. Инструменты, что вверены нам в пользование, обладают уникальными свойствами, но не ждите что вам все разжуют и положат в рот. Приходится учиться на своих ошибках, падать и подниматься снова, то взмывая в небо, то падая в бездну, биться головой и возвращаться в уже изученные места за подсказкой, ведь обратиться за помощью не к кому и приходиться уповать на самого себя.

Лишь когда все секреты оказываются найдены, все двери открыты, знания получены и нам больше нечего делать в этом месте, а горизонты манят новыми нераскрытыми тайнами и сияют новыми красками... мы уходим.
 
Roger Daniels
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11.3 h en tout
Évaluation publiée le 27 mars 2023
This is a game that's hard to compare to anything... for the first half. Then it feels a lot like Portal. And therein lies the problem. Because the beginning of this game has some of the weirdest, trippiest, operating-on-dream-logic charm of anything I've ever played. The solutions to puzzles often make no logical sense, yet in another, more emotional way, they make perfect sense. Everything just somehow feels right. It was always very satisfying when I figured something out, even if I didn't quite know why something worked. Especially when I didn't. Then I found the portal gun.

Okay, it's not a gun that shoots portals, but it looks similar to the eponymous device, which makes comparisons between these two puzzles games kind of inevitable. The gameplay mechanics are actually very different and unique. The real issue is that the mechanics feel so... mechanical. Everything in the game becomes very logical and rational from the moment you pick up the gun. It's a stark contrast to how flowing and natural and other-worldly everything feels in the first half of the game. The sense of child-like wonder disappears and is replaced by something that just feels a lot more mundane. I eventually grew bored with the later game and re-started it to experience the first half again.

So, should you try it? Yes. You should. You won't forget it. But, depending on what you look for in a game, you might not enjoy all parts of it equally.
 
Jax184
0
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8.0 h en tout
Évaluation publiée le 8 avril 2017
说实话,这色调玩得我不是很舒服。。。
 
Kosmoss
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Évaluation publiée le 22 juin 2022
brain broke
 
Jake
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Évaluation publiée le 15 novembre 2015
本作はPortalによく似た、雰囲気重視の探索パズルFPSである。
言語は英語のみだが分からなくてもパズルは攻略可能だ。
雰囲気ゲーとパズルゲーに飢えている人にオススメ出来る作品だ。

最初は何も持っておらず不思議な空間の入り口からスタートする。そして探索する道中でキューブを操作する銃を手に入れ、障害を乗り越え出口を目指すのが本作の流れだ。
探索と書いたとおり好きな場所から攻略を進めることが可能だ。基本的には銃が必要になるが、上位の銃がなくてもちょっと頭を使えば進める場所はいくつかあり、攻略の自由度は幾分か幅がある感じだ。

テキストに関してだが、あくまで雰囲気重視の作品なので理解できなくても問題ない。
文章の意味は解いたパズルに関する内容だったり、場所によってはヒントにもなっているので興味があれば翻訳してみるのも有りだろう。

肝心のパズルの難易度だが、程よい物から難しい物まで多様に揃っている。
特にエンディングには関係ない場所は難易度が高い。
攻略を見ずに自力でクリアするならば、周囲をよく見ることだろう。
特に円形の飾りには意味があるので理解できればクリアへの光明が見えるかもしれない。

所感としては、最初は訳も分からず困惑しながら彷徨っていたが、最初の銃を手に入れてから面白さが加速した。パズルを解き行ったり来たり、そして新しい場所を発見する度に喜び勇んだ。気がつけば休日返上でクリアまで一気に通しプレイしていた。クリア時間はおよそ8時間といったところか。

総評として、不気味ながらも神秘的な世界観とグラフィック。そして程よい難易度から一見して理解不能な物までやり応え抜群のパズルの数々。それでいてシンプルな作りのせいか文句を付ける部分が見当たらない完成度。ボリュームも値段からすれば十分な程だ。お値段以上に遊べる作品なのは間違いない。セールに買えばおつりが来るのは間違いないのでオススメだ。
 
Mr.Shinshi
0
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11.6 h en tout
Évaluation publiée le 27 mars 2015
このゲームはプレイヤーの思考の穴や先入観といったものを、ことごとく突いて来ます。
つまり、このゲームにおける "世界はプレイヤーを騙そうと" しています。

幸いなことに手札となる情報は常に手元にあり、時間は無限です。
ご親切なことにヒントなら壁に書いてあります、文章じゃなくて絵に、ハッキリと……

世界を制御してやるという意思を貫徹し、"世界を騙して" やりましょう!
以上を心得ていれば、このゲームはクリアしたも同然であります。
人間の脳が創りだしたChamber(部屋)に対する最大のアンチテーゼは、同じく人間の頭脳です。
そうです、この世界を攻略できる同等のパワーをあなたは持っているのです。

思い知らせて差し上げるのです、この世界に。

---
あと環境音、最高です

---

追加情報 2016/12/13
上記だけではよくわかないという方のために

これはPortalやThe Talos Principleのように
一人称視点で進行する3D探索アドベンチャーゲームです

このゲームの最大の特徴
制限時間や死亡が無い代わりに
他では絶対に見られない、挑戦的な謎解きを体験できます

では、それはどういった謎解きなのか?
例えばの話ですが、思い出してみてほしいのは
ほかの探索ADVにおける謎解き(ツクールとかの2Dゲーでもいいです)において
少しイジワル・とんちなやつや、やられた!という感想を持つ
そんな謎解きを経験した事はありませんか?
今作はそういう「やられた!」とさせるものを そこら中に仕込んであります
先述の通り、正統派の謎解きを期待すると肩透かしを食らうかもしれません

難易度は挑戦的
攻略に必要なポイントは以下の通り
・今までのプレイよりも「柔軟な発想」
・障壁にぶつかるたび、先入観を一個ずつ捨てる「犠牲の勇気」
・分からないマップは一旦「後回しにできる」

Portalや謎解きに慣れてきて「もうどんな謎解きも余裕だぜ」という人は是非挑戦してみてください
逆に、謎解きや一人称視点パズルに不慣れであればPortalや他の探索アドベンチャーパズル(The Talos Principle等)で自信をつけてから遊ぶのが無難でしょう

健闘を祈ります
 
RAB-4-BIT
862 produits enregistrés
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11.0 h en tout
Évaluation publiée le 12 octobre 2015
"Mind-bending" is less a description of Antichamber and more a hint for solving its puzzles. The game clearly has its own consistent internal logic and random things don't just occur to mess with the player's head. However, many of Antichamber's puzzles depend on upsetting the usual order of things to - if the tablets of advice hidden around the game are to be believed - teach a lesson about life. It is not terribly uncommon, for example, to turn around and find yourself in a different place than where you came from. It makes no logical sense, but over time, it becomes a reasonable solution. While still sporting more straightforward puzzles like covering a series of sensors with a limited number of blocks, Antichamber seems to more often beg the player to look at the problem sideways. Instead of looking for tools to get around obstacles, understand that every situation may not operate under the same set of rules. Be willing to adjust assumptions based on new observations. But these observations need to be made independently by the player as the game itself provides no real external assistance; even the ultimate purpose of the game isn't handed to the player. Without guidance, you're left to discover your own meaning to the strange and sometimes inconsistent world around you - just as everyone must do as they progress through life.
 
Wirdjos
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14.7 h en tout
Évaluation publiée le 27 mai 2014
Nicht du spielst das Spiel, das Spiel spielt mit dir.
 
KoOm3d
0
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7.1 h en tout
Évaluation publiée le 21 décembre 2017
"Some things don't have a deeper meaning."
- A pig on rollerblades
 
Musk
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2.4 h en tout
Évaluation publiée le 16 avril 2014
Her şeyden öte bildiğiniz oyunlara benzemeyen insanı durduk yere paranoyaklığa, kafayı sıyırmaya kadar götürecek oyundan çıkması bile olay olan anlatması zor değişik acayip bi oyun.. Oyun dedikten sonra bile gerçekten bu bi oyun mu bi psikolojik testte misiniz bir kitap mı okuyorsunuz birinden hayat dersleri mi alıyorsunuz anlayamıyorsunuz bile uzun süre oynanması zor olsa da mutlaka deneyim edilmesi gereken bir oyun(ya da her neyse)
 
erleg
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11.4 h en tout
Évaluation publiée le 1 juillet 2017
好评!神作!∞/10!令人耳目一新!

质量堪比纪念碑谷、未上锁的房间的解谜游戏!

2017年7月1号通关打卡!

如果你喜欢解谜,或者喜欢超现实的画风,喜欢体验探索未知或解题的乐趣,这款游戏适合你!

自纪念碑谷之后就没怎么见过在空间上下文章的解谜游戏了(原谅我阅历不深),这款游戏的抽象派画风带给玩家简洁之美的同时,也为空间这种解谜要素留了充足的发挥空间,尤其在一些谜题后更容易体会到这个是的第一次用到那个窗户的时候我真的被惊艳到了!

整个游戏的机制相当简单,游戏中的一段提示、或是一个作为示例的机关、或是墙上显式提示的按键操作,整个游戏的玩法便完全地呈现了出来,而剩下的即是结合你所知道的东西,寻找解决问题的方法。有时可能会碰到似乎不可能的谜题,但是这款游戏中没有谜题是解决不了的。

RECOMMENDED! MASTERPIECE! ∞/10!MIND-BLOWING!

A puzzle game that is as brilliant as Monument Valley and The Room!

Completed the game on 7/1/2017!

If you like puzzles, or surreal, abstract styles, or the feeling of exploring the unknown, or the contentment of solving problems, this game is FOR YOU!

I haven't played any puzzle games involving space since Monument Valley (forgive me that I haven't played many games). While bringing people the beauty of simplicity, the abstract art style also leaves the game with plenty of stages for the puzzles. You will experience it more frequently after a few rooms. I was amazed when I first met the window that can teleport the player!

The mechanisms are quite simple. A line of hint, or a room for demostration, or a graph of a mouse button, all the rules you will need are there. What you have to do next, is to combine the knowledge you have, and find a way to break the puzzle. Sometimes you may encounter something that seems impossible, but no puzzle in this game is impossible.
 
Orlean Knights
1,588 produits enregistrés
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1
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12.3 h en tout
Évaluation publiée le 27 février 2016
There are very few games that I'd consider a life changing experience. Antichamber is #1 on that list.
If I were a curator at a contemporary art gallery, I'd make sure to have an exhibit with this game.

I wish I could forget playing Antichamber so I could experience it all again.
 
AzoreanEve
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3
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9.7 h en tout
Évaluation publiée le 25 mai 2022
Antichamber is all about thinking outside of the box, but the box is common sense.

Like exiting a room through a door and expecting it to still be there after immediately turning around, only to find a long-ass corridor that just materialised out of nowhere. Or following a passage that makes six right 90º turns one after the other without the path never crossing itself. Or throwing yourself down a whole into the same exact room with the same exact whole you just left.

Yeah, if you've heard of "forget everything you learned in college" get ready for "forget everything you learned in preschool". You know, small things like object permanence or basic human reasoning regarding three-dimensional spaces. We don't do any of that here.

Jokes aside, Antichamber is one of the most fun and original puzzle games that currently exists, and the reason for that is because it is, fundamentally, an enigmatic trickster. It is constantly pulling your leg, making you stumble through your false assumptions on how the game works. It is once you abandon what seems "obvious" and instead try to explore and reach further, to understand the rules and therefore the true possibilities and limitations of the game, that you're able to see the poetic secret behind every puzzle's solution.

Antichamber plays by its own rules. It's a magician that always has a new trick up his sleeve, looking at your confident glare and pulling a fat smirk as you're walking right into his trap. You already fell for the trick, you just don't know it yet. But every trick has a secret, and finding it is about stop looking at where the magician wants you to look, and search elsewhere.

Antichamber is a masterpiece. One of the best puzzle games ever made, and if you're remotely interested in the genre you'll do yourself a favor by letting it show you the incredibly ingenious, yet complicated riddles it has to offer.
 
choms
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5.0 h en tout
Évaluation publiée le 4 avril 2014
an aspiring game developer accidentally falls into the unity engine and has to program his way out
 
3d graphics effect
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11.9 h en tout
Évaluation publiée le 24 novembre 2019
Game weird make brain hurt but brain soak up puzzles and then brain secrete smart juices.
 
ッッッ
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2.8 h en tout
Évaluation publiée le 11 décembre 2017
A friend of mine once described Undertale by saying ''It's a game that plays you''.
Well, this is exactly this kind of game. It got me laughing and talking to myself like a crazy man while I explored it's confusing mazes.
Also, it's the first game I ever play to literally have a ''WTF?!'' moment.
 
Mügwümp
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13.4 h en tout
Évaluation publiée le 26 septembre 2019
After 6 years of playing on and off for hours months or years at a time, I've just finished Antichamber today. I'm 17 and bought this game when I was 11 years old. I grew up with this game, and so did my style of puzzle-solving and how good at puzzle solving I am.

This game is one of my favorite puzzle games of all time. I'd consider this game a puzzler with the look of Portal but the complexities of Portal 2. The complexity of not only the puzzles, but the room layouts too, were incredible. Going into this game with so much to do can be frustrating when it puts you in one location when you want to be somewhere completely different. However, I'd say that half the fun is figuring out how to get to different places without resetting so that you don't lose your precious little cubes. Once you've explored all there is, then the game putting you in certain locations seems more akin to a miracle. If anyone is as interested in level design as I am, this is a great game to dissect. I didn't know when I'd finish this game, but I did know that I would finish it one day. If you love puzzle games, this is a must-buy.
 
Pie_Not_Lie
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8.0 h en tout
Évaluation publiée le 5 janvier 2014
¿te gustan las paradojas? ¿te gusta a veces imaginarte cosas subrealistas? ¿Te gustan los puzzles? ¿Y pensar mas alla de lo que nunca te llegastes a imaginar?

Este juego va mas alla de los puzzles, va mas alla de la imaginacion, nada tiene por que ser lo que parece, todo puede ser posible.

AL principio no sabras que hacer, todo es confuso, pero por alguna extraña razon, no puedes dejar de jugar, y terminas enloqueciendo tu mente a un nivel que todo parece logico y posible y hasta sabes que es lo que tienes que hacer y por donde tienes que ir....

Por este nivel de locura y por esta maravilla a la capacidad de locura que somos capaces de llevar, os incito a que le inqueis el diente.....y veais de lo que llegais a ser capaces de comprender...
 
schelagon
733 produits enregistrés
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5.6 h en tout
Évaluation publiée le 1 juillet 2014
Protip for LSD – The Game: Real world rules don't apply.

Ironically, they do give good in-game tips that apply to life as well. Like "if you never stop trying, you will get there eventually.", or "at times we need to view the world from someone else's perspective."

It's pretty hard to throw away everything that you've thought you've known, but the thing is that you're no longer in the real world, you're in the Antichamber. What is the Antichamber? I don't know. There's no narrative to the game. I think the game's sole objective is to make the player furious.

But everytime I enter a new area my frustration is replaced by the desire to discover. What more can this M.C. Escher-like world throw at me? Why are the vibrant colours so nice to look at? Wait, what am I doing wrong? Then I get mad again. Rinse and repeat.

Occasionally I hear the ocean waves and the cawing of seagulls in the distance. This game is very atmospheric. With the desolate, isolated tone they set up adding to being confined in the false spaces, moving walls and rule changes, I realize that sometimes this game can't be fun. It can be pretty draining. Took a long, long break, but I still wanted come back.

And that's what makes this game pretty magical. It teaches me to think way way way outside the box, and it's great that a game can have that effect. It's engaging, mind-bending, thought-provoking, one-of-a-kind. I don't know how long it'll take me, but I'll finish the game eventually. Damn you, Antichamber.
 
Cellby
0
16 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
7.9 h en tout
Évaluation publiée le 7 mai 2016
Frequently mind bending; sporadically tedious.

You would be doing yourself a disservice by learning too much about this game before playing it. For that reason I'll avoid talking about specific puzzles in this review.

Antichamber regularly breaks the rules. It does so very carefully, building upon its own kind of logic. Puzzle solutions that might seem too random or illogical if they were in another game, here are made to work through a masterful progression that subtly teaches you how to explore each new challenge.

In many ways it feels like you are visiting another universe that is similar, but not entirely the same as our own. As you play you are constantly questioning things that you otherwise would take for granted in order to learn the laws of this place. As you look around, the visuals are simple and easy to discern, yet often striking. Occasionally there are some uninteresting white rooms but by and large their use of line weight, perspective, color and contrast make for a memorable display.

The most familiar and comforting aspects of this world are its sounds. Sounds of nature, from birds chirping to thunderclaps, are at times paired with the right swaths of color to evoke serene feelings of home. The music is mostly content to quietly set the mood until the final stages of the game where it livens up slightly with a primal drum beat. This is at once both unexpected and strangely fitting with all the sounds of the wilderness featured prior.

Each of the puzzles you solve typically rewards you with, and is sometimes preceded by, a sign on the wall that has a picture and a short phrase. They are written with a double meaning: part lifestyle mantra, part hint or clever tie-in to the puzzle you've just completed. I've seen some negative responses to these posters, calling them pretentious and full of themselves. I disagree. I see them as cute, tongue-in-cheek rewards for our efforts that are meant to be taken about as seriously as a fortune cookie. They may also be teaching you to play more than realized. Without a discernible over-arching story to the game, they further add to the game by giving it a voice and a bit of personality.

My chief complaint stems out of a system that I don't want to detail in order to avoid spoilers. Let's just say that in the middle portion of the game you are sometimes able to manufacture materials needed to solve puzzles. However, the process to do so isn't interesting and got tiresome as I had to repeat it while piecing together the proper solution to the problem at hand. It may be that I played things too conservatively by making more than I needed, but in a game that throws you so many curveballs, can you blame me? This problem is alleviated toward the end, but I would argue that this relief should have been fit in sooner.

Antichamber exceeded my expectations and ranks in as one of the best puzzle games I've ever played.
 
Modranto
0
26 personnes ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
0
Recommandé
19.4 h en tout
Évaluation publiée le 29 décembre 2014
Antichamber es tan difícil de explicar como maravilloso de jugar.

Algunos lo comparan ♥♥♥ el Portal. Sin embargo, creo que tiene más cosas en común ♥♥♥ The Stanley Parable, especialmente una que he leído en los comentarios: "You don't play Antichamber, Antichamber plays you". Sí, es un juego de puzzles, pero Antichamber va más allá en varios aspectos.

A priori no hay historia (ni la hay en realidad), pero el juego va lanzando mensajes ♥♥♥ doble sentido que sirven tanto para los puzzles que acabas de solucionar / que estás en camino, como para la vida misma. Son ambigüedades e incluso perogrulladas, pero misteriosamente tienen algo de enriquecedor que hace que te detengas en todos los carteles.

En todo caso, inicias el juego desde tu habitación central y sin más instrucciones eres lanzado al vacío espacio-temporal, a solventar enigmas de lo más dispares, contradictorios y descerebrantes. Antichamber posee una lógica propia y te obliga a desdoblar tu cerebro para comprender el espacio en el que te encuentras. Las paredes y suelo se deshacen a tu paso, las habitaciones mutan antes de que te des la vuelta, tu cerebro es violado, el juego te trollea cuando menos lo esperas y nada es lo que parece. En un mapa tan aparentemente pequeño las posibilidades son gigantescas.

De sencillísima forma pero ♥♥♥ una estética increíble que ayuda a meterte de lleno en su universo. Y sobre todo, de complicadísimo contenido, psicodélico hasta decir basta, hará que se te derrita el cerebro, y que el líquido obtenido te chorree por la nariz, y que de tus orificios nasales se derrame hasta llegar a tu boca y te detengas a paladear el sabor de tus neuronas fundidas.

Esta es una valoración totalmente personal pero ya que se empeñan en compararlo ♥♥♥ aquel, a mí me parece muchísimo mejor que el Portal. Sí, Antichamber no tiene prácticamente rejugabilidad y en unas 10 horas más o menos lo habrás completado al 100%, pero el sentimiento de gratificación que uno obtiene al completarlo es inconmensurable, a lo que ayuda mucho un final de juego tan simple como precioso.

Por si no ha quedado claro, Antichamber no sólo es el mejor juego de puzzles que jamás he tenido el placer de jugar, Antichamber es uno de los mejores juegos (a secas) que han pasado por mis manos.
 
mellamoger
437 produits enregistrés
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37 personnes ont trouvé cette évaluation utile
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0
Recommandé
7.7 h en tout
Évaluation publiée le 2 janvier 2014
Просто таки адски сложна и интересная головоломка от первого лица. Разобраться во всех паззлах по силам далеко не каждому, и я примерно на половине игры открыл прохождение) Плюс мир игры сделан в виде лабиринта, и мало решить задачу - нужно её сначала найти :D А еще игра изобилует различными философскими мыслями и изменением пространства в реальном времени, примерно как в Stanley Parable. Одним словом - мощная хреновина
 
Yukevich
2,226 produits enregistrés
0
15 personnes ont trouvé cette évaluation utile
0
Recommandé
8.6 h en tout
Évaluation publiée le 24 février 2013
Antichamber is a mind bending puzzler which has you navigate a series of chambers until you can escape/get free.

It took me 8 hours to complete the game to 96% completion (missing 3 pictures). It was super fun. The puzzles were challenging, but not impossibly hard, and very satisfying to complete.

As for criticisms, the lack of Steam Achievements was odd, especially since the game actually contains ingame triggers and easter eggs to discover, so it should be a no-brainer. Other than that, a great game.

I don't feel it's worth the current price of £14.99. For that price, I would expect some replayability or additional content, for which this game has literally none, which is a shame, and I don't feel DLC would be appropriate, but it might happen.

Definitely one to get when it's on sale, as it was indeed a fun experience.

Nilesy
 
Nilesy
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0
Recommandé
8.3 h en tout
Évaluation publiée le 30 mai 2015
Es gibt viele Rätsel zu lösen und viel zu entdecken in diesem Spiel. Eintönigkeit gibt es da keinesfalls.
Dabei ist man frei zu wählen, welchen Weg man geht. Und viele Stellen lassen sich zunächst nicht überwinden, weil entweder das Wissen komplett fehlt, oder die Würfel-Waffe fehlt, welche eine wichtige Komponente in diesem Spiel spielt. Diese lässt sich auch aufrüsten, sodass man mit ihr zum Ende hin vieles anstellen kann ...
Man kann sich in Räume, in denen man schonmal war, wieder hin teleportieren. An jede Ecke lautert eine neue Überraschung oder interessante Rätselkomponenten, manchmal auch eine Sackgasse ...
Das Spiel ist ein einzigartiges Erlebnis, welches ich froh bin gehabt zu haben. Negative Aspekte sehe ich keine ...
 
Belex
0
21 personnes ont trouvé cette évaluation utile
0
Recommandé
6.8 h en tout
Évaluation publiée le 17 décembre 2016
A glorious game that manages to consistently balance head scratching with moments of euphoric revelation. Utilising non-euclidean geometry, the game requires lots of creative thinking and relies on your problem solving ability (rather than technical prowess) to progress. Though never frustrating, the puzzles will often have you thinking "How the hell..." before the solution simply pops in to your head and makes you feel like a genius. The free-roam layout and fast-travel map allows players to leave an area to try their hand elsewhere if a particular puzzle is proving troublesome which gives you chance to refresh your head.

In my opinion Antichamber deserves the same level of recognition that heavy hitters like The Talos Principle and the Portal franchise have achieved and it is well worth a play if you are fans of those games.
 
Sebastian Peril
0
18 personnes ont trouvé cette évaluation utile
0
Recommandé
16.8 h en tout
Évaluation publiée le 16 janvier 2019
I expected a Portal clone, but got something thoughtful, introspective and unique.
 
Tenn
245 produits enregistrés
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17 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
2
Recommandé
3.9 h en tout
Évaluation publiée le 20 juillet 2023
10/10
my brain isnt braining
 
MrBoxik
73 produits enregistrés
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25 personnes ont trouvé cette évaluation utile
0
Recommandé
5.6 h en tout
Évaluation publiée le 29 mai 2017
An extremely well crafted and challenging puzzle game. Antichamber will leave you perplexed at times by how head-scratching the puzzles are, but feel super satisfying once the solution is figured out. One major complaint I had, however, was how some puzzles just came to a dead end and did not lead to another puzzle or loop around, which forces players to go back to the main hub.. Other than that, this game is a must have for anyone with a knack for puzzle games.
 
UpTightyWhitey
0
20 personnes ont trouvé cette évaluation utile
0
Recommandé
29.3 h en tout
Évaluation publiée le 13 décembre 2014
Vorweg: Bestes Spiel seit langem!
Antichamber ist eins von wenigen Spielen, die es wirklich schaffen, ein einzigartiges Gameplay bis zum Schluss überzeugend rüberzubringen. Es zwingt einen auf angenehme Weise dazu, die gewohnten Denkmuster zu verlassen.
Die einzelnen Puzzles sind neu, herausfordernd und dennoch intuitiv. Das Design und die Atmosphäre sind bezaubernd und trotz dem scheinbaren Fehlen einer Story hat man das Gefühl ein Abenteuer à la "The Legend of Zelda" zu durchleben.

Wer auf Puzzlespiele steht und eine ganz und gar neue Spielerfahrung erleben möchte, sollte hier unbedingt zugreifen.
 
JerryShort
0
48 personnes ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
0
Recommandé
8.4 h en tout
Évaluation publiée le 26 octobre 2014
This game is so hard to understand and you it really challenges to use your brain at its best. But take breaks because your brain will probably stop at a moment. The puzzles are very hard to solve but when you do it is so rewarding and worth it.
Id recommend this game for sure
 
Brutalwerner
154 produits enregistrés
0
16 personnes ont trouvé cette évaluation utile
0
Recommandé
9.2 h en tout
Évaluation publiée le 14 mars 2014
O czym jest ta gra? Ciężko powiedzieć. Nie jestem w stanie podać odpowiedzi nawet po ukończeniu całości. Co nie znaczy, że było źle.

Najprościej mówiąc, to gra logiczna, w której trzeba pozbyć się wszystkich przyzwyczajeń z życia i starać się myśleć nieszablonowo. Zagadki są banalne do rozwikłania, o ile wpadniemy na odpowiedni tok myślowy. Świetne są czarne tabliczki, które można obejrzeć po każdej łamigłówce. Jest na nich obrazek i hasło, pięknie opisujące zasady rządzące tym dziwnym światem. Bardzo inspirujące sentencje. Strasznie mi się podobały, z naciskiem na jedną, związaną z czasem. Mógłbym wymieniać i wymieniać najlepsze teksty, ale nie będę psuł innym zabawy. To trzeba sprawdzić samemu.

Do dyspozycji dostajemy tylko dziwne coś, co pozwala nam zbierać i stawiać sześciany. Maszynka pomaga nam w rozwikłaniu zagadek, a z czasem znajdujemy jej lepsze, bardziej rozbudowane wersje, dające niespotykane wcześniej możliwości. Każda jej wersja ma inny kolor, co też w pewien sposób pomaga - jeśli gdzieś w pobliżu widzimy coś w tym samym kolorze, to znaczy, że jesteśmy w stanie przejść dalej. Kolejne genialne rozwiązanie.

Sporo jest tu rzeczy dobrych bądź lepszych(grafika, oprawa dźwiękowa... nawet menu jest kapitalne), ale co mi się nie do końca podobało? Może trochę brak historii. Niby ludzie starają się szukać sensu(tworzą tematy na forach poświęcone zakończeniu), ale nie każdemu mogą się takie rozmyślania podobać i ktoś może stwierdzić, że nie widzi powodu, by grę ukończyć. Tego czegoś, co każe ci iść do przodu. Z drugiej strony, "zakończenie się nie liczy, to podróż ma znaczenie" czy "niektóre rzeczy nie mają głębszego znaczenia".

Ogółem: jeśli kogoś odpychają filozoficzne rozważania, niech się trzyma od gry z daleka. Za to polecam każdemu, kto lubi ruszyć głową i szuka czegoś wyjątkowego. Bo gra w swojej kategorii jest genialna.
 
aRo
5,225 produits enregistrés
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18 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
22.5 h en tout
Évaluation publiée le 29 octobre 2014
Афигенно!!!
На первый взгляд ничего сложного, но потом игра затягивает, заставляя тебя искать новые пути и ответвления, новые решения головоломок, и все путем подсказок или намеков на стенах, которые могут оказаться и полом, и потолком. Заставляет поломать голову над каждым поворотом, даже над кардым своим движением. Меняет взляд на вещи, и дает возможность посмотреть на все с другой стороны
 
mescaline007
2,865 produits enregistrés
0
29 personnes ont trouvé cette évaluation utile
0
Recommandé
11.1 h en tout
Évaluation publiée le 25 décembre 2013
Antichamber эта та игра в которую я еще поиграл будучи не имея интернета и взяв ее демку на диске с небезызвестного журнала Игромания. В силу своего небольшого возраста я тогда не смог оценить ее шедевральность и гениальность, но сейчас не об этом.
Antichamber это шедевр, шедевр который вскроет напрочь ваш мозг в процессе игры и вы получите от этого огромное удовольствие. Такое удовольствие, что вы не сможете от нее оторваться (я например прошел в 2 захода по 5 часов). Игра и не проста, но и не сложна до решения всех головоломок вполне можно дойти самому (справедливости ради стоит сказать, что ее можно пройти как за 10 минут, так и за 10 часов). Чем то игра напоминает и Portal и QUBE. Но не тот не другой не может сравниться с ним по степени нагрузки на мозг, Portal блокбастер, с довольно простыми головоломками который максимально пытается нас развлечь. QUBE же очень похож на Antichamber по механике и по наличию пушки, и по общей стилистике игры.
Я объективно думал к чему можно придраться, разве что к тому, что в игре нет сюжета, но он здесь и не нужен. Стало быть не к чему.
Графика 10/10, очень приятная стилистика и геймдизайн игры.
Геймплей 10/10, понятно по каким причинам.
Сюжет 10/10, нет и не нужен, но в игре очень крутая философская подоплека которая в процессе игры присоединится к выносу вашего мозга наряду с головоломками.
Звук и Музыка 10/10, в игре очень приятный Ambient и озвучка всех эффектов тоже на высоте.
Итог 10/10, всячески рекомендую к приобретению.
 
Fill2012
358 produits enregistrés
1
20 personnes ont trouvé cette évaluation utile
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0
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7.1 h en tout
Évaluation publiée le 27 décembre 2021
Do you like feel confused, lost, and like everyone around is silently judging your stupidity?

Play antichamber-great game 10/10
 
Wowee
218 produits enregistrés
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21 personnes ont trouvé cette évaluation utile
36 personnes ont trouvé cette évaluation amusante
0
Recommandé
29.4 h en tout
Évaluation publiée le 17 janvier 2020
Antichamber is like when you study for your physics exam only for it to actually be a philosophy exam.
 
LevinSeve99
0
22 personnes ont trouvé cette évaluation utile
2
Recommandé
7.7 h en tout
Évaluation publiée le 31 juillet 2020
This, The Witness and Baba Is You are games (although thematically and mechanically unrelated) that I would describe as overwhelmingly smart puzzles. Not only do you feel like a genius for figuring out the solution, you are also awestruck about the thought and ingenuity that went into designing the puzzles. If you want to teach your brain new ways to work with complex abstractions, these are the games for you. The Witness is like learning tp talk in a new language based entirely on tracing lines on a grid. Baba Is You makes you rethink what you know about inherent properties and causality. And finally Antichamber makes you broaden you horizon to think outside of classic euclidian geometry and spatial dimensions. If you like the other two games, get this without thinking. If you don't know any of them, Antichamber is probably the best way to start. Highly recommended!
 
guz
312 produits enregistrés
1
16 personnes ont trouvé cette évaluation utile
0
Recommandé
10.7 h en tout
Évaluation publiée le 28 décembre 2013
It's an awesome game. At first sight it may seem sharp with such colors, but after 5-10 minutes of gameplay you will likely get used to it.
Tricks with space in this game are the best I've ever seen. Some similar ones can be found in Super Mario Bros. (in the last castle) or in The Stanley Parable. Unlike these games, Antichamber is a game about such tricks themselves.
This game doesn't have a plot in standard meaning. In the beginning you just appear somewhere and start to explore environment and game mechanics. After you find the first "gun" things become much more interesting.
If you like psychological, thought-out, extraordinary games, then you would surely love this game.
P.S. This game was in development for ~8 years (2006-2013, as it is said in developer's notes inside the game)

Review was updated to fix some grammar errors and spelling.
 
Crystal
1,092 produits enregistrés
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19 personnes ont trouvé cette évaluation utile
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0
Recommandé
12.7 h en tout
Évaluation publiée le 11 juin 2017
Неплохой логический пазл с минималистичной графикой и без сюжета. Есть где поупражнять смекалку и нестандартное мышление.
Начало довольно унылое, состоит из типового набора "нетривиальных" задачек, но через пару часов игра заметно раскочегаривается, а под конец вообще отлично идет.

Заигрывания с неевклидовостью по большей части бестолковые и чисто для вида, но есть места, где они вписаны исключительно уместно.
В одном месте пришлось подсмотреть в солюшен, настолько идиотскую и контр-интуитивную механику ввел автор (это я про метод перемещения строительных кубиков через аннигилирующее их поле).

В целом – не шедевр, но довольно крепкая инди головоломка на 8-10 часов.
Уверенные 7 баллов из 10.
 
glaymore
945 produits enregistrés
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1
Recommandé
11.4 h en tout
Évaluation publiée le 30 septembre 2021
head hurty :(
 
Firefox5
0
32 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
10.7 h en tout
Évaluation publiée le 24 mars 2014
Плавит мозг, выворачивая наизнанку.
 
shizoID
3,264 produits enregistrés
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21 personnes ont trouvé cette évaluation utile
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0
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16.8 h en tout
Évaluation publiée le 1 juin 2021
After 8 yrs I finished this again. Totally forgot everything. Awesome game.
 
ferinth
0
18 personnes ont trouvé cette évaluation utile
0
Recommandé
24.3 h en tout
Évaluation publiée le 20 juin 2018
The challenges herein are difficult yet not too difficult, mostly the difficulty comes from having to think outside the box. A must play for everyone.
 
Garathnor
0
18 personnes ont trouvé cette évaluation utile
0
Recommandé
16.0 h en tout
Évaluation publiée le 26 octobre 2015
Antichamber, hakkında yapılan tüm olumlu yorumları gerçekten hakediyormuş. Uzun zaman önce satın almış olduğum bu oyunu yeni oynama fırsatım oldu ve 3 günlük süreçte oyunu ne yazık ki bitirebildim. "Ne yazık ki" diyorum çünkü oynarken büyük keyif aldım ve şimdi açıkcası bittiğine üzülüyorum. Portal serisini severek oynamış biriyseniz bu oyunun tamda size göre olduğunu söyleyebilirim.

Oyunu övmeye Menü Ekranından başlayabilirim. Oyun hakkında aklınıza gelebilecek herşeyi bu ekranda ayarlayabiliyorsunuz (ekran çözünürlüğünden tutunda, oyun haritasında daha önce açmış olduğunuz bir bölüme ışınlanmaya kadar -ha! nasıl yani?) ve aslında bunu oyunun içindeyken yapıyorsunuz. Ne demek istediğimi oyunu açtığınızda anlayacaksınız.
Oyuna başladığınızda kısa bir alışma evresinden sonra bulmacaları çözmenizde olmazsa olmazınız ilk "silahınıza" kavuşacaksınız. Bulmacaları çözdükçe 2. ve 3. silahlarınızı da bulacaksınız. Her silah, bir önceki silahın özelliğini taşımakla beraber yeni bir özellikliği de size kazandıracak.

Bulmacalar gitgide zorlaşıyor fakat hiçbiri çözülemeyecek zorlukta değiller. Son olarak; bir bulmacayı çözmenizin imkansız olduğunu düşünürseniz oyunu kapatın ve ertesi gün tekrar deneyin. Bu sefer kolay şekilde çözeceksiniz. :)

Küçük bir tavsiye; Antichamber bittiğinde bu tarz bir bulmaca oyunu ararken karşıma "Polarity" çıktı. Bir göz atın derim!
 
nerutal
624 produits enregistrés
2
19 personnes ont trouvé cette évaluation utile
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1
Recommandé
16.7 h en tout
Évaluation publiée le 15 mai 2021
Don't buy this game, it will exceed your expectations beyond belief and then you will be sad it's over.
 
iabz
0
30 personnes ont trouvé cette évaluation utile
13 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.3 h en tout
Évaluation publiée le 16 juin 2021
Me: Wtf
Game: Lol
 
TheFuent
1,172 produits enregistrés
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26 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
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3.8 h en tout
Évaluation publiée le 11 septembre 2014
Отличная игра. В ней постоянно удивляешься. Игра это как метафора, показывает определённый части жизни. Играется у каждого человека по разному всё зависит от восприятия. Головоломки шикарны. 10/10 в своём жанре, подлежит покупке, ма!
 
doombo
446 produits enregistrés
0
45 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Non recommandé
8.4 h en tout
Évaluation publiée le 7 janvier 2017
Mad respect for the developer, but I found the "bruteforce throught everything for an hour until you look up the fact you physically can't solve this puzzle yet" approach to problem solving too obnoxious to actually finish the game.
 
etofok
1
41 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1
Non recommandé
6.4 h en tout
Évaluation publiée le 6 septembre 2020
I don't think I've ever down-voted an "overwhelmingly positive" game. People keep using words like rewarding, interesting, and awesome, and I'm trying hard to see it, but I just don't see it. First I thought it maybe just wasn't for me, but I absolutely love games like Portal and The Turing Test. I thought maybe I was just mad because it was too hard, but I love minimalist puzzles of all difficulties from Zork to Tametsi, and I routinely marathon through unconventional adventures with no hints. I thought maybe it was too psychological and non-linear, but I love The Stanley Parable and The Beginner's Guide.

So I pushed myself for several hours past the point of losing interest early, and I actually covered a lot more ground, unlocking what appears (on the wall that tracks you) to be over 2/3 of the game, having solved over half of that. I did not find the new abilities interesting, and I did not enjoy seeing what came next. What am I supposed to do with a game where the puzzle solutions don't feel satisfying to me and the environment doesn't interest me enough to even use a walk-through so I can see it?

So I'm writing this review to say that even if you like hard, psychological, unconventional, minimalist first-person puzzles, that doesn't mean you'll like this game. The best thing I can say about it is that I kind of feel like the game reviewed me and found me uninteresting and unsatisfying, so I guess I can praise the developers for pulling off a pretty good trick.
 
JetFred
9,646 produits enregistrés
0
29 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
9.0 h en tout
Évaluation publiée le 18 mai 2015
I bought this game a long time ago, tried it for about thirty minutes, and then stopped. That was a mistake.

Pros:

- Very abstract approach to puzzle solving, especially towards the beginning of the game. Makes you question everything, essentially.
- Mechanics work very well. Most of the details, including some very fine ones, are not revealed directly to you. You MUST experiment to work your way through this game.
- I like the design concept of the "main menu".
- The graphics are super simplistic (MSPaint simplistic), but I actually like that for this particular experience.

(Possible) ♥♥♥♥:

- The abstract puzzle solving! For the most part, I enjoyed exploring what I thought might be the solution to a puzzle and being wrong. There were a few times, though, when being right felt kind of dumb.
- I crashed the game about five times. Every time was due to one specific mechanic, wherein the game engine is evidently not designed to handle what I was doing to it.
- There is no real story and reaching the game's end is underwhelming. This game is 100% about puzzle solving and bending your ideas of "what should happen when I do X".

Not your normal puzzle game experience, but an enjoyable one all the same.
 
Talos
512 produits enregistrés
0
17 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1
Recommandé
5.0 h en tout
Évaluation publiée le 29 juillet 2023
Antichamber is a game about thinking outside the box, because when you turn around, there is no box.

The way the way the game builds on your mechanical skills and understanding of it's systems is nothing short of genius. There were times where I was downright baffled that they seriously expected people to figure it out on their own, in an impressive feat of respect towards their players. If you want a incredibly creative puzzle game that respects your intelligence while giving you genuinely heartfelt and meaningful messages which double as hints throughout, this game will deliver on your expectations and more.
 
PowerPinch
700 produits enregistrés
0
29 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
10.1 h en tout
Évaluation publiée le 22 novembre 2014
Sachant que le scénario raconte la vie de tout humain, +1 , sanchant que pour une fois ce jeu nous prend pour des êtres intélligents ,+1, sachant que c'est un gameplay très simple qui abrite ce jeu ,+1, sachant que on ne se lasse pas de jouer pendant notre première partie ,+1 sanchant que l'auteur de ce jeu est arrivé a son but , +1, sachant qu'on a un sentiment de libérté, mais qu'on suit notre chemin, +1, sachant qu'une enigme est jamais la même, +1, sachant que les graphismes de ce jeu sont en harmonie avec le gameplay, +1, sachant que toute les salles ne sont qu'un entrainement pour l'épreuve finale, +1, sachant que cela représente la difficultée des étapes de la vie, +1.

Et pourquoi tout le monde se plaint de sa durée de jeu ? Nous avons qu'une seule vie ! Le jeu représente la vie ! Pas besoin d'en recommencer une autre ! Et le jeu est court pour la simple raison que la vie est courte ! C'est un casse-tête qu'on doit déchiffrer pour se reposer les dernières minutes de sa vie, pour qu'on éprouve une joie inffinie !

Mais surtout, il ne faut pas dire que c'est un jeu....

C'est une leçon, un entrainement, pour nous introduire à la difficultée que la vie nous force à traverser !
+11

21/20
 
Arara
3
17 personnes ont trouvé cette évaluation utile
20 personnes ont trouvé cette évaluation amusante
0
Recommandé
11.5 h en tout
Évaluation publiée le 25 juin 2016
Mind bending puzzles on LSD, along with life lessons for the taking.

10/10 Would see a doctor again.


In all honesty though, this is one of the greatest, most headache-inducing puzzle games I've ever played. Bravo.
 
Lemonade
0
15 personnes ont trouvé cette évaluation utile
0
Recommandé
17.1 h en tout
Évaluation publiée le 24 décembre 2014
Один з кращих фьорст-персон-пазлів всіх часів і народів.
10/10
 
Геник
245 produits enregistrés
0
16 personnes ont trouvé cette évaluation utile
18 personnes ont trouvé cette évaluation amusante
0
Recommandé
9.3 h en tout
Évaluation publiée le 29 novembre 2017
The best way to describe this game is that mysterious feeling of wonder you had as a kid when exploring the Mc Donald's play place. (Or is it just me?)
 
ThatEthanGuy
3
23 personnes ont trouvé cette évaluation utile
0
Recommandé
8.5 h en tout
Évaluation publiée le 25 juin 2021
This game is incredibly good. It's too bad its a one of its kind, and the developer doesn't seem interested in any follow ups.
 
eljefemitch
577 produits enregistrés
0
30 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
7.2 h en tout
Évaluation publiée le 23 juin 2017
Antichamber is a surreal game with truly challenging problems that defies your expectations at every turn. Highly recommended.
 
GrumpiestVulcan 🖖
888 produits enregistrés
0
19 personnes ont trouvé cette évaluation utile
2
Recommandé
15.6 h en tout
Évaluation publiée le 13 décembre 2022
This game is incredibly difficult. Twice during my playthrough I gave in and looked up an answer, and I regret it. Go into this game blind and never google anything. You will have a lot of fun.
 
ofree
160 produits enregistrés
0
16 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
13.3 h en tout
Évaluation publiée le 17 novembre 2021
This is the best game I have ever played. The complete lack of information from the start forces you to not only solve room puzzles but to also solve the puzzle of what the game even is to begin with and leaves you guessing what is next and trying to figure out what the objective even is. This game forces you to think outside the box and rethink reality.
 
Psycho
132 produits enregistrés
0
17 personnes ont trouvé cette évaluation utile
0
Recommandé
10.6 h en tout
Évaluation publiée le 27 juin 2015
A interpretação que eu mais gosto sobre esse jogo é que ele nada mais é que a vida.
Você nasce sem saber nada, não sabe o que te espera. Aprende algumas coisas, se depara com obstáculos, alguns você precisa pensar um pouco mais, talvez tentar mais tarde, a hora pode não ser agora. Revisita antigos problemas, mas já sendo uma pessa diferente daquela primeira vez. E lá está você, jogado nesse mundo quase completamente branco, mas colorido em certos momentos.
Antichamber é um ótimo jogo puzzle, inteligente, pois utiliza de diferentes maneiras de conseguir progredir, e também na maneira de como o jogo lida com tudo isso, de forma sutil, mas não menos profundo.
Com uma das premissas de "falhar em têr exito não significa falhar em progredir", aprender a pensar de maneiras diferentes, com o que você aprendeu ao longo do caminho, ou não, faz com que enriqueça os puzzles do game. Simplesmente genial.
"A vida não é sobre como chegar ao fim".
 
Creuzebeque
181 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
0
Recommandé
31.1 h en tout
Évaluation publiée le 7 février 2013
One of a kind masterfully designed puzzle game that will keep you thinking about it long after you've stopped playing. The game attempts to challenge your first instincts when playing a first person game, and make you learn new first person mechanics that apply only within its world. This might leave you puzzled at first, but you soon learn to play by the game's own rules and this is when the experience becomes something truly remarkable. The puzzles are very creative and some of them will have you squeeze every bit of brain you have to solve them. The art direction and music both combine to put you in a sort of zen mood where you are focused on understanding the world and solving its puzzles. I'd say my only complaint would be that controls don't do what you want them to do in some puzzles that require precision and this can be a bit frustrating but luckily this was a minor issue affecting only a couple of puzzles. Overall though, I enjoyed the time I spent fully exploring everything this game has to offer and would highly recommend it to everyone who likes unique puzzle games.

2017 update: Game is still a masterpiece.
2022 update: Played through the game again on the Steam Deck. It's an amazing experience still and fits perfectly on a handheld.
 
Axxxel
1,295 produits enregistrés
3
17 personnes ont trouvé cette évaluation utile
0
Recommandé
4.5 h en tout
Évaluation publiée le 6 février 2022
I found this game in the 'similar games' section of Manifold Garden. While I was still completely in love with that game, I wanted to try something else. I can safely say Antichamber is now one of my favorite games. The puzzles were perfectly designed: challenging, sometimes not the most intuitive, but I never needed to look up a walkthrough, and none of the puzzles are frustratingly difficult. Unlike Manifold Garden, which is a very heavy on atmosphere, this game focuses much more on the puzzle aspect. I will say however, that the asthetic of the game, such as the little signs spaced throughout the map, are really pleasant and nice.
The ending was a perfect mix of surreal, confusing, and completely left field, but still had me feeling like I had completed something, which is often lacking in puzzle games in this similar vein.

Overall, Antichamber is a 9.8/10 game. The only thing that is missing from the game is more, which isn't really a complaint, but I digress. Even If you aren't the biggest puzzle game fan, I highly recommend this game. It will be worth it.
-Mirran
 
Mirran
0
39 personnes ont trouvé cette évaluation utile
11 personnes ont trouvé cette évaluation amusante
0
Recommandé
7.0 h en tout
Évaluation publiée le 26 janvier 2015
Well, I hate puzzle games, so I often stay away from them, mostly because I'm not too bright, and some stuff people find extremely easy takes me a LOOONG while to solve. Yep, math and puzzles are not my best.

But, this game is different. Sure, it does take a lot of thinking, so after a long while of moving around aimlessly, I said "Well, why not checking a walkthrough? ♥♥♥♥ it, I'll do it, I really wanna finish this game, but my head hurts and I don't wanna end up killing myself."

And...Jesus. This game.

I freaking love the simplistic design of it, sometimes it looks as if somebody was just drawing lines on a piece of white paper with a pencil. Sure, that looks....Bland at times. But what really shines in here, is when you are suddenly walking in pitch black rooms with bright colors, bright colors in white rooms that look like splattered ink, stuff like that. This game does really make you feel like you are trapped alone in some kind of weird ever changing place like in that movie, The Cube. The M.C Escher like geometry in here is awesome, too.

Control wise, it's the bare basics of a first person game, nothing too great about this one, but it isn't bad, neither.

Sound....Well....there is silence, silence, the ocassional ambient sounds, and look! Silence. It really builds up the atmosphere of loneliness, creepy at times, too, like in a certain pitch black tunnel.


You will frequently get lost, cry, and more often than not, you will say to yourself "Where the ♥♥♥♥ am I?"

Also, another one of the things I love so much about this game.
This game is full of signs with simple white drawings on a black background. When you click each one, you will get a phrase. All of those phrases are perfect for your everyday life, for succeeding, and for when you are truly down and depressed.

Some examples:

"Failing to succeed does not mean failing to progress."
"A dead end will only stop you if you don't try to move through it."
"When you've hit rock bottom, the only way is up."
"If you never stop trying, you will get there eventually."
"Falling down teaches us how to get up and try again"
"We can appreciate the entire journey by looking back at how far we have come."

There is 120 of those, and jeez, it's definitely one of my favorite points about this game.

All in all, definitely try it, if you love a challenge and thinking outside of the box, here you go! If you are like me, who wants to see the game and read the signs, then, there are also walkthroughs you can follow, so don't sweat it.

BTW......The ending.....Wtf. I'm speechless.
 
♥ Zaffy ♥
1,481 produits enregistrés
0
18 personnes ont trouvé cette évaluation utile
1
Recommandé
15.5 h en tout
Évaluation publiée le 2 février 2021
Best game to play on dark winter nights in a quiet, cozy, lightless room. Feeling of serenity and calmness is always guaranteed after such activity.
 
mungajuur
0
15 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.0 h en tout
Évaluation publiée le 3 janvier 2015
Antichamber to jedyna gra, w której czasem trzeba zrobić coś źle żeby móc przejść dalej. Przygotuj sobie tabletki na ból głowy, bo wymaga mnóstwo myślenia.
 
KaplanMeierFitter
0
18 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.9 h en tout
Évaluation publiée le 21 décembre 2018
Alice in Wonderland meets Tron and creates a puzzle game where sometimes going backwards gets you farther ahead than going forwards. I've said too much already.
 
shane
0
15 personnes ont trouvé cette évaluation utile
22 personnes ont trouvé cette évaluation amusante
1
Recommandé
6.4 h en tout
Évaluation publiée le 25 décembre 2016
Beyninizin biraz egzersizemi ihtiyacı var ? hemen alın oynayın amına koyun kafanın bakın nasıl parıldıyor.
 
Gray Wolf λ
319 produits enregistrés
0
22 personnes ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
0
Recommandé
12.4 h en tout
Évaluation publiée le 12 juillet 2015
This is the best puzzle game.

Once you start playing with this game, you can't stop to don't think about the things that it's trying to teach.
This game is about wisdom and life experiences. Deep thougts everywhere.

Pros:
-Hard puzzles
-Improves your problem solving ability
-It's fun to play
-Has meaning!

♥♥♥♥:
-You can get angry if you can't get through a level. But thats all.

 
HGFarkas
0
21 personnes ont trouvé cette évaluation utile
0
Recommandé
10.6 h en tout
Évaluation publiée le 20 février 2014
Un jeu de réflexion à la première personne qui zieute très légèrement sur les codes de la plate-forme et du FPS : on avance, saute et résout les énigmes grâce à un pistolet aux capacités étranges. En cela, Antichamber marche sur les traces de Portal, ce qui ne veut pas dire qu'il se contente d'en répéter les gammes. Antichamber a ses propres éléments de gameplay, sa patte visuelle, son univers, son identité intrinsèque et procure une expérience complètement différente, bâtie avec des mécanismes uniques qui ne doivent rien au papa Newell. S'il n'égale pas la cheville du bijou de Valve, Antichamber peut compter sur un level design labyrinthique où l'on progresse en débloquant de nouvelles capacités (coucou Metroid). Le monde d'Antichamber est particulièrement bien construit et bourré d'illogismes volontaires déstabilisants auxquels on apprend à s'accoutumer qui participent grandement à l'aura psychédélique et mystérieuse de l'ensemble. Une vraie friandise pour les demandeurs de jeux de réflexion expérimentaux, probablement le seul labyrinthe dont on regrette d'être sorti.
 
EvathCebor
2,147 produits enregistrés
0
15 personnes ont trouvé cette évaluation utile
0
Recommandé
13.6 h en tout
Évaluation publiée le 28 décembre 2016
没有片头,没有剧情,在UE图标短暂闪过之后,硕大的倒计时赫然眼前,玩家已然置身于谜题当中。哪怕一些简单的设置都是与基础操作介绍一起,集成在倒计时墙的一面,紧迫感油然而生,玩家转身,玻璃的另一面其中一个门上写着大大的EXIT,像大部分游戏一样,“目标”也很明确。然而视觉冲击强烈的纯色画面,纯粹的解谜体验,让Antichamber注定是与众不同的。

在一般的解谜游戏中,玩家遇到谜题会先得到一个线索,然后根据线索来解开谜题。而在Antichamber中,遇到谜题后几乎没有任何线索(唯一的线索也许是在MAP中,每个谜题的名字),反而在解出谜题后,会得到一个“线索”(Sign)。这个“线索”告诉你你从这个谜题中学到了什么,一幅画配一句格言,让玩家有更深层次的体会,不仅是游戏层面,还包括人生层面。

当玩家费尽周折来到开始时所看到的EXIT处,却会发现藏在门后的是另一个线索:“Life isn't about getting to the end.”游戏远未结束。随着游戏的进行,熟悉(游戏)逻辑后,最初的一个谜题便会迎刃而解(With more experience, previous challenges aren't so difficult.),而紧随其后的The Chase则将游戏带向高潮(We move on when there is nothing left to learn.),玩家将要利用之前接触到的一切来应对眼前的谜题,直到最后一扇门打开(Every journey comes to an end.)。

"We can appreciate the entire journey by looking back at how far we have come."
-- Antichamber
10/10
 
Fury.`
5,169 produits enregistrés
0
19 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
10.9 h en tout
Évaluation publiée le 25 février 2014
見方によって構造が変わる不思議な世界から脱出するゲーム。
各部屋ごとに仕掛けがあり、仕掛けの切り替えにより繋がる部屋が変わったりする。
パズルを偶然通過できてしまうことも多いのだが、部屋を通過するごとに置かれている絵の付いた短文の格言が
仕掛けの仕組みを説明してくれていて、不思議世界を理解する助けとなっている。
この絵と格言がとても面白く、無機質な世界の良い味付けとなっている。
マップ機能が優れていてマップ構造が分かり易いのも好印象。
新たな視点を発見するゲーム。
 
nekojita
1,803 produits enregistrés
0
22 personnes ont trouvé cette évaluation utile
0
Recommandé
17.5 h en tout
Évaluation publiée le 26 juin 2022
Antichamber is a fantastic puzzler that will blow your mind repeatedly. Nothing is what it seems and your mind never gets used to it in a good sense. All the puzzles are solvable with a little thinking so there shouldn't be a need to look at solutions, which is the biggest problem for this kind of games. The music and characters may be non-existent but the ingenuity of it all more than makes up for it. If youliked Portal or Baba is You, this is a must play.
 
Error of Society
0
17 personnes ont trouvé cette évaluation utile
0
Recommandé
4.2 h en tout
Évaluation publiée le 18 mars 2017
Games can offer experiences beyond what is physically possible in the real world, which shouldn't come as a surprise to anyone who's ever sent Mario soaring ten times his own height to smash a brick cube with his fist. In recent years more games have experimented with warping the realities they offer players, and Antichamber might be the purest concentration of those efforts. Much of what you see and interact with in this strange, stark world does not behave as you would expect, adhering to its own internal logic. And while the game never really rises to anything more than a collection of oddities, it succeeds on the strength of its progression of puzzles.

Antichamber opens with you standing in a sort of testing chamber. One wall lists the game options and controls, and another displays a map of whatever place it is that the game unfolds in. Selecting a spot on the map transports you into the oddly white labyrinth of chambers, hallways, and puzzles to solve. As you progress through the game you'll find clipart-style posters with inspirational-sounding clues that get checked off on a third wall in the menu room. There's no direction for what you're doing but you'll find your bearings soon enough, along with goals to work towards as more of the labyrinth is revealed.

Your first hour in Antichamber is going to be a confusing mess of progress, and this is a good thing. The early puzzles ease you into the thinking necessary to tackle the challenges ahead: Experimenting, finding new perspectives, testing the waters, and so on. No two hallways can really be expected to work the same way. One might drop the floor out on you, one might split unexpectedly, one might dead-end and open a new path when turning back, one might only be traversible by walking backwards, and so on. The real tasks here are not figuring out how to solve a puzzle, but rather figuring out what the rules of the puzzle are. You're not facing sliding blocks or Towers of Hanoi, you're facing rooms with no floors and doors with no handles. The solution is always simple, but recognizing its existence is not.

That's not to say there are no proper puzzles to be had. Eventually you'll find a device that lets you pick up and place small cubes which are used in all manner of more conventional brain-teasers like building staircases or blocking sensor beams. It's also used in far less conventional puzzles, of course, and there are some very clever upgrades to be found alongside discovering new uses for manipulating matter inside a world with mutable rules. I enjoyed working out the mysteries of each room but the block puzzles using your cube gun thing were the real highlight because they tend to be very constructive challenges. There was one specific one that frustrated by way of how picky the solution was but all the rest were little pleasures to tinker about with.

You're bound to reach dead-ends as you explore the labyrinth, in fact the path you're most likely to take the first time in dead-ends to demonstrate how that original menu room works. Pressing Escape at any time teleports you right back to that chamber, where you can then use the map to teleport directly to any puzzle room you've visited. It'll take a little work just to puzzle out how exactly the map works but it's a surprisingly effective system for keeping the unconventional expanse comprehensible and easy to access. It took me about three hours to reach the end of the game (featuring an unexpected expansion of scope) and I found maybe 80% of the posters along the way so I know there's more to be found than just the conclusion. I wouldn't expect any huge secrets or revelations, though... if you haven't cottoned to it yet, this is very much a game about the journey, not the destination.

The stark whites, bold colors, and strong outlines cut a striking image for the game to play out in, perfect for the surreal puzzles you'll be tackling. Any special features modeled in 3D tend to look pretty impressive too but flat images like the posters and other wall elements tend to be fuzzy and break immersion a bit. The sound design is just as minimalist as you're imagining but include some very nice ambiance in areas and terribly pleasant wums and blips for your matter manipulator. As a whole Antichamber isn't much more than a funhouse filled with tricks and subversions of game experiences, but they're executed and connected with masterful grace. I never felt like I fully understood everything that happened, and that lingering mystery proved more gratifying than the satisfaction that so many other puzzle games have offered. If it's a labyrinth of possibilities you're seeking, you can get lost in this title for hours.



Did you enjoy this review? I certainly hope so, and I certainly hope you'll check out more of them at https://goldplatedgames.com/ or on my curation page!
 
Audish
2,288 produits enregistrés
3
28 personnes ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
0
Recommandé
22.6 h en tout
Évaluation publiée le 27 décembre 2013
Este juego es como si un enorme y visualmete atractivo falo le hiciese brutalmente el amor a tus neuronas; a veces duele, pero se lo recomendaría a cualquiera.
 
< blank >
358 produits enregistrés
0
16 personnes ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
0
Recommandé
14.6 h en tout
Évaluation publiée le 14 aout 2020
Portal is Victoria's Secret. Antichamber is Agent Provocateur. Make of that what you will.
 
Deletota
361 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 21 février 2014
Antichamber é um jogo desenvolvido por Alexander Bruce do gênero de puzzles. O jogo, que demorou 7 anos pra ser desenvolvido, possui uma curva de dificuldade gigantesca, lembrando bastante a dificuldade dos puzzles do jogo FEZ. Você começa em uma sala preta, sem instrução nenhuma, somente com um quadro preto e um relógio ao lado. E assim você tem que seguir em frente. Essa temática de seguir em frente é retratada e aplicada em todo jogo, onde em cada sala ou após um puzzle sempre terá um cartaz com uma lição que pode ser levada para a vida, e essa é a grande sacada do jogo... ele te proporciona caminhos de seguir em frente assim como a vida te oferece o mesmo. A trilha sonora do jogo é praticamente nula, mais que se encaixa perfeitamente no contexto do jogo. Não possui enredo própriamente dito, mas se você tomar o jogo como uma lição de vida, do começo ao fim, o enredo dele é fantástico. A parte gráfica do jogo é bonita, é feita em cell shaded e utiliza várias cores para explicar os caminhos e a compreensão dos objetivos. Totalmente recomendado ! Esse jogo irá te proporcionar uma nova forma de ver o mundo, tanto dos jogos quanto da realidade.
 
AxLBR
884 produits enregistrés
0
18 personnes ont trouvé cette évaluation utile
19 personnes ont trouvé cette évaluation amusante
0
Recommandé
14.3 h en tout
Évaluation publiée le 17 mars 2017
Меня никто в жизни так не на**ывал, как эта игра. 11\10
 
Siddahan
0
15 personnes ont trouvé cette évaluation utile
24 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.2 h en tout
Évaluation publiée le 13 aout 2019
my brian big
 
otter
468 produits enregistrés
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41 personnes ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
0
Recommandé
25.7 h en tout
Évaluation publiée le 30 octobre 2014
I love mindfsk games.
THIS is a gorgeous mindfsk puzzle game. You don't have to listen to boring dialouge or pay attention to what is going on in the story. You just do. WARNING: Not a linear game. This is not just a puzzle game. It is an ultra mind♥♥♥♥. Be prepared to ragequit. Worth every penny and second.

<3
~color
 
colorWIRED
3
12 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
13.9 h en tout
Évaluation publiée le 3 janvier 2015
The game opens with players spawning in a small, black room with a cartoon-style picture of a fetus on the wall. The first thing the player sees are these words: "Every journey is a series of choices. The first is to begin the journey." Players then turn to find a second wall labeled "All You Need to Know" that displays the options and the control scheme for the game, as well as a third wall labeled "Choose Your Destination" that acts as Antichamber's sort of level select feature. The map on this wall is initially only one room big, forcing players to select the very first room with only a vague idea of what this first "level" might hold for them.

From there Antichamber is very loosely organized, with players often being presented with multiple paths that lead to separate rooms on the map. Antichamber is often called a puzzle game, though its developers have more accurately labeled it a "mind-bending psychological exploration game". And in order to play Antichamber, your mind will have to bend—often into complex, pretzel-like contortions. The puzzle rooms of Antichamber frequently involve doing the opposite of what you expect. Each one requires creative thinking and the rooms often make up there own set of rules in order to solve them and then expect the player to figure each one out. Some rooms want you to walk quietly. Some rooms are shy and don't want you to look at them. Some rooms will only play fair if you walk backwards the whole time you're in them. Each puzzle is odd and unique, though I rarely found myself being frustrated. More often, I was enamored with their perturbingly unorthodox logic.

Should players grow irritated with a puzzle, however, a simple press of the ESC button will bring you straight back to where you started: the Main Hub. As you continue through the game, your map slowly expands into twisted corridors with labeled puzzle rooms listed on it, allowing you to transport yourself to any puzzle you've already encountered (though not always solved!). Along the way, players will often come upon black and white signs hanging on the walls in the hallways of Antichamber. The very first wall of the game, called the Moral Wall by fans, collects these signs, each one a black and white cartoon picture containing some sage words of advice when clicked.

The true beginning of Antichamber begins a handful of puzzle rooms in, when the player collects their very first Matter Gun, a weapon whose only ability is to collect and shoot out little colored cubes. There are five Matter Guns total, with each new gun being an upgrade from the last. Each one comes with its own set of abilities and rules that make more complex puzzles solvable, but in order to use the guns players are required to discover these abilities and rules with very little direction from the game itself. It's this lack of direction that makes Antichamber so clever: the game never tells you how a puzzle should be solved or even how to use most of the equipment it gives you to solve those puzzles. Players are required to pave their own way, developing and creating new techniques to tackle constantly changing challenges and sticky situations. Soon players end up with a large set of skills that have slowly been discovered through hours of trial and error.

Antichamber's journey has a quiet, unstated goal: there are no waypoints or quest lists to follow. Your only clue on where to go is the mysterious, flowing worm of black matter that appears early on in the game and the undeniable urge to delve deeper into the mysteries of Antichamber's hallways. However, a game like Antichamber does not need a strong sense of character or story. Antichamber places a higher value on gameplay and ingenuity than narrative, though the game is no less immersive because of it. In fact, Antichamber's atmosphere is enhanced by the silence of its white hallways and the player's fumbling, stumbling exploration of its convoluted structure.

People often believe Antichamber to be a sort of Portal clone—you're locked in an inescapable labyrinth, armed with a dubiously effective gun, and presented with a series of puzzles to solve. However, Antichamber is barely comparable to Portal. It is a more somber game, with a much less linear style of gameplay that is focused more on discovery and learning than the progression of a plot. You do not connect things, you create and destroy. You guess and postulate and trip and balk. There's no smooth sequences of flying through the air or near misses with laser beams or perfectly timed jumps. There's only a slow contemplation and the constant sensation of reaching into a dark hole and feeling your fingertips graze against something warm and smoky before it just slips away.

There are some games that I'm afraid to review. They're often games that, no matter how hard I try, I can't seem to find any noticeable flaws—games that I've become so pleased with that I would almost dare to call myself biased. Antichamber is one of those games that I've fallen in love with, a kind of unflinchingly blind sort of love that leaves me unable to see any of its faults. As such, it's no surprise that I'm giving it a positive review with the addition of a rarely ordered command: buy this game. Buy it now, and let yourself flounder in its often backwards and inside out logic.
 
Pannacone
0
15 personnes ont trouvé cette évaluation utile
0
Recommandé
5.1 h en tout
Évaluation publiée le 11 juin 2015
Moje hodnocení: 75%

+ Originální hlavolamy
+ Více možných cest
+ Originální level design

- Současná plná cena (18,99 €)
- Nedostatečně vysvětlená pravidla
- Nepřehledná mapa

Můj postup: Dohrál (1x), 5 hodin
Cena pořízení: < 1,00 €

Antichamber je zábavná logická hra, která dokáže zamotat hlavu. Náplní hry je bloudit po mapě, řešit hlavolamy, které vám otevírají dveře, hledat vybavení, které vám pomohou s dalšími hlavolamy, a tak dokola. Mapa je zpracovaná velmi zajímavě a dokonale mate nejen svou velikostí a mnoha chodbami. To, že jste někudy přišli, neznamená, že když se otočíte, ještě tam ta chodba bude. Že jste se dostali na dosud nepřístupnou pozici, vůbec neznamená, že vás váš další krok nepřemístí na úplný začátek. Pocit, že se vám před očima kroutí prostor a vy vůbec nechápete, kam jdete, je kromě hlavolamů nedůležitější vlastností hry a funguje alespoň zpočátku skvěle.

S pohráváním si s prostorem pak souvisí nepřehlednost mapy. Od počátku je sice cíl hned na očích - samozřejmě bez potřebného vybavení je pro vás zavřený. Kromě závěrečného cíle je ale všechno poměrně zmatené - netuším, co a proč hledám a kde to mám hledat. Občas jste blízko tolik hledanému vybavení, ale po kroku špatnou chodbou se ocitáte zase na začátku. To by asi spoustu lidí frustrovalo, ale hráč většinou ani netuší, že je něčemu nablízku nebo jestli jde špatným směrem. Tak prostě jen tak zkoušíte chodit všude možně a doufáte, že narazíte na nějakou novou chodbu. Chvíli je matení zajímavé a příjemné, ale pokud se zaseknete, snadno se vám stane, že pracně a zdlouhavě překonáte překážku, která je určena pro pozdější fázi hry. Stanete tak před dveřmi, které se stávajícím vybavením neotevřete a je tedy jasné, že v této části mapy ještě být nemáte a ztratili jste spousty času něčím, co si budete muset zopakovat s jiným vybavením.

Jako klad uvádím také možnosti více cest k jednomu cíli. Částečně to sice přispívá ke zmiňované nepřehlednosti, protože se mi mnohokrát stalo, že kráčíc si po nově objevené cestě doufám, že se posunu dál, a přitom se ocitnu v místnosti, do které jsem se dostal už předtím jinudy. Ale více možných cest přesto beru jako pozitivní prvek hry, protože překonávat nové hlavolamy bylo zábavné i přestože nikam nevedly.

Co hře ale jednoznačně škodí je nedostatečné obeznámení hráče s pravidly hry, které mě donutili podívat se na návody, protože takové zákonitosti bych objevil až po několika hodinách zoufalého bloudění a zkoušení, co ještě je ve hře možné udělat. Pro ty podobně méně trpělivé uvedu 2 pravidla, bez kterých se neobejdete (najeďte myší pro odhalení): 1. Symbol oka neznamená jen, že se máte podívat tím směrem, ale zkuste na něm chvíli podržet zaměřovací tečku. 2. Pokud máte alespoň 8 kostiček, můžete z nich utvořit čtverec a prostřední pole se vám vyplní - vygenerujete si tedy novou kostičku z ničeho - to funguje i u větších obdélníků a neomezeně. Základní ovládání vám hra naštěstí sdělí a zbývající pravidla už je možné odhalit stylem pokus-omyl.

Celkově je Antichamber velmi zajímavý titul, který doporučuji vyzkoušet. Ale nemohu ho doporučit za současnou plnou cenu (téměř 20 €), určitě si počkejte na slevu. Já jsem hru pořídil v rámci Humble Bundle za zhruba 5 € spolu s dalšími 7 hrami. Více než 5 € bych za Antichamber nedal už kvůli poměrně krátkému hernímu času (5 hodin).
 
Nachtom
780 produits enregistrés
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15 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
21.1 h en tout
Évaluation publiée le 16 février 2017
Simple controls, lovely graphics and very thought provoking.

You gain a unique tool designed to help you through this strange and very puzzling labyrinth, filled with very unique puzzles.

As you explore there would be little words of wisdom scattered around, that can motive you or inspire you through your journey.

Perfect increase of difficulty with each intelligently designed puzzle which leaves you a feeling of being smarter.
 
Mr_Non_Member
191 produits enregistrés
0
15 personnes ont trouvé cette évaluation utile
0
Recommandé
94.4 h en tout
Évaluation publiée le 4 avril 2022
The best maze game ever. I've tried 4 times over 10 or so years and every time I get a bit closer to "the end" but haven't been able to get there and I refuse to watch a play-through. Give it a run you won't regret it.
 
Darth Cheeto
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
6.7 h en tout
Évaluation publiée le 27 décembre 2013
Antichamber exige a cada puzzle que pensemos 'fora da caixa'. Designe de nivel genial. Mudando as regras a todo momento e criando absurdos espaciais com elegância. Obrigatorio para fans de puzzle.
 
Zubumafu
1,968 produits enregistrés
0
19 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
9.4 h en tout
Évaluation publiée le 26 avril 2020
VR when?
 
󠀡
0
15 personnes ont trouvé cette évaluation utile
0
Recommandé
4.1 h en tout
Évaluation publiée le 27 octobre 2023
a game where you shouldnt look at where you look at
 
tugra
0
25 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.2 h en tout
Évaluation publiée le 27 décembre 2017
This is a super fun game if youre into puzzle games, worth at full price. youre basically stealing this if its on sale.
 
Mark
0
29 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
8.8 h en tout
Évaluation publiée le 20 février 2014
솔직히 말해서 이 게임은 불친절하다.

하지만 불친절하다고 해서 게임이 불편한 것은 아니다.


우리는 늘 게임에 새로운 개념을 받아들일 때에, 사용자가 혼돈하지 않게 하기 위해 튜토리얼식의 간단한 스테이지를 거쳐왔다.

우리가 새로운 개념을 받아들이고 익숙해지게 함으로 우리에게 안정감을 느끼게 했다는 것이다.

그러나 역설적으로 그러한 방식은 우리에게 깨달음의 즐거움을 주지 못한다는 것이다. 특히 그것이 퍼즐류의 게임이라면.

이 게임은 극도로 심플하다. 그러나 극도로 복잡하다.


당신에게 주어진 힌트는 오로지 방향키, 검은색 물체, 그리고 몇몇의 그림들 뿐이며

당신이 해야 할 일은 이 3D공간에서 길을 올바르게 찾는것이다.

아니, 3D가 아니다. 이 게임은 그렇게 간단하지 않으니까.
 
Heroes of the Storm
645 produits enregistrés
0
21 personnes ont trouvé cette évaluation utile
0
Recommandé
32.6 h en tout
Évaluation publiée le 26 novembre 2013
Потрясающая игра на логику. Первые часы игры сильно выносит мозг, но если разобраться, то игра довольно-таки лёгкая. В начале игры вас будут обучать правилам этой игры. Они нигде не написаны, до них вы сами должны догадаться, ибо не сделав, как нужно, вы не пройдёте. В некоторых случаях есть свобода выбора, но по другому пути в конце концов придётся пройти.
Не пытайтесь обмануть игру. Вы потратите на это своё время, нервы и мозг будет кипеть. Проходите игру по задуманному плану прохождения. Абсолютно всё, чему вы научились, понадобится на поздних стадиях игры.
 
Oratrice Mecanique
520 produits enregistrés
1
24 personnes ont trouvé cette évaluation utile
10 personnes ont trouvé cette évaluation amusante
0
Recommandé
0.4 h en tout
Évaluation publiée le 3 février 2015
Produit remboursé

Вы знаете, что такое "безумие"?!
Краткая характеристика всего, что происиходит в игре - " ЧТО, МАТЬ ТВОЮ, ЭТА ИГРА ДЕЛАЕТ СО МНОЙ!!!"
Кхм-кхм. Приведем себя в чувство.
ЭТО - лучше чем ВСЁ. До некоторого времени это даже не игра. Это - удачная попытка игры манипулировать твоим сознанием.
На самом же деле все зависит от того, как к ней относиться. Если же как к головоломке - то ничего сверхъестественного она не дарит. Но если приглядеться она пестрит философическими "лозунгами", удобно вписанными в происходящее.
Для меня лично - это игра неопределеного жанра...
Есть игры где нужно созерцать. Игры которые ведут тебя по живописной метсности от одной точке к другой. (см. Dear Esther). Но эта игра выполняет ту же функцию, только ведет она не по живописной местности, а по твоей голове и твоим мыслям.
Итог: Эта игра рвет все привычные шаблоны прохождения игр. Что бы пройти любой из этапов игры нужно включить мозг на полную катушку. Потому что любая задачка в этой игре решается нетрадиционным и нестандартным способом, коих здесь тоже очень и очень много.
 
RWAM
0
15 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
2
Recommandé
4.4 h en tout
Évaluation publiée le 27 juin 2020
Antichamber is an allegory for life in one of the most unusual ways. From the very beginning it plays with what you know and turns it on it's head, Geography becomes little more than a suggestion and spatial consistency is thrown out of the window. Rooms will loop back on eachother, You can fall down pits that will take you higher than when you started, And you can find yourself teleporting to another location without even realizing it.

The puzzles in this game are all intriguing, and every single one feels totally unique. It's a good balance of difficulty, You won't find yourself stuck on any particular puzzle for too long, and that "Aha!" moment of finally figuring it out feels extremely satisfying. Scattered throughout the game are these little black boxes that have text accompanied by images, they each serve to give you hints about the puzzles, as well as teaching you "life lessons"

In a way, the whole game could be described as an allegory for life, boiled down to it's most abstract base. Life can be confusing, things won't always make sense, and you'll struggle, but if you keep trying hard enough, you will triumph. Everything has a solution, after all. You just need to find it. Or, in some cases, create it yourself.

And, if it wasn't already obvious enough, the first image you see in the game is of an unborn fetus, and the final one is a tombstone.
 
Kingozzo
0
14 personnes ont trouvé cette évaluation utile
0
Recommandé
5.9 h en tout
Évaluation publiée le 26 novembre 2013
Az Antichamber lényegében egy puzzle játék és ha mindenképp hasonlítani szeretnénk valamihez, akkor talán a Portallal mutat nagyon távoli rokonságot. Azonban sokkal jobban bemutatja ezt a játékot az, amiben különbözik a Valve agycsavarójától, mint az, amiben hasonlítanak. A Portal ugyanis lényegében felépített egy szabályrendszert - oké, egy eléggé kicsavart, de mégis törvények alapján működő rendszert - majd ebbe dobta bele a játékost. Az Antichamber viszont nem szorítja magát ilyen keretek közé, az első percekben megfoszt minden prekoncepciódtól, majd szépen, fokozatosan tanítva épít fel benned egy új képesség-készletet, melyet használhatsz a tucatnyi feladványának megoldásához.

Az M.C. Escher által inspirált pályákon a tér teljesen önmagába csavarodik, soha nem lehetünk biztosak abban, hogy a következő ajtó mögött egy teljesen új szobába lépünk, vagy visszakerülünk egy régibe. Soha nem lehetünk biztosak abban, hogy a következő lépésnél nem nyílik meg a talpunk alatt a talaj, hogy az előttünk lévő fal tényleg ott van-e, vagy hogy az ablak túloldalán lévő kép a valóságot mutatja-e. Ráadásul, bár a feladványok többsége gondosan szobákba van rendezve, az Antichamber egyáltalán nem lineáris felépítésű, tömegével lesznek olyan szobák, melyekbe később vissza kell térnünk. A visszatéréshez azonban nem kell újra “végigszenvednünk” a célig vezető útvonalat, egy gomb lenyomásával visszakerülünk a játék alap helyszínére (az antichamberbe), ahol egy szépen felépített térképen láthatjuk, melyik szobák vannak “befejezve”, hol találhatunk még kijáratot, illetve egy kattintással oda is teleportálhatunk. Ez az alap helyszín egyben a játék menüje is, illetve ide gyűlnek össze a menet közben felfedezett Tanulságok. Ezek az egymondatos életigazságok mindenfelé el vannak szórva a pályákon és azon kívül, hogy érdekes olvasnivalók, lényegében az adott feladványhoz is lazán kapcsolódva egyfajta mentőövként is funkcionálnak. Ez az összes segítség amit a játéktól kapunk, becsüljük hát meg őket!

Az Antichamber legszebb pontja talán az, ahogy megtanít minket a játékszabályokra. A játékban nincsen tutorial, nincsen szinte semmilyen leírt vagy elmondott utasítás. Az első helyszíneken találunk néhány egyszavas segítséget, de ezek is hajlamosak átverni minket, illetve ott vannak a Tanulságok, melyek viszont annyira általános közhelyeket mondanak, hogy nem igazán nevezhetőek segítségnek. Akkor mégis hogyan jövünk rá arra, hogy mit kellene tennünk? Egyszerű: kitapasztaljuk. Figyelni kell a környezetünkre, figyelni kell az utalásokra, figyelni kell a lehetőségekre - a játék soha nem fog olyan feladat elé állítani, melynek megoldását (vagy legalábbis a megoldás mechanikáját) már ne láttuk volna valahol, egyszerűen rá kell jönnünk, hogy abban az esetben mit kell tennünk. Vagy hogy egyáltalán kell-e ott tennünk valamit, hiszen a játék nem lineáris felépítése miatt sokszor belefuthatunk olyan feladványba, melyhez még nincs meg a megfelelő Brick Gununk. És bár a történet teljes hiánya magyarázható azzal, hogy így száz százalékban a feladványokra koncentrálhatunk, néha azért jó lett volna, ha nem pusztán a továbbjutás lett volna az egyetlen motiváló erő.

Mégis, az Antichamber az egyik legokosabb, legfurmányosabb játék, mellyel életemben találkoztam. A feladványok kíméletlenek, néha komolyan úgy éreztem, hogy a fülemen fog kifolyni az agyam, miközben a megoldásukon gondolkodtam, másszor elképesztően jól esett, hogy egy látszólag zsákutca szobában a menet közben megszerzett tudás birtokában mégis találtam egy kijáratot. Az Antichamber nem mindenki játéka, sokkal kevésbé megközelíthető, mint például a fent említett Portal és biztos vagyok benne, hogy ez sokakat elriaszthat. Mégis, megéri nekivágni, mert egy teljesen egyedi, különleges kalandban lehet részünk, olyanban, melyet még nem igazán láthattunk.
 
wrhwk
1,960 produits enregistrés
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19 personnes ont trouvé cette évaluation utile
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Recommandé
26.2 h en tout
Évaluation publiée le 5 décembre 2013
There are good games, there are brilliant games, there are classic games and there are one-of-a-kind games. Antichamber is one of a kind. If I was to compare it to any other games I have played, the closest would be the Portal franchise, but even that is only similar in first impression, usage of a non-lethal weapon-like instrument and making you use your brain. There, the similarity ends.
While in most other titles the game teaches you in the beginning about its own peculiarities, Antichamber does not. You are never prepared for the quirks of its play with spatial dimensions, unstable matter or anything else you encounter. You are to figure out everyrhing by yourself. And this is one of it's many beauties.
This is not a game just about puzzles. It is a game about self-exploration through solving puzzles. The philosophical pictures and phrases that you find while solving puzzles don't only help you understand the weird world of Antichamber, but can also help you in the weird real world.
Nowadays there are many games, ranging from Crysis to Portal that to a smaller or greater extent make you think out of the box in order to overcome a certain obstacle. Well, Antichamber isn't one of those. It has NO BOX. You can never be sure about what you will find if you keep walking forward. Or if you turn. Or even if you look back. Or if you look forward again after looking back. Sometimes, you fell as if the only way to solve a puzzle is by tricking the game mechanic and after solving it, you realise that this is exactly the way the puzzle was intended to be solved. At the same time, unlike many other games of similar genre, it strangely feels alive on its own. The rooms, the dimensions do not just stay there where you left them. It leaves an impression that while you are absent from the rooms and corridors, they continue to live on their own. The cubes move around, the walls relocate. As soon as you appear in that strange, distorted universe, you feel alien in there. But this alienation is not of a menacing kind, but of a kind that encourages you to explore the world around you. And as you do that, the Antichamber more and more feels more than an strange trans-dimensional labyrinth. It feels like it is a being that functions independently and when you come there, it decides to interact with you.
 
Neuromant
741 produits enregistrés
0
16 personnes ont trouvé cette évaluation utile
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0
Recommandé
21.2 h en tout
Évaluation publiée le 3 janvier 2018
Loved it.

Get this game if you like:

1. Puzzles
2. Walking
3. Feeling dumb for a while, then feeling smart when you finally "get it"
4. Colours
5. Bird sounds
 
DOG WALK
248 produits enregistrés
0
32 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
0
Recommandé
17.7 h en tout
Évaluation publiée le 26 avril 2015
GOTY 2013!

Antichamber is amazing game that offers really hard puzzles and also meaningful notes about life in general. This game is an accomplishment since it was done by only 1 man.
 
丂ア乇丂丂ひ_丂乃
0
19 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
8.0 h en tout
Évaluation publiée le 22 novembre 2017
Do you know where you are?
Well, that's not where you are.
Do you know where you're going?
Guess again.
Does your head hurts?
Mine does.

10/10
 
ZeroInUtero
0
35 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
20.1 h en tout
Évaluation publiée le 3 juillet 2017
Antichamber- A "Metroidvania" first person puzzle game

That pretty much sums it up, actually. The game has no narrative, no pause menus, no talking or silent protagonist or anything that signifies this is a piece of software that exists other than the most minimalistic in graphical display and the ability to move about. Even then your movement is walking or running, and a light jump. The soundtrack is just as limited: there is none and there are very few sound effects. It's as if the developer was doing his best to make this game's existence negligible.

That minimalistic approach actually benefits the game, as seeing any sort of color behind doorways or any semblance of 'noise' down a corridor adds to the feeling of anticipation and sense of exploration. If you're in a white room and see a reddish hue down a long corridor it naturally makes you wonder what that hue is, and seeing pitch darkness behind a doorway creates the same sense of wonderment. By going with minimalism, the game creates a sense of mystery behind every corridor with good use of color and ''adding'' a bit to the almost ''non-existant'' world. This effect is maintained throughout the game, which I assume took a bit of work. After all, you can only add so much until you've filled a minimalistic world with content.

Like Portal, when you subtract a lot and add a small amount here and there, it really creates an impact on the player. Portal did this by placing you in a sterile, impeccably clean training facility. Every now and then there might be a small broken panel you can crouch under and go behind walls, revealing graffitti and the inner workings of the facility. Those sparese moments in the beginning made something as basic as a training facility seem like its hiding massive secrets. By creating mystery through minimalism and throwing the player a bone sparsely, those few times you 'add' to the game or 'reveal' something create more of a lasting impact. It's through this that Antichamber gets a sort of exploratory sense to it that makes the player want to get past that damn door because there's a number you can see in the distance and you wanna know what that's about.

Speaking of Portal, this game gets a lot of comparisons with it. It's unfounded, as the types of puzzles in Portal all rely on using a game mechanic in various ways. Antichamber on the other hand is more about thinking outside of the box. It's difficult to explain the way the puzzles work, but as there is nothing in this game in the form of a narrative or tutorial, its all up to you to figure things out as you go along. And the puzzles get really abstract. One of the earlier puzzles has you walking forward and choosing between two staircases, only for the area to loop into itself whether you choose the left or right staircase. You have to figure out where to go and what to do. You might turn a corner and fall through the floor, do a complete 360 and find that you're incased in a room, look up and see a tiny window, look back down and find that you are now falling, land and stare forward only to see you're back were you started. There's actually a room like that.

I only have one critique: one of the puzzles was solved by doing something I didn't know I could do because it wasn't explained. The game has a weapon that allows you to move blocks and collect them, and the game does a terrific job of letting you know what the three upgrades can do without telling you a single word. But one rather simple mechanic had me stuck for around 2 hours because I couldn't figure it out.

Also, the game ends but it never forms a narrative and all the running around and mystery ends in mystery and nothing is said. I don't like titles with endings like that, but I get the feeling that narrative was never a primary objective here and front and center is the game itself. Still would've been nice to have it all go somewhere.

Overall I strongly recommend this; the puzzles are on-point and the sense of exploration is surprisingly strong in a game as minimalistic as this. Who would've thought that subtraction is stronger than addition.
 
Cpt. Moist Panties
3
30 personnes ont trouvé cette évaluation utile
0
Recommandé
4.6 h en tout
Évaluation publiée le 11 mars 2014
It's hard to hate a game that teaches you more about life than our society ever will.
 
BigTaylor
0
28 personnes ont trouvé cette évaluation utile
55 personnes ont trouvé cette évaluation amusante
0
Recommandé
27.2 h en tout
Évaluation publiée le 19 juin 2018
Cheaper than drugs.
 
Light
534 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
0
Recommandé
11.4 h en tout
Évaluation publiée le 3 février 2014
"Когда-то в прошлом существовал проект "Hazard the Journey of Life" (ранняя Beta нынешнего Antichamber), автор которой сделал на движке Unreal философский пазл и выиграл миллион долларов, победив в конкурсе "Make Something Unreal".
Игра представляла собой серию комнат и главной целью было открыть их все (и уже потом взять пушку, которой beta и заканчивалась). Изюминка игры заключалась в том, что каждая разгадка сопровождалась философским размышлением, отображённым на стене и каким-то образом связанные с решённой проблемой, а путь из одной комнаты в другую был "тернист и долог", ибо пространство в них не является Евклидовым.
Решения некоторых загадок настолько неочевидны и нелогичны, а порой все как раз наоборот. Недавно игру переименовали в Antichamber, но это нисколько не повлияло на замысловатость загадок. А эта игра способна удивить."
 
Messiah7
1,034 produits enregistrés
3
12 personnes ont trouvé cette évaluation utile
0
Recommandé
71.6 h en tout
Évaluation publiée le 12 janvier 2018
Игра, безупречная в своем минимализме.
Игра, в которой шаг из одной белой комнаты ведет в целую Вселенную.
Игра, в которой суметь вернуться назад подчас так же важно, как и пройти вперед.
Подумайте дважды, прежде чем ее купить - затягивает невероятно. Вам не понадобятся ачивки, чтобы страстно возжелать заполнить до конца свою собственную "доску почета". А потом развесить по всему дому плакаты с этими цитатами.
_________________________
Наличие некой "цветовой пушки", пожалуй, делает сравнение с Portal неизбежным, однако механика и логика настолько отличаются, что обвинить разработчика в попытке продублировать удачную идею язык не поворачивается.
 
Semiramida
0
16 personnes ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.6 h en tout
Évaluation publiée le 24 mars 2018
My head hurts.
 
Aetheriant
170 produits enregistrés
0
19 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
1
Recommandé
5.4 h en tout
Évaluation publiée le 19 mars 2023
You think you almost understand, but then you don't.
 
Kofi
352 produits enregistrés
0
29 personnes ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
1
Recommandé
6.1 h en tout
Évaluation publiée le 28 octobre 2020
---{Graphics}---
☐ You forget what reality is
☐ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☑ MS-DOS

---{Gameplay}---
☐ Very good
☑ Good
☐ It‘s just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't

---{Audio}---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf

---{Audience}---
☐ Kids
☑ Teens
☑ Adults

---{PC Requirements}---
☐ Check if you can run paint
☑ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer

---{Difficulity}---
☐ Just press 'W'
☐ Easy
☑ Significant brain usage
☐ Easy to learn / Hard to master
☐ Difficult
☐ Dark Souls

---{Grind}---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You‘ll need a second live for grinding

---{Story}---
☑ No Story
☐ Some lore
☐ Average
☐ Good
☐ Lovely
☐ It‘ll replace your life

---{Game Time}---
☐ Long enough for a cup of coffee
☑ Short
☐ Average
☐ Long
☐ To infinity and beyond

---{Price}---
☐ It’s free!
☐ Worth the price
☑ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money

---{Bugs}---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
 
Elijah
343 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
0
Recommandé
5.3 h en tout
Évaluation publiée le 15 janvier 2019
Take breaks every 45 minutes - 1 hour of playing or your eyes will turn red.
Great game
 
perdikos
41 produits enregistrés
0
15 personnes ont trouvé cette évaluation utile
0
Recommandé
25.5 h en tout
Évaluation publiée le 4 octobre 2017
This is in my top 5 games of all time.
I especially liked it because it felt like a game between the player and the developer.
 
Skyfish
137 produits enregistrés
0
15 personnes ont trouvé cette évaluation utile
0
Recommandé
7.4 h en tout
Évaluation publiée le 18 juillet 2014
这是一款第一人称视角的解谜游戏,不卡关不纠结收集隐藏要素的话,流程也就10小时不到,对于这个标价确实略短,而且没太大二周目的价值,但如果能低价入手的话不失为值得一玩的好游戏

谜题的核心机制有两点:1. 非欧几何空间,2. 方块枪

前者可以说是本游戏最大的特色,非欧几何空间只有通过游戏引擎可以制造出来,一般游戏不愿意大量使用非欧几何空间的模拟,主要原因之一就是太晕人了,现实中不可能遇到的空间法则适应起来需要一段时间,而且3D晕眩症状会变得更严重——所以晕3D的人请回避这个游戏!——但Antichamber勇于把这非欧几何空间作为游戏核心展开,说实话我感觉如果能够习惯,玩起来其实还是很带感的~作为谜题,非欧几何空间比较没有条理,完全根据作者关卡设计决定,在玩家适应地图结构之前解谜时有种瞎撞的感觉,所以在游戏中后期谜题的重点逐渐转移到方块枪上

游戏中的方块充当着门开关的作用,只有某些地方填上了方块门才会打开:获得第一把蓝色方块枪后,获得了基本的吸收释放方块的能力;升级成绿色方块枪后,把方块围成封闭图形可以让方块增殖;升级成黄色方块枪后,可以让方块从某点开始进行局部位移;升级成红色方块枪后,获得了高速吸收/释放方块的能力,附带简单高效的方块增殖方法。通过逐渐升级方块枪,游戏地图才能按阶段逐步被打开,同时作者通过对方块枪的限制来设置谜题,比如引入清空枪内方块储存的解离区,这样一来房间内的方块数量就成了重要的解谜关键,又比如引入局部隔绝方块枪的谜题面板等等——游戏中最大的难题其实是在缺少提示的情况下掌握如何用方块枪来最大程度操纵方块

单纯作为解谜游戏来评价Antichamber其实是十分优秀的,但是和同类的Portal相比,其缺少人物、剧情等等框架要素,仅仅是把玩家扔到半开放的地图里,玩家最大的动力也只是尽可能解决更多的谜题探索更多的房间,直到接近末尾才有类似于剧情的特殊展开,在框架上过于单薄不得不说是本作的一大遗憾

艺术风格上非常独特,用色块来代替贴图(其实游戏在设计初期是有贴图的,后来才想到使用这种简约独特的画面风格),降低配置要求还显得十分有个性。另外每个谜题后的Checkpoint用的是一张漫画外加一句心灵鸡汤式的人生箴言,这句箴言通常马后炮式的点出了前面谜题的关键……另外开始房间设计的非常独特,一面是箴言展板(玩家可以了解还有多少谜题没有解开),一面是地图(玩家可以传送到任何一个带Checkpoint的房间里),一面是玻璃墙(墙对面是Exit,不过玩家过不去),剩下一面是选项卡,任何时候按ESC回到初始房间并重置谜题,长按ESC则是退出游戏

总体上还是应该推荐给所有解谜游戏爱好者,以及欣赏创意独立游戏的玩家,当然前提是你没有哪怕轻微的3D晕眩症……
 
Izzton
8
26 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
0.9 h en tout
Évaluation publiée le 25 mars 2015
Having some unusual, but clean graphics, presenting strange physics, but very accurate, Antichamber runs its own league.
It's a puzzle game that plays with your mind. When you thought you reach the end, it's just the game trolling you. You will often come back to some visited places and notice that the Matter Gun opens a completely new and unexplored path. Then you will reach a dead end and you will try new approaching techniques.
In short, this is literally mind-♥♥♥♥. But a brilliant one. You will feel really satisfied after you get past a challenge. The solutions require careful thinking and sometimes the most unexpected idea turns out to be the correct one. I have played the game more before getting it on Steam, yet I never reached the end myself.

Pros: +takes the ''unique idea'' to a whole new level;
+ challenging and rewarding puzzles;
+ the way you see the path (and this is actually a real hint) matters a lot;
+ makes you feel comfortable in its world, as you cannot die or take damage;

♥♥♥♥:-after you discover most of it, there is not much that wants you to get back and replay it;
-can become frustrating at times, as some puzzles have very unexpected solutions;

Personal rating: 78/100 - Good
 
Eludium
1,059 produits enregistrés
1
15 personnes ont trouvé cette évaluation utile
2
Recommandé
10.8 h en tout
Évaluation publiée le 19 février 2021
Masterpeice
 
Mace Windu
0
22 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
9.6 h en tout
Évaluation publiée le 19 février 2015
Диповая игра. На примере головоломок доносятся всякие мудрости. Получаешь очень ценный экспириенс.
 
Facel
1,008 produits enregistrés
0
14 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
0
Recommandé
9.7 h en tout
Évaluation publiée le 17 décembre 2013
A mind-bending puzzle game that will leave you sucking ♥♥♥♥ to get more.
I purchased this at the discounted rate of 5 smackaroos. Def worth it for that price
I found myself getting stuck on puzzles and just leaving them like a smelly turd on the highway.
Then I'd come back later and it would be a less smelly turd. A fun game. Check it out.
 
wow9
0
12 personnes ont trouvé cette évaluation utile
1
Recommandé
10.2 h en tout
Évaluation publiée le 26 juin 2013
Lasset uns durch den Raum fliegen, yuhu!

''Antichamber'' (dt. Anti-Raum oder Anti-Kammer) ist im Jahre 2013 erschienen, und wurde von Alexander Bruce entwickelt. Die Publisher waren Demruth.
Für folgende Plattformen ist das Spiel herausgekommen:
Microsoft Windows, Linux und Mac OS X.
Das Spiel brauchte mehrere Jahre Bearbeitungszeit.
Meiner Meinung nach, spürt man die lange Bearbeitungszeit extrem, da dass ganze Spiel über durch eine wunderbare Geräuschkulisse begleitet wird, mit herrlichen Farben und Formen spielt, sowie auch schwere Rätsel beinhaltet.
Alles ist im Einklang und wirkt so unfassbar schön!
Für einem selbst ist dies eine psychologische Erkundungsreise.
Dieses Spiel ist, in seiner besonderen Art und Weise, ein Meisterwerk!
Zu Beginn sind die Rätsel recht einfach gehalten, aber immer mehr und mehr merkt man, wie NICHT selbstverständliche Dinge auf einem zu kommen, dementsprechend werden die Rätsel somit auch immer schwieriger.
Die insgesamte Spieldauer hängt also von jedem individuell ab, da jeder in seinem eigenen, logischen Tempo es schafft, die Rätsel zu lösen.
Ein Richtwert wäre also ungefähr zwischen 8 und 10 Stunden Spieldauer.
Ich bin schwer beeindruckt worden von diesem Spiel!
Die Welt, die ich durch Antichamber kennenlernen durfte, war...außergewöhnlich...wundervoll...interessant und spannend.

Letztendlich war bzw. ist es eine Reise in eine neue und seltsame Welt!
Demzufolge empfehle ich dieses Spiel jedem weiter, der gerne eine abstrakte Welt erkundet und Rätsel lösen mag! (o^.^o)

Written by Rithleen
 
Rithleena
1
16 personnes ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
0
Recommandé
11.8 h en tout
Évaluation publiée le 13 juin 2015
Мой мозг ушел, но обещал вернуться…

Это игра поначалу кажется абсолютно бессмысленной и непонятной. Каждое совершенное вами действие приводит к ТАКИМ необычным результатам, что просто крышу сносит! Но потом после получаса игры начинаешь понимать её логику. Игра будет постоянно манипулировать вашим мышлением. Всё что вам нужно - это вовремя это понять, а затем начать действовать абсолютно нелогично.

Игра мне очень понравилась. Я начал играть вечером, играл всю ночь, и закончил в 4 утра. Всем кто любит Portal и игры в стиле metrovania, обязаны купить!

10 приступов эпилепсии из 10
 
Cake Eater Games
373 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
15.2 h en tout
Évaluation publiée le 29 mai 2018
Puzzle games are great. A lot of people compare this one in particular to Portal, however, quality appears to be the only apparent similarity the games share.

Antichamber is VERY creative with its puzzles. The whole game is based around using what you have in different ways, and toying with the mechanics you're given. It constantly sets you up with ludicrously cryptic enigmata, of which you refuse to believe can possibly be solved, only to soon experience that euphoria of solving it after feeling submissively perplexed for hours. The magic of Antichamber is how any player will experience this repeatedly, in new, interesting and intriguing ways.

I was incredibly optimistic at the start of this game. Its opening is delicately constructed in such a way that it gives a fantastic first impression of what is to come, leaving only a desire for a sprawling labyrinth of puzzles, designed to push your logical thoughts to their limits. However, it builds a focus on a mechanic that becomes a centre point of the game, and this felt initially like a big swerve in the wrong direction. Even then, it managed to pull this off in such a well executed manner that it eventually became second nature.

Antichamber is an experience of using your own intelligence. It was well over halfway into the game that I realised that there is no story present. At all. The "story" is you, as you play out the journey of learning and manipulating these mechanics, solving puzzle after puzzle, and feeling that magnificent sense of achievement every time.

To say Antichamber is good is an understatement. To say that Antichamber is an achievement of the puzzle genre, a game built on unique ideas and experiences, is as close a description that can be given to the experience that can really only be understood directly. Made primarily by one man with a passion for creativity, Antichamber is truly built on unique and creative ideas, and fuelled to become something excellent. If you've ever enjoyed a puzzle game, you'll love this one.
 
billyblueberry
89 produits enregistrés
0
12 personnes ont trouvé cette évaluation utile
0
Recommandé
26.1 h en tout
Évaluation publiée le 7 janvier 2017
I wish i could lose my memory of this game so i could experience it a second time.
 
AAaAaaaaaaaaaAAAAaAAaaAaAAaaaAAa
0
13 personnes ont trouvé cette évaluation utile
11 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.3 h en tout
Évaluation publiée le 13 février 2020
Это как портал, только под ЛСД.
 
Razer40962
0
13 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
0
Recommandé
9.9 h en tout
Évaluation publiée le 15 juillet 2022
I loved it. Smashing my head against the keyboard was never this satisfying.
 
MarauderMax
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
12.7 h en tout
Évaluation publiée le 21 février 2014
神秘的空間,相當獨特的世界觀
在這個世界中是不可以被常識所束縛的!

融入並且觀察周遭,被困住的時候關掉遊戲休息一下
下次遊玩的時候肯定會有不小的進展
 
freezingika
939 produits enregistrés
0
15 personnes ont trouvé cette évaluation utile
0
Recommandé
18.2 h en tout
Évaluation publiée le 4 novembre 2014
Очень оригинальная игра. Ни на что не похожа. Большое помещение связанных корридоров, по которым можно свободно перемещаться и проходить игру нелинейно, используя все запасы смекалки и интуиции. Игры с геометрией, мудрые и тонкие подсказки. Пример отличного дизайна.
 
♥МоДниЦа♥
0
12 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
14.9 h en tout
Évaluation publiée le 4 mai 2019
No real explanation can be given, this is a first person physicsy-platformy-puzzler in the vein of Portal, QUBE etc, but you're given no instructions or context, and the world is Escher-like in it's crazy geometry and pretzel-ing of the rules of the physics you're trying to puzzle with.

Half of the game is experimenting with what you can do in the first place let alone what you can solve, slowly you do unlock abilities which turn everything around. I believe my exact words, maybe an hour or two into this game, were "I have two cubes now! I AM LIKE A GOD!"

This was right up my street, the layers of mechanics that slowly unfold before you as you play show a wonderful depth of planning and thought that went into this game. It may be quite dense to get into at first but I do believe it's very rewarding to complete.
 
Nert
2,491 produits enregistrés
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
12.4 h en tout
Évaluation publiée le 25 juillet 2014
Antichamber te joga em um mundo sem prévia explicação! Cabe ao jogador observar o mundo a sua frente e assim aprender a lidar com as dificuldades que lhe são apresentadas.

É um jogo que traz ao jogador desafios não tão comuns, um cenário não-euclidiano nos é apresentado. Temos que romper paradigmas, deixar de olhar pro mundo com aquela geometria tão certa de A+B=C. Em antichamber, o jogador experimenta várias coisas e muitas outras descobre por acaso que 1+1 pode ser um resuldado muito maior que 2.

Não procure na internet por soluções para os seus problemas, Antichamber não é um jogo que deve ser simplesmente "zerado", e sim algo que preza pela imersão do jogador no seu mundo. Gastei horas olhando para um desafio e pensando, como posso solucionar isso? Quando já estava jogando pela segunda vez, me perguntava se não poderia fazer aquilo de modo mais eficiente, mais rápido. Isso prende o jogador num desejo de melhorar seu raciocínio, pensar diferente e alcançar o objetivo do jogo.

O jogo é, ademais, um pouco curto. Mas isso contribui para que você continue jogando e descubra novas soluções para os mesmos problemas, algumas mais rápidas, outras mais lentas, porém igualmente divertidas de descobrir. Um jogo para mentes curiosas e sedentas por desafios.
 
Allatus
0
10 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
13.8 h en tout
Évaluation publiée le 31 mai 2017
10小时左右全收集通关
色彩鲜艳 音乐还不错
喜欢解谜游戏且不晕3D的都可以玩一玩
解谜都挺有意思的,比较考验逻辑和观察能力
每解开一个小谜题都会出现一幅插画和一段文字,揭示一些人生哲理
开始页面会有一面墙显示所有你已收集的插画(集全后简直是强迫症的的天堂)
缺点就是几乎没有教程,有些地方需要灵性一些才能想到


下方剧透 因为这个功能游戏里根本没有教程 会卡很久
绿枪方块围成一圈中间的空格会自动填上,子子孙孙无穷匮也
 
smz_nthk#39C5BB
1
10 personnes ont trouvé cette évaluation utile
0
Recommandé
2.4 h en tout
Évaluation publiée le 21 juin 2014
Lo cierto que es el juego más random que he probado en mucho tiempo, consigue que te explote el cerebro entre las luces y las distintas elecciones de caminos que puedes elegir. Asimismo, los mensajes que te vas encontrado en las paredes y que te ayudan ♥♥♥ algunos "rompecabezas" también son geniales. Ay, que lo recomiendo. CLARO QUE LO RECOMIENDO.
 
Lumnaris
850 produits enregistrés
0
14 personnes ont trouvé cette évaluation utile
0
Recommandé
17.0 h en tout
Évaluation publiée le 28 mars 2023
i really want a sequel like part 2 please.
 
magnetboy11
13
16 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
10.9 h en tout
Évaluation publiée le 2 décembre 2015
너무나 예술성을 강조한 게임.

물론 재미는 있었지만 불편함을 크게 느꼈습니다.

최소한 게임도중 맵이라도 볼 수 있었더라면 이렇게 플레이하는데 힘들진 않았을 듯.

그리고 너무 원색적이라 눈아파요....

한번쯤은 해볼만 합니다.
 
Miniberry
0
13 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
19.7 h en tout
Évaluation publiée le 25 novembre 2022
👍
 
Treehero
2,291 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
11.5 h en tout
Évaluation publiée le 13 décembre 2013
Titolo certamente fuori dagli schemi, non solo del mercato videoludico ma della logica e della fisica in se. questo gioco mi ha fatto impazzire e mi ha fatto tornare sano, anche se non sono sicuro del tutto. lo consiglio assolutamente a tutti coloro che vogliono un gioco da consigliare in futuro e che vogliono pentirsi di conoscerlo gia per non scoprirlo nuovamente.
 
mklnt
0
18 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.1 h en tout
Évaluation publiée le 22 novembre 2014
Clever puzzle game revolving around the use of perspective and non-Euclidean space in a minimalist environment. Puzzles were challenging without ever really feeling unfair (except for one instance: but it turned out to be an optional puzzle so i don't feel like I missed very much.) Great fun for anyone that loves the puzzle genre and can handle the potential headaches of navigating things that don't quite make sense, unless you force it to.

Things that annoyed me: There are a few precise platforming moments that feel awkward in the FPS scheme, and there was one puzzle that relied on an annoying jumping mechanic where I knew how to solve it but couldn't make the stiff platforming work 'properly' for lack of a better word.

Everything else was fantastic. I beat the game and I still have some puzzles left unsolved. Some of them seem to lead to hidden side areas that only exist for the satisfaction of getting there.
 
[LUE] TormakSaber
967 produits enregistrés
0
15 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
10.0 h en tout
Évaluation publiée le 29 juin 2019
A game for those who want to mess with their minds. Non linear story, with logic that is totally illogical at first.

if you love puzzle with simple mechanism, and entirely haphazard connectivity then play this game you'll love for sure.

and one piece of advice for all, do check how the guns works otherwise you'll end up getting mad at yourself. And find the guns first it'll help a lot...
 
syedubaidullah
15 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.9 h en tout
Évaluation publiée le 12 juillet 2017
Классная, интересная, заставляющая задаться вопросом "Как?" игра. Игра с красивым минимализмом. Инди проект требующий внимания.
Ломатель пространства с капелькой блокостроительства. Можете построить себе дом из всех блоков, что найдете и потом очень надолго его потерять в лабиринтах "двух комнат". Ведь стоит вам отвернуться от прохода, как он может исчезнуть.

Особенно хочу выделить морали и нравоуроки. Лучше скачать хороший руссик, дабы понять посыл многих из них.

Очень приятная и запоминающаяся игра. Рекомендую к вниманию. Рекомендую к прохождению
 
Cag0
656 produits enregistrés
1
10 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
3.5 h en tout
Évaluation publiée le 5 novembre 2014
Un juego diferente, literalmente ya que va cambiando segus avanzas y nada es lo que parece.
Te come la cabeza de una manera impensable muy bueno.
Si te gustan los rompezabezas y rayarte un poquito este es tu juego.
 
Isabal2610
0
41 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Non recommandé
15.7 h en tout
Évaluation publiée le 24 décembre 2017
The main problem that annoyed me during this game play (I stopped before finishing all the puzzles) is that it's an open-ended affair, and you encounter many puzzles that aren't solve-able until you get the right upgrade. That means you waste time trying to figure out a solution when it's not possible.

By the time I got the upgrade I needed, I was just so sick of those potentially now solveable puzzles, that I just quit playing. I couldn't bear looking at them again.
 
StumpieMonkey
0
13 personnes ont trouvé cette évaluation utile
0
Recommandé
440.6 h en tout
Évaluation publiée le 21 mars 2013
I can 100% recommend this game. Knowing about it early on in it's "Hazard: The Journey of Life" stages, when it was merely a mod for UT3, I knew it was on it's way to becoming a great title; 2013 GOTY possibility.
Soon after release, I collaborated on Reddit with /u/raulness to become the Antichamber subreddit community head. I invite any Redditors to come down to /r/antichamber for a visit. We are mainly speedrun-oriented, but any Antichamber content is accepted.
Then a few days later, I was able to collaborate with Prochamber on the Antichamber Wiki to become one of the two Antichamber Wiki Admins. We still have a lot of unfinished work to be done on the wiki, so I invite you all to come visit and make a few edits; don't be scared to add wrong information, it can be fixed.
Finally, I learned of a small community who were speedrunning it, and attempting to route out the best/fastest possible path. Within a few days I was able to head this community as well. I've spent countless hours (well... you can see the number right there, but that's beside the point) routing and running in this community, learning more than I ever thought I would know about this great game (Edit: Like all the bug abuse that we thought was completely impossible for the first 6-7 months of release).
Whether you're looking for a new speedgame, or just something great for a casual playthrough, Antichamber is amazing. The first playthrough is the best part, learning all the mechanics for the first time; and the speedrunning is always fun with an awesome (and growing :D) community.
 
Californ1a
3,190 produits enregistrés
1
12 personnes ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
0
Recommandé
20.5 h en tout
Évaluation publiée le 12 juin 2015
友情提示:北京时间15.6.17凌晨2点之前,你都还有机会在Humble Bundle上抢到包括本作在内的大量独立游戏√

精巧的超现实主义解密游戏
这是一款设计非常精巧的超现实主义解谜游戏,对脑洞和想象力(这是同一件事情√)要求较高,地图在玩家的一遍遍探索中会逐渐有所改变,部分分支的开发具有相当的挑战性,但乐趣无穷。由于整体涉及超现实主义主题,会有不含光污染类型的高对比度色调出现,请对此较为敏感者慎重食用。
其他情况下,如果你是解密类游戏的爱好者,这将是一款绝对不可以错过的佳作!

  • 画面 9/10
    本作采用虚幻引擎打造,然而并没有什么卵用,整体为简约的超现实主义画风,通过无数简单的色块构成了整个游戏,却毫无简陋之感,官方CG已经能很好地说明一切。唯一需要注意的就是,游玩一段时间后请稍做休息,毕竟高对比度的颜色冲击容易对部分人群造成不利影响,多喝水,勤通风,嗯。

  • 音乐 7/10
    在简约风格的画面下,游戏整体的音乐也非常简单。一方面,bgm存在感一般,但是仔细听会觉得非常迷,可以有效营造神秘的气氛,另一方面由于游戏性质限制,音效并没有太多的用武之地。整体而言本作的音乐与游戏本身相比,中规中矩。

  • 操作 7/10
    注意!食用本作品前请务必检查您的鼠标中键是否好用!
    wasd移动,space跳跃,shift减速走,鼠标交互,一切看起来都很正常,然而!鼠标中键哈哈哈哈哈!我真的第一次见到如此高频率使用鼠标中间的游戏!如果操作给您带来了任何不便,你来打我啊!
    等下,这锅为啥是我来背?!


  • 游戏性 10/10
    本作的地图整体而言非常大,所到之处全部都是谜题。玩家需要仔细挖掘所有的线索,才能较为完整地探索这个巨大的迷宫。就谜题本身而言,细想起来其实际上非常有意思在解谜过程中的确会有“哦!666”的感觉,而不是想很多游戏那样是“woc这smg”,而谜题的难度梯度设定的也很为平衡:
    请相信我这真的包含剧透:在获得移物枪之前,玩家已经可以探索迷宫的一部分区域,在可以达到的区域内,最重要也是相对困难的谜题就是如何拿到枪!同样的,后面绿色、红色的枪也是这样类似的设置。
    都说了剧透你看啥看嘛!

    需要提示的一点是,当你遇到看起来不能通过的谜题时,请先冷静下来,如果不能想到有效的方案,很可能是你目前的配制还不足以完成这个谜题,请先去其他地方转转。


  • 剧情 9/10
    其实一开始让我说这游戏有剧情我是拒绝的,因为根本没有剧情!这游戏一开始给我的感觉是和Naissance E一样,主角被莫名丢到了某个地方,然后便开始了不明真相莫名其妙的探索。然而!这个游戏非常有意思的一点在于,每当玩家做出一定的选择,或者完成一个谜题后,可以在墙上收集到画,画后面是一段相关的哲♂学小句子(不真的没有那个奇怪的符号!),解释谜题的意义,同时实际上极大地激励了玩家继续玩下去,这是我非常欣赏的一点。所以,让我给个高分吧!

  • 重复可玩性 8/10
    首先你需要知道两件事情:
    1. 这游戏没有卡
    2. 这游戏没有steam成就
    好的既然这两个都没有我们为什么会重复玩呢?游戏中的画是可收集的物品,所有看过的画会集中展出在大厅(ESC房间)里,强迫症们一定会全收集辣!另外,如果仅仅是通关向的话,迷宫很多部分是并不需要探索的,而这些部分往往藏有大量,对,是大量!的官方彩蛋。如果觉得本作值得一玩的话,当然应该去关注这些彩蛋,和拦在玩家与彩蛋之间、更加困难的谜题。
    个人而言,我用了8.5h的时间完成了整个游戏,迷宫除了屏障后面强行需要放方块开的门以外,已经全部探索,画收集到了约95%(嗯没数……反正只差少数几个),当然也是见到了各种奇怪的彩蛋。一口气(嗯我真的是一口气玩了那么久别打我)玩下来,两个感觉:
    1. 爽!
    2. 胃痛!
    那么通关时间还是仅供参考了,我觉得个人解密能力不同这个时间会差很多……

  • 整体 8.3/10
    总体而言,这是一款非常值得食用的解谜作品,独特的画风、精巧的机关、多样的谜题,甚至只是哲学小句子(不),都足以吸引一位解谜爱好者!如果真的让我原价入的话其实也并不是不可以。此外游戏过程中,我注意到有一个地方写着“Under Construction”,那么让我们继续期待后续的更新吧!
 
0ut_golonac
1,399 produits enregistrés
3
14 personnes ont trouvé cette évaluation utile
0
Recommandé
7.8 h en tout
Évaluation publiée le 15 novembre 2021
Although I don't like Antichamber as much as most positive reviewers do, I still think that it's a game worth experiencing. It's trippy, confusing, and filled with interesting puzzle mechanics.
 
BinaryPork2737
2,231 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
17.0 h en tout
Évaluation publiée le 26 juillet 2017
Complex puzzles, great effects and music, simple design.

If I could forget everything I know about this game to play it again for the first time I would
 
ninjaiceflame
85 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
13 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.9 h en tout
Évaluation publiée le 24 novembre 2016
Ich kann nach diesem Spiel nicht genau sagen, wie ich es beschreiben soll, aber ich versuche es:
Stellt euch vor, ihr legt euch hin. Dann kommt ein betrunkener Clown und setzt eine drogenabhängige Koalagiraffe ins Hirn, welche einen Regenbogen auf dein Kissen kotzt. Dann kommt Morgan Freeman vorbei und erzählt euch, dass ihr nur glaubt, alles gesehen zu haben, und das das Alles eine Illusion ist. Schlussendlich kommen die Illuminaten, entführen Freeman und tauschen ihn durch Trump aus, welcher eine riesige Mauer in eurem Schädel erbaut und sie mit Nuklearsprengköpfen zerschießt, wärend Kim Jong-un auf einem Einhorn an dein Fenster klatscht.

Diese Eindrücke sind zu diesem einen Spiel komprimiert, ich kann einfach nicht mehr! Aber auf jeden Fall das Geld wert ^^
 
BOOGEYMAN
361 produits enregistrés
0
16 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
8.1 h en tout
Évaluation publiée le 15 juillet 2017
Некоторые люди говорят, что похожа на портал. Я ее прошел (за 6 часов) и с уверенностью могу сказать, что она больше похожа на The Stanley Parable. Только здесь нет комментатора. Подсказки как бы есть, но они на английском, с руссификатором они в принципе тоже бесполезны, но если в голове не компот, то быстро понимаешь, что надо делать. О чем игра? Я не понял... понял только то, что тут ахрененные головоломки. Повторное прохождение, как мне кажется, реально, но на сложных местах уже не будешь спотыкаться, так как они в голове осели из-за многократных попыток пройти. Пока играл нашел баг как сделать из 2 кубов 3 и тд, а потом уже хватает на большую рамку. По началу думал что это не баг, а именно так задумано разрабами, но посетив ту комнату вновь где ограниченное кол-во кубов, понял что кубов там именно столько сколько должно быть, но я сучайно уничтожил несколько и меня спасло прохождение того места именно найденый случайно баг, без него я бы застрял, и пришлось бы перезагружать комнату для восстановления изначальных кубов.

В общем игра была приобретена по скидону за 79р. И на редкость не жалко отданных денег. Если вам понравился портал 1\2 или стенли или куб(в него я не играл, так как не понравилась банальность и стилистика) рекомендую приобрести и пройти.

НЕ ПУГАЙТЕСЬ ГРАФОНА!!! он тут уходит на 10 план когда начинаешь погружаться. за 6 часов 2 раза сходил покурить! Первый раз когда писать дико хотел и второй раз ближе к концу игры, так как застрял на одном месте и никак не мог понять как пройти (нужно было очистить разум и взглянуть на задачу по новой) =)
 
Si_Siska
1,521 produits enregistrés
0
12 personnes ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
1
Recommandé
8.7 h en tout
Évaluation publiée le 15 mars 2021
Beeg brain tiem
 
The Cider Spider
0
10 personnes ont trouvé cette évaluation utile
24 personnes ont trouvé cette évaluation amusante
0
Recommandé
4.1 h en tout
Évaluation publiée le 13 février 2017
从玩到某一关卡关为止(差不多 拿到枪的时候)就一直放在库存里吃灰。放了一年还是两年今天终于决定把卡挂完就卸载掉,游戏是个好游戏,不然我不会这么久都舍不得删掉。我的智商明显在和这个游戏说,咱俩不合适。
 
Notbeman
2,744 produits enregistrés
0
18 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
15.7 h en tout
Évaluation publiée le 9 mars 2017
Great game :) IF you're into Talos Principle, Portal 2 and such similar games you'd love this one, it should be smooth and it's never boring, nor would make u dizzy etc xD

Extras:
1) Cool unique UI so you can never find yourself complaining about returning back to a certain place or find it complicated etc
2) Relaxing sounds and colors, altho i easily feel motion sickness, this game never made me feel that way!
3) You learn a lot about actual " LIFE" from posters in game which you'll see on your journey :P ( Quotes etc )
4) Secrets/east eggs stuff that i've seen
 
baby
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
10.8 h en tout
Évaluation publiée le 30 décembre 2016
"Un folle ambiente pieno di enigmi vi attende, regolato da leggi impossibili da definire, in cui bisognerà avanzare un passetto alla volta, una stanza alla volta"

Sin dai primissimi minuti di gioco, antichamber prende il giocatore e lo getta letteralmente in un ambiente in cui sembrano non esserci regole logiche. Ogni automatismo che scatta in condizioni normali quando vediamo un ostacolo o una rappresentazione visiva, viene semplicemente annichilito, lasciando il giocatore inebetito a chiedersi come poter avanzare.
Unici indizi sono delle vignette grafiche che celano una frase al loro interno, frase che esprime in maniera a dir poco criptica ciò che serve per avanzare nella stanza successiva; non esistono enigmi che si ripetono durante il viaggio, le situazioni si complicheranno senza riproporre temi già visti.
Non fatevi ingannare dalle armi presenti in qualche screen; non è Portal e non vuole nemmeno esserlo, la loro gestione è diversa dal capolavoro Valve, ed il risultato è altrettanto soddisfacente.
Il lavoro svolto sul lato tecnico a mio avviso è degno di nota, ♥♥♥ uno stile grafico bellissimo che contrappone colori pastello molto accesi ♥♥♥ il bianco asettico di sottofondo, in un mix di sensazioni visive davvero degne di nota.
Sulla longevità è inutile quantificare un numero di ore, tutto dipende da voi stessi, dalla vostra capacità di ragionare fuori da ogni schema, di vedere ogni aspetto celato sapientemente all'interno del gioco.
 
Atlas__vf
330 produits enregistrés
1
10 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
16.5 h en tout
Évaluation publiée le 7 janvier 2023
Great mind-twister of a game. It is well paced, but difficulty does spike at times and you might be left clueless (just take a break and comeback with fresh eyes and try a new approach). Overall, an incredibly fun puzzling experience I wish more games offered.
 
CashMoneyOnline
0
12 personnes ont trouvé cette évaluation utile
0
Recommandé
12.2 h en tout
Évaluation publiée le 17 février 2014
Antichamber - одна из немногих на нынешний день инди-игр, которая позволяет испытать действительно новые ощущения.

Всё что вы знаете о геймплее - тут не действует. К примеру, перед вами пропасть, стоит ли её перепрыгнуть? - Конечно, подумаете вы, ведь если упасть в неё, то можно разбиться.. Но не тут то было - мало того, что можно просто пройтись прямо по этой самой пропасти успешно миновав её, так ещё и если вниз прыгнуть, то не разобёшься, а откроешь совершенно другой путь, ибо простые законы и логика тут не действуют.

Игрока часто будут впутывать в различные головоломки, дезориентировать в пространстве и буквально заставлять совершать невозможное, ломая все устоявшиеся стереотипы вдребезги. В добавок к этому, тут присутствует некая условная нелинейность - добраться до цели можно несколькими способами, но и перепройти другим путём никто не помешает, благо тут имеется карта, в которой со временем начинаешь разбираться.
Преодолевая препятствия, в награду будут открываться пояснения в виде жизненных цитат и иллюстраций, поясняющих решённую головоломку. Конец так же весьма неплох.

Игра доводилась до ума 7 лет, разработка началась в раннем 2006ом году (в игре присутствуют секретные комнаты, в которых раскрываются некоторые подробности разработки) вплоть до 2013. Всё выполнено в стиле минимализма - это позволяет сосредоточиться непосредственно на задаче. Рекомендую не только всем любителям жанра паззл, но и игрокам, желающим испытать что-то новое.

Готовы расстаться со стереотипами? :)
 
GreyYar
1,278 produits enregistrés
0
14 personnes ont trouvé cette évaluation utile
42 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.3 h en tout
Évaluation publiée le 10 juin 2015
의사선생님도 이보다 더 나빠지지는 않을꺼라고 했던 눈이 이 게임을 하고 더 나빠졌습니다! 할렐루야!
 
Poganma
1,544 produits enregistrés
2
17 personnes ont trouvé cette évaluation utile
19 personnes ont trouvé cette évaluation amusante
0
Recommandé
8.8 h en tout
Évaluation publiée le 17 mai 2017
I... finished it?
 
Zlakob
0
10 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
4.4 h en tout
Évaluation publiée le 20 janvier 2017
Good puzzles, relaxing music.

Some puzzles are infuriating. Game is too bright. Puzzle-solving experience is disrupted by deep quotes that really make you think.
 
unknown
0
15 personnes ont trouvé cette évaluation utile
0
Recommandé
11.6 h en tout
Évaluation publiée le 2 décembre 2013
Pros: Best puzzle game to date.
♥♥♥♥: No replay value.
 
Large Pooper
339 produits enregistrés
1
12 personnes ont trouvé cette évaluation utile
0
Recommandé
9.5 h en tout
Évaluation publiée le 30 novembre 2013
It took me a lot of time to have an opinion about this game. Because it's so confusing in the beginning that I lacked solid elements on which to build a judgement. Said judgement began to form halfway through, and never really deviated until the end.

The first thing that strikes about Antichamber is its very unique and distinct graphical personality. It's essentially a black-and-white cell-shaded world made of straight lines, with touches of primary colours here and there, a couple shades of grey, and (almost) no gradient. It sure doesn't look bad in screenshots, but it needs to be experienced rather than just seen to really appreciate it. The graphics are striking, and even though they barely vary throughout the game, Antichamber is short enough that it doesn't become a problem.

Going hand in hand with the unique look is the great soundtrack. I say soundtrack, but in truth there isn't any "song". It's more a collection of ambient soundscapes that blend seamlessly into each other as you navigate the mazes. It's beautiful but also unsettling because, in stark contrast with the cold and precide graphics, the sounds are very organic and often originate from real-life sounds like pigeons cooing, for example. There is a soundtrack CD/digital download (actually, there are two of them) on bandcamp, which I will probably buy at some point even though they are just static renditions of the organic/procedural in-game soundscapes.

So, unquestionably, Antichamber is a great place to explore. But Antichamber is not Proteus: It's a real game, with puzzles to solve. And this is where stuff start to disappoint somewhat.

Puzzles come in two varieties. The first kind involves finding your way in Antichamber's very personal take on geometry. This is not the kind of place where turning left four consecutive times will necessarily take you back to your starting point. Antichamber's space folds on itself in all kinds of intricate ways. Somehow, those puzzles are reminiscent of the parts in games like Dungeon Master (or Legend of Grimrock) where only a specific sequence of moves will let you advance and any other sequence would lead you in circles. And, if your memory of them is similar to mine, these were usually not the best parts. Of course, it's more diverse than that. Strictly speaking, many of the "strange geometry" puzzles involve completely different mechanisms, but the feeling is kind of the same. In essence, those puzzles are less about thinking your way through than about trying everything that crosses your mind.

The second variety involves cube manipulation. Early on you'll get some "gun" that will let you manipulate the small cubes that feature in many puzzles. Those are usually solved by filling some space with the cubes. Achieving this will often unlock doors and let you progress. There are different "guns" that will progressively allow you to manipulate cubes in new ways. These puzzles are much more logical in nature than the first kind. But they're not always well designed. Very frequently, I would solve them in way that felt inelegant. I thought I was using a glitch-like solution and that there must have been a more clever, satisfying way to solve them. Unfortunately, it appears that it isn't always the case: the game's official FAQ acknowledges that some solutions may feel "like a clever exploit of the mechanics" or "like a slow brute force way of doing things".

Antichamber is very non-linear. Not just geometrically, but also in temrs of progressions. You have access to a vast array of unsolved puzzles at all times. The positive consequence is that there wasn't a single moment when I felt completely stuck. Every time I fired the game, however briefly, I would at least solve a couple of puzzles. This is good, and all the better because Antichamber can be approached as a pick-up-and-play experience if one feels like it: It loads lightning-fast and constantly saves your progress.

There is a flipside to this non-linearity: you also have access to many puzzles which you cannot solve because you don't have the right gun. And you have no way of distinguishing them from those you can solve. Another collateral damage of non-linearity is that many times, I solved a difficult puzzle only to find myself at a place I had already reached through another puzzle. It's hard to find a great sense of accomplishment in those cases.

One last grief: NOT EVERYONE HAS A QWERTY KEYBOARD!!! I don't want to change my Windows keyboard settings every time I play a game just because my A and W keys are not where you think they are! Let the user customize the controls.

Overall, I would still recommend Antichamber because it's a unique experience. It's also a beautiful one. The puzzles do get in the way, but because they are not that difficult (despite first appearances)and because Antichamber is short, it's bearable. Just don't expect that the puzzle design will come anywhere near Portal-quality and you should be fine.
 
Ooops
1,400 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
31.8 h en tout
Évaluation publiée le 4 décembre 2023
Way ahead of its time and holds up really well.
 
thrashley
1,270 produits enregistrés
0
14 personnes ont trouvé cette évaluation utile
0
Recommandé
3.2 h en tout
Évaluation publiée le 1 novembre 2019
If you want to experience something different that makes you think outside of the box, then this is the thing for you.
 
Merkwürdigliebe
262 produits enregistrés
0
12 personnes ont trouvé cette évaluation utile
0
Recommandé
5.0 h en tout
Évaluation publiée le 26 juillet 2019
Very interesting. Had this game for year but didn't feel like finishing it (for some reason). Just got back at it recently and finished it. This game just takes logic and screws it in front of you, then procreates its own kind of logic. 10/10.
 
JesusOfficial
66 produits enregistrés
0
12 personnes ont trouvé cette évaluation utile
0
Recommandé
11.6 h en tout
Évaluation publiée le 20 mai 2016
I 100% recommend this game if you like puzzle games. Most people compare it to Portal, which is a fair parallel although Portal is more weighted towards personality and humor whereas Antichamber is focused almost enitrely on the puzzles and your environment.

The game is not super long - assuming you don't get stuck on puzzles for a really long time - so most people are probably looking at 5-10 hours of gameplay before "beating" the game unless you are some kind of puzzle god. Fun fact: the world record speedruns around around 2-3 minutes for this game! Of course, the game is always fun to play through more than once and trying to go for speed aids replayability. It's also fun to play with friends though it can be hard to draw the line between bestowing small hints to them and giving too much away so that the puzzle is spoiled.

The puzzles reward lateral thinking. Many puzzles can be solved in different ways; sometimes they can be solved before they are "supposed to be" solve. Sometimes puzzles can even be skipped entirely. The game subtly hints to the player that the game is more about exploring and becoming a stronger thinker than "winning" the game. Some areas don't really lead anywhere and aren't necessary for the technical completion.

Beyond the gameplay, Antichamber is an example of incredible design. The visuals at first glance are simple: most of the environment is white. The floors and walls are devoid of detail. There aren't a whole lot of colors beyond white and black in some areas of the game. That's not to say the graphics are bad though. Every visual is clearly thought through and offers a innovative beauty. Distractions are eliminated with this choice. The space through which you navigate is not too small and not too large.

The interesting part about the physical layout though is that the game uses a lot of non-euclidean geometry. Not only is this entertaining and fascinating to explore, it lends a sense of mystique to this world you are thrust into. Through the warping of space and dimensional conventions, Antichamber toys with your brain and is constantly threatening to trick your mind.

The audio choices are also fantastic for Antichamber. There's nothing distracting - nothing loud or obnoxious - to draw attention away from the game. There is quiet music of sorts, although the atmospheric sound is mostly relaxing noises reminiscent of beaches and birds among other things. It is quiet and along with the simplistic visual design creates a really unique personality for the game that totally won me over right away. The quiet reminds you of how truly empty the space is and how alone you are as the player.

You're not entirely alone though. Throughout the game there are simple black pictures present on walls. Clicking these changes the picture into a brief sentence. These sentences are usually vaguely motivational in nature and also serve as subtle hints to aid in progressing further into the game. I adore their presence and it really is a great example of design. It makes you feel less alone because it's almost like the game is sentient and congratulating you when you discover new areas.

There is no narration to the game, no real characters, no story, and no explanation even when you win. Similar to a game like The Stanley Parable, Antichamber forces you to draw your own conclusions. Is it just a cool game, or is there symbolism to be found and suggested meanings? It's up to the player to decide whether or not to try and delve deeper or not. Open-ended experiences always tickle my fancy.

 
Cold
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
8.0 h en tout
Évaluation publiée le 19 juillet 2014
Détruit la logique ...
... mais pas trop

Antichamber est un puzzle game à la 1ere personne dans un environnement non euclidien.
Le fils directeur du jeu est une analogie entre la vie humaine (de la naissance à la mort) et la progression dans le jeu vidéo.
On commence une vie dans un nouvel environnement, en ne sachant que se déplacer, sauter, marcher (lentement ou normalement) et regarder autour de soi. La vie quoi !
Il faudra résoudre les énigmes pour avancer dans cet environnement changeant. Assez vite, nous obtenons un canon dématérialisateur de cube qui permettra de continuer l'aventure.
Les énigmes sont spatiales pour certaine étant donnée que l'environnement ne respecte pas les règles de notre environnement réel de tous les jours, les autres sont des puzzles plus classique à résoudre grâce au canon dématérialisateur.

Graphiquement :
Sobre, cubique, très peu coloré.
Il n'utilise que les couleurs primaires, et j'insiste sur le "couleur primaire", même si 95% du temps les couleurs ne sont que le bleu, vert, rouge et jaune.
Et faut avouer que ça rend bien.

Temps de jeu :
Environ 7 heures

Son :
Je n'y ai pas beaucoup fait attention, ce qui est sûr, c'est que ce n'est pas le vide sidéral. J’ai par moment, crut entendre la pluie, c'était très agréable.
Ambiance calme et concentration maximale dans le jeu.

Très bon puzzle game
 
plopez
441 produits enregistrés
5
11 personnes ont trouvé cette évaluation utile
0
Recommandé
13.2 h en tout
Évaluation publiée le 14 octobre 2017
Awesome puzzle game with lots of lateral thinking and great art direction. If you enjoyed games like Portal and don't pick this up when it's on sale, you're straight up cheating yourself.
 
P = NP /BBQPRTY\
0
11 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.2 h en tout
Évaluation publiée le 22 mai 2023
WHAT IS HAPPENING
 
CJBlasts
32 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
4.0 h en tout
Évaluation publiée le 12 novembre 2019
Одна из моих любимейших игр. Абстрактная, совершенно уникальная и бросающая вызов твоему интеллекту.
 
Sakina
817 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
10.4 h en tout
Évaluation publiée le 14 juin 2015
Zaliczona w całości. Udana gra choć krótka. Zdecydowanie za krótka a potencjał ma ogromny. Z jednej strony tytuł mi podpasował, z drugiej mam ogromny żal do twórców, że poszli tak po bandzie. 5h to maks na przejście jej wzdłuż i wszerz. Za normalną cenę tylko dla koneserów, za promocyjną lub free polecam zdecydowanie:)
 
McBlite
0
39 personnes ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
1
Non recommandé
0.7 h en tout
Évaluation publiée le 27 décembre 2017
It's an interesting game with interesting visuals, but I just don't get it. maybe I'm not smart enough, maybe I'm more into straightforward, clear games than vague, mindboggling games. I guess if Portal and The Stanley Parable had a mute, psychotic, angry child this would be it. For some that may sound appealing, for some it will be the message they needed to stay away from it. Decide for yourself!
 
Xilean
3
8 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.0 h en tout
Évaluation publiée le 20 septembre 2017
I'm going through my entire library and putting a minimum of an hour into each game and then reviewing them, here is mine for Antichamber:

Just a complete mindblow the entire way through. I had no idea what was happening at the time and I'm still not sure what happened.
 
Verbose_Sparrow TTV
1,783 produits enregistrés
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
18.3 h en tout
Évaluation publiée le 4 février 2018
Produit reçu gratuitement

This is an amazing game. It gets into your head and makes you wonder exactly what's going on. It messes with reality. Antichamber is a puzzle game with really cool ideas behind it. I'll admit, the puzzles are pretty hard, but mostly because you're dealing with a world where reality doesn't work the same way as in our world. There isn't any particular story, but I strongly recommend this game to anyone who likes illusions, puzzles, or just thinking about how life works. Very worth having.
 
Validior
0
11 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
9.7 h en tout
Évaluation publiée le 29 décembre 2017
As someone with a spatial sense of a wilted carrot, I found Antichamber to be the most deliciously easy to navigate game I've ever played. It has a fantastic in-game map, too.

Puzzles - the main course of the game - are both challenging and intuitive.

Just bear in mind there are no key binding options in the game, so - if you don't play with WSAD - you'll have to use AutoHotKey or similar.
 
Dragomok
154 produits enregistrés
0
14 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
7.9 h en tout
Évaluation publiée le 28 novembre 2015
Вам надоели долгие RPG, банальные шутеры, сложные стратегии, а в командных играх тратите кучу нервов?

Хочется чего-то свежего, впечатляющего, необычного, что сломает вам мозг?
Хотите расширить границы своего сознания?

Сыграйте в Antichamber. Попробуйте его пройти.
 
ramzan308
208 produits enregistrés
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
9.1 h en tout
Évaluation publiée le 23 aout 2015
Spannend, überraschend, innovativ und knifflig. Für jeden Rätselfan unumgehbar.
 
Davy
0
12 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
11.4 h en tout
Évaluation publiée le 1 janvier 2018
10/10 would mindflood brain again
 
DOOMLORDSCREW
170 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.3 h en tout
Évaluation publiée le 27 octobre 2017
Ты не играешь в игру. Игра играет тобой
 
Guillermo
431 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
12.5 h en tout
Évaluation publiée le 25 novembre 2016
This game is one of the best puzzle games I have ever played.

It will mess with your mind, break your known idea of physics, and freak you out multiple times.

My only real complaint is that once you get used to how the game world behaves, it becomes much easier.

I cannot describe this game in words, but I can say to pick it up, so please do.
 
SpecialBomb
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
17.3 h en tout
Évaluation publiée le 16 aout 2016
一部考验心理极限、想象力极限、抽象思维极限的游戏



这就是这款名为《环绕回廊》(Antichamber)的解密游戏,本作品的开发者Alexanber Bruce花了整整十年的时间去构思、开发并塑造出这个游戏的风格和玩法,整个开发过程几乎比其它任何游戏的历程都要漫长而艰辛,期间经历了长期的测试和调整。但在十年之后,他如愿以偿地呈现给了玩家一个独一无二的世界,而这部作品以极高的完成度在Steam上呈现在玩家的面前,也证明了作者一切的努力都是值得的。当我们进入游戏,眼前所看到的是一个没有界面、没有菜单、没有提示、没有解说、没有目标、没有死亡机制、甚至没有世界观的游戏(你所看到的一切都是游戏场景的一部分)。这款游戏的独创性不仅仅局限于游戏方式的创意以及它与众不同的风格,它几乎有着一种近乎无法被模仿的游戏模式——超强的超现实主义风格,并将这种风格在游戏进程中运用到了极致......


也许世界上还存在很多类似的解密游戏,但到目前为止我还不曾见到过比这款游戏解密难度更高的游戏,这款游戏各方面的特点都使得其他作品和玩家难以企及。会有一些人理解,付出太多的心血去制作一款多数玩家难以接近的游戏是一种“高级创造者”所付出的代价,它那极高对比度的色彩、抽象模糊的游戏情节、超难的解密过程却令众多玩家望而却步。我称呼Alexanber Bruce为游戏界的爱因斯坦,他曾是一位连MOD都不会制作的游戏产业外行人,但他却在多年后创造出了一部实现了难以置信的游戏机制的作品。也许这部作品现在并没有多少人会接触和认识它,但在未来它必将会永远地被铭刻在独立游戏发展史的墙壁上,正因为他那无法被多数人理解的头脑,才造就了这款不可思议的游戏。


极简主义又及其复杂的游戏场景:
玩家一开始就被置于于一个不知名的三维空间之中,游戏中的“本我”是一具没有身体只存在可以自由移动的意识。而游戏的核心架构是一个黑色的房间,背向的一面安装着玻璃,玻璃的另一侧是一扇写着出口的们,玩家在通关时将会从游戏的某个场景中通过这个地方。其余的三面黑色墙壁分别对应着游戏设置、游戏的二维地图、以及游戏作者留给玩家的语录。玩家可以通过鼠标点击墙壁改变游戏的设置,点击地图自由穿行这个游戏中的任何场景。作者想要给玩家转达的一切都是这个三维空间的一部分,玩家永远也无法脱离这个框架。但你很难去概括这个游戏的画面风格,有些场景色调单一,但有些场景多彩艳丽,有些场景简约而严肃,但另一些场景却充斥着黎曼几何以及超几何的雕塑,游戏的元素始终不是单一的,但每一个独立的元素却都十分的严谨,游戏中每一个房间都是独一无二的,游戏中每一个突兀的元素都是一份独特的艺术杰作。


超现实主义的游戏风格以及玩法:
游戏的中大量出现了诸如:透视空间、不可能物体、不可能事件、中心意识等超乎想象的游戏元素,游戏中突出的动态与静态产生了极为鲜明的对比,给玩家营造出了一种神秘的距离感。超现实主义元素被大量运用到了游戏中,比如玩家可以通过透镜观察而改变世界的形态、通过降低移动速度而改变散射球的运动状态、通过视角改变游戏中的机关等等,意识是这个游戏的核心。而这个游戏还有许多其它的玩法,每一种游戏玩法都能解开游戏中相应的谜题,谜题本身并不复杂,但是却需要玩家大量的思考和与关卡之间的相互关联。但不论如何,它是一个很困难的游戏,不论玩家有多聪明都需要大量的观察和联想,否则永远谁都无法离开原有的领地(游戏场景在空间上离散分布,但在解密逻辑上环环相扣,你无法用攻略去探索这个世界),但你要相信的一点是,游戏世界里的一切都有其固定的、不可改变的定律。


无法被描述的游戏音效:
除去释放、移动方块,乘坐升降机,开启、关闭游戏中的伸缩门等触发机械元素产生的特效音乐之外。游戏中会出现很多与场景没有任何关联的音效,比如雷声、落水声、时钟滴答声、海鸟的叫声、潮水声等音效,它们并不是为游戏场景而刻意营造的游戏元素,而是多数作为一种象征性而存在,比如飞速降落时巨大的雷声渲染出了一种可怕而又令人崩溃的情绪,时钟滴答声表示出一种空荡而无意义的思绪。它们或许会在某种程度上激发玩家们的探索欲,以及增强游戏世界的规律性,神秘诡秘的气氛是游戏作者刻意营造的游戏氛围,同时也留给了玩家更多的思考空间。


来自生命的哲言:
不论游戏本身的机制有多么独特和复杂,其实墙壁上的语录和画面才是这部作品内涵和思想的核心,每一幅图画都有着一个人人一生都需去经历的故事。而谜题设置更为精妙的一点是,每一幅画面以及每一句语录都与玩家所经历的关卡和解开的谜题完美融合,作者通过玩家同游戏世界进行的交互来向玩家转达游戏中一个个隐藏的画面。通过玩家牺牲大量的脑细胞解开一个个同动态图像融合的机关逐个展现在玩家的面前,其中蕴含着的深奥哲学以及人生道理,只有当玩家解开了这些谜题之后才会领悟。当收录到大厅中的游戏图画占据整个墙壁之时,作者游戏思想的全貌才会展现在玩家的面前,而到了这时游戏的旅程也将走向终点,但终点也会将游戏引向开始的画面。


游戏中的其他元素:
游戏中有些隐藏房间收录了制作组的整个开发历程,以及游戏最初的场景设计,可以说这个游戏从最初的雏形(太空战士风格)进入我们目前为止见到的形态(抽象超现实主义风格),期间经历了无数的修改和推翻,其中的困难和为之付出的心血也许只有作者才会知道......



推荐《Antichamber》的结尾:
这是一款带有哲学色彩的第一人称解密类游戏,但它也是一部充满着困难的游戏,一部令人感到孤独而又沮丧的游戏。当你玩这个游戏时请一定耐心,你将会遇到很多的困难,因为它同生活一样充满着原地踏步的艰辛。
 
Tell It By Heart
1,003 produits enregistrés
7
9 personnes ont trouvé cette évaluation utile
0
Recommandé
9.1 h en tout
Évaluation publiée le 6 janvier 2017
Size verilen ipuçlarını kafanızda bir elekte eleyip ihtiyacınız olan(Olduğunu sandığınız) bilgileri aldığınız ve "İŞTE BULDUM!" diye sevinçten bağırdığınız anda beyninizin tarafından mıncıklandığını hissettiğiniz yapım: "Antichamber" !

Bazı noktalarda, her adımda başlangıcınıza daha da yakınlaştıran ve kısa süreli kafanızda düşünümler sonucu genellikle ya bir ampulün yanmasıyla ya da Youtube' de "Antichamber Full Gameplay" şeklinde bir arama yapılması ile sona ulaşılan, bakış açısının her türlüsü ile bitirilebilen kendine özgün bir oyun kendisi.

Çoğu insan oyunun bulmacalarının aşırı zor olduğunu ve nereden gidilmesi gerektiği konusunda internette ufak çaplı da olsa bir arama yapmanın bir noktadan sonra zorundalık haline geldiğini söylüyorlar fakat tamamen abartıdan ibaret.

Bulmacaları bakış açınıza göre farklı çözüm yolları ile çözülebiliyor olması her oyuncunun oyundan daha farklı bir zevk almasını sağlıyor ve şunu da bilin ki hangi yoldan giderseniz gidin oyun sizi gitmeniz gereken yere götürecektir her halûkarda. Fakat eğer bir döngüde takılıp kalır iseniz tek yapmanız gereken aklınıza en saçma gelen fikri uygulayıp bulmacayı çözmek. Tabi bunu yaparken karşınıza çıkan tablolardaki yazılardan da kendinizce bir çıkarım yapmanız bazı zamanlarda aşırı derecede gerekebiliyor...

Bazı noktalarda: "Ben olsam ne yapmazdım?" diye sorarak yolumu buldum ve sizin için de tavsiye ederim eğer ki bir yerde kısılıp kaldıysanız...

Oyun Steam' de satışa sunulalı 4. yılı olmak üzere de olsa deneyim edebilmek oldukça iyi oldu, tanınmış çoğu 3B Bulmaca oyunlarını denemiş - bitirmiş olmama rağmen açıkça söyleyeyim hiçbiri şu yapımın verdiği tadı ve beyin mıncıklanmasını bana yaşatmadı. Bu incelemeyi yazarken nokta koydukça duraklayıp beynim hararet yaptı mı diye kontrol etmem gerekti 9.1 saatlik oynanışın sonunda o nedenle biraz saçmaladıysam ve konu bütünlüğü kuramadıysam yazıklarımda bu seferlik beni mazur görün :D

●▬▬▬▬▬▬▬▬▬▬▬▬Every journey comes to an end. :'(▬▬▬▬▬▬▬▬▬▬▬▬●
 
IndieSever
648 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
7.9 h en tout
Évaluation publiée le 26 aout 2018
Antichamber is strictly a puzzle game that makes use of illusions and outside-the-box thinking, so don’t bother looking for any interesting story, dialogue, or characters here. If you just want an interesting, well-made puzzle game with interesting game mechanics rarely seen in most modern puzzle games, then you have found the perfect game.

The best way to describe this game is to perhaps compare it to Portal, but without the music or funny dialogue. That may seem abysmal, but just like how Portal was able to create a series of interesting puzzles centered around the simple ability to create a portal, Antichamber does the same with the ability to create, place, and manipulate blocks. But the interesting part about Antichamber doesn’t lie with its one tool, but rather with its environmental puzzles, where walls move when you aren’t looking, or perhaps only when you are looking, where looking down could mean falling and looking through a window could mean teleporting. The game is mostly show, don’t tell, so don’t expect any tutorials, but rather having simple puzzles with a new concept thrown at you with no explanation, only to build upon it as well as with previously learned to create an interesting and challenging puzzle.

If you are here for some neat puzzles similar to Portal, The Talos Principle, or The Witness, then you have found the game. While Antichamber could do with some music, and the overall minimalistic style both works as an aesthetic and draws attention to important puzzle pieces, adding a touch of color, whether it be stains on a wall or a small patch of grass in the floor would have been nice with all of the blistering white. Overall, I would highly recommend this game as it is definitely worth your time.
 
Undecim
154 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
10.7 h en tout
Évaluation publiée le 4 mars 2017
There is little I can comfortably talk about without going into spoilers. This game tries very hard to blow your mind, and it can definitely achieve it if you're not prepared for it. The game mechanics are fluid and easy to undertand, and it has a surprisingly high level of interest on life lessons.

This might seem an unfairly short and mostly meaningless review, but this is one of those games felt much better when experienced without any prior knowledge of what will happen.

9/10
 
Rayshack
217 produits enregistrés
0
12 personnes ont trouvé cette évaluation utile
0
Recommandé
34.7 h en tout
Évaluation publiée le 20 septembre 2021
I've finally finished it, 100%. Sat down today to complete the last 7 of 121. Took me years (broken between long breaks for school and life) but I'm so glad I persisted to the end and completed it all.

Excellent game. Just play it. Get ready to have your mind twisted and blown. Just a magnificent experience.
 
Arpio
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
9.2 h en tout
Évaluation publiée le 14 juillet 2017
八小时一口气通关达成。

四个字来评价的话就是,特立独行

辣眼睛的色调,莫名的音效,作者摒弃这些后换来的是十年左右对整个游戏核心玩法的琢磨,作为玩家我对于它作为一个游戏本身来说没有任何不满

游戏相关

机具特色的多维空间,不同于传送门里对于“门”的界定,地图的单向跳跃可能出现在一个转角,或者角色的一个转身,再加上部分莫比乌斯环的地图设计,感觉耐心不好很容易在诡异光效和音效衬托下炸毛

不过整个游戏并不算刻意为难玩家,整个游戏并没有关卡,采用了类似于暗黑跑地图开传送点的玩法,游戏性大增,不用太小心翼翼大胆向前冲就好

虽然到处出现的鸡汤短句跟关卡联系还算紧密,但是整个玩通关加上结局很容易一脸懵逼
老实说百分之八十的时候我都是处于我是谁我在哪我要干什么的状态

总的来说是个很微妙的游戏,有一种虽然我玩的挺嗨但是完全不会想要推荐给别人的感觉

不过乐于尝试的还是很推荐趁着打折入了,毕竟一个有着自己鲜明个性的游戏越来越难寻了
 
InDiffx
206 produits enregistrés
2
39 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Non recommandé
9.0 h en tout
Évaluation publiée le 3 octobre 2016
Pros:

-Great visuals
-Outstanding use of music/sound effects
-Very atmospheric
-Requires intuitive leaps as opposed to deductive problem solving which is a refreshing rarity.
-Game does a great job giving you difficult but solvable puzzles. It is able to fake you out several times where you think you know the answer but it turns out it was something different than expected.

Neutral:

-Game is pretty short. Nothing wrong with that, just keep that in mind.
-It is possible to skip several of the puzzles unintentionally if you figure out harder puzzles before the game "teaches you" to solve them.
-No controller support.

♥♥♥♥:

-No 1440p support baked in. You have to modify some of the files yourself to get that. Surprised this was an issue for a game from 2013.
-Huge fps drops for some parts of the game. For referencing I'm using an i5 4590 and an R9 390. And while the game's suggested specs make it seem like it could be played on any computer made in the last decade, I played maybe a quarter of the game between 12-18 fps. Other areas were a perfect 60 fps. There are particular times this happens, and it usually has to do with how the game is routing you through the map. I don't think there is any avoiding this.
-Modest screen tearing despite repeated attempts to resolve the issue.
-Poor control of character/tools. There will be times you second guess yourself if you've found the answer to the puzzle or not. It will turn out that you have found the answer, but it's more difficult than expected to pull it off because of both jerky or too fast motions. It reminds me of URU this way. The challenge should be solving the puzzle, not getting the mouse to click the thing you want.
-Only one save file at a time unless you copy and store multiple saves yourself. Hard to share with friends/family this way.
-The game crashes for me toward the end when there are too many bricks around (at least I think that's the problem, not sure).

Conclusion: I view a "thumbs up" as meaning you should buy this at full price. In my view it's not worth full price. It's a fun game that is refreshingly bizarre, but it seriously lacks polish. There comes a point where I have to judge the game more for how it plays than for what it was "going for." Conceptually, it's an A+. Execution is a C. Wait for a sale and pick it up then.
 
Borealis
3
16 personnes ont trouvé cette évaluation utile
2
Recommandé
15.2 h en tout
Évaluation publiée le 4 juillet 2020
This game is a gem and unlike anything you have ever played before.
 
8)
631 produits enregistrés
0
17 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
4.4 h en tout
Évaluation publiée le 22 novembre 2017
Curled dimensional, non-Euclidean fun space.
 
NeoMJay
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
17.0 h en tout
Évaluation publiée le 14 mars 2017
I've played this game multiple times and it still messes with my mind. Needs VR.
 
Sink
209 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
5.2 h en tout
Évaluation publiée le 4 juillet 2019
Portal with life lessons throughout each puzzle
 
Vex Antares
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
5.3 h en tout
Évaluation publiée le 9 janvier 2016
Man muss sich in dieses Spiel wirklich reinfuchsen. Es wird recht wenig zur Mechanik des Spiels erklärt. Hat man allerdings erstmal begriffen um die Ecke zu denken nimmt es Fahrt auf.
 
Kawubke
0
93 personnes ont trouvé cette évaluation utile
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0
Non recommandé
3.9 h en tout
Évaluation publiée le 26 décembre 2015
This is a word of warning to anyone who, like me, suffers from motion sickness.

Playing this game for just half an hour made me incredibly nauseous, and I didn't recover for some time after quitting. I've tried playing a couple more times with the same result. No other game has ever affected me like this.

It's very interesting though, I wish I could play it more.
 
the fluids are inside the house
486 produits enregistrés
5
11 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
7.2 h en tout
Évaluation publiée le 5 janvier 2021
Produit reçu gratuitement

This game is a complete mind♥♥♥♥ and I love it. The puzzles are difficult, and the solutions never feel like they're pulled out of nowhere. It never ceases to subvert my expectations.

The only problem was the amount of pure, bright white on the screen kinda hurts even at low brightness. But other than that, solid 10/10.
 
Not Big Surprise
60 produits enregistrés
0
16 personnes ont trouvé cette évaluation utile
0
Recommandé
12.6 h en tout
Évaluation publiée le 4 juillet 2015
Начну с того, что в игре нет сюжета. Ну то есть вообще. Нет никакого введения, не ставится никакой цели и никакие бриффинги не подталкивают игрока вперёд. Более того - в игре даже меню как такового нет. Игрок запускает игру - и сразу попадает в комнату, где на стене вкратце рассказывается управление, а дальше - иди играй. Единственное, что движет вперёд - любопытство. Очень странное чувство.

Графика настолько минималистична, что можно считать, что её тоже нет. Между тем, дизайн очень и очень приятный. Всё смотрится довольно лаконично, ничего не отвлекает от игрового процесса. Невзрачная, но приятная музыка умудряется не надоесть и через несколько часов, несмотря на то, что саундрек состоит всего из наскольких треков. Играть очень приятно. Оформлению и технической реализации - огроменный плюс.

Геймплей игры состоит не столько в решении головоломок, сколько в изучении механики игры. Большинство головоломок плёвые, но только в том случае, если игрок знает механику - а механику игроку никто не объясняет. Несколько раз, случайно натыкав решение головоломки, ловил себя на мысли: "Нифига себе! А что, так можно было?". Но поскольку на один аспект механики приходится несколько головоломок, половина игры проходится черезчур легко.

Каждая головоломка олицетворяет какое-либо философское высказывание, карточку с которым можно найти сразу после прохождения головоломки. Подача философских высказываний очень радует: местами бывает смешной, местами - троллит тебя. Между тем, желания проходить игру ради них почему-то не возникает. По крайней мере, у меня.

Конец в игре есть, но с учётом отсутствия сюжета он смотрится очень странно и невнятно.

В целом, очень интересная по своей структуре игра. Сделана качественно, смотрится хорошо. За чувства зацепить способна: может рассмешить, озадачить и даже немного испугать. Невзирая на отсутствие сюжета, даже немного цепляет. Рекомендую.
 
Facenapalm
503 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
17.6 h en tout
Évaluation publiée le 25 décembre 2015
Очень интересная игра с красивыми головоломками, иногда требуются элементарные знания английского, да и по картинкам можно догадаться будет. Прохождения смотреть не советую, тут интересно исключительно самому дойти до выхода. Очень хорошая фоновая музыка и звук эффектов.
 
WINDUPBIRD
394 produits enregistrés
0
14 personnes ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
0
Recommandé
21.2 h en tout
Évaluation publiée le 4 juillet 2015
11/10
——一个坚信10分制下打分不应超过10的重度3D眩晕症患者强忍着恶心通关两次后打下了这样的分数
 
MIA
0
18 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
29.6 h en tout
Évaluation publiée le 5 juin 2017
After playing this game, it instantly became one of my very favourites! Absolutely gorgeous! For me it was like a journey with unexpected turns, fantastic music and clever reflection on life itself.
 
ooograM
0
15 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
2.7 h en tout
Évaluation publiée le 21 juin 2017
Mind bending and supremely interesting.
 
camerenisonfire
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
3.4 h en tout
Évaluation publiée le 18 décembre 2017
This game is so simple but yet very complex. One of the most enjoyable experiences playing a game
 
jake4520
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
9.0 h en tout
Évaluation publiée le 28 décembre 2013
這遊戲不太需要懂英文才能玩~

幾乎是很簡單的諺語句子~

牆壁上的圖畫的文字非常具有啟發性和哲學性

每一條路都是一個斟酌,每一個路都不只有一種走法

就像人生一樣,你可以選擇往前走,當然也是能往後

強烈推薦!繼portal之後類似且很有趣的視覺饗宴~

PS. 如果要關閉遊戲請按住ESC即可。
If you want to exit game, just hold down the ESC key.
 
Spicy sauce
248 produits enregistrés
0
14 personnes ont trouvé cette évaluation utile
0
Recommandé
9.4 h en tout
Évaluation publiée le 3 novembre 2017
Antichamber starts off in a confusing manner - you either are going to hate this game after 10 minutes or spend lots of hours in its world and love it.

The closest game you could compare it to is the Portal series - it's a first person puzzle game about physics, in which you progress through a bunch of rooms.

Antichamber is much more bizzare, though. Its puzzles are about the perception of reality, relativity and it has some special mechanics thrown in, whose oddities you learn over time.

Personally, I love this game and recommend it.
 
<default>
166 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
5.6 h en tout
Évaluation publiée le 8 février 2019
If you like Portal, I think you will like Antichamber too.
It is a puzzle game but with... bright white wall. Make sure to take a break every 30mins/1hour.
It play with your mind sometimes too, it knows what you are thinking ;P

+ Every level is super mind-blowing.

Oh yeah, one more thing: you might not want to press ESC button accidentally.
 
PIX7
251 produits enregistrés
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
8.5 h en tout
Évaluation publiée le 31 décembre 2018
Easily one of my favourite puzzle games. On par with Portal, The Witness, or The Talos Priniciple but mostly just shorter like Portal 1. The puzzles are clever yet 99% of them are fair and the progression is well designed. The game is about these surrealist non-euclidean puzzles. It's aesthetic is imaginative but grounded, surreal imagery is joined by lovely sound effects and soothing background music. It has no "story" but it doesn't need one.
 
Salbris
1,444 produits enregistrés
0
14 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
10.0 h en tout
Évaluation publiée le 26 décembre 2014
一人称の謎解き型アドベンチャー
動画を見れば分かるように、シンプルな作りながらもカラフルに彩られた不思議な空間を歩き回るゲーム
特徴
・ブロックと銃
プレイヤーはChamberに秘められた謎やギミックを解き明かすことで新しい場所へ進むことが出来ます。
そのギミックの中でもメインとなるのはブロックと銃を用いたものです。
操作性としては銃を使ってMinecraftの様にブロックを設置したりする感覚。
ブロックはプレイヤーの助けとなることもあれば、行く手をふさぐ壁となることもあります。
プレイヤーはこうしたブロックを銃を使って移動させたり消去して謎を解くことになります。
ゲームを進めるにつれて銃に新たな機能が追加されるため、初めはどうしようもなかったギミックも後になってようやく解決する事も多いです。

・Chamberのつながり
さまざまなChamberを渡り歩くことになりますが、必ずしも来た道を戻れるわけではありません。
通路を途中で引き返したときにはまた別のChamberにつながっていることもあります。
異次元的に繋がっているため頭の中で接続を全て把握するのはやや難しいですが、一度訪れた場所は拠点のマップに記されていくため迷うことはあまり無いでしょう。

良かった点
・難しく煩雑な謎解きは少なく、発想が出来るかどうかが重要なところ
・マップのおかげでどのChamberに解き残しがあるかすぐに分かる点
・殆どの操作が簡易なため謎解きに集中できる点
・カラフルなChamberと意味深なメッセージが飽きさせない

気になった点
・オプションで変更可能な項目がきわめて少なく、マウスの感度は3段階でしか選べない。またFOVもゲーム内で設定出来ないため3D酔いをする人には非常に厳しいと思われる。
・一部のギミックでややシビアなアクション要素が含まれている点 特に操作性をオプションで弄れないため慣れない操作を強いられる場面があった
・後半に追加される銃の機能が活かし切られないまま終わってしまう点
・雰囲気を損なわないためかシステムの一部に殆ど説明が無いので、そこに気づかなければクリア出来ない点
・黄色い銃を用いた一部のギミックが酷く面倒な点

まとめ
クリアまでおよそ8時間 全てのChamberを埋めるにはもう少し時間がかかりそうです。
全体としては非常に良くできていましたが、人を選ぶ感は否めません。
私はセールで購入したため満足出来ましたが、通常価格を考えた場合ややボリューム不足だと思いました。
視覚を用いたギミックなどは3Dの特徴を活かした面白さがあるため気になっている方はセールなどを利用してプレイしてみてください。

おまけ
情報サイトなどを参照しなくても運良く気づくことが出来ましたが、やや謎解きの本質から逸れている印象を受けたため、分かりづらいと感じたシステムの解説を参考程度に以下に加えておきます。
ただし二つ目のものに気づくと一部のギミックはすぐにクリア出来るため、念のためネタバレ防止としておきます。
拙い文章で分かりにくいかもしれませんがお役に立てば何よりです。


・連続したブロックが消滅する条件(未確定の為間違いでしたら申し訳ありません)
複数のブロックが繋がっている場合、その繋がりの一部を切断すると残りのブロックが消滅することがあります。
切断によって分かれた二つのカタマリのうち、もう一方に比べて長さが短い方が消滅するようです。
例として以下のようにブロックを並べ■のブロックを抜き取った際は、右側のブロックが消滅(×)します。
□□□□□■□□□
↓
□□□□□ ×××

・ブロックの増殖
■■■■■ ある平面の一部を囲むようにブロックを並べる(■)と
■□□□■ その内側のスペース(□)にブロックが増殖していきます
■□□□■ 直方体のような立体に囲まれた場合、ブロックはその中の空間全てを埋め尽くす
■■■■■ 最低8個のブロックがあればブロックは増殖可能
 
NooBooM
0
11 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
11.8 h en tout
Évaluation publiée le 23 novembre 2017
This game does 3 things:
1) It makes you lose a portion of your senses of space and reality.
2) It makes you question what you thought were fundamental constants making up what you thought would be a fundamentally logical world.
3) It shows you a really, really fun time.
 
FlyingDominion
93 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
11.5 h en tout
Évaluation publiée le 15 avril 2023
Antichamber es uno de esos valientes títulos que ni está creado para todo el mundo, ni mucho menos lo pretende, más bien todo lo contrario. El juego trata al jugador ♥♥♥ un desdén apoteósico, eliminando cualquier tipo de ayuda, pista, o guía de lo que debemos hacer. Al lado de este juego, The Witness te lleva en brazos a la cama, te arropa y te da un beso de buenas noches.
El juego empieza ♥♥♥ un menú ♥♥♥ un letrero que dice "Esto es todo lo que necesitas saber" ♥♥♥ los controles y poco más, a partir de ahí vas por libre explorando algunos de los escenarios más abstractos que recuerdo en un videojuego. Al igual que Manifold Garden, el juego se basa en geometría no euclidiana, pero es que el juego no contento ♥♥♥ eso, no se corta en ningún momento de hacerle “trampas” al jugador en plan, ese pasillo por el que acabas de llegar, como le pierdas de vista ya no es el mismo pasillo y es otro totalmente diferente que te lleva a otro sitio en la otra punta del mapa, por lo que como no prestes algo de atención no te enteraras ni como has llegado a algunos sitios. Además, el escenario es una suerte de mundo abierto, el juego no es lineal del todo.
El juego tiene un mapa en la sala que hace de menú principal, el cual nos dirá en que sala del mapa estamos y cuantas “salidas” tiene cada sala, es de las poquísimas ayudas que nos dará el juego.
En cuanto a mecánicas, a medida que vayamos avanzando el juego se nos proporcionara una “pistola” ♥♥♥ la que podemos “absorber” material en forma de cubos y después expulsarlo para mantener puertas abiertas, hacer puentes, o lo que sea que tengamos que hacer.


El juego exige de mucha paciencia y predisposición por parte del jugador, es por ello que no es adecuado para todo el mundo, de hecho me gustaría saber la tasa de finalización del juego, pero como el juego no tiene ningún logro no se puede saber, pero estoy seguro de que debe ser BAJÍSIMA.
Nada de esto lo estoy contemplando como algo negativo, y menos en esta época donde nos dan absolutamente todo masticado y nos llevan de la mano, y donde el jugador medio en cuanto tiene que estar unos minutos buscando una solución a un problema, ya tira de guía, o directamente abandona. De hecho, The Witness, este Antichamber o el propio Outer Wilds hacen lo que pocos juegos se atreven a hacer, no tratar al jugador de deficiente mental.


Lo que no me ha gustado mucho es que por lo que vi durante las 11 horas que me ha durado completarlo, muchas “salas” realmente no sirven para nada, haces los rompecabezas que te exigen y realmente aparentemente muchos solo son para pura satisfacción personal, pues son callejones sin salida. De hecho, algunas salas deben ser totalmente opcionales, pues me he terminado el juego y aún me quedaban al menos 5 o 6 salas que no he visitado (por no saber como acceder). Deberían de “recompensar” de alguna manera al jugador para incentivarle a hacer los puzzles.
Eso sí, el juego te hace ser creativo como pocos juegos logran, algunos puzzles los he pasado sin saber si es el modo correcto de hacerlo, no sé si es como el desarrollador ideó, pero gracias las mecánicas que tiene el juego te hace hacer virguerías, sobre todo ♥♥♥ las mecánicas de construcción, las cuales me parecen muy originales y bien resueltas.

En cuanto al apartado gráfico, el juego es muy minimalista, casi todo es en blanco y negro, salvo algunos colores y mucho cubismo. A destacar la “aparente” infinidad de cubos que podremos colocar por el escenario... yo al menos no he llegado al tope, el cual entiendo que en algún número alto estará.
El sonido muy anecdótico y relajante, como suele ser habitual en esta clase de títulos.

Y en cuanto a la historia, pues literalmente no tiene historia, me da igual lo que se pueda leer por alguna wiki del juego, o fumadas extrasensoriales de personas en internet ♥♥♥ sombreros de papel de plata en sus casas comentando el juego... esto no tiene historia. Es aún más extremo que The Witness en este sentido.

En definitiva, Antichamber es un grandísimo juego de puzzles, casi al nivel de los grandes exponentes al género (The Witness, Talos Principle, The Filament, Portal 2, etc) pero que es tan hardcore que estoy seguro de que no mucha gente va a disfrutar ♥♥♥ él. Además, la ausencia total de historia realmente no le hace ningún bien, pues mucha gente igual le daría una oportunidad si al menos tuviese una historia interesante, pero es TAN gafa pasta en este sentido que si tuviese una historia más tradicional, seguro que más jugadores lo terminarían.

♥♥:Juego jugado integramente en Steam Deck
 
Railgunnm
962 produits enregistrés
0
23 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.1 h en tout
Évaluation publiée le 4 janvier 2014
If you thought Portal 2 was a bit too easy, this game is for you! Prepare to use your brain. A lot.
 
Azura
631 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
5.1 h en tout
Évaluation publiée le 23 septembre 2021
Este juegue lo conocí en mis tiempos de auge del gaming en un canal de un argentino, nunca me lo pase pero buen juego. Me hubiera gustado haberlo jugado bajo los efectos de estupefacientes
 
AngryNxho®
43 produits enregistrés
1
14 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.9 h en tout
Évaluation publiée le 24 juin 2021
If you want to know what psychedelics are like without actually taking any, spend an evening in this game
 
Layek
0
9 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
15.7 h en tout
Évaluation publiée le 5 février 2016
I'm out of words to describe this game. It's ♥♥♥♥♥♥ with my brain so much that I'm completely speechless.
But I loved every single minute of it.
 
Darklurker
5,596 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
9.1 h en tout
Évaluation publiée le 11 juillet 2017
Kaufen, Durchspielen! Das Game ist herausfordernd, weil man oft mit einem großen lauten Hä vor dem PC sitzt, und motiviert einen, es durchzuschaffen! Pflicht!
 
Bismikey
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
3.5 h en tout
Évaluation publiée le 31 décembre 2017
这款游戏是在最近的steam比赛提名列表中认识的。这种人生哲理,箴言类的闯关冒险游戏,她的亮点就在于,她能以游戏的形式去诠释人生中的一些道理。譬如你在处理某些问题的时候,需要你逐步去处理,如果你只是一味地往前冲,你就会跌落。又比如,在你闯过了一些关卡时,却发现无论哪条路都走不通了,这时游戏旁边的一句“你现在能做什么,取决于你之前所做的事”提醒了你,你之前没有考虑周全的操作导致了你这时的卡关。“如果你只关注当下,那你将不足以应付未来”。
游戏中每一道机关的设置都能让你停下来深思一会,游戏中的种种标语是每道谜题的关键,你需要读透她,并记住她。
总之,这是款不错的游戏。但其中拗口且难懂的箴言,还有一次性的关卡谜题使得这款游戏并不简单。游戏中的色块与布局使得晕3D的玩家望而却步。
当然,还请放心,游戏中并没有像《史丹利的寓言》那样的语音去干扰你,去让你走进一个虚假的结局。本游戏只会让那些不去理解标语的人陷入困境。但很遗憾的是,除标语的理解之外,关于色块的解谜部分是本作最大的难点。
至于是怎样的难点,游戏中的箴言又有哪些,她们是如何与关卡相关联的?这些问题还是要你自己去游戏中自己探寻。
 
colour
2
16 personnes ont trouvé cette évaluation utile
0
Recommandé
7.2 h en tout
Évaluation publiée le 14 juillet 2017
I beat this game about 3 years ago, and I just realized I've never reviewed it.

To put it breifly, this is one of the most mind-bending, thought-twisting, brain-melting puzzle games you may ever play. Though fairly challenging, my 13 year old brain was able to solve this. Depending on your experience in puzzle games, it shouldn't be terribly easy or terribly difficult, but somewhere nice and cozy in the middle. The art style is very plain yet full of character and seems reminiscent of Portal or Q.U.B.E. The atmosphere is very mysterious and as far as story goes, there isn't any. This game is so unique in muliple ways, and I have yet to find something quite similar.

Overall this game is very polished and well made. Despite me forgetting about it after a few years, it remains a memorable experience that I now wish to try again.

I say, "Give it a shot!"

9/10
 
Code
819 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
0
Recommandé
2.3 h en tout
Évaluation publiée le 3 aout 2015
Для любителей головоломок игра обязательна к прохождению, для людей не привыкших думать в играх, тут делать нечего.
Из ЯРКИХ плюсов нужно отметить крайне стильный и немного наркоманский дизайн, ОЧЕНЬ нестандарные, но при правильном подходе простые головоломки, а так же огромный набор шикарных цитат в картинках.
Пару советов для тех, кто решит поиграть:
1. Эта игра крайне неспешна и медитативна. Никуда не торопитесь и только тогда сможите ощутить всю крутость игры) Таймер в комнате нагло лжет и просто толкает вас на необдуманные действия.
2. Если вы решили головоломку, не торопитесь идти дальше! Осмотритесь и наверняка найдете то, что пропустили в спешке. Многие комнаты имеют несколько решений и ответвлений.
3. Если вы попали в тупик (в переносном смысле, а не в прямом), идите в другое место, в игре есть несколько уровней вашей пушки, возможно вы попали в этот "тупик" слишком рано.)
4. Когда вы дойдете до заветной двери "EXIT", вернитесь в стартовую комнату и удивитесь тому, сколько вы еще не открыли) (на карте отображаются ответвления, но есть и скрытые комнаты)
 
Roland Dischain
41 produits enregistrés
0
12 personnes ont trouvé cette évaluation utile
0
Recommandé
5.1 h en tout
Évaluation publiée le 7 janvier 2015
A friend once described this game to me as "learning to walk backwards." After playing it myself, I have to say this game feels more like "learning to *think* backwards."

Antichamber is a first-person puzzle game that plays with the idea of non-newtonian space. This means that if you walk down a hallway and turn around, what's behind you isn't necessarily the same as what you just walked through. There are a couple of points in the game where the only way to progress is to walk right back where you came from, which turns out not to be the same place at all.
The process of learning to deal with non-newtonian space is confusing for some, although I have to admit that I am not one of those people. If you approach each room as a puzzle and ignore your ideas of what is in front of you or behind you, (as well as some real-world ideas like 'common sense,') the game itself is not actually very difficult.
What nailed this game for me was the atmosphere. Set in what many have described as an Escher-esque world, the game's stark minimalism and use of visual space meant that even though the entire complex is built out of white walls, there was always something interesting to look at or think about. In some ways, I found this atmosphere to better than that of Portal - while GlaDos made the Portal series fun to listen to, with an ever-present and witty dialogue that provided much of the tone and narrative depth for the game, Antichamber removes the narrator entirely and forces the player to decide how much - or how little - narrative is present in the game at all. The lack of a Narrator Voice lets the game's own tone settle in the player's thoughts more closely, a tone that I can only describe at varying times as 'child-like discovery' and 'calm confusion', as oxymoronic as that last statement might seem.
Antichamber is the kind of game that is best played without a guide, not knowing where to go next, with as much or as little confusion as that might bring you. This is one of those few interesting games that can intrigue storytellers and non-story gamers alike with a dialogue and narrative that barely exist, in a setting that does not conform to the vast majority of popular videogames.
 
Sir Slush
1
10 personnes ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
1
Recommandé
9.9 h en tout
Évaluation publiée le 3 octobre 2020
Brain go brrrrrr
 
Malahayati
159 produits enregistrés
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
5.3 h en tout
Évaluation publiée le 14 mars 2022
A fairly old game but a masterpiece that i have come back to several times.
 
Monorea
3,663 produits enregistrés
0
12 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
2
Recommandé
17.3 h en tout
Évaluation publiée le 26 janvier 2022
THIS GAME IS A DELICACY, VERY WELL WORTH YOUR TIME, I'M GLAD I FOUND THIS HIDDEN GEM AMONG MY IGNORED FOR A DECADE GAMES LIST, STOP READING COMMENTS AND GO PLAY IT ALREADY 😡🤬😡
 
LEM🍋N
1
13 personnes ont trouvé cette évaluation utile
23 personnes ont trouvé cette évaluation amusante
0
Recommandé
5.1 h en tout
Évaluation publiée le 31 décembre 2014
Осторожно! Во время игры у вас могут вытечь глаза и мозг!
 
Лапоть
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
10.8 h en tout
Évaluation publiée le 20 décembre 2018
Amazing puzzle game. I would highly suggest going in blind.
 
darkotter
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
5.4 h en tout
Évaluation publiée le 31 aout 2020
很难用言语形容本作的奇特,本作应该就是那种,只有上手玩了才能感受得到的作品之一。

所以......我只能说,本作是一款非常神奇的作品,看似缺乏逻辑,其实本作的逻辑只是难以用现实世界或者其他游戏中的逻辑理解。

“鬼打墙”一样的地图看上去乱,但乱中有序,而且并没有逼迫玩家记忆地图,地图上几乎所有地点都能直接传送到,除了卡关,基本不需要走重复路。玩家要做的,只有探索和解谜,而为了防止玩家迷路,本作还是采取了很多的办法的,这里就不多提了。

从整体的结构来看,在本作中,玩家通过探索,学习解谜机制(虽然本作的解谜机制非常多样,且很不同寻常,所以看上去好像没有逻辑,但本质上仍是如此),然后用于解谜之中,还是一种非常标准的结构。

至于具体的解谜机制,我觉得只要我说出来就算剧透了,所以,就说这么多吧。

结论:强烈推荐。

(刚发现这是第200篇评测,虽然这个数字里面注了相当多的水,但还是,值得纪念吧)
 
OldCaptainWZJ
418 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
18.0 h en tout
Évaluation publiée le 7 mars 2015
Magnífico! Um jogo de quebra cabeças extremamente bem feito!

Puzzles de vários níveis de dificuldades, de básicos a extremamente complicados, conseguem explorar com maestria o universo do jogo.

Psicodélico e com gráfico simplificado, Antichamber demostra o tempo todo que está focado no conteúdo, e cumpre com seu propósito de forma exemplar.

Os sons dos cenários por muitas vezes o coloca em uma atmosfera Zen que mescla muito bem com as dicas em formas de Lição de Moral contidas no jogo. Tudo torna a experiência bastante agradável.

Um jogo com ajudas muito sutis que realmente te força a raciocinar, situações de diversos tipos de paradoxos, lógicas ou da falta delas.

Requer paciência, alguns desafios só são possíveis completar após adquirir novas ferramentas ou habilidades. O interessante é que nada te indica isso. Ocasionalmente não se sabe identificar o porquê da não resolução de um dado enigma, se foi pela falta de ferramentas ou por não se ter pensado numa solução adequada.

O objeto emissor de luz escura é um elemento que causa um incrível efeito visual contribuindo para a beleza geral do jogo, uma inovação muito interessante que não poderia deixar de ser mencionada.

Mais um jogo pra lista "Obras de Arte".

Nota: 10/10.
 
CrHOS
0
9 personnes ont trouvé cette évaluation utile
0
Recommandé
8.0 h en tout
Évaluation publiée le 3 avril 2022
Very good game! Really stretched my brain in satisfying ways. Reminded me a lot of The Witness in how it teaches you "tricks" and then expects you to master them and use them going forward. It's also one of those games where there are times when you can't tell if your solution was the one that was intended or not, which just makes you feel even more clever for taking advantage of the game mechanics. I also love the little doodles on the sign boards! Kept the mood up.

Also - I played with a PS5 Controller using the "unofficial" controller support. To use it, check the sticky in the game's Discussions page. The developer seems to not think the controls are very good but I found them perfectly fine.
 
Hearts™
295 produits enregistrés
0
16 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
36.0 h en tout
Évaluation publiée le 27 juin 2017
Pretty minimalistic game where you lost yourself in maze full of mazes. The end of one route is beginning of another one. The cycle which never ends. Only way to get out is combine mysterious device and signs along the way. Let your eyes and ears guide you.
 
陰鬱 Rin~♪
0
32 personnes ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
0
Recommandé
11.1 h en tout
Évaluation publiée le 12 juin 2015
This isn't just a game. This is... is... love! This is life.

It's hard to choose the words to describe it. Well, I would pick these: unique, original, remarkable, astounding, challenging, unearthly, intriguing, vivid, colors, headache.

For some people, it may be better appreciated along with an aspirin.
It may also cause deep thoughts, amazement and/or a slight frustration due to one being too stupid to solve its puzzles. Beware.

I am immensely grateful to the developers for allowing this masterpiece to exist. Really, thanks.
 
Tris
680 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
0
Recommandé
2.9 h en tout
Évaluation publiée le 28 décembre 2013
Ein geniales Spiel das dein Hirn frisst ;-P
 
Lord of Wales
1
14 personnes ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
0
Recommandé
4.1 h en tout
Évaluation publiée le 30 décembre 2022
i have no idea what i just played
 
mimivirus173
0
26 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
0.9 h en tout
Évaluation publiée le 14 mars 2017
This game needs VR
 
consumed
186 produits enregistrés
1
9 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
6.9 h en tout
Évaluation publiée le 19 janvier 2021
big fun only a few puzzles gave me brain damage
 
半狗冰淇淋
265 produits enregistrés
0
10 personnes ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
1
Recommandé
13.2 h en tout
Évaluation publiée le 2 janvier 2018
I think I learned something but I'm not sure what....
 
Gulag
220 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
0
Recommandé
17.1 h en tout
Évaluation publiée le 7 janvier 2017
Puzzle difficulty: 9.8/10

심플한 로직이나 규칙이 있는 정통성을 지닌 퍼즐을 제외하고
그래픽,스토리,퍼즐구성,난이도를 개인 평가항목으로 삼아
플레이했던 퍼즐게임중 탈로스법칙을 제칠수있는
게임이 있을까했는데 안티챔버가 그자릴 차지하게되었네요 :)

오픈공간이나, 교훈개연성은 탈로스법칙이 낫지만,
찾을게 너무 많다는것,추가dlc,도전과제에 제약이있어
지루함과 아쉬운감이 항상남아있었는데

안티챔버의 최소 15~40시간 플레이타임보장,
신선,다양함이있는 맵,힌트,명구,퍼즐구성,해결방법
빠르고,자유로운 맵이동이 마음에 들었습니다 :)

아쉬운점으로는 플레이도중에 현위치 확인불가한 점으로
저를포함한 길치는 엄청많은시간을 똑같은장소에
들리게 되는 상황으로 소요하게된다는 점..

또한 도전과제가없다는게 부담감없어좋기도하지만
아쉬운감도 남는다는 정도뿐이군요ㅎㅎ
 
CoronCorom
1,870 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
14.7 h en tout
Évaluation publiée le 1 mai 2014
Todo mundo gosta de dizer que tem mente aberta e pensa fora da caixa. Se no seu caso isso é verdade mesmo, não é só discurso, Antichamber é um jogo para você. Senão, deixe passar, pois ele só iria te irritar. E seja sincero, você não tem que provar nada para ninguém...

http://hardcorelight.blogspot.com.br/2014/04/anti-sala.html
 
andrejtrindade
239 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
0
Non recommandé
3.2 h en tout
Évaluation publiée le 3 décembre 2021
Gameplay: This game presents some great ideas, with some fun puzzling in a non-euclidean world. Just because you've already run down a corridor and it has led nowhere, doesn't mean you can't then walk down the same corridor and have something else happen, or jump down the same corridor and have a different thing happen, or walk backwards down the corridor and have another thing happen. However, this does become rather tedious as the world expands and you start to find more and more dead ends. You come to a corridor, and think to yourself, "have I already run down here, walked down here, jumped down here, walked down here backwards? Have I walked to that corner, then turned around and tried all of these separate things? I got to a point where I had approximately 30 different chambers, and after another half hour of getting nowhere decided to call it quits. Call it a lack of patience if you wish, but as something of an achievement hunter I have spent inordinate amounts of time on single achievements, so I don't think it's that. I just don't have any drive to discover the next door I can get through or platform I can open, because it simply means that the number of rooms I need to mindlessly explore has increased. Normally, I might use a guide if I was stuck on a particularly challenging puzzle in a game, but this doesn't drive me to want to want to get to the next stage.

Story/Content: I didn't see much in the way of a story from my brief gameplay. You're in a room, trying to get into another room, and then into another one etc. The little snippets of wisdom were fun and allowed you to reflect on your solution to each puzzle as you got through it. Some were particularly relevant to what you'd just encountered, some more tangential.

Music: The music is what you might expect for this game - a slow paced, ethereal sounding track that you don't really notice unless you're listening out for it. The rest of the sounds are made by the player/environment. They fit the ambience well even if the sounds are a little annoying at times.

Graphics/Visual: Visually, the game is designed to be out there. It has a blocky feel to it which is intentional, and feels fairly retro in that aspect when coupled with the vibrant colours. That being said, I did not enjoy the bright white, and had to turn the brightness of my screen down considerably to avoid my eyes hurting (and then back up again in the rooms where it was very dark).

I would say, if this is on sale for cheap, give it a go. I certainly wouldn't recommend it at recommended retail price.

“The most tenacious, infuriating obstacle you’ll face throughout the game is yourself.”
– PC Gamer
No, it's the endless running around in circles going through rooms trying to find what you've missed.
 
Isaac
354 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
18.0 h en tout
Évaluation publiée le 26 décembre 2016
В этой игре Antichamber
Движок Unreal показывает свои самые лучшие и сильные стороны,
Игра ломающее представление об играх и третьих измерениях.

Её сложно сравнить с чем либо, и почти не возможно описать.
Эта куча лабиринтов, коридоров, и головоломок, над которыми надо подумать,
Не всегда логически.

Игра сама направляет нас, и даёт не экстраординарные подсказки.
Часто будем заходить в тупики, и ещё чаще проходить по знакомым нам местам.

Чертоги разума Шерлока тут и вовсе бесполезны.
Как устроен геймплей не понятно, поэтому слово сказать не могу по этому поводу,
но игру под силу пройти только вам!


Уверен, игра создана специально для вас!
 
Pangur_Ban
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
6.2 h en tout
Évaluation publiée le 9 juillet 2014
Velmi zajimava "hra", dost casto to potrapi vasi hlavu a dost casto nebudete vedet co dal, ale rozhodne stoji za to hrat. Neni ani naznakem jak ostatni hry. Kdo nerad mysli at si to neporizuje, o nicem jinem to neni :) Zajimalo by me jak dlouho autor vymyslel posloupnost toho reseni, tak aby to neslo obejit :)
 
z0ny`
0
9 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
15.3 h en tout
Évaluation publiée le 28 juillet 2016
General Review

Antichamber. In my opinion it's a really great game despite being "simple". But beware because I promise that you are not prepared. Euclidian spaces aren't something that this game knows about. You'll most likely get stuck at least once. The mechanics are easy to understand but quite tricky to use. The ambiance is very relaxing actually, which helps ease your mind, especially when you're not getting the point of the puzzle.

I can't really say there's any sort of pros or ♥♥♥♥. You get it, or you don't. But while you progress you'll get a clearer vision of things. Some mechanics will be reused in parts of the map you didn't think you could.
One other great thing is the motivational quotes you can find throughout the map. Getting them all is rather satisfying as well. But they really hint you on what to do sometimes.
One small protest I'd have to make is dev rooms. They're hidden and sometimes impossibly hard to get to. But they also are decoys to where to go next or how to progress, which sucks. If you're going to hide them, sure but regroup them or put them on a special path dedicated to them.

Overall I'd give it 9/10. I mean, it's challenging, it's somewhat relaxing, and helps you develop how you think things.
I've found a "Under Construction"-labelled door. Does that mean something will be added or it's just aesthetic? I sure as hell don't know. Find out yourself while playing the game.
 
Ihadnoidea
202 produits enregistrés
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
7.3 h en tout
Évaluation publiée le 3 janvier 2014
Vous avez le sens de l'orientation ?
Vous n'aimez pas les énigmes ?

Mindblow a ses heures perdu, pas laid ni beau, simpliste et compliqué ce jeu est fait pour vous :)

IMO : 15/20
 
NadakoMei
1,104 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
52 personnes ont trouvé cette évaluation amusante
0
Recommandé
23.0 h en tout
Évaluation publiée le 8 mai 2016
This game breaks:

-Logic
-Physics
-Minds
-The Space-Time continuum
 
Fishcake
116 produits enregistrés
0
20 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.8 h en tout
Évaluation publiée le 27 janvier 2020
Antichamber

=== [Player Base: ] ===
☐ Casual players
☑ Hardcore players (It's trippy as heck!)


===[]===
☐ Kids
☑ Teens
☑ Adults
☐ Everyone
☐ Mature


===[] ===
☑ Doesn't have it
☐ Bad
☐ Average
☐ Good
☐ Fantastic


===[]===
☐ Really bad
☐ Bad
☑ OK
☐ Good
☐ Beautiful
☐ Masterpiece


===[]===
☐ Easy Peasy
☐ Easy to learn but hard to master
☐ Medium
☑ Hard
☐ Dark Souls


===[]===
☐ Really short ( 0 - 4 hours)
☑ Short ( 4 - 12 hours)
☐ Average ( 12 - 18 hours)
☐ Long ( 18+ hours)
☐ Endless


===[]===
☐ Toaster
☑ Average
☐ Solid Medium
☐ High end
☐ Unoptimized


===[]===
☑ Full price
☐ Wait for sale
☐ Don't do it
☐ Free


===[]===
☐ Game itself is a bug
☐ Lot of bugs
☐ Few Bugs
☑ Nothing

TOP 3 FUN THINGS TO DO:
⭐️Using the gun.
⭐️Discovering new methods.
⭐️Solving puzzles.

THE UNIQUES:
💎 Trippy.
💎 Riddling.
💎 Mind bending.

PLAYER GAMING REQUIREMENTS:
💼Puzzle.
💼Surreal.
💼Extreme brain power!

VERDICT:
This is the most tripped out game you'll find on steam, you can see why it won some of these steam awards because of what it offers. It starts off a little simple but then things get complicated really quick, I would recommend finding all the guns before you branch out to the harder puzzles, they do play a big part in solving some of them. I'll hold my hands up, I did need some help solving some of these puzzles and i'm not afraid to say this game beat me but it's an experience I've never witnessed in a game before.
Total Score = 89/100.

SIMILAR GAME LIKE THIS? / REVIEWER PREVIOUS EXPERIENCE:
Portal, The Stanley Parable

GAMEPLAY:
Many of the puzzles are based on phenomena that occur within impossible objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space. The game includes elements of psychological exploration through brief messages of advice to help the player figure out solutions to the puzzles as well as adages for real life.

■■■■■■■■□□ 8 / 10
Trippy as ♥♥♥♥!
 
Rapid Shadow
726 produits enregistrés
2
7 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
20.2 h en tout
Évaluation publiée le 13 novembre 2023
confusing in all the right places
 
Peace Wizard
0
7 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
1
Recommandé
9.6 h en tout
Évaluation publiée le 12 janvier 2022
Симулятор поиска аудитории на первом курсе
10/10
 
Жмышенко М.П.
60 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
0
Recommandé
9.8 h en tout
Évaluation publiée le 28 juillet 2016
Без волшебного "ДА Е Б ТВАЮ МАТЬ КАК ЭТО РЕШАЕТСЯ!" у вас ничего не получится
 
keshelekle
0
18 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
3.6 h en tout
Évaluation publiée le 10 décembre 2017
Don't do drugs. JK

The game is very difficult but it is designed to make you think outside the box which I'm quite lazy to do when playing video games. I usually play this stuff to chill not to exercise my brain..
 
Piyapon
718 produits enregistrés
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
3.4 h en tout
Évaluation publiée le 4 aout 2014
自分の持っている常識を捨て去って、ようやくゲームのスタート地点に立つことが出来る。
Antichamberはそんなゲームである。

単純な3D探索型パズルゲームの顔をして、常に挑戦的な表情を見せてくる凶暴さ。
それでいてパズルパートもそれなりのものを用意している。

このゲームは明らかにプレイヤーに対しての挑戦状である。
一旦プレイして、全部忘れた頃にもう一回プレイしたい。そんな特異なゲームである。
 
bilscream
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
1.0 h en tout
Évaluation publiée le 21 mai 2014
Очень атмосферная игра, аж до мурашек. Поверте, свой след в душе она оставит точно. Чувство, что за вами кто то следит не покидает не на секунду.

Так же всегда присутствует страх посмотреть куда то не туда или увидеть то, что вы не хотели бы видеть. Чем то даже напомнило мне слендера. Жуткий глаз появляется не в самых спокойных местах и порой от него бросает в дрож.

А предупреждающие надписи, аля "не смотри вниз", хотя ты знаешь, что только что в низу все было хорошо, но в этой игре все по иному, стоит оглянуться и то что было в переди, ты не узнаешь вовсе. Если ты забрел не туда и решишь вернуться назад, то не факт, что ты вернешься от туда, от куда пришел.

Потрясающая игра и все это под замечательное звуковое сопровождение.

Рекомендую!
 
Wide
329 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
5.4 h en tout
Évaluation publiée le 5 décembre 2013
If you like to "think different" this one is for you. You will find yourself in a really nice (but simple) world. Enjoy the - sometimes tricky - puzzles. This game is definitively worth its money!
 
ZoDi [CH]
1
9 personnes ont trouvé cette évaluation utile
0
Recommandé
2.1 h en tout
Évaluation publiée le 5 aout 2015
Доволі цікава та захоплююча гра, проте й не надто легка.
Швидше за все, ідеальна для любителів жанру, для мене ж особисто просто хороша та різноманітна гра на один-два вечори.
Рекомендую.
 
FjOrt
1,499 produits enregistrés
0
12 personnes ont trouvé cette évaluation utile
0
Recommandé
10.3 h en tout
Évaluation publiée le 29 juin 2017
Salut les Gamers !

Qu'est ce qui peut être réel ? Qu'est ce qui différencie l'iréel du réel ? Nombreuses sont les questions qui ressortent après avoir terminé Antichamber. Quand un jeu comme celui ci arrive à manipuler nos perception, c'est qu'il ne s'agit pas d'un jeu conventionnel... Tant mieux, moi j'adore ça !

Antichamber est un puzzle game en vue à la première personne et sortit début 2013. On est balancé dans un complexe inconnu, et autant que je me souvienne aucun but nous est énoncé.

Ce genre de jeu est un bijou pour moi sur tous les plans. On ne peut certainement pas parler d'histoire voire même d'univers car complétement absent de cette oeuvre. Mais en revanche on peut parler d'ambiance et de sensation car le jeu joue avec nous tout autant que le joueur sur le jeu. Tout cela n'a pas forcémen besoin d'interprétation car cela nuirait à l'éxperience sensorielle que le jeu nous offre. Rien dans le jeu ne vous indiquera ce qui se passe. La seule aide est materialisée sous forme de panneaux vous donnant des conseils, ce qui n'hésitera pas à vous faire douter davantage sur votre condition de joueur.
Ce genre de jeu sont des pépites de sous-textes sur votre appartenance au réel. Et justement le logo du jeu nous le montre parfaitement avec son triangle de penrose, car après tout les illusions d'optiques ne sont elles pas des irruptions de l'irréel dans le réel ? Le jeu entier s'avère basé sur un système de géométrie non-euclidienne ce qui expliquerait la bizzarerie du monde et démontant complétement la physique des JV actuels...
Je ne tient pas à vous en dire d'avantage là dessus, et je suis sûr que tout le monde ne sera pas d'accord avec moi car chacun à sa vision des choses, et je vous laisse à vos interprétations.

Le gameplay paraissant simple sur les premières minutes se révele ingénieux de complexité, car tout se rapporte à votre environnement. Un sol qui se forme quand vous marchez au bord d'un précipice. Une porte qui ne s'ouvre que lorsque vous êtes de dos. Et cela n'est rien comparé à la multitude d'autre bizzarerie qui vont survenir. Tout cela va mettre à rude épreuve votre cerveau mais vous ne pourrez pas vous empêcher de sourire après avoir lâcher un gros "WTF".
A partir d'un certain moment vous débloquerez un "gun" qui vous servira à résoudre d'autre énigme à partir de cubes de couleurs. Tout cela en acquérrant des compétence supplémentaires au fur et à mesure.
Le jeu comme dit précedemment vous lâche sans info. Le jeu ne se veut pas linéaire même si certain endroit seront hors d'accès si vous n'avez pas débloqué certaines choses. Il y aura tout de même une carte pour vous reperrez, mais ne pensez pas que cela va vous faciliter le travail.
Si vous êtes assez bon le jeu devrais se terminer en 5h, c'est court mais c'est intense...

Pour ma part je trouve le jeu sublime, il y a une patte artistique prononcé qui installe une ambiance. Pour débuter, tout les murs sont blancs, de quoi vous rendre fous. Mais ce blanc ne fait qu'amplifier les couleurs vives qui arrivent ensuite. Et là c'est l'explosion, si vous êtes comme moi, vous vous arrêterez devant chaque salles pour les admirer tels un tableau. Tout cela renforce l'idée que certain jeux peuvent être de l'art. Et les effet spéciaux bien que discret ne sont pas en reste... C'est dingue mais on dirait que le jeu entier a été dessiné à la main... Je trouve ça vraiment rafraichissant de voir des gens travailler dur pour pouvoir imposer leur style. De plus le gars était seul donc un énorme bravo...

Enfin, on ne peut pas vraiment parler de musique car ce ne sont que des musiques d'ambiances, mais on peut tout à fait s'attarder sur les bruitages du jeux qui tiennent du génie. La particularité du son c'est qu'il renforce les sensation du joueur. On aura souvent des bruits très aseptisés, et puis de nulle part sort une ambiance de forêt avec des bruits de vent, d'animaux... Tout cela va brouiller les sens du joueur, car ici c'est le réel qui intervient dans l'iréel. Du pur génie.

BILAN :

Les +
- Ambiance très intéressante
- jeu au coeur des sens
- Gameplay bizzare mais frais
- De bonnes surprises du dev
- Graphisme et couleurs qui tiennent de l'art
- Très bonne utilisation du son

Les -
- Court tout de même
- Ne va pas plaire à tout le monde
- Peut perdre le joueur parfois

J'ai certainement oublier beaucoup de choses tant ce jeu est riche mais je vous est donné un petit condensé de ce qui me plait là dedans. Après tout cela je ne peut que vous inviter à acheter Antichamber pour vous forger votre propre vision sur ce jeu. Il est possible que vous n'aimiez pas et j'éspère que cette critique vous aura aider à savoir si vous voulez le tester. Il est vrai que je suis rarement objectif et je m'en excuse. Mais je pense que le jeu vidéo offre une expérience unique pour chacun et ce jeu en est le parfait exemple.
 
valnight
1,683 produits enregistrés
2
11 personnes ont trouvé cette évaluation utile
0
Recommandé
8.2 h en tout
Évaluation publiée le 5 mars 2014
Da quando l'ho visto pensavo fosse un bel gioco, ma mai così bello di quello che è in realtà... L'ho giocato meno di dieci ore e ne sono valse tutte!
 
On.Pandah
1
9 personnes ont trouvé cette évaluation utile
18 personnes ont trouvé cette évaluation amusante
0
Recommandé
4.6 h en tout
Évaluation publiée le 28 avril 2016
It's kind of like Portal with each room being some sort of puzzle except they were designed by M.C. Escher instead of a homicidal AI.
 
P1 Press Start
548 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
26.2 h en tout
Évaluation publiée le 9 septembre 2023
Antichamber is going to be up there as one of my favorite puzzle games of all time. The non euclidean spaces make for a nice challenge that has you scratching your head at times but not in a confusing or frustrating manner. The game gives little to no advice on how to play besides motivational quotes that are also a hint for each puzzle. But what I like about this game, much like manifold garden, portal and the witness is it doesn't ever really hold your hand. It explains a certain mechanic briefly but beyond that you have to navigate this labyrinth on your own. Which I like, I enjoy the game respecting my intelligence, and letting me explore care free, messing around with puzzles until something clicks. Its just a nice feeling to get that aha moment in a game. All I can say really is I thoroughly enjoyed this game.

The game shines for its simplicity, paired with complex puzzles that have you thirsting for more. I'd recommend this game to anyone who enjoys challenging themselves and thinking outside of the box.
 
Jackalop3
0
10 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
5.4 h en tout
Évaluation publiée le 4 juillet 2016
Based on the first hour alone, I would not recommend this game, but by the time I finished it, I loved it! At first the puzzles appear to all be bizarre trial-and-error types. I found that I could typically play for an hour before I'd get stuck, but then I seemed to immediately find the solution for whatever puzzle had stumped me whenever I next played. Despite the bizarre nature of the puzzles, there is a consistency that you discover as you play the game. By the time I reached the final portion of the game, I felt like I knew exactly what to do in each situation.

The minimalistic art works for the game, but it is not great. Navigating the map is quite difficult during the middle portion of the game as some areas are only accessible if you make a long trek from another area and the corridors change as you walk through them. Eventually you learn how to get where you need to go, so the navigation issues disappear in the late game (assuming you don't have long breaks between play sessions and forget what you've learned).

I would say anyone who enjoys a good puzzle game should give this a shot, and make sure you play well past the point where you get your first gun. The first hour or so may not be all that impressive, but I think you'll like it if you stick with it!
 
wizcreations
912 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
11.4 h en tout
Évaluation publiée le 22 juin 2021
Antichamber delights and confuses players, but is absolutely fair as far as a puzzle game is concerned. Where it falls short, however, is the at times non intuitive mechanics with the matter guns as well as a lack of indication to players that a room is just a room and sometimes that room is simply from the Devs. Puzzles felt smooth and doable and once you figured them out, there was certainly a satisfying "aha!" moment to revel in. That being said, I would have liked to see a bit more direction or indication where Dev rooms existed as I was literally stuck in one for a good chunk of time thinking I had a puzzle in front of me to solve (here's looking at you "Over the Edge"). Additionally, controls for the matter guns could be frustrating for some of the longer puzzles. One instance that comes to mind is dragging blocks where you want them in a puzzle where the null barriers exist. Sometimes, you would misplace your end point and cause your entire block formation to march to their inevitable suicide into the unflinching conflagration that those barriers act as. As well, with the red matter gun, the default flow of blocks appears naturally vertical in nature. You can make a horizontal flow but at a very specific angle and setup and again, this is not intuitive to the player. Finally, being unable to capture this game in a full screen window was a minor annoyance, but not a deal breaker. It's surprising to stumble across a game that can't do that these days. All in all, if you are a fan of games like Portal or Myst where spacial puzzle solving is a sure thing to block your progress, this game is for you. 7/10.
 
Broatmeal
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
11.1 h en tout
Évaluation publiée le 24 octobre 2017
One of my favourite puzzle games, hands down.
I constantly find myself coming back to this game quite often, and every time I do, I have a damn good time doing it. I still cant get the red gun without looking at a guide.
This game flips you on your head, and makes you think about things in a way you would have never looked at them. My personal favourite puzzle is when you get the first gun. That sense of "Aha!" when you find the way in never gets old.
I reccomend this for anyone with about 1-2 hours of freetime to do a full playthrough. It's better to do it all in one sitting.
 
Blazed ona kayak
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
16.8 h en tout
Évaluation publiée le 10 octobre 2015
自信を持って強くお勧めします。
ご覧のように白地に原色が浮かんだスクリーンショットに、粗雑なゲームだという印象を受けるかもしれません。
ですが、しばらく遊んでいるうちに気にならなくなるはずです。
前半はやたら教訓めいた解題のついた3Dパズルを解き進み、後半では飛躍的に強化されるブロック操作ガンを使いながらゴールを目指すことになります。
 
Monotone
412 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
5.5 h en tout
Évaluation publiée le 19 février 2014
The new humble bundles $4 is worth it for this alone. I can't remember the last time I fell in love w/ a game within seconds of opening it.
 
オナ禁15日目
324 produits enregistrés
2
7 personnes ont trouvé cette évaluation utile
0
Recommandé
12.4 h en tout
Évaluation publiée le 24 novembre 2016
One of the best puzzle games out there.

-9/10

♥♥♥♥:
Sometimes it gets a bit repetitive.
 
Colorful Cat
1,453 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
1.5 h en tout
Évaluation publiée le 14 octobre 2019
Лучшая из головоломных!!!
 
BeaTs
336 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.7 h en tout
Évaluation publiée le 16 mars 2016
The less you know about this game the better it is.
 
ꦿHandy Dandy Notebook
592 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
17.8 h en tout
Évaluation publiée le 13 juillet 2020
Easily one of the best games I've ever played. You'll get frustrated at certain points, and think that you've tried everything, until you suddenly discover the solution and get that gratifying "Eureka" moment.
 
Bastiproton
0
9 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
24.5 h en tout
Évaluation publiée le 25 juin 2017
Abosulutely mind-bending and very unique. You think you're running in circles, but you end up somewhere differently. Don't even try to think you'd know, where you'll turn up.
Extremely minimalistic, basically no help - features, that make this game even more charming and challenging. This is one of the games, where you end up trying and trying, in the hope to succeed, which is not that easily granted.
One of my all-time favorites!
 
Benschii
610 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
3.4 h en tout
Évaluation publiée le 21 avril 2016
英語がわからなくても楽しめると聞いてプレイしてみました
未だクリアできてはいないですが、この不思議な世界観は何かゾクゾクさせるものがあります。
BGMがないせいか動作音や周りの音が映えていて、ゲームの中に埋没させるような感覚にさせられます。
パズルが主なゲームなので、英語がわからなくてもプレイできますし、出てくる英語も道中にちょろっと短文が出てくるくらいなので、辞書片手に文を読むのも苦労はあまりありません。(ウィンドウモードでプレイすればネット辞書を使いながらプレイできます。)
肝心の謎解きに関してですが、難易度が高いというよりは、そう来たかというような不意打ちされるような内容の物が多く、謎が解けた時の達成感も有って、どこかこちらも微笑んでしまうような遊び心がありました。
ゲーム性に関しては不満は全く出てこない出来でした。

自分にとって不都合だった点は
・FPSなので酔った
・色彩豊かで目が疲れる
・狭い部屋の中にずっといるので閉塞感があり、息苦しくなる
・ちょっと不気味で怖いとこが有った(普通の人なら平気だと思う程度)
位です

とても面白いゲームなのでぜひプレイしてみてください。
 
nahara
0
12 personnes ont trouvé cette évaluation utile
20 personnes ont trouvé cette évaluation amusante
0
Recommandé
18.8 h en tout
Évaluation publiée le 27 avril 2017
Part 1: WTF
Part 2: Um
Part 3: o.o
Part 4: o_o
Part 5: -_-
Part 6: Gooooodd
Part 7: &!@*%
Part 8: Turn 3 times then walk backwards through the ceiling might work
Part 9: Wot
Part 10: Don't even know anymore

10/10 Actually a good game
 
MerliN
56 produits enregistrés
0
15 personnes ont trouvé cette évaluation utile
0
Recommandé
13.9 h en tout
Évaluation publiée le 25 novembre 2013
Un OVNI. Déroutant et parfois dérangeant. C’est difficile à expliquer, mais à la fois on réfléchit aux énigmes et à la fois la plus part d’entre elles s’accomplissent naturellement. Les plus complexes risquent d’en larguer plus d’un.
C’est une expérience vidéo-ludique, une réflexion sur la logique. Je pense que l’on peut en dire que c’est un jeu artistique. Dans le principe ça me fait penser à un film expérimental.
En fait, ça ne s’explique pas. Ça se vit, ça s’essaye.
A mon sens, il mérite vraiment d’être vécu. Mais chacun aura son ressenti.
 
K-zimir [Fr]
1,331 produits enregistrés
0
26 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
0
Recommandé
4.0 h en tout
Évaluation publiée le 25 octobre 2014
Mind-bending-puzzling-trippy-sketchy-bewildering and frustrating FUN! After it breaks your brain for the 46th time, it'll break it once more, then again, then again, then again, then ag...

9/10
 
FAT CONTROLLER
1,555 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
6.1 h en tout
Évaluation publiée le 5 mai 2013
A fun puzzler, especially if you're tired of boring old Euclidean space.
 
al
1,014 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
15.9 h en tout
Évaluation publiée le 6 décembre 2019
I want to thank the people who made this game. I'm speechless...
 
YobRoh
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
12.5 h en tout
Évaluation publiée le 2 mars 2014
Zwiastun bardzo mnie zachęcił do tej gry i nie zawiodłam się :)
Bardzo przyjemna gra logiczna, szkoda, że nie ma achivementów :D
Zapraszam i polecam - inż. Sara J.
 
Że Ton
945 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
6.0 h en tout
Évaluation publiée le 8 mai 2021
I wish I could wipe my mind so I could have it be blown like the first time I played it. The most interesting gaming experience I ever had.
 
Морж из Космоса
155 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
0
Recommandé
3.1 h en tout
Évaluation publiée le 19 juin 2015
My mind was blown the first time I played this, but I loved it!!!
 
Erebus
1,205 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
25.3 h en tout
Évaluation publiée le 23 décembre 2013
I dare you to complete this game while drunk.

 
Number
346 produits enregistrés
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
8.6 h en tout
Évaluation publiée le 17 avril 2023
I am not a puzzle gamer but must say this game is great in this category - simple graphics, music and mechanics but has good climate and delivers. Everything comes together well as you progress through the game more.
It takes I believe 4-6 hours to beat the game but if you strive to find all secrets it will take 8-12 hours
 
Maryskowo
0
9 personnes ont trouvé cette évaluation utile
0
Recommandé
8.2 h en tout
Évaluation publiée le 14 juin 2015
O Antichamber jsem se zajímal již od prvního dne vydání a citíl jsem tohou si hru okamžitě koupit. Jenže pro mě i 4,74 Euro příjde "hodně" peněz a tak jsem hru získal až dva roky a pět měsíců od vydání a to výměnou.

Každopádně Antichamber je něco jako i mnou recenzovaný Stanley Parable . Jenže Antichamber je mnohem těžší. Jediný váš nepřítel je váš mozek. Postupujete různě hrou a řešíte různé hádanky a někdy jsou lehké a někdy těžké. Ale budou těžší a těžší. Takže je je hra dlouhá je jen na vás. Ale těd příjde to hlavní. Hra je prostě "mind ♥♥♥♥" nebo "mind blown" prostě zmate váš mozek, hraje si s prostorem a perspektivou a mění pravidla vesmíru. Uvedu jednoduchý příklád.
Vidím červené a mondré schody. Ať půjdu po modrých nebo červených stejně nakonec příjdu chodbou zase ke shodům a musím se znova rozhodnout. Hádejte jaké je asi řešení.

Takže hra je opravdu originální, navíc zde máme i taková okna a tam je vždy napsánou ňáké to "moudro", a těd nemyslím to co váš kamarád [i2.kym-cdn.com] kamarád napíše na "obličejovou knihu" když si myslí že svět pro něj skončil.

Technická stránka? Nastavení je přehledné. Grafika jednoduchá ale přesto hra vypadá dobře. Hraj je bez chyb a možná jen vytknu to že při získání nových "zařízení" zde není takové vysvětlení co vlastně mění.

Takže shrnutí: Stanley Parable s více barvičkami a mnohem "šílenější". Nečekejte jako já a hru si kupte, nebo počkejte na slevu.
 
Tinned Whale Oil
0
8 personnes ont trouvé cette évaluation utile
0
Non recommandé
12.9 h en tout
Évaluation publiée le 28 mars 2021
Je joue sur Linux. Version Linux : excellente.

Le jeu

Un casse-tête minimaliste et surréaliste à la 1ère personne. Pour nous aider à résoudre les énigmes, on a à notre disposition une arme qui peut stocker des blocs pour les réutiliser plus loin. L'arme évolue au fur et à mesure des énigmes pour plus de possibilités.

Niveau réalisation, c'est minimaliste, du blanc avec des couleurs assez vives à certains endroits. Les sons sont passables, mais rien à reprocher à l'ambiance sonore qui est elle aussi minimaliste.

Résoudre les énigmes est parfois facile, parfois compliqué, parfois impossible tant qu'on a pas obtenu l'évolution suivante de l'arme. Le problème majeur du jeu, c'est qu'on ne sait jamais vraiment où aller pour progresser, ni si le fait qu'on arrive pas à résoudre une énigme vient du fait qu'on s'y prends mal, ou qu'on ne peut pas encore la résoudre (manque d'une évolution de l'arme par exemple).

Certaines énigmes demandent un peu de timing, ce qui renforce cette idée encore qu'on ne sait pas vraiment si on s'y prends mal ou si on ne peut pas encore. C'est frustrant.

Les casses-têtes restent toutefois pour la plupart inédits dans d'autres jeux, principalement car beaucoup sont basés sur le fait que l'univers du jeu est non euclidien.

Rejouabilité, achievements

Le jeu ne propose aucun achievement, et la rejouabilité est nulle une fois qu'on connaît les énigmes. Si vous voulez obtenir tous les dessins, compléter la carte et obtenir tous les cubes roses, il pourra être nécessaire de consulter un guide.

En bref

La partie casse-tête est clairement au rendez-vous, mais l'impression d'errer à la recherche du prochain casse-tête à résoudre est suffisamment pénible pour que je déconseille le jeu.

GNU/Linux

La version Linux est excellente, aucun problème rencontré.

OS: Linux Mint 19 x64, MATE edition.
Hardware : i7 7700K OC@5Ghz, Nvidia 1080GTX, 32GB ram.
Screens : Dualscreen, 1x 4K & 1x 1920x1200, un seul screen X.
 
evilny0
886 produits enregistrés
1
7 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
12.0 h en tout
Évaluation publiée le 11 septembre 2013
This game will make your mind work to its full potential. With deep and cryptic lessons, M.C. Esher-themed environments, and simplistic but great graphics, this game is recommended for everyone, especially those who love puzzles and problem solving.
 
Thangalang
4,533 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
15 personnes ont trouvé cette évaluation amusante
1
Recommandé
10.4 h en tout
Évaluation publiée le 25 juin 2020
Crashed the game making a whole room full of blocks, 10/10 no idea where I was
 
Admiral Poi
572 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
8.5 h en tout
Évaluation publiée le 26 décembre 2020
Trippy
 
Kartonrad
78 produits enregistrés
0
14 personnes ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
0
Recommandé
12.2 h en tout
Évaluation publiée le 2 septembre 2017
The best headache you'll ever have.
 
Inkwell
228 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
12 personnes ont trouvé cette évaluation amusante
0
Recommandé
9.7 h en tout
Évaluation publiée le 3 décembre 2018
Задача: дойти до стены.
Ожидание: спокойно подходишь к стене.
Реальность:
Идешь по лестнице - попадаешь в ту же комнату откуда пришел
Идешь назад - попадаешь в другую комнату
Смотришь вниз - падаешь
Смотришь вверх - "Не смотри вниз"
Смотришь на стену - исчезает
Идешь к стене - проваливаешься
Идешь к стене - появляется лестница под ногами
Идешь к стене - стена ломается
Спустя over9999 попыток дошел до стены - "Нажмите Esc"
Нажал Esc - вышел из игры
ИГРА ГОДА ПРОСТО!!!
МЫ СЛОМАЕМ ТЕБЕ МОЗГ!!!111!!1!!!!!
 
Misterolik
193 produits enregistrés
0
57 personnes ont trouvé cette évaluation utile
30 personnes ont trouvé cette évaluation amusante
0
Recommandé
16.0 h en tout
Évaluation publiée le 21 aout 2015
Мозг медленно, желешкой, вытекал через уши, немного дымясь и издавая зловонный запах, как сожженная видеокарта, залитая вчерашним кофе. Глаза выкатились из глазниц, упали на клавиатуру, и, хаотично метаясь по ней, пытались найти путь обратно в глазницы...

Лучшая головоломка, которая была куплена мной за последние несколько месяцев. Порабощает своей контрастностью, эпичным саундом, мозговым штурмом. Затягивает и не отпускает. Оставляет только положительные эмоции. Рекомендовано всем, без исключения.

10 слов LIFE увиденных через лупу-маятник из 10.
 
badsapphire
1,777 produits enregistrés
0
14 personnes ont trouvé cette évaluation utile
0
Recommandé
9.0 h en tout
Évaluation publiée le 27 juillet 2013
Странная геометрическая головоломка, разросшаяся до размеров целой игры.
Откровенно говоря, при покупке думал, что это станет для меня развлечением на вечер. Первый час всё шло как по маслу: полуфилософские подсказки на стенах, простые правила, которым нужно следовать для дальнейшего продвижения и парочка показных тупиков, чтобы намекнуть игроку, что начать сначала хотя бы последний коридор - не самая плохая идея.
И вот после этого всё покатилось к чертям. Головоломки начали наслаиваться друг на друга, подсказки становились всё более абстрактными, карта сошла с ума перекидывая меня с места на место и даже правила, которым я старался следовать, стали меня подводить изменяясь на ходу.
После очередного забега по кругу я понял, что сама игра - вызов игроку. Потратив четыре вечера я с честью прошёл все испытания и выложил мозг на подоконник остывать, а сам поспешил порекомендовать вам эту игру, друзья мои.
Если вы устали от столь популярного нынче "Press X to win", то я предлагаю вам потратиться на этот мозголомный проект. Конечно, советую дождаться очередных скидок, хотя игра, на мой взгляд, хороша и так, но уж очень хотелось бы сделать её либо подлиннее, либо добавить в неё отдельные пазлы, чтобы поломать над ними голову ещё какое-то время.
Отдельно хотелось бы отметить звуковое сопровождение - от звуков природы к Dark Ambient, что отлично поддеживает общий минималистичный стиль игры.
 
Sh4n
677 produits enregistrés
1
11 personnes ont trouvé cette évaluation utile
0
Recommandé
24.2 h en tout
Évaluation publiée le 22 avril 2019
Antichamber is a best-of-class first person puzzle game and easily worth its price at $20. If you liked Portal 2 you'll like this. It's a little buggier and maybe just a *tiny bit* less polished than the Portal games, but, 1) that's to be expected considering the respective size of the dev teams, and 2) the rough edges are the product of an extremely ambitious design.

Pros:

- Tons and tons of truly great puzzles. You will get your money's worth if you're after a deep, long puzzle game.

- Good soundtrack and sound design. There are certain sounds you hear in this game that will stay with you even when you're not playing.

- Performance was great / not an issue even on my 10 year old PC

- Immersive. No menus and no deaths. I wish more games would do this.

- Open ended, hub-like design. Unlike other linear puzzle games where you'll be unable to progress if you can't solve the puzzle at hand, the world of Antichamber opens up and lets you hop around to different puzzles. On more than one occasion, I came up with the solution to one puzzle I'd been stuck on while travelling to or working on another one. This type of design is really appreciated.

- Did I mention how I appreciate the design? Not only is this game filled to the brim with probably 100+ excellent puzzles, but they also loop back on each other, get re-used, have different purposes depending on where you are in the game, and still manage to have a genuine sense of place. Thinking about the construction and design of this game is probably even more impressive than the finished product. You know that a special mind built this.

- Mostly fun platforming. Since the days of Xen in Half-Life, platforming in first person games has been discussed in hushed tones and generally avoided. So I'm happy to report most of the platforming you do in this game is pretty easy and not frustrating. There are a couple of cases of needing to time jumps in a certain way, but it's more about solving the timing of the puzzle than it is about hitting some precise point or holding 3 buttons while you jump.

- It's exceptionally weird. It has this kind of sinister new age cult aesthetic that becomes more and more unsettling the more time you spend with it. There are a few interviews with the developer where he talks about being depressed and "driven by spite" while making the game -- that makes sense to me after playing it. Even though the hint screens / save points have generally positive, encouraging philosophical messages, it's hard not to feel something much darker lurking underneath the core of this game. That all might sound like a "♥♥♥" but honestly a game this weird and dark would never come to market through traditional publishing channels so it should be celebrated for taking risks that had the chance to turn away a lot of people.

♥♥♥♥:

- A bit unstable. Crashed maybe 10-15 times during my playthrough. But honestly every Unreal engine game from around this time had the same issues for me (Mass Effect, Mirror's Edge, and a few more) Definitely forgivable considering some of the cool things it's doing from a technical standpoint.

- Inconsistent design language / messaging. I know that part of the gimmick of the game is that things change and have different uses over time, but there were a few instances where things that were introduced as impassable barriers become passable later in the game without explanation. Or the exact same symbol will sometimes have a different meaning. In a game without tutorials or narrative exposition, you're sort of relying on the established visual language to give you a sense of the game's logic. Every single time I got stuck in the game was a case of inconsistent messaging.

90% of the puzzles are elegant, well crafted, and make you feel good about solving them. The other 10% are "you saw this exact setup before but it's been tweaked in the tiniest way that you won't notice until you get frustrated and start shooting your cubes all over the place and frantically ramming yourself into the level geometry" and then you solve them.

A .900 batting average is still incredible, but some of the symbols and mechanics got stretched a bit too thin and too overloaded with different meanings.

- Some visual bugs. The design of the game is such that a lot of the level geometry appears and disappears, and you also have the ability to add or subtract geometry to the levels. This can result in a lot of overlapping geometry with visual flicker (or z-fighting for you technical folk). It's minor, but it kind of hurts immersion. Some areas also pop in and out of existence depending on your distance from them. This kind of thing is also part of the "ambition for polish" tradeoff I mention at the beginning of the review.

In summary:

Antichamber is an achievement. It's a maximal game both in ambition and in the way it uses the medium's strengths. It's deeply weird and thoroughly beautiful and it makes you use your brain in a way that an obfuscated book, a hard math problem, or a mutually agreeable compromise with a volatile lover might.

It has a contemporary in Portal 2, so I wouldn't say it's groundbreaking, but it attempts and succeeds at things that Portal 2 never would have dared to try.

A useful analogy might be to compare them to sculptures. Portal 2 is a burnished, marble, mass market masterpiece that someone could bring their kids and their parents to see together at the Louvre to say they've seen it -- like Michelangelo's David. You know it's great, and you know it's polished, but so does everyone else and you probably won't think about it ever again after a day or two.

Antichamber is a gigantic, evolving mass of disparate materials that takes up an entire unmarked warehouse in Detroit and the exhibit is invitation only. There's a guy at the door handing out drugs and there's no instructions for how to view it, no hint for where to start, and no precedent for what you're supposed to think of it. But after you've taken it all in, you're stunned and you stagger out of the warehouse into the street completely changed. And you know you'll remember what you've just seen forever.

 
sous la pavés, la plage!
0
8 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
4.7 h en tout
Évaluation publiée le 19 aout 2017
Простой и минималистичный, но трудный из-за выхода за рамки наших шаблонов - это Antichamber.
Годная головоломка без сюжета, вернее сюжетом тут является ломание ваших шаблонов о типичных компьютерных играх. И чем сильнее геймплейные шаблоны шутеров укоренились в вашем мозгу, тем больше времени придется потратить на прохождение, и тем большее потрясение вы получите, когда осознаете, что эти шаблоны уже не работают.

В руководствах стима есть русификатор (перевод табличек с напутствиями)

10 загадочных летащих черных кубов из 10.
 
SnikeMK
178 produits enregistrés
1
5 personnes ont trouvé cette évaluation utile
1
Recommandé
1.9 h en tout
Évaluation publiée le 10 mai 2023
奇异之作
独特的厅室结构、引导之法、主次之合、提示与重置之形式
一上来便可立即体会到各种妙点,45分钟内即已可见:空间字、无形地、回头路、视线力、空间置换、下坠穿梭、压力板、色觉题、暗径....
还有运动烈度侦测器这种之前没太想过、见过但效果甚好的小机制

感觉把很多巧妙的小玩点都用进去了
暂时即将接近黄区域?
后面还挺想看看这些怎么跟几种方块再进行整合的

另外感觉这个游戏也是那种概念里有神奇几何要素的类型
最近准备尝试的那个癫狂三角看起来似乎也是这种感觉...
 
Anto:-.
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
23.9 h en tout
Évaluation publiée le 22 mai 2022
Better than Portal.

ANTICHAMBER is the most underrated and most clever written game of its genre.
The puzzles are challenging and when the moment comes you finally solve something it is the greates satisfaction on the planet.
In addition to that the game let's you just play and everyting is to be discovered through playing.

Definetly a title to recommend and my favorite puzzle and indie game ever.
 
Mr. W
0
6 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.8 h en tout
Évaluation publiée le 7 mars 2016
市面上有不少第一人称解谜的游戏, 但真正立于顶端的只有Portal和Antichamber.
 
Wiike
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
6.1 h en tout
Évaluation publiée le 10 mars 2014
трудно описать
надо играть
туда не ходи, сюда ходи
а то взлетишь
 
Psy_Nejumi303
3,005 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.8 h en tout
Évaluation publiée le 4 décembre 2018
Словно попал в упрощенную версию разума доброго Шеогората
10 из 10 ломанных законов физики
Или же
11 из 10 жизненно-мотивирующих фраз
 
LisDail
260 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
0
Recommandé
4.0 h en tout
Évaluation publiée le 27 décembre 2013
Da provare assolutamente. Finito in poco tempo ma veramente ottimo. Un gioco sperimentale e affascinante. Ricorda portal per certi versi ma è tutt'altro.
 
keri85
820 produits enregistrés
0
112 personnes ont trouvé cette évaluation utile
142 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.0 h en tout
Évaluation publiée le 3 novembre 2014
Have a psychodelic trip without becoming a junkie.

10/10
 
Mailus
350 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
0
Recommandé
14.4 h en tout
Évaluation publiée le 24 octobre 2018
One of the best puzzle games ever.
 
Yuki
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
20.2 h en tout
Évaluation publiée le 27 décembre 2020
This game is extremely clever, I can't imagine how they came up with some of these puzzles, and you'll have to be clever to work it all out, which certainly took me a while. However, the time spent puzzling in this psychedelic world is very pleasant and relaxing, as the humming ambience makes you feel like you've been transported to another dimension.
 
Dr Latency
174 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
1.6 h en tout
Évaluation publiée le 13 septembre 2020
Hi-rez first-person 4D exploration game. That is not a typo. You are exploring a space that defies normal geometry trying to find the exit. Maybe. You're not given a lot of information. Just a central room you can return to at will, a map in that room to chart your progress, and a door marked EXIT behind a glass wall.

Oh. And there's a countdown timer.

This game is made to mess with you. There are places in it where you can go along a path, than backtrace your steps and not return to where you started. There are places where you can make ten right turns in quick succession and not be looping. There is at least one door that always closes when you look at it. Cubes that show different contents depending on which side you look at. Floors that aren't. Steps that may be.

Then there are the motivational posters. Sometimes they give hints on what you're supposed to do to get past some puzzling situation. Sometimes they try to encourage. Sometimes they come off as smug. Examples include "Failure to succeed is not failure to progress." "Sometimes what you come back to is not the same as what you left." They are collectible, in that there's a status wall at the center of the game that tracks which ones you've encountered.

It's pretty. It's an art piece. It's entertaining. A chunk of work went into designing it all, I'm sure. But I got it in a HB bundle, and I don't see myself spending the current store price of $19.99 for it. It's worth experiencing, but experience it when it's on sale.
 
morfusmax
0
7 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
11.8 h en tout
Évaluation publiée le 7 novembre 2016
Straight puzzle game, and does it excellently. The non-linear nature of the game, along with some excellent puzzles will give you a hardtime. The mechanics of this game are handled very well. The music is decent enough, never distracts from the experience. The artful visuals add the mystery of where you are. All in all a good time to make yourself feel stupid.
 
S S Absolution
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
16.0 h en tout
Évaluation publiée le 9 mars 2014
Humble Indie Bundle 11 里面买到的游戏,metascore 82分名副其实啊。15小时没看攻略通关,个人感觉这个游戏非常值得拥有品尝,特色如下:
1、配置低,画面流畅,随进随出随时存档,方便自由~~
2、谜题的难度逐步加深,卡住了就隔段时间重新思考就会有新思路,不像1953KGB那种没有头绪
3、通篇没有什么提示,刚开始看到图片和文字提示的时候对解谜没啥作用,不过等你解开了返过来再看那个提示的时候会发现原来真是如此啊,说人生真谛,确实能体会到~~~
 
dearfad
674 produits enregistrés
2
7 personnes ont trouvé cette évaluation utile
0
Recommandé
10.2 h en tout
Évaluation publiée le 31 décembre 2016
Even with a labelled map to tell you where you've been, I still have absolutely no idea where I'm headed.

Absolutely brainbusting, Antichamber smacks you in the face, then teaches you a life lesson right after you just learnt it. Expect bucketloads of mind-twisting self-doubt, and that characteristic smug feeling after getting through with it. Feel the palpable sense of progress as you upgrade your arsenal from your bare hands to a gun, and watch it change colour as you unlock more and more.

It's a real delight of a puzzle game. Get it while it's on sale, and you'd be proud to see this refined, clean white game sitting in your library. You deserve it.

Pros
- Life Lessons
- Getting tricked by the game
- Clean visuals; colourful
- Sense of progress
- You get to play with a gun

♥♥♥♥
- Frustration getting stuck with puzzles
- The game expects you to think
 
S_98
4
7 personnes ont trouvé cette évaluation utile
0
Recommandé
9.4 h en tout
Évaluation publiée le 8 novembre 2018
I honestly found it hard to find words for this game at first, all the other entertainment level mind bending stuff just pales in comparison to whatever the hell this game is.
Maybe later I'll find something that will destroy me more than this game, but for now, it's the best puzzle game I've ever witnessed. An absolute masterpiece in my opinion.

You collect, move around and multiply some cubes as a basic mechanic, but the main course begins with all the other crazy stuff, with twisted turns that make absolutely no geographical sense for a labyrinth, different planes that spawn based on the perspective of your playable character, at first counterintuitive ways of approaching puzzles, that after some time make some sense in your mind, given the game's own bonkers logic.

With this insane puzzle design (that I simply can't f**king imagine to develop), you sometimes aren't sure what solution was actually intended. But it doesn't matter, the only handholding you'll get is controls, the basics and hints hung on the wall - rest is up to you to mess around with.

Some people will get frustrated and leave, sure; but some people will stay until it's 4 am and I should've stopped playing it 3 hours ago, oh my god, I got work tomorrow.

Then again, how the hell would I sleep calmly, knowing that this one puzzle is still unsolved and bugging my mind beyond help.
 
Shuvack
1,761 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
0
Recommandé
7.8 h en tout
Évaluation publiée le 31 janvier 2015
Для любителей нестандартных задач.
 
einwachmann
2,669 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
1
Recommandé
6.0 h en tout
Évaluation publiée le 15 janvier 2023
brain
 
LSiper
0
9 personnes ont trouvé cette évaluation utile
23 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.7 h en tout
Évaluation publiée le 10 décembre 2015
Игра будет вести долгий половой контакт с вашим мозгом и вам будет это нравится. Рекомендую!
 
Daemond
52 produits enregistrés
1
7 personnes ont trouvé cette évaluation utile
0
Recommandé
8.1 h en tout
Évaluation publiée le 24 avril 2016
Wonderful puzzle game. Challenging, but not too much so. 90% of the puzzles were solvable without needing to look anything up, but weren't blow-through easy, either.

Definately recommended to anyone who likes puzzle games!
 
Codex_of_Wisdom
0
9 personnes ont trouvé cette évaluation utile
0
Recommandé
8.9 h en tout
Évaluation publiée le 19 février 2018
PROS:
+ multi-layered puzzles
+ multiple matter gun unlocks
+ cool life advice / actual game hints
+ lots of posters to collect / rooms to explore
+ functional minimalistic UI

♥♥♥♥:
- first-person platforming bits
- limited game settings
- extensive exposure makes my brain hurt

Comment:
Mind-bending puzzles are the bread and butter of Antichamber. Imagine Portal but with cubes instead of portals. But more than anything else this is an exploration game. You explore the areas but also your own outside-the-box thinking. The game itself sends you hints with mesages and colours, you just have to pay attention. My advice is to try and find all the gun unlocks as soon as possible as it makes the game easier (not easy) afterwards. There are four matter guns and one special gun. Along the various paths you find a lot of cool life advice messages (these are also game hints) in the form of posters. You can easily beat the game without getting them all, however, it is a nice challenge and you can complete the wall of posters after end-game. What I liked less are the platforming parts. The first-person platforming felt a bit clunky and not as fun. Luckily most areas do not require it so it is just an occasional thing. The game is great with how minimalistic the UI is. You get all of the info you need by looking at the walls. I usually dislike the lack of a main menu but here the main hub replaces it well. And you can also configure the game here, although in a limited scope (no key rebinding, no custom resolutions, ...). So is this game for everyone? No, especially the start is a bit slow, but it gets more and more fun if you love challenging puzzles. Just continue and don't give up! I recommend to try it out if you like logic games.
------------------------------------------------------------------
If you liked this review you can find more on the Curator page or in my Review Corner.
 
Artibius
641 produits enregistrés
1
5 personnes ont trouvé cette évaluation utile
38 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.0 h en tout
Évaluation publiée le 21 janvier 2016
22H37: Premier lancement du jeu. Face à un FPS, la première chose à faire est systématiquement la même: régler les commandes. Ouais je sais, on a connu plus palpitant comme intro…

22H59: … mais ♥♥♥♥♥♥ cette fois ça constitue quand même une petite épreuve ! Donc encore une fois: merci GOOGLE ! Passons.
Les premiers pas me laisse présager un jeu tout à mon goût. Le sound design est tout en retenu, le sentiment de solitude est parfait. Esthétiquement on se trouve face à une sorte de porno pour graphiste des années 2000, et bien que le visuel ne soit pas le genre de critère qui oriente mon opinion, j’avoue accrocher tout de suite et c’est plutôt agréable.
Pour ce qui est du jeu, bah… je tourne en rond dans un escalier. Premier retour au HUB, très intelligemment construit. On sent venir la branlette intellectuelle, et la branlette c’est soit vulgaire et pathétique, soit très agréable. Et là j’ai envie de me branler.

23H14: des parties de mon cerveau trop peu exploitées se mettent lentement en éveil. Il va falloir sortir du cadre, penser « outside the box ». Pendant un instant, j’ai l’impression d’être un génie.

23H32: j’ai le sentiment d’être le dernier des abrutis. L’antichambre me résiste, je suis frustré. Un oeil me fixe, je ne le quitte pas du regard, je recule doucement. Un chemin s’ouvre. Voilà c’est fait, j’adore ce jeu.

23H42: dans des couloirs obscurs, je cherche la lumière pour m’en éloigner et ainsi, avancer. C’est comme si je faisais de la philo ^^

23H44: je me dis que je suis bien content de ne pas avoir de marijuana sous la main. C’est vraiment pas le moment d’avoir l’esprit embrumé.

23H46: j’ai trop envie de fumer un joint.

23H52: énième retour au HUB. Je réalise qu’il y a un timer et décide de recommencer le jeu du début. J’ai perdu trop de temps sur des évidences qui vingt minutes plus tôt étaient des énigmes.

00H00: il y a tant de chemins à explorer. Je me sens libre dans un environnement pourtant propice à la panique claustrophobique. J’accumule des petits cubes.

00H13: j’apprends comment diviser par zéro pour aussitôt oublier mes tables de multiplications. L’univers n’a pas de règles et pourtant il me demande de tricher. Je ris aux éclats.

00081D: 0111011100001011000101001011101000101001011110101011101101001110111000010110001010010111010001010010111101010111011010011101110000101100010100101110100010100101111010101110110100111011100101110100101100010100101110100010100101111101011101110110100111011100001011000101001011101000101001011110101011101101001110111000010110001010010111010001010010111101010111011010011101110000101100010100101110100010100101111010101110110100011101110000101100010100101110100010100101111010101110110100111011100001011000101001011101000101001011110101011101101001110111000010110001010010111010001010010111101010111011010011101110000101100010100101110100010100101111010101110110100111011100001011000101001011101000101001011110101011101101001110111000010110001010010111010001010010111101011101110110001010111011010011101110000101100010100101110100001001010010111101010111011010011101110000101100010100101110100010100101111010101110110100111011100001011000101001011101000101001011110101011101101001110111000010110001010010111010001010010111101010111011010011101110000101100010100101110100010100101111010101110110100111011100001011000101001011101000101001011110101011101101001110111000010110001010010111010001010010111101010111011010

08H37: ma waifu me retrouve nu à la cave, un câble ethernet dans le nez et la souris dans le…ailleurs. Il me faut un quart d’heure pour retrouver l’usage de la parole. Je saute sur place pour essayer d’ouvrir la porte des chiottes.
Ma vie ne sera plus jamais la même.
 
Béla Bardók
178 produits enregistrés
1
5 personnes ont trouvé cette évaluation utile
0
Recommandé
13.3 h en tout
Évaluation publiée le 24 décembre 2014
se voce gostou de portal, você vai gostar de antichamber
os puzzles variam de fácil a INSANO, espere muito mais dificuldade que em portal
a mecânica e a física muda a cada parte, a cada habilidade nova o jogo é alterado, você estará constantemente aprendendo a jogar e tentando entender como cada cenário funciona
 
Pixy (Aurunemaru)
390 produits enregistrés
3
21 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
10.2 h en tout
Évaluation publiée le 13 novembre 2014
Just play this game. It is that good. Some puzzles are tedious as hell, but it is worth playing through to the end. Most puzzle consist of switch activating and others consist of physics that are consistently non sensical, and this is its strong point. I would recommend that everyone try play this. Even if they don't play video games.
 
Hellsknight
2
12 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
12.3 h en tout
Évaluation publiée le 26 avril 2022
Bought this game when I was 12, couldn't beat it until I was nearly 22. Fully worth it.
 
bill dipperly
2,458 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
4.3 h en tout
Évaluation publiée le 17 avril 2013
Te volará la cabeza ♥♥♥ el diseño de niveles más bestia que he visto nunca en un juego de puzzles.
 
Dridrini [FC]
1,214 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
17 personnes ont trouvé cette évaluation amusante
1
Recommandé
3.4 h en tout
Évaluation publiée le 17 septembre 2020
ǝɹǝɥ ʇǝƃ ᴉ pᴉp ʍoɥ ʇᴉɐʍ
 
Anders.exe
275 produits enregistrés
0
12 personnes ont trouvé cette évaluation utile
0
Non recommandé
1.0 h en tout
Évaluation publiée le 26 février 2014
有3D游戏眩晕症前科的玩家还是不要玩在款游戏了,封闭的空间,转来转去,大红大蓝的色差冲击,玩了一个小时实在是恶心想吐的感觉。对使命召唤1、2代,半条命,HALO 1代头晕的玩家千万小心。
 
papa
5
15 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
12.0 h en tout
Évaluation publiée le 30 octobre 2014
This game is totally awesome and crazy :D First it'll feel a little like Valves Portal but I assure you it's only at the beginning. Some philosphy elements and a bunch of skullcracking puzzles will entertain you for a couple or more of hours! Worth every cent of investment =)
 
Nills Knillz
475 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
2
Recommandé
3.0 h en tout
Évaluation publiée le 5 décembre 2022
I watched three morons compete for the Less-Moron Award. All three of them were tasked with completing this game, given no assistance or breaks. I have never seen three people go quite so mad so quickly. I personally think this game must be an estranged form of torture, and should be removed from the steam store.
 
Birdbrain
479 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
26.0 h en tout
Évaluation publiée le 8 juillet 2018
Antichamber is one of the most thought envoking games of the centuary. It continues to supprise me even though I (think I) have beat most the game. This game gives you insights which not only motivate you into finishing a specific puzzle, but motivate you in the real world.

I got stuck on many puzzles in which later, a sudden click happend and I was able to breeze through them. To win this game you must think outside the box. Antichamber isnt about the answers being right in your face, but being able to decipher information and evolve into a smarter human being.

I would recomend Antichamber to anyone who enjoys a good puzzle. Anyone who loves thinking mechanically and anyone who wants to try something different

Keith-O-Meter:
10/10
 
GattlinPea
81 produits enregistrés
0
23 personnes ont trouvé cette évaluation utile
0
Recommandé
18.6 h en tout
Évaluation publiée le 23 juillet 2014
타 게임과는 확연히 차별화된 퍼즐 게임입니다.
퍼즐 자체도 재미있는데, 그보다 더 놀라운 점은 시각적인 부분입니다.

요새 예술의 트렌드는 단순함과 자유분방함, 무질서함이 대세잖아요?
하지만 복합적인 동일한 패턴의 반복과 질서정연함이 주는 웅장한 아름다움은 정말 상상을 초월합니다.
기하학적 무늬가 대칭을 이루며 뽐내는 자태.. 가히 기하학적인 미의 끝판왕입니다.
마치 내가 직접 우주의 신비를 풀어가는 기분이 들면서도, 그것의 광활함에 나 자신이 압도되는 느낌을 받았습니다.
게임도 예술의 한 영역이라는 점을 명실상부하게 보여주는 작품입니다.

지금 막 엔딩 보고 왔는데요, 마지막 관문에 다다라서 클리어했을 때 온몸에 닭살이 쫙 돋았네요.. 이건 무조건 해 봐야 되는 게임입니다.
공략은 절대 보지 마시고, 잘 안 풀린다 싶으시면 며칠 쉬었다가 다시 돌려보셔서 새로운 시각으로 접근해 보세요.


여러분들도 게임이 예술의 일부라고 생각하신다면, 이 게임은 반드시 해 보셔야 합니다!
 
Pale Jack
1,779 produits enregistrés
1
8 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
5.6 h en tout
Évaluation publiée le 1 décembre 2014
О, Antichamber!

Эта игра распластала меня в лист Мебиуса, вывернула меня в бутылку Клейна, сложила мой привычный 3-хмерный образ мышления в фантастический кислотный тессеракт.

Игра захватывает с самого начала, играя с вашим разумом, как с детской игрушкой. Открыв рот, вы бродите по рекурсивным помещениям, фрактальным залам, поднимаетесь по бесконечным лестницам и читаете историю своей жизни на стенах.

11 измерений из 11.
 
Py
584 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
5.6 h en tout
Évaluation publiée le 9 décembre 2013
This was an amazing game, it really made you think, just don't play it staright because the sounds and the colors really give you a headache because when i played it for like 5 hours straight for YouTube, it started to get to me.
 
FluxZ
5,385 produits enregistrés
3
5 personnes ont trouvé cette évaluation utile
0
Recommandé
28.6 h en tout
Évaluation publiée le 13 avril 2016
ようやく全部屋クリアできたので記念レビュー。

リッチとは言いがたいグラフィック、ループする回廊や覗き込むと場所が変わる窓、視線を合わせると抜ける床、摩訶不思議な挙動をとるブロックたちに翻弄されながらひたすら迷って、あれこれ試して、右に行っても左に行っても延々迷子のまま、いったいこのゲームは何なのだ、このゲームに何があるのだ、などと自問自答のすえにようやく扉を開けることができたときの喜び。たのしい。

ポータルガンめいたキューブ射出装置(同時に吸収装置)を駆使して、何のヒントもストーリーも与えられずに迷路のなかをかけずりまわるパズルゲーム。1時間2時間遊んだくらいではゲームのツボというか、ミソというか、テンポのようなものを理解できないままひたすら「?」って感じだと思いますが、進んだり戻ったり、跳ねたり止まったりしながらキューブを吸い取って吐き出して、どうしても詰まったらESCでメインハブルームに戻って、ってやってるうちになんとなく感覚として理解できてくる。そうなってからは本当に楽しいゲームです。

よくよく周囲を観察して、キューブとガンの挙動を理解して、こつこつと知識と経験を積み上げていけば必ず解けるパズルはとてもよい。理不尽な解法が必要になるパズルはいっこもなくて、なるほどとやっぱりねとが組み合わさるよいパズルゲーム。とはいえ、特定ポイントでガンをパワーアップさせる仕様上、「ずーーーーっと解き方がわからなくて何時間も粘っていた部屋が、パワーアップの後にものすごくあっけなく解けた」っていうのはかなりよくある話なので、解けそうな部屋からどんどこせめてゆきましょう。

赤キューブガンにパワーアップしてからは、あまりキューブ吐き出し過ぎるとゲームがクラッシュしますのでお気をつけあそばせ。
 
amacco
1,121 produits enregistrés
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
7.4 h en tout
Évaluation publiée le 12 juillet 2013
10\10 GOTY и всё такое. Реально лучший Mind breaker с выхода Portal
Но от Portal игра отличается тем, что не дает СОВСЕМ никаких поблажек игроку. Она медленно заманивает его в пучину головоломок, развлекая по пути философскими записками, которые впрочем и сами являются головоломкой. Или же подсказкой - кому как более нравится.
Геймплей прост, ненавязчив, а от того и игра не вызывает желание после проваленной головоломки бросить все и выйти. Ты просто берешь - и телепортируешься к другой головоломке!
В общем - если вам надоели глупые, бесмысленные и скучные игры, и вам хочется челенджа - эта игра для вас!
 
x-13
102 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
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0
Recommandé
24.3 h en tout
Évaluation publiée le 15 décembre 2013
Un gioco straordinario. Ti incentiva costantemente a pensare in modo non lineare. Il più grosso ostacolo a risolvere gli enigmi è il tuo pregiudizio su come dovresti risolverli.
 
Mirkokurt
330 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
14.1 h en tout
Évaluation publiée le 8 juillet 2023
One of the best games I have ever played. Puzzles are so difficult yet so easy at the same time.
 
BarryLarry17Jr
102 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
11 personnes ont trouvé cette évaluation amusante
0
Recommandé
10.9 h en tout
Évaluation publiée le 24 novembre 2017
Проверка вашего iq.У меня ,похоже,меньше 50...
 
-=[1st™]}{@kerDEN=-
0
6 personnes ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.2 h en tout
Évaluation publiée le 28 juin 2017
Produit remboursé

机关设计很赞,我没玩下去的原因是我晕了
 
transmittingblind
25 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
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12.5 h en tout
Évaluation publiée le 26 décembre 2013
Рекомендую ли я эту игру?
Черт возьми, да!
Ни в одной игре еще не испытывал подобного, первые пару часов просто голова шла кругом от происходящего.
Самое главное-игра действительно учит некоторым вещам, таким как упорство, внимание и терпение.
Пускай игра не самая длинная, мне хватило 5 часов для прохождения, в ней скрыто еще много секретов, а так же уровней, которые я не проходил (игра в некоторой части нелинейна).
Итог-обязательно к покупке любителям головоломок.
 
SuperSam
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
10.1 h en tout
Évaluation publiée le 28 juin 2014
Juego viola-cerebros por excelencia. Aunque de entrada puede no ser muy atractivo visualmente, Antichamber esconde uno de los mayores y mejores juegos de puzzles en primera persona que te puedas echar a la cara. Más que original y ♥♥♥ una dificultad muy ajustada. Imposible de explicar si no se prueba. Matemático.
 
Dukio
1,178 produits enregistrés
2
7 personnes ont trouvé cette évaluation utile
0
Recommandé
26.3 h en tout
Évaluation publiée le 25 mars 2020
An absolutely amazing, mind-bending little game. If you're on the fence about this, don't hesitate. Turn the lights down, turn the sound up, and prepare to enter a wonderful dreamlike world, where the laws of physics don't apply. Prepare to have your mind bent.
 
papa hOOch
348 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
7.6 h en tout
Évaluation publiée le 21 juillet 2017
Cuando Chell (Portal) se paso a la metamfetamina, hicieron este juego.
Un juego lleno de puzzles y mensajes que te haran replantearte varias cosas, ese apartado visual en blanco y negro que luego PUM, te sorprende ♥♥♥ colores tan vivos que parece que se te han caido los marcadores del estuche del colegio
Si eres alguien curioso, este juego es indispensable para tu biblioteca de Steam.
Simplemente maravilloso.
 
Godofredo
0
9 personnes ont trouvé cette évaluation utile
13 personnes ont trouvé cette évaluation amusante
0
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2.2 h en tout
Évaluation publiée le 24 novembre 2017
Это изумительная игра... если глаза не вытекут
 
BoomZoom
726 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
10.8 h en tout
Évaluation publiée le 26 décembre 2013
Not even going to try being funny on this one. 10/10 game. Makes me wet just thinking about it.
 
ThePantsWizard
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
5.2 h en tout
Évaluation publiée le 2 novembre 2014
In the beginning you'll be a bit confused about this game. But time after time you'll get used to the amazing world of Antichamber. Some puzzles might take some time to be solved.
But in the end, you'll be proud that you were able to do so.

I recommend to turn off the lights, put on a headset, go offline everywhere, where someone could disturb you and start playing. You want to loose yourself in this game. Feel the confusion and the following understanding without getting pulled out by a ringing phone, a facebook-message, a tweet, etc. (I would even go offline on Steam in the "Friends"-window)
 
freezingDaniel
1,421 produits enregistrés
0
14 personnes ont trouvé cette évaluation utile
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0
Recommandé
5.4 h en tout
Évaluation publiée le 3 janvier 2017
"Every journey comes to an end."

Hayatınız çok mu kötü? Hiçbir şey istediğiniz gibi gitmiyor mu? Çok mu sıkılıyorsunuz ? Ölmek mi istiyorsunuz? Duruuun! Hemen bir adet Antichamber alın ve oynamaya başlayın. Ölmeden önce oynanılması gereken nadir oyunlardan çünkü.

Öncelikle oyunun en sevdiğim kısmı hayat dersi niteliğindeki tabelalarıydı. "Aklın varsa kendine sakla, caz yapma!" demeyin, zira o tabelalar size ilerlemeniz konusunda içerisinde minik ipuçları barındırıyor.

Bir diğer sevdiğim kısım ise bu oyunda imkansız diye bir şey yok. Ben kafası biraz farklı çalışan bir insanım, bir problemi çözmenin birden çok yolu olabileceği gibi bu oyundaki puzzleların da birden fazla çözümü var, nasıl çözeceğiniz sizin yaratıcılığınıza ve zekanıza kalmış.

Oyunda bir küpün içerisinde dolaşıyormuş hissiyatı yaşıyorsunuz ama hızlı geçişler, farklı odalar gibi etkenler yüzünden asla sıkılmıyorsunuz. Her kapı başka bir bulmacaya açılıyor çünkü. Bulmacalarda aklınız, renk geçişlerinde ise gözünüz sikilecek ona da hazırlıklı olun. Lafı fazla uzatmaya gerek yok, deneyimlemeden anlaşılacak bir oyun değil çünkü.

Öyleyse, Let's start the puzzle time!
 
emonz
781 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
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0
Recommandé
9.2 h en tout
Évaluation publiée le 9 décembre 2016
首先:一共4把枪!

+++++反直觉,非欧几何的空间设定(左转,左转,左转,左转不是原地~)
++++优秀的谜题设置
+++有趣的界面和地图设定
+鸡汤
+神秘

-----没有STEAM成就(这是解密游戏欸!我ALL CLEAR都不能在动态里面跳一下…)
---有些瞎眼的纯色画面
--没有故事
--还不错的音效,约等于没有的BGM
-后期需要使用鼠标中间+左键,鼠标中间+右键。有些不方便。

*跳楼
*死路
*倒计时…
*路痴噩梦
*其实流程不算长(如果你不卡关的话…你这么可能不卡关!)

*为什么是好评?因为在差评写出来之前,我已经解决了卡关的问题而且ALL CLEAR通关了。

一点提示:
①一共4把枪!(其实应该是一把枪,然后可以升级3次…)
②谜题和路线是固定的,没有什么自由发挥的空间,也没有所谓的死亡和失败,瞎转悠吧。
③灵活ESC返回主菜单,可以直接移动到已经发现的各个谜题。
④多看看地图就知道该去哪里了。大方块表示该谜题处还右路线没有发现,小方块表示该节点各个谜题都解开。箭头表示传送到其他节点处。圆头表示死路。鼠标移动到节点上面会有该节点处的画面
⑤绝大多数谜题都只需要谜题附近的资源就可以了(前提是武器升级足够)。绝大多数…
 
cch_ggzh
2,303 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
24.1 h en tout
Évaluation publiée le 16 novembre 2020
---{Graphics}---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS

---{Gameplay}---
☑ Very good
☐ Good
☐ It‘s just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't

---{Audio}---
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf

---{Audience}---
☐ Kids
☑ Teens
☑ Adults
☐ All

---{PC Requirements}---
☐ Check if you can run paint
☑ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer

---{Difficulty}---
☐ Just press 'W'
☐ Easy
☑ Significant brain usage
☐ Easy to learn / Hard to master
☐ Difficult
☐ Dark Souls

---{Grind}---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isnt necessary to progress
☐ Average grind level
☐ Too much grind
☐ You‘ll need a second live for grinding

---{Story}---
☑ No Story
☐ Some lore
☐ Average
☐ Good
☐ Lovely
☐ It‘ll replace your life

---{Game Time}---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond

---{Price}---
☐ It’s free!
☑ Worth the price
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money

---{Bugs}---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
 
Dray911
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
3.2 h en tout
Évaluation publiée le 27 novembre 2015
思っていたよりも難しかったですが、ミステリアスな雰囲気や解けた時の達成感が良いです。
迷っている方にはぜひ購入をお勧めします。
 
C1own
104 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
13.5 h en tout
Évaluation publiée le 20 janvier 2015
Bulmaca severler için bulunmaz nimet. Kenidinizi bir kaptırdımı kurtulması zor oluyor.
 
nedjima
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
17.7 h en tout
Évaluation publiée le 6 janvier 2014
Well, frankly speaking I wasn't mind-blown with non-classic physics or so on. But I was hooked pretty strong and have dived into Antichamber pretty deep. If only there were no glitches with dissapearing green cubes it would be perfect. Perfect with it's flat-white atmosphere, unable to leave it until done. Still, dispite the fact that I spent three days thinking I'm an idiot doing something wrong when it was actually a game's problem not mine... ehm, well, dispite that I was impressed by how far the game led the player. An unforgetable journey indeed.
 
mgaraque
2,596 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
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11.2 h en tout
Évaluation publiée le 24 juillet 2018
Для меня игры, прежде всего, объект искусства, квинтэссенция всех его проявлений. Антикомната - шедевр. Как приятно чувствовать неспособность предсказать, что будет после следующего твоего шага: встретит тебя тьма, коридор радуги или пропасть в бульончик. Иногда достаточно лишь обернуться или, к примеру, посмотреть на потолок, чтобы ваши ноги перестали чувствовать твёрдость белоснежных полов или просто оказались в совершенно ином месте, материя создается, исчезает и изменяется, стоит лишь моргнуть, она дышит и живёт сама собой. Минималистичная белизна окружения стреляет в ваши глазёнки кислотой под звуки шума, пения птиц, дождя, протяжных, мягких синтезаторов - вы прочувствуете костями эту особую эстетику: мир иллюзий, иррациональности, сна, свободы, безвременья. В прогрессе исследования вы встретите множество забавных картинок, излагающих околофилософские бытовые мыслишки, которые давно слышались от бабушки или виделись в поздравительных открытках, только теперь вам придется по-настоящему задуматься над их смыслом, спроецировать его на действительный мир, ведь висят они потому, что являются частью геймплея. Продуманность и внимание к мелочам влюбляет. Игра жанром относит себя к ряду головоломок, что является истиной, в прямом значении вам придется сломать голову, только так вы сможете абстрагировать себя от автоматических привычек, применимых к обыденной реальности, для того, чтобы взгянуть на весь мир (пусть и виртуальный) свежим умом, только так закрытые двери откроются, а ненайденное найдётся. Имо, это один из образцов идеальной компьютерной игры. 10 фиолетовых параллелепипедов из 10.
 
Mulünur
0
5 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
0.8 h en tout
Évaluation publiée le 17 avril 2017
推荐的解密类游戏:Turing Test(简单)Portal1&2(难度适中),The Talos Principle(难度适中) Antichamber(完全感觉自己是个智障)
 
理塘丁真
168 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
15.4 h en tout
Évaluation publiée le 14 novembre 2023
An absolute classic that you can sadly only really experience once.
 
Crate Time
1,135 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.6 h en tout
Évaluation publiée le 5 octobre 2016
9/10
+超现实的简约画风
+有趣的谜题
+与谜题相结合的人生哲理
+一个谜题有多种解答方法
+异于现实世界的空间法则

-3D眩晕的噩梦
 
Colorful
1,105 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
6.4 h en tout
Évaluation publiée le 26 novembre 2017
Had the game in my library for a long time, got bored one day, played it and had a blast.
this game is a must buy
 
Aksmau
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
2.1 h en tout
Évaluation publiée le 18 juin 2015
听说你不晕3D,来玩Antichamber吧!
 
MagicTracker
923 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
10 personnes ont trouvé cette évaluation amusante
0
Recommandé
17.4 h en tout
Évaluation publiée le 26 aout 2020
worst snake derivative i've ever played
 
Implicit Repentance
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
14.5 h en tout
Évaluation publiée le 21 février 2017
A unique puzzle game using the first-person perspective to its fullest potential. The progression feels compelling, introducing you to new design elements and presenting levels in a non-linear, exploratory manner. There's something about manipulating the blocks within the space that feels satisfying, even outside of puzzle solving. All this with the stylish monochrome aesthetic makes Antichamber a memorable experience.
 
Sabbatic
539 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
5.0 h en tout
Évaluation publiée le 14 avril 2018
Now that The Witness is gathering dust in my library, I'm considering what it left in its wake. The gaming world went through their phase where they rediscovered first person puzzle games because of it. Because of The Witness, I don't know if there will ever be a "right time" to recommend this original, mind-bending puzzle game

It essentially plays like you are trapped in a maze designed by Julio Cortázar and Luis Buñuel. Riddles and skewed aphorisms litter the corridors in between both abstract and logic puzzles. While the white walls of the labyrinth shift, it brings to mind the palette of an old school asylum and you have to wonder how tempting it was for the developer to take the lazy way out and create an obvious plot twist. Thankfully, this isn't the case.

This game is not to be missed. It's truly novel and elevates what puzzles in video games can be.
 
Wiesler
3,910 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
12.0 h en tout
Évaluation publiée le 20 juillet 2016
Think outside the box.
这是Antichamber带给我的最大感触。

欲扬先抑,相较于Portal、The Talos Principle 等同样好评如潮的第一人称解密游戏,Antichamber的不足在于:
1. 大量白色墙壁和其他色彩形成的强烈冲击,以及非欧几何空间营造的空间错乱感,会让许多玩家产生生理上的不适,造成无法继续游戏的后果。这对于一个游戏来说是致命的,不能玩的游戏失去了它的使用价值。许多差评的原因也正在于此。神奇的是我一点也不晕XD
2. 游戏时数较短,一周目全收集我用了将近10小时,仅供参考
3. 几乎没有主线剧情。当然这一点也会在优点里提到

瑕不掩瑜,这款游戏一上手就把我惊艳到了。玩Antichamber,最重要的是打破常规。无论是走到死胡同然后继续向前破墙而出,看到“A dead end will only stop you if you don't try to move through it ”, 还是看着脚下的深渊勇敢地向前走不起跳,伴随着身体的略微下降最终凭空生成一座浮桥成功到达对岸,看到“Taking the first step can be harder than the rest of the challenge”。 这些都是以往的解谜游戏从未带给过我的全新体验。

解开每一个谜题后都会有一幅画配一句简短的文字,既解释了刚刚解开的谜题,又蕴含了深刻的人生哲理。所以说虽然没有主线剧情,但这一个个箴言所串成的人的一生,其中的哲学意味也不比讲一个主线剧情要差。

而且在本作中,游戏经验也是不可尽信的。看似相同的谜题却有着不同的解法。例如游戏开始不久就会遇到的红蓝楼梯,无尽地向前却没有终点,只有转身向后才能走出死循环;然而另一处类似的圆环走廊,沿着一个方向走会遇到一条追逐着自己尾巴的狗,箴言是“Some choices can leave us running around in circles”。看到这里如果像红蓝楼梯那样转身向后,你会与解开这个谜题失之交臂。正确的解法是一直沿着这个方向走,漫长的旅途后终能走向出口。

保持新鲜感是Antichamber最大的特色。没有完全相同的解谜过程,玩家需要不断创新。当然,方块枪的使用不可避免地造成了解谜原理的少量重复,但这种重复与传送门和塔洛斯的法则相比,已经算是少之又少了。谜题的新意不可复制,多亏制作组这超大的脑洞,完成了这约10个小时的游戏流程。所以说流程较短也是必然,保持谜题的新鲜感是很困难的事情。

制作组8年诚意之作,你,值得拥有 ( ̄▽ ̄*)b
 
heheooo
388 produits enregistrés
6
7 personnes ont trouvé cette évaluation utile
0
Recommandé
8.7 h en tout
Évaluation publiée le 8 aout 2023
A brilliant, challenging puzzle game made Specifically for people who don't know when to quit. Like me :D

- edit -
I reached the credits! And then... and then... no, I'm not going to spoil it for you :D
 
Shinigami
0
12 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
29.6 h en tout
Évaluation publiée le 5 aout 2018
just buy it it's a masterpiece
 
PUMKIN
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
4.4 h en tout
Évaluation publiée le 9 aout 2014
謎解き脱出ゲーム。あえてパズルと言わないのは、従来のパズルとはかけ離れた思考を要するから。
灯台下暗しというように、解決策は思った以上に簡単かもしれない。自分を疑い問題を疑う、そんな精神が鍛えられそうなゲーム
 
mashiro03
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
15.4 h en tout
Évaluation publiée le 17 décembre 2023
Produit reçu gratuitement

Beautiful game but you will forget how you solved something six weeks from now. It's just fun to experiment with it anyway.
 
Maddog_Delphi97
196 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
0
Recommandé
4.6 h en tout
Évaluation publiée le 3 juillet 2019
Difficult af. Sometimes rage inducing, because of my small brain.
 
Carlos Hathcock
154 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
6.2 h en tout
Évaluation publiée le 6 octobre 2014
这游戏给我带来难以言喻的体验,不要相信自己的眼睛所看到的,不要以为画地图可以解决答案。各种由纯色造成的视觉错误,非规则链接的空间导致的鬼打墙,玩得我都有点头晕了。总体来说,这是一个有逼格的游戏
 
lonvaze
0
12 personnes ont trouvé cette évaluation utile
1
Non recommandé
7.2 h en tout
Évaluation publiée le 2 décembre 2019
I really really want to recommend Antichamber. It's one of the earlier indie puzzle games on the platform not made by Valve itself and likely served as inspiration for other brain-bending games like Talos Principle or The Witness. The game is charming and full of a dry sense of humor, shown most prominently in the signs posted around the puzzles. The signs either give you helpful advice or make a funny enough quip about your situation (such as falling down a hole in the beginning of the game) that you feel motivated enough to continue, and the earliest part of the game is by far the strongest.

After the pickup of the second gun type, the game fails as a puzzle game. You could very easily say that the problem is that I'm just not smart enough to do complicated puzzles (which is quite fair, to be honest) but the joy in finishing a difficult puzzle is the fact that you found the answer in your given parameters. In Antichamber, your parameters change without significant or any indication that the playstyle has changed. For example, while things like the ability of the green gun are shown on a nearby wall, depending on routes that you take in the FREE ROAM puzzle games you may never notice them. I didn't find the interaction with a later upgrade because I had left too early, and things like the different types of force fields were never told to me so I floundered heavily on several puzzles until I had to look up a guide and realized that "oh, I had no idea I could do that." The reasons that people enjoy doing puzzles like jigsaws or sudoku is that all of the rules are clearly established so that even if you can't find a solution, it is strictly on your head because you have all of the available information. Witholding that information can sometimes be funny but often times it feels like a "hah, you didn't realize that you have to do this secret thing!" and that ruins the appeal of the game for me.

Antichamber for me is a solid 6- it would probably score around a 9 if you're much more into puzzle games and somehow haven't picked up this iconic game, but if you're the type who likes your games to be more straightforward then I would pass on this.
 
Corl
1,049 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
5.7 h en tout
Évaluation publiée le 1 mars 2015
Antichamber is a game designed specificallly to strike terror into the hearts of players who take realistic causality and "how to play" documents in thier games for granted.
First thing you're likely to find out playing Antichamber is that there are very few reliable constants; you can generally count on the mouse to move your view and the keys to walk around. Beyond that, every other step is a chance to trip over some spacial awareness wrecking passage or infinitely looping hallway. Depending on how lost you get yourself, this might account for half your playtime before getting to the actual puzzle part of the game.
There is more to the game than just wandering lost in a building that's actively trying to get you more lost, and when you reach the point where you're intended to start solving puzzles, Antichamber does finally start to get some cohesion going on, so it's not just a "walking around lost and confused" simulation.
My biggest complaint (SPOILERS) is that there's no explanation for what's happening in the game, right up to the end. Not that there's anything wrong with making a game with no story; but Antichamber has the trappings and suggestions that there's something bigger going on, but there's nothing concrete.
Aside from all that, some of the late game puzzles can be pretty dense and difficult to figure out, and the visual motif with the outlines and primary colors can get kind of obnoxious when the game demands that you jump across giant holes in the ground.
None of these complaints are enough to keep me from issuing a reccomendation, however, since it's still a very rare example of an artsy game that doesn't feel like the video game equivilent of a coffee house art snob, scoffing at all the "normal" games for not being deep enough. Antichamber is good right at face value, on its own merits and for its own reasons. Most of which will leave you wondering how stairs work.
 
BadFeungShui
599 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.4 h en tout
Évaluation publiée le 19 juin 2019
Must play
 
suisieg
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
9.0 h en tout
Évaluation publiée le 15 mars 2017
无疑是个解谜好游戏

9小时自己摸索通关,可见难度还没有那么夸张,如果你的确有很多时间放平心态慢慢玩可以考虑,如果只是想随意的放松,忙里偷闲则不太合适。

晕眩程度还可以,我玩老滚辐射会略有不适,但这游戏全程没有不适,最多就是爱迷路的玩家应该会玩的比较艰难吧

+非常有创意的谜题设计

-BGM有时表现不佳,部分几乎等同噪音

虽然没有中文,不过对解谜影响很小
 
foggrrr
112 produits enregistrés
3
9 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
6.4 h en tout
Évaluation publiée le 12 mars 2017
Welcome back everyone. Today I'm takin' a look at Antichamber, a mysterious exploration-filled puzzler buster of a title. I'm not the most experienced when it comes to games of this genre, but I walked away from this with a pretty solid sense of contentment in my belly.

Right off the bat, here are some things I didn't quite like about Anitchamber.

The game is pretty short, probably around the 6-8 hour range. Your time spent on this will vary depending on how long it takes you to complete the puzzles, if you use guides, and if you know where you are going, but it's certainly more comparable to a delicious double-chocolate cupcake rather than a triple-layer funfetti birthday cake.

Throughout the game you acquire a couple abilities that make certain puzzles possible, but I found myself getting frustrated that I couldn't tell whether the puzzle I was trying to solve was even solvable at this point in the game. "Do I need the next upgrade to get past here?" Those are the words that were spoken in my mind.

Outside of these issues, Antichamber is a real psychedelic trip through a clusterball labyrinth of mind-bending chasms and confusing conundrums so confounding that it would make a goose liver take a swift elbow to the gut before it could understand what lies before it. The puzzles are a real treat in this game and they made me think outside the box to solve them, especially the ones early on.

There really is no feeling like trying to solve a puzzle, and you endure a solid 15 minutes of mentally taxing brain processing before you discover the simple solution that seems so obvious in hindsight. It's really something to experience that lightbulb moment where it all comes together and Antichamber really NAILS IT when it comes to this.

This is not a title I would recommend to anyone, but for those of you who are into this style of puzzle-ish problem solving mystery crackin' nonsense, I think this would be right up your alley. Well-made game, simple and effective design, difficult and interesting puzzles. Maybe not worth 20$, IN MY OPINION, but it's certainly one of the wackest games i've played in some time.

To put things simply, if Antichamber was a type of co-worker, he'd be a quiet, moody lookin' guy who can really grind your gears sometimes, but then he brings in sprinkle donuts for everyone and you realize he's a stand-up fellow. Thanks for reading this review.
 
AncientPancakes
0
9 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.2 h en tout
Évaluation publiée le 28 juin 2015
Sehr gut designtes kreatives Spiel. Empfehle es jedem der mal von den "normalen" Spielen abschalten und sich einfach mal von Farb- und Optikspielereien überaschen lassen will.
 
The_Eddin
0
5 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
4.3 h en tout
Évaluation publiée le 18 décembre 2014
虽然我最喜欢的解谜游戏还是Portal2,但这算是我第一次玩到通关的那一刻差点感动到哭出来的解谜游戏。
(几乎)没有剧情,(几乎)没有线性逻辑,所要做的只有用你的脑子探索空间的可能性然后迷失在其中。
享受这个独特的非欧空间,然后被空间的艺术震撼吧

11/10 不买不是埃及仁
 
百韧嘉维尔
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
2.2 h en tout
Évaluation publiée le 27 juin 2017
Very difficult puzzle game with so much to figure out and so many rooms you have to revisit after you unlock certain stuff. If you enjoy a challenging puzzle game look no further.
 
TheDreadingDark
365 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
4.8 h en tout
Évaluation publiée le 6 décembre 2015
Você não joga Antichamber, Antichamber joga você!
 
ErvilhaSensual
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
5.3 h en tout
Évaluation publiée le 27 février 2016
Antichamber nutzt die Möglichkeiten einer nicht physikalisch beschränkten Welt komplett aus und kombiniert tolle optische Illusionen mit kniffligen Rätseln. Es verblüfft mit großartigen Effekten und sorgt dabei immer wieder für "Wow-Momente". Für eine angenehme Atmosphäre sorgt auch die Hintergundmusik, die mit verschieden Soundkulissen aus der Natur wie zum Beispiel Meeresrauschen unterlegt ist. Solltest du an kopfzebrechene Rätsel schnell verzweifeln, wirts du mit Antichamber wahrscheinlich weniger Spaß haben. Für alle anderen gebe ich eine klare Kaufempfehlung, trotz relativ kurzer Spielzeit.
 
BlackoutRoulette
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
6.5 h en tout
Évaluation publiée le 2 janvier 2017
First off, if you are interested in this game just go in blind. It'll be a bit tough at times but it's definitely worth it!

Antichamber is a great puzzle game that has a good balance of pacing. At times you'll pick up on things quickly and move along at a good speed but at other times you'll have to step back and really dig into the puzzles to understand what's going on. You may have to leave a specific area only to come back later once you have the knowledge of how to finish a puzzle, but it's a great reward! There are also areas that hint towards specific rewards and help push you forward knowing what you'll eventually find.

The game does have some downfalls. At some points, specifically towards the end, progress could be grinded to a halt as you may think you're doing something wrong but a mechanic just isn't working correctly. I've had times like this (only 2 or 3) where I could not advance because something was being finicky. I wouldn't hold this against the game however, as after a short time of trial and error or just leaving the area for a short time things seem to fall in place.

Overall, I really enjoyed Antichamber. I've wanted to play it since release but just never bought it. I purchased it on the Winter sale of 2016 for $3 and would honestly have paid full price if I would have known how much I'd enjoy it. I sat down for 6 hours straight through completion because I was glued to the game. Even though I've beaten the game I still plan on playing, something I never really do! If you like this game, definitely pick it up especially if it's on sale!
 
Sirian Gaming
85 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
1
Recommandé
7.8 h en tout
Évaluation publiée le 23 novembre 2020
Whoever reads this, please don't watch any walkthroughs or guides, the game might drive you crazy but that's part of the experience! I had to hold myself back too.

I bought this game due to all the positive reviews I've seen here. Started it once, but dropped pretty quickly since I was not in the mood of puzzle games. I just revisited it after a while and finally finished it. I hardly can compare this game to any other one.

This was an experience. Somewhat like life is. I can only recommend it!

Like in real life you question things: shall you believe in what you see and the thoughts and concepts you had about the world and your environment? These questions will linger with you throughout the whole journey. And as you happen to get to know the world around you, you will get more experienced, you can tackle the challenges you were not able to before. With the experience you can reach new places, and new places come with new tools. These tools can help you greatly and what was difficult earlier becomes one of the most easiest tasks you've ever seen. You will revisit these unsolvable challenges several times (within the game and life as well), but with the skillset, experience and tools you collected throughout your journey they are not impossible anymore.

The game is not holding your hands by any means. Whatever signs you see you shall listen to them, all of them have a purpose. The game will provide you philosophical ideas which have hidden hints and also things to bring with you to real life. You have to learn, question things, and yes, you will be driven crazy sometimes, but so does life with us.
 
The Buday
188 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
1
Recommandé
13.5 h en tout
Évaluation publiée le 3 février 2013
Portal is child's play when compared to this game.

My only wish is to forget everything about the game so I could play it again, because it truly is amazing.

Finished it in roughly 9 hours without any walkthroughs.
 
Toothless the Wise
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
18.1 h en tout
Évaluation publiée le 10 aout 2015
I didn't feel the "mind ♥♥♥♥" hype surrounding Antichamber but I really enjoyed the game. It was an adventure where you explore the unknown in many forms. Unfortunately, because half the brilliance of this game lies in uncovering what you do not yet know, there isn't much replay value in it.

If you choose to enter Antichamber, don't ruin it with walkthroughs or guides. Make the experience something special, about your navigation through a mysterious world where squares act like spheres and what you see is just as real as what you don't see. Do that, and you'll regret ever finishing the game because the second playthrough won't be as amazing.
 
jpthek9
0
9 personnes ont trouvé cette évaluation utile
0
Recommandé
12.7 h en tout
Évaluation publiée le 5 février 2014
ループのある閉鎖空間を問題を解いて繋いで押し広げましょう。
ロビーとでも言うべき場所にいつでも戻って来られ、そこに地図がありギミックポイント毎にワープできるので詰まったらいつでも別の地点を探すことができる。

ヒントは暗示的で、全体的になかなか難しいが体験しながら覚えていけるので心配しなくてよいし、そこが面白い。
道中に点在する格言めいた文言を理解できればニヤリとできるかもしれない。
詰まったら銃と色とブロックの法則を見てみましょう。

白を基調とした空間でα波の出そうなBGMが流れ続けるが眠くなることはないくらい没入できた。
 
ミノリ-MInori-
1,778 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
3.5 h en tout
Évaluation publiée le 19 avril 2023
Как жаль что подобных игр больше не делают.
 
Sapphon
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 14 septembre 2015
原色まみれなので目の疲労に注意しましょう
非現実的な描写が多く、謎の鳥肌が立つことが多いので注意しましょう
 
QUENS
626 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
9.7 h en tout
Évaluation publiée le 18 avril 2020
This game just breaks your brain and learns you to think in completely unconventional ways. 10/10, Puzzle Masterpiece!
 
raiN
309 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
14.2 h en tout
Évaluation publiée le 10 aout 2014
Готовы ли вы побыть наедине с собой? Готовы ли вы вспомнить некоторые моменты своей жизни пусть даже и не самые приятные? Данная игра несёт не просто характер логической задачки, а кроет в себе некий философский подтекст, как мне кажется. Ещё альфа версия игры называлась Hazard: The Journey of Life, что подходит больше, чем просто Antichamber.
Нити событий игры можно провести к событиям реальной жизни. Вначале вы появляетесь в комнате с единственной надписью, которая гласит "Каждое путешествие состоит из выборов. Первый – это начало путешествия". Вы сделали свой выбор и выбрали единственную точку на импровизированной карте. И вот начинается ваше путешествие. Путешествие по жизни. На протяжении этого путешествия вам будет встречаться множество путей и не стоит зацикливаться на каком-то одном. Каждая головоломка сопровождается некой цитатой, служащей подсказкой для её решения (выбор может быть так же прост, как налево или направо), а заканчивается своеобразным выводом (выбор не важен, если результат один и тот же). Каждая подсказка... цитата, если будет угодно, несёт поучительный характер и это хорошо. Это одна из тех игр, которые действительно учат, а не просто убивают время вам в радость.
Обычным текстом в обзоре всех впечатлений игры не передашь, и я рекомендую её всем увидеть своими собственными глазами. По возможности играйте один и с хорошей акустикой. Только так вы достигните максимального погружения в атмосферу игры.
Идите по своему пути и помните, что кажущееся невозможным может иметь простой ответ.

P.S. Всяческого рода гайды по прохождению убивают интерес. Застряли? Подумайте. Всё равно не выходит? Отложите игру на потом.

10/10 лучшая головоломка десятилетия.

Antichamber 
Une capture d'écran de Antichamber
Par : Alex Kreen
 
Alex Kreen
1,033 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
22.7 h en tout
Évaluation publiée le 3 avril 2017
It's not a "Think outside the box" game
It's a "Think outside the world, outside the dimensions, outside the spacetime, and outside the logic" game

10/11 (from right to left)
 
D3LTA
529 produits enregistrés
3
7 personnes ont trouvé cette évaluation utile
0
Recommandé
1.8 h en tout
Évaluation publiée le 27 mai 2018
This game is so creative it's worth a play.

As a side note, it did make me dizzy and force breaks.
 
atris13
1,006 produits enregistrés
0
17 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
7.5 h en tout
Évaluation publiée le 6 novembre 2020
Перед вами мозговыносящая пространственная 3D-головоломка, от первого лица. Побольше бы таких проектов. Вас ждёт один большой лабиринт, состоящий из множества комнат, доступ к каждой из которых вы должны получить, решив нетривиальные задачи. Головоломки здесь весьма необычные, кажутся сложными, но могут иметь такой простой и очевидный ответ, и при этом не всегда имеют логичное решение, а скорее нестандартное, а порой даже и иррациональное.
Искажённое пространство, несопоставимые, на первый взгляд, вещи, невообразимые головоломки, которые заставят ваш мозг помариноваться и мыслить креативно, нестандартно. Всё это ждёт вас в данной игре. Крайне рекомендую заценить эту жемчужину. Случайно наткнулся на неё, и был неприятно удивлён, что у игры нет должной рекламы. Такие проекты должны быть известны.
 
Каспер666
3,068 produits enregistrés
2
8 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1
Recommandé
9.1 h en tout
Évaluation publiée le 12 juin 2020
The game will leave you confused as it doesn't really make sense, and that makes sense
 
VortexPDX
275 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
16.0 h en tout
Évaluation publiée le 16 décembre 2020
y
 
spam0905
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
7.5 h en tout
Évaluation publiée le 25 février 2014
Antichamber to zupełnie inna gra od tych, do których zostaliśmy przyzwyczajeni, nie ważne czy częściej gramy w produkcje wysokobudżetowe czy też produkcje pochodzące od niezależnych twórców. Większość osób przy pierwszym podejściu do serii gier Portal ma lekki zamęt w głowie i szybko "gubi się" w przestrzeni - zwyczajnie ciężko się przyzwyczaić do dziur w przestrzeni, ponieważ jest to nieco abstrakcyjne i wymaga od nas zmiany postrzegania świata.
W tej grze twórcy o krok dalej - wszystkie zadania są w pełni abstrakcyjne, zazwyczaj nawet nie wiadomo co mamy zrobić, a podpowiedzi w formie porad życiowych są dość często trudne do rozwikłania. Czy jest to gra tylko dla osób lubiącyh trudne wyzwania? Zdecydowanie nie, ponieważ twórcy zadbali nawet o to, żeby problem z jednym pokojem nie blokował nam całej gry, jak to mogło się zdażyć w portalu. W tej produkcji w swojej bazie wypadowej (do której cofamy się po prostu wciskając ESC, bez żadnych ekranów ładowaiani) możemy zobaczyć mapę odkrytych przez nas pomieszczeń (za pomocą której możemy sie do nich teleportować albo zobaczyć gdzie jeszcze nie odblokowaliśmy przejścia), wiec praktycznie nie ma szans na zablokowanie się na jakiejś abstrakcyjnej łamigłówce, szczególnie że do każdego działka manipulującego materią mamy dostęp z kilku różnych ścieżek.
O samym działku też warto wspomnieć, ponieważ jest to ciekawy pomysł. Za jego pomocą możemy robić różne rzeczy z kolorowymi klockami, w zależności od poziomu działka które znajdziemy. Nie chcę psuć zabawy w odkrywaniu ich umiejętności, ale zapewniam, że używanie ich zapewni Wam wiele zabawy.
Podsumowując, gra jest świetna i warta polecenia każdemu, kto lubi trochę pomyśleć i potrafi przejść grę bez prowadzenia za rączkę :) Ilość i różnorodność zagadek, mnogość ukrytych pokoi, porady życiowe oraz dziwny klimat razem tworzą grę, obok której po prostu nie da się przejść obojętnie. Ta gra zasługuje na najwyższą ocenę w dowolnej skali, 5/5, 10/10 czy też 999999/999999, bo gra się wyśmienicie a niczego nie można jej zarzucić.
 
xenonisbad
1,208 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
12.2 h en tout
Évaluation publiée le 14 juillet 2017
"Perfection is achieved not when there is nothing more to add, but when there is nothing left to take away"

This is it.
 
bloody_moon
0
6 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
11.9 h en tout
Évaluation publiée le 19 janvier 2020
This game is testing your patience and persistence.
It really is.
 
Dohman
313 produits enregistrés
1
9 personnes ont trouvé cette évaluation utile
0
Recommandé
6.2 h en tout
Évaluation publiée le 10 décembre 2017
Как по мне, одна из темных лошадок инди-игропрома. Малоизвесная, но крайне интересная игра, заставляющая человека закручивать свои шарики за ролики :)
 
Pro_Crastination
251 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
8.1 h en tout
Évaluation publiée le 27 novembre 2017
What did I just play?
 
Bob
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
10.3 h en tout
Évaluation publiée le 14 mars 2017
Шикарная игра, заставляющая в очередной раз посмотреть на любые задачи иначе. Минимализм оформления и бесконечная многогранность каждой детали. Множественность решений на одном месте, где с первого взгляда нет ничего вообще. Очень рекомендую всем, кто ценит небaнaльные головоломки.
 
4aika_li
598 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
3.4 h en tout
Évaluation publiée le 7 juillet 2019
A wonderful little puzzle game that messes with your mind just as much as it challenges you. It does a fantastic job at introducing its mechanics in a way that builds up the difficulty without every making it seem like you have no idea what to do next. From its non-euclidean geometry to its progressively complicated puzzle mechanics, the game always feels like a challenge without ever feeling unfair.

The game can be completed in one sitting if you can get a quick hold on the puzzles and how they are arranged in space, and I recommend trying to finish it without taking too many breaks so you don't forget anything
 
Dylancyclone
416 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
2.7 h en tout
Évaluation publiée le 28 juin 2015
Antichamber is hard. There's no doubt about it. It's a First Person puzzle game, and puzzles are by no means easy. Sometimes the game helps you with hints (mind you: don't think that those hints will give you the key to finish the game, nor to solve the puzzles... they are a sort of lisergic/oniric visions only). Sometimes not even that.

It took me more than an hour to understand that there are "weapons" in the game. More than one, of different colours. Most of the things I've seen remain a mistery to me, and I think that this won't change ever. If you get sucked into the game, you will have great fun. Personally, the first person perspective gave me nausea/motion sickness, so I'm afraid that I won't be able to keep on feeling stupid in front of the absurd puzzles of Antichamber.

Despite that, I think that the game deserves to be played. The idea is interesting, and the game itself is very well executed. It's simply very very very hard!
 
SamSimon
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
17.5 h en tout
Évaluation publiée le 29 décembre 2013
Nato dall'idea di un pazzoide (non saprei come altro definirlo) che risponde al nome di Alexander Bruce, Antichamber è un gioco, se così possiamo definirlo, pressochè perfetto sotto ogni punto di vista: dal design dell'intera struttura del labirinto, che addirittura esce dallo schema delle tre dimensioni creando strutture geometricamente impossibili, agli enigmi ben congegnati e appaganti da risolvere, fino ad arrivare alle citazioni che ci accompagneranno durante la nostra esplorazione nel malato (in senso buono) mondo di Antichamber. Un capolavoro da gustare ♥♥♥ gli occhi e ♥♥♥ la mente
 
BarbaStenck
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
6.4 h en tout
Évaluation publiée le 27 mars 2014
Le puzzle-game le plus original que j'ai pu faire. Oubliez votre sens de l'orientation,de la logique ou de la physique habituel. Quand pour avancer il faut reculer ,que les murs n'en sont pas vraiment , que marcher dans le vide ne vous fait pas tomber ou inversement que le sol se dérobe sous vos pieds sans raison , il faut s'accrocher et comprendre la logique du jeu. C'est un vrai plaisir de parcourir ce labyrinthe a la recherche de la sortie.
 
supayop
108 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
10.6 h en tout
Évaluation publiée le 22 juin 2022
Excellent first-puzzler with a unique art style. Demands lateral thinking but uses puzzle rooms to teach you each step of the way. Very Escher-esque and non-continuous in its geometry. If you like Portal, The Talos Priciple or The Witness, you should love this.
 
chdryra
136 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
18.1 h en tout
Évaluation publiée le 23 septembre 2014
If you don't know who M. C. Escher is, search his work up. You've probably seen one or two of his pieces before and never realized it. If you already know and love Escher, then you will not only appreciate Antichamber's look, but you will likely enjoy playing it.

First of all, this game is not easily comparable to Portal. They have similar aesthetics; you are in first person, you are some voiceless being, and you simply interact with the very concrete world around you to solve puzzles as they arrive, until everything you've come across is no longer a mystery. The similarities stop there. Portal is linear; it has humor, it has lore, it makes you feel your situation like you are a character in a world with the odds against you, and it pushes you forward through each puzzle with just enough to solve it and move on.

Antichamber, in this aspect, is the exact opposite. You will not feel like someone else, like someone installed into the lore, or like a character who needs to escape from their situation. You will start with absolutely no clue what you're doing or what you can do, and you will come across each challenge using only a portion of it, and then have to return to a room later just to suddenly realize what everything was supposed to do all along. All the pieces of the puzzle will click together. Then you move forward.

Every single room in this game is available to you at all times. It's not linear, not at all. If you run into a dead end, you press your Escape key, return to the start of that room and try to figure out what you did wrong previously, or jump somewhere completely different all the way across the map and find out what you can now do that you never used to be able to. However; things are still connected. There's nothing meaningless. You'll have to fail a lot in order to succeed in the end.

I've addressed these specific things about Antichamber because the majority of the complaints in the Negative reviews section seems to be built on the idea that these are bad things. Tedious trial-and-error, statements trying too hard to sound wise, a lack of any direction to what needs to be solved next. Are they bad things? Do they go against the definition of a puzzle game? No. Those kinds of things are purely subjective. In this review I am not telling you to buy this game. I'm not going to try to convince absolutely everyone that this game will be in their taste. I have told you what Antichamber is.

The only honest reviews you read from the Negative section about Antichamber will be the ones that say "This game is not my cup of tea."
 
rubic
396 produits enregistrés
1
7 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Non recommandé
1.5 h en tout
Évaluation publiée le 18 juillet 2015
솔직히 재미는 잘모르겠고 눈은 아픕니다.
 
Gunbyul
0
5 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
7.6 h en tout
Évaluation publiée le 22 avril 2017
It's a fun and challenging puzzle games. All the negative reviews on here seem to be from people who don't understand what puzzle games are.
 
Spendletron
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
10.5 h en tout
Évaluation publiée le 29 novembre 2014
Последний раз мозг так взрывался и кипел после выхода Portal 2. Мозг тогда учился думать в 3 измерениях (несмотря на то что мы и живем в 3, но мыслим все равно довольно таки двумерно). Тут же мозги опять взорвались и пришлось учиться думать в 3.5-4 мерном пространстве. Невозможная геометрия тут на каждом шагу. Попасть в комнату которая находится на другом конце карты тут плевое дело.
Игра обрадует всех любителей головоломок и тех кто любит напрячь извилины.
Единственный минус который я нашел это иногда некая недосказанность (или если так можно сказать - недокументированные особенности).
например если из кубов которые вы собираете в свое оружие составить замкнутую фигуру (например из 8 кубов сделать квадрат с длиной стороны 3 блока), то все внутри заполнится блоками. То есть имея всего 8 блоков, их можно дублировать. Вторая особенность что красная пушка может дублировать блоки еще быстрее. Имея всего 2 блока можно заполнять пространство сразу примерно 5 блоками, а потом собирая их повторять процедуру до тех пор пока у вас не будет нужного вам количество блоков.
Эти фишки явно нигде не открываются (во всяком случае я не нашел явного указания на эти особенности) и на них можно наткнуться случайно. Специально ли так сделали авторы или нет загадка. В целом же рекомендую эту игру. 9 из 10.
 
Straga
0
10 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
5.5 h en tout
Évaluation publiée le 18 juin 2015
Qui non giochi ad Antichamber, bensì è il contrario. Non è il solito gioco dove tu giri per la mappa verso la tua meta precisa facendo un percorso preciso. Nel mondo di Antichamber, tu vaghi per questa struttura misteriosa, ma è il gioco che decide dove farti andare. "Ah, ma allora non ci gioco, io sono ribelle e non voglio essere comandato" il bello di questo gioco è che sì ti "controlla" e "cambia", ma varia per insegnarti a dove andare.

Discorso filosofico, semplifico.
Il gioco ti insegna, variando da solo, diverse nozioni ♥♥♥ cui orientarti nel gioco stesso.
Proviamo a paragonarlo alla vita reale.
Il percorso per arrivare alla fine è la vita, Antichamber (il gioco in se) è il fato, destino e tu sei tu.

La vita può essere difficile, complicata, soprattutto all'inizio, quando non si ha esperienza. Ma man mano che si commettono errori, si risolvono, si viene messi alla prova (nel gioco puzzle, nella vita sfide), acquisisci esperienza e ciò che viene dopo è più semplice, ma più importante ciò che hai fatto in precedenza che, visto da un punto di vista più accurato ed esperto, è di gran lunga più semplice.
 
BioImpe
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
27.3 h en tout
Évaluation publiée le 27 novembre 2018
This game isn't that new anymore,(relative to the public eye) but the concept and design is nothing like your run-of-the-mill FPS.

I first got a taste of this game at a friends house, I didn't get to play much of it at the time but from what I saw secondhand made me purchase the game for myself. I played through to the end in one sitting. In my opinion, the beauty of Antichamber is not necessarily the visual experience, but rather the narrative of the players growth symbolized in the proverbs throughout the map. My computer is by no means obsolete, I'm still able to play the games that I want to even though I purchased it 6 months before this game came out. No issues running this game even on an old PC, probably due to its minimalist style and cozy room design. This game is a gem, and it continues to shine through the years.
 
Nutella® The Hun
206 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.0 h en tout
Évaluation publiée le 18 juin 2015
Te vas a marear.
 
Xerore
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
0.8 h en tout
Évaluation publiée le 27 novembre 2016
Don't watch gameplay, Don't read detailed reviews, they will spoil you.

If you love puzzle games you'll love this.

Play it!
 
muzzz
433 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
0
Recommandé
11.6 h en tout
Évaluation publiée le 25 mars 2023
This is a one-of-a-kind puzzle game. The plays on geometry will blow your mind.
Highly recommended if you like complex/puzzle games.

Can be completed in +- 5-10 hours, depending on how many pictures/secrets you want to find.
 
slindenau
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
5.8 h en tout
Évaluation publiée le 17 mars 2014
A fantastic puzzle game that basically takes the concept of reality-manipulation from Portal, and instead of filing all the rough edges off like that does, sharpens them to a razor point. It's the Dark Souls of puzzles. Every single thing you pull off in this game will make you feel amazing, and it's good enough about hints and tips around the world that only once did I need to ever look up an answer.

Learn how your map works - that's the best advice I can give you without spoiling the game.
 
Your Flesh Mother
7,406 produits enregistrés
2
4 personnes ont trouvé cette évaluation utile
0
Recommandé
16.5 h en tout
Évaluation publiée le 4 janvier
Прекрасная игра, крутые механики, интересная подача, головоломки 10/10, очень советую!
 
Vigdis
0
5 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
16.1 h en tout
Évaluation publiée le 30 octobre 2020
It's short, but it's an experience.
 
Shifter
221 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.2 h en tout
Évaluation publiée le 14 juillet 2017
Пока играете не давайте мозгу не попадать в голову...
 
Zhivchik
619 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
1.6 h en tout
Évaluation publiée le 3 décembre 2013
안티 챔버, 비유클리드 기하학을 게임 속에 응용한 게임이라고는 하지만, 이론 자체가 이해하기 힘들기 때문에 그냥 '일반적인 공간 개념을 비튼 수작' 이라고 표현할 수 있겠다.

한 사물을 보는 각도에 따라서 여러 모습으로 관찰 할 수 있거나, 한 창문으로 내다본 세상이 지금 있는 세상과 겹치게 되는 것이나, 사라지는 벽, 보지 않아야만 열리는 벽, 봐야만 열리는 벽, 운동 감지 등등 온갖 공간 조정 능력을 요구하는 퍼즐 게임이기도 하다.

그리고 스테이지 곳곳에 등장하는 액자에 나오는 문구들도 꽤나 흥미있다.

퍼즐을 좋아하거나 특이한 게임을 원한다면 추천이 가능하지만, 사기가 애매하다고 생각되면 차라리 사지 말기를 권하기도 한다.
 
불꽃남자윤석열
405 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
5.9 h en tout
Évaluation publiée le 28 février 2014
Wenn Euch ein Spiel zusagt, auf das die Worte "abgedreht" und "Gehirn-Akrobatik" zutreffen, dann ist Antichamber durchaus einen Versuch wert.
Normalerweise bin ich kein großer Freund von Rätsel-Spielen, aber Antichamber ist wirklich ziemlich einzigartig.
 
Knurpsel
982 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
51.7 h en tout
Évaluation publiée le 19 juin 2015
I honestly, truly have absolutely no idea why I delayed getting this game....

Although abstract and simple (as seems natural for many puzzle games to help the player focus on the puzzles), it's colorful, and needless to say, surreal and non-Euclidean. That and the soothing, soft ambient sounds and music were so mesmerizing that I actually lost sleep while trying to solve the riddles. It's art therapy in a way, which eases the otherwise extremely painful mental anguish that would melt lesser minds (yes, this game is not for the faint of mind unless you're daring, but I recommend it anyway for its looks).

Having been very well-trained with the Portal series (and even seeing some workshop maps which imitate the classic "many paths to nowhere" room), I kinda knew what to expect. Plus I love to explore. Here you're exploring not with a portalgun, but with a 3-time upgradeable cube gun, which you use to solve various areas of the map. And although random guessing in not required to reach the end, you will need a touch of it for the easter eggs in this game. So, if it ever feels like you need to rely on random guessing, you really only need to think more creatively.

This game is a learning adventure, right from the time you start in the antechamber with the UI and your map to the time you end the game. You may be able to take some things for granted (and may even become familiar with them), but not everything. You must learn to think, to look, to visualize, to remember, to unlook, and to unthink. If you're stuck, there are hints on the walls, both in pictures and in words, which altogether make for a nice little philosophy lesson on the "where" of life.

Among puzzle games in general, I rank this one right up there with Portal (except Portal's better since it has a more developed game engine, graphics, and storyline, not to mention replay value via custom-made maps and mods).
 
The Sojourner
147 produits enregistrés
1
5 personnes ont trouvé cette évaluation utile
0
Recommandé
7.8 h en tout
Évaluation publiée le 6 septembre 2023
Antichamber can easily rank up as one of the all time greats in the first person puzzle genre, even with such fierce competition such as Portal, Myst, Superliminal and The Witness. This game was another title that came out on the wake of Portal's release as another game within the "test chamber" subgenre with a small distinction of having more focus on exploration, something I would perhaps compare to the more modern The Witness. Non-euclidean logic that will blow your mind and test your comprehension skills and critical thinking, packed in a minimalist game which is as efficient as it can be in order to communicate the game's concept and ideas. Everything in the game is intended and serves a unique purpose, even the "main hub" and the way "saves" work. Uniquely original puzzles that many would consider mind-benders will prove to be a puzzle game fan's dream, or nightmare. I'm glad Steam does not have achievements for this game as this would've ruined the sense of exploration and discovery that this game has. This is a 10/10 and a game I can see myself coming back to.

On a technical side... this game does not count with Steam Cloud so you'll have to copy and paste the saves yourself. The game won't be saved if you force quit either, please read how to save in the main hub instruction so you don't lose your progress. The minimalist graphics and great use of silence (both visual and auditory) make the presentation of this game pretty timeless unlike a lot of its contemporaries. It can literally run in 10 year old college laptops, hell, it can even run in old mid 2000s office desktops and it would still run great with an appropriate selection of available resolutions.

If you're a fan of puzzle games, especially First Person Exploratory Puzzle games and/or "Test Chamber" Puzzle games then you owe it to yourself to play this game. It is rare for me to find a game that does so much with so little by simply having excellent comprehension of what game design is supposed to be. If you DON'T like puzzle games then you can stay away from this game as you will find yourself frustrated.
 
UBO
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
4.9 h en tout
Évaluation publiée le 9 mai 2023
Nothing worse than beeing stuck in a puzzle for way to long not realizing how you would circumvent that one cube disappearing when you want to close the loop (climbing the tower 5) only to google it and reading in the wiki that this puzzle is sometimes bugged and I would have never been able to beat it...

restart fixed it

other than that, very cool game, messes with your brain
 
lonelyPorter
341 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
0
Recommandé
6.7 h en tout
Évaluation publiée le 26 février 2014
Je ne pensais vraiment pas accrocher autant à ce jeu mais pourtant... Il suffit de lancer une partie pour plonger totalement dans l'univers épuré.
Vous allez tourner, tourner et retourner pour venir à bout des mécanismes du jeu, mais quelle satisfaction lorsque vous réussissez à dévérouiller un passage sur le quel vous butez depuis 15 bonnes minutes !
Bien sûr il faut aimer se creuser un peu la soupière, il n'est pas à mettre en toutes les mains. Mais si vous aimez ça FONCEZ !
 
Supa_SkY
0
4 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
0.3 h en tout
Évaluation publiée le 20 janvier 2019
This game is very, VERY good. One of the best puzzle games I have ever played, ever.
Therein lies the problem, however. It doesn't deliver on it's basic premise, at least, not for most of it.
The beginning of the game is fantastic, and honestly, even if you don't like puzzle games, it's worth getting while on sale just for the first few segments of the game alone. The beginning bits are so out there and incredible... I've found maybe 2 other games in my life that even attempted what Antichamber starts out doing, and neither of them came even close to succeeding on the level Antichamber did.

But it doesn't stay that way. After a certain point, the game turns into a regular puzzle game. Not a bland or generic one by any means, it's a very good puzzle game! But it stops trying to mess with your head. It slowly stops through curveballs at you and after a certain point you realize that everything you've encountered for the past while was just a new puzzle mechanic, as opposed to the "mind bending experience" promised on the box.
Basically, impossible geometry buildings are only awe-inspiring and incredible until you get used to them. Once it stops playing with your assumptions, it just becomes a pain in the neck to navigate.

So in summary:
If you like puzzle games, this game is worth its full price.
If you don't like puzzle games, this game is still probably gonna be worth it on sale.
If you get lost easily, you're gonna spend a very large amount of time being confused.
 
pionoplayer
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
1.2 h en tout
Évaluation publiée le 17 juin 2015
Un juego al que no vas a jugar, sino que será el mismo quien juegue contigo.
 
Scarecrowl™
762 produits enregistrés
0
12 personnes ont trouvé cette évaluation utile
63 personnes ont trouvé cette évaluation amusante
0
Recommandé
16.7 h en tout
Évaluation publiée le 18 janvier 2016
Что себе эта игра позволяет?! Я за неё заплатил, а она ещё и мной манипулирует.
 
Desmond
332 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
5.5 h en tout
Évaluation publiée le 25 juillet 2020
Yo quiero de lo que fuma este tipo
 
Legend
403 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
32.5 h en tout
Évaluation publiée le 23 novembre 2017
Лучшая игра-головоломка с самым странным сеттингом
 
CryoZ
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
12.8 h en tout
Évaluation publiée le 26 février 2015
Очень непростая, но интересная игрушка. Играя в неё можно не только разгадывать необычные загадки, но и получать немало полезных жизненных советов т.к. это не просто логическая, но и в глубоком смысле философская головоломка! Тут есть над чем подумать :)
 
Rembo
215 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
16.5 h en tout
Évaluation publiée le 6 juillet 2014
Un juego magnífico. Perfecto para darle al botón de jugar y perderse por sus pasillos infinitos y recovecos. Aunque es verdad que puede llegar a ser confuso en algunos momentos y hay zonas que no sabes si las puedes pasar o no, tienes que salirte totalmente de la lógica para saber como seguir, y sobretodo estar muy atento a las enseñanzas de los carteles. Estos no solo son lecciones morales, también pistas para continuar.
Lo he exprimido al máximo y es totalmente recomendable.
 
[TBG] Alvys14Black
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
6.1 h en tout
Évaluation publiée le 20 février 2014
C'est complètement mind♥♥♥♥, sortant d'un monde du jeu vidéo 2013/2014 dans lequel il y a des tutoriaux pour tout et n'importe quoi "appuyer sur haut pour avancer ! bravo ! *achievement*" c'est parfois un poil frustrant de se voir filer des trucs et de devoir se démerder pour comprendre les mécaniques, mais why not. Dans l'ensemble tout est vraiment bien foutu, par contre impossible d'avoir un sens de l'orientation dans cette ♥♥♥♥♥♥ de map ! Y a quelques puzzles qui niquent bien la tête, et j'ai terminé toutes les pièces du jeu complètement bêtement parce que je croyais que c'était ça qui débloquait la fin (et en fait non). J'ai du me spoiler 2 puzzles sur l'ensemble juste parce que je comprenais vraiment pas où ils voulaient en venir et qu'après 15min dessus ça me faisait moyennement rire, y a des puzzles que je jugerais "discutables" et la physique des trampolines est nulle à ♥♥♥♥♥, mais sinon, c'était plutôt une expérience sympa :)

Point noir pour la configuration inexistante in-game et un jeu qui se contente du strict minimum "pour l'ambiance" avec WASD par défaut, et de devoir se coltiner la recherche de .ini perdus pour pouvoir jouer avec un clavier français.
 
🅲 🅳 🅴
5,220 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
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8.1 h en tout
Évaluation publiée le 30 mai 2018
Кислотный Трип. Музыка цвета.
Поначалу очень сложно в нее играть. Никто ничего не говорит, никаких туториалов. Всего приходится достигать своими мозгами.
Увидев карту(картой можно назвать относительно, ибо в одну комнату ведут по 3-5 путей, а карта нарисована двумерной), впадаешь в прострацию.
Между тем, очень ненавязчивые и относительно лёгкие головоломки, решая которые, понимаешь, как все просто и легко было.
Альтернативные пути прохождения приветствуются.
Если хитро изогнуться, можно попасть в комнаты, предназначенные для прохождения с более мощными пушками.
Очень почему-то напоминает Stanley Parable скрещенный с пОрталом.

Пасхалки с фиолетом так и не добавили, а жаль...
Ах, да! Ограничение в Полтора Часа!

8 кислотных типов из 10!
 
LordKaktys
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
13.2 h en tout
Évaluation publiée le 21 juin 2023
I found Portal to be more charming, but that's setting the bar extremely high.

There are intentional red hares but they are easy to identify. The early puzzles are smooth and satisfying. As you progress, you'll hit roadblocks, and it won't be because your amazing puzzle solving skills fail you, but rather from the fact it isn't ''one'' puzzle at a time (as in say, portal) but more of a giant maze in which you might need to back track to a specific part to obtain a specific item to allow you to solve a specific puzzle. This can lead to wall headbanging. Luckily, the music is extremely relaxing, I mean it's literally music to fall asleep on... Which is an issue if you're trying to beat the game. But that's just me. I mean I am getting old. meh

And sadly... there's definitely no cake here either.
 
Dante8402
0
4 personnes ont trouvé cette évaluation utile
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0
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13.4 h en tout
Évaluation publiée le 17 avril 2013
Antichamber describes itself as a psychological exploration game but can be defined by its significant puzzle elements as well—most involving grid-based matter manipulation. The less you know about Antichamber going in the more likely you’ll enjoy your stay, so I advise against learning more than is necessary to pique your interest.

The game throws you into a bleak world with physical laws of its own, no tutorial and no clear goal besides a glimpse of a door labeled EXIT. The labyrinth is mostly comprised of sterile white rooms and corridors peppered with bursts of color, which usually indicate a puzzle or test. While these are clearly distinguishable from one another, somehow the lines between them quickly begin to blur and cause some confusion as to what you’re actually accomplishing or what is required to progress. As a result the experience is, at times, a disconnected mess of warping back to the interactive map in the starting room to reset an area or avoid repeating a puzzle for the tenth time.

In spite of this, Antichamber is fun and certainly an original concept—one I’ll gladly never forget—even if it's not as much of a peek into the human psyche as I'd hoped; progression ends up being bottlenecked more by traditional elements of game design than the human mind.

Many areas in Antichamber initially seem exciting to work through but are ultimately unrewarding, some feel completely unfinished and, even if patched, it’s too late for those who have already endured the experiments. The game is still a must play in my opinion, and I look forward to the developer’s next project, even if the odds are stacked against it being remotely as original as Antichamber.
 
Xelios
8,139 produits enregistrés
3
4 personnes ont trouvé cette évaluation utile
0
Recommandé
15.3 h en tout
Évaluation publiée le 26 décembre 2013
Egyszerű szabályokkal, egyszerű mértani formákkal és színekkel rendelkező, mégis baromira ötletes és érdekes logikai játék. Alig pártucatnyi szobából álló térképe mellett is szinte végtelen és átláthatatlan a rengeteg átkötés miatt, ahol az ember kicsit mindig bizonytalan lesz benne, hogy melyik szobából melyikbe fog eljutni, vagy éppen hogy melyik szobába honnan kéne bemenni. A tér folyamatos meglepetésekkel, néha csak próbálkozással felderíthető és megoldható feladványokkal szolgál, ahol az instrukciókat nem előre, hanem csak utólag, egy egymondatos és rajzos tanulság képében kapja meg a játékos, és emiatt csak a térkép szolgál támpontul, ha egy-egy helyszínnek többféle megoldása, kijárata is lehetséges.

Akinek tetszett mondjuk a Portal vagy a The Stanley Parable, az mindenképpen próbálja ki, szerintem ebben sem fog csalódni.
 
Niwrok
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
16.8 h en tout
Évaluation publiée le 8 septembre 2017
I think I bought this game on sale many many years ago (you know, that thing called a "Steam-sale", where everyone buys way too many games that they are never going to play), and earlier this year I decided to play this game to see if it is any good. I didn't have any expectations what-so-ever, but I thought to myself that since this game has a lot of positive reviews here on Steam, that there's a slight chance I might actually like it.

Well..

What an experience this was! This has to be one of the most memorable and creative puzzlers I have played in recent memories. I kind of got obsessed with this game, to that extent that once I played through the whole game, I felt kind of empty inside. Like something's missing, a kind of sad feeling that a great journey now had come to an end, and somehow I'm not sure if I'll ever find a puzzler like this again.

I have also played through both the Portal-games, but in my opinion Valve singleplayer games tends to be way to linear where you're always following a set path. Like the game the Witness (which I own on my PS4, great game), Antichamber grants you freedom to explore everything at your own pace. In that way every players experience with this game is somewhat different (which is a good thing).

Highly recommended!
 
ReL0aDed
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
9.8 h en tout
Évaluation publiée le 1 septembre 2016
A game where rooms are connected in very weird ways, not consistent with our geometry, and where you use your gun which sucks and then releases cubes of matter to solve the puzzles.

Quite unique and quite short, so there is no point not to try! :)

A self-promoting comment: non-euclidean geometry is much more interesting than what Antichamber offers. Most of the weirdness of Antichamber could be explained by you being teleported, but not noticing this because the new place looks exactly the same as the old one -- which has been used in many creative ways, like ending up in a different location after apparently going in a loop, or the same location after going somewhere else, walls which disappear when you don't look at them, etc. My game, HyperRogue, takes place in an infinite world based on hyperbolic geometry -- where lines appearing to be parallel always diverge, the area you could reach in 100 steps is greater than the surface of Earth, thus making it practically impossible to return these 100 steps to your original location by chance, the angles of a triangle never add up to 180 degrees and thus the world appears to be rotated after you walk in a loop, and, with all its weirdnesses, it is based on a consistent mathematical structure that you could reason about.
 
zeno
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
13.8 h en tout
Évaluation publiée le 14 mars 2017
明明頭暈的要死,為啥我停不下來_(:з」∠)_

 
Zozyo walabulishbyhord
0
8 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
563.8 h en tout
Évaluation publiée le 6 mai 2017
Отличная игра, но головоломкой я бы её не назвал главное просто понять как работает пушка стреляющая кубиками и все будет легко.
 
Maks
2,108 produits enregistrés
2
4 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
8.6 h en tout
Évaluation publiée le 23 novembre 2016
Take blender
Add own brain
Press liquidise

Or to draw out the process, play Antichamber instead
 
MartinPrower
0
24 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
4.6 h en tout
Évaluation publiée le 19 février 2018
Понравилось:

  • необычный геймплей
  • визуальный стиль
  • цитаты

Не понравилось:

  • отсутствие сюжета как такового
  • цвета череcчур кислотные
  • безликий главный герой
  • короткая продолжительность

ИТОГ: 8/10
 
Mr. Bevar
983 produits enregistrés
2
7 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
9.3 h en tout
Évaluation publiée le 10 juin 2015
朴实的外表却令人心醉神怡,简短的图字却发人深省。第一次进入游戏时,就被它深深吸引,当我走过诸多地方,终于走到出口,却发现生命的旅程并不可以终结,无奈苦笑却又默默赞许。我们每个人不都是人生路上的追梦者吗,既然踏上了旅程又怎能回头。人生的旅程看似简单,实则复杂万变,这款游戏看似朴素,实则内涵丰富。游戏是一门艺术,人生路上能有钟情的游戏相伴,即使孤身一人也不会寂寞。简短的语言无法表达完我的感触,但我相信玩过这款游戏的人都会被它吸引,产生反思。
 
Aoi tori
336 produits enregistrés
1
4 personnes ont trouvé cette évaluation utile
0
Recommandé
5.2 h en tout
Évaluation publiée le 9 décembre 2014
Trippy mind-bending first person puzzle game. I really enjoyed it; it was unique, geometry is reminiscent of MC Escher, and you get tools to manipulate and create blocks to solve later puzzles. Recommended for puzzle game fans.
 
Aarontu
929 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
13.3 h en tout
Évaluation publiée le 29 décembre 2013
Создавая свой аналог «Змейки», Александр Брюс допустил ошибку в коде, которая нарушила двухмерное пространство в игре. Это показалось Брюсу интересным — геометрия, не зависящая от общепринятых законов. Так родилась Antichamber...

Здесь можно идти прямо и вернуться в ту точку, с которой начал, обернуться назад и увидеть вместо коридора, по которому только что прошел, огромный зал. Лестницы здесь замыкаются сами на себя (как на гравюрах Маурица Эшера), лабиринт ветвится, сходится и расходится, не повторяя самого себя. Внутри маленькой комнатки может поместиться огромный зал, а дверь исчезнет, как только вы отвернетесь от нее. Здесь ничему нельзя верить и, самое главное, — нельзя верить самому себе.

Antichamber будет преподавать вам уроки, каждый раз меняя правила. Если только что надо было пристально смотреть в нарисованный на стене глаз, в следующий раз придется пятиться к нему спиной. Если стена была сплошной, это не гарантирует, что она останется такой же за поворотом. Надежный пол может в любой момент исчезнуть, как и дверь, через которую вы только что прошли. Игра вам ничего не объясняет, лишь намекает, что очевидное — далеко не всегда правильное.

Наш мозг забит штампами, полон тупиков. Если мы видим перед собой пропасть и надпись «Прыгай», 99,9% игроков так и сделают, и всё только для того, чтобы свалиться вниз. Мы привыкли бежать, там где стоило бы идти неспешным шагом, ломиться сломя голову вперед, вместо того, чтобы вернуться на пару шагов назад. Мы хотим иметь возможность выбора, даже если он условен и в итоге приведет нас к тому же самому финалу. Мы привыкли считать, что цель — во чтобы то не стало добраться до финиша. А если это не так? Вы никогда не думали о том, что целью может быть сам путь?

Поверьте, другой такой игры нет.
Хотя, лучше не верьте никому и учитесь выходить за рамки правил.

Моя оценка: 10 из 10.
 
Shane
1,071 produits enregistrés
0
10 personnes ont trouvé cette évaluation utile
0
Recommandé
5.9 h en tout
Évaluation publiée le 28 juillet 2020
5 hours of mind blowing puzzles. (it is a little dated though.)

My advice - don't look *anything* up. Complete it on your own. Good luck.
 
Loldenium
120 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
5.1 h en tout
Évaluation publiée le 1 septembre 2021
antichamber is an antigame and im an antigamer.
 
G8R
249 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
20.4 h en tout
Évaluation publiée le 5 décembre 2018
Великолепная медитативная философская головоломка.
 
returbo
285 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
11.5 h en tout
Évaluation publiée le 7 mai 2020
Эту игру я долгое время игнорировал у себя в коллекции. Я даже не помнил, как я ее купил и зачем... Скриншоты не вызывали стойкого желания быстро познакомиться с игрой. Казалось, что перед нами очередная якобы гениальная поделка инди-разработчиков...
Но стоило мне установить на компьютер Antichamer, как я сразу же понял, что она действительно гениальная.
Нам предстоит решать кучи головоломок, как попасть из одной комнаты в другую, как открыть дверь, как найти секретный выход, используя странное оружие, манипулирующее разноцветными кубами. Время за игрой летело незаметно, ведь за каждым новым поворотом было что-то новое.
Меня дичайше зацепила игра, и я только что ее прошел и до сих пор нахожусь в восторге. Обязательно сыграю потом когда-нибудь еще раз, когда забуду, как я проходил=)
10/10. Имхо, шедевр.
 
scaf
2
7 personnes ont trouvé cette évaluation utile
0
Recommandé
7.2 h en tout
Évaluation publiée le 31 décembre 2021
This game is hard and definitely a little mind-bending. If that describes what you want in a puzzle game, I'd definitely suggest this.

Pros:
- The graphics & background music work well
- None of the puzzle solutions are impossible - once you know how to do it, it'll make total sense
- The room name and signs often provide hints for how to move on
- Innovative mechanics
- Each new coloured gun you unlock may make previously impossible puzzles possible (or puzzles you skipped easier)
- Some of the hidden dev rooms were really interesting

♥♥♥♥:
- Sometimes the signs seemed to be a hint for the previous puzzle, but this didn't really give me any problems

Verdict: 8/10
 
RikkiUW
797 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
11.0 h en tout
Évaluation publiée le 22 avril 2018
Antichamber is the game I've been looking for for years. Deeply philosophical, screws with your mind, and overall great level design. I've yet to even play a game remotely similar to Antichamber. The game does a fantastic job of building the puzzles slowly to not overwhelm the player, but at the time really make the player think and observe. Having beat the game, I'm definitely going to play a second time due to the sheer immersion that the game achieves. The music as well helps with this. Siddhartha Barnhoorn did a FANTASTIC job with the minimal ambient production. All in all, I literally can't think of a bad thing when it comes to this game.
 
Lepi
150 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
18.9 h en tout
Évaluation publiée le 12 juillet 2013
This game is amazing, when it first came out it was put in a well-deserved spotlight for being unique and unusual.

I have a love for puzzle games, and more so recently a love for games with surreal elements to it. Although this game is maybe just on the edge of surrealism, I think it still qualifies with its almost dream-like "labyrinth" loops and hallways. I played this game for the first time the same year it came out, and as far as I can remember the game mechanic of looping environments hadn’t really been done before. This games ability to make you feel as if you are in a maze that folded in and collapsed in on itself, in an overlapping and unreliable way, was a big part of its success. Going through the only door in a room, and coming out the other side back in the same room you started in created room for more mind bending puzzles. It’s fun and unique. Granted, it can get quite frustrating at times, if you feel like you are going around in circles and not getting anywhere, but if suddenly you figure out how to move on from that loop, you almost feel like you've cheated the "Antichamber".

This game also very cleverly manages to mix in elements of philosophy and life advice by scattering these little pictures either at the start or the end of puzzles, which you can in ways 'collect' for your wall in the main room. These pictures often directly relate to the puzzle you found it by in some way, and can create some very clever visual representations of the philosophy it is trying to share with you. They can act as hints for the puzzles, and double as nice notes that share a moral.
I can imagine that if you try to imagine this, you might assume it could come across a bit cheesy but it’s not in a cheesy kind of way at all, it's actually quite nice, and I feel, well put together.

The main room, in which all of the notes you have collected will gather, you also have a map that can make it a lot easier to traverse the map and get your head around where you are, where you have been and where you still need to go.

The graphics and general atmosphere is what attracted me to this game, I really enjoy the aesthetic here. It’s very clean and simplistic, and it’s unusual in comparison to most games. I remember when I first seen this game, the first thing that popped into my head was that it kind of has a whole "Negative" look going on. The base colour being white makes the game all that more unique.

All in all this game really is amazing and definitely worth a go for anyone that enjoys first person puzzle games, anything remotely philosophical, or even just anyone who is looking for something a bit interesting. I was actually a little sad when I reached the end.

For more reviews of games with psychological, philosophical or thought-provoking themes, check out my curator page Psychology, Philosophy & Thought, where we review games that explore the mind, get you thinking or make you question.
 
Stefneh
1,323 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.8 h en tout
Évaluation publiée le 6 avril 2015
Un reto.

Uno de los mejores juegos de puzzles que puedes encontrar, te obliga a usar la inteligencia y a veces te toca dejarlo un rato para aclararte la mente y volver a intentarlo más tarde. Recomendado.
 
ez
145 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
9.0 h en tout
Évaluation publiée le 29 décembre 2014
By age 2 most children fully understand object permanence, this is the first thing you need to start to unlearn with this game. The rules of this world is against most of what you've ever learned in life about how space should work.



Spoiler/Word of advice: If/When you get the filling mechanic, don't fill two opposing walls, the ceiling, and the floor up with blocks, it will crash the game as it tries to think about filling the room up with blocks,
 
Thrackrum
421 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
17.7 h en tout
Évaluation publiée le 21 novembre 2014
Steam Curator : ==> Right to the Point! <== Follow

Antichamber is a first person puzzle game in a fantastic world.In this game ,in order to find the logical solution of the puzzles, you have to see things from different points of view.

So brilliant,so challenging,so addicting,so complicated,so different,so unique.....so perfect!!!!


Steam Curator : ==> Right to the Point! <== Follow If you want to discover more games like this one and even more! Thanks for reading!
 
★ DRiM ★
6,717 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
4.5 h en tout
Évaluation publiée le 23 décembre 2013
«Это игра о заигрываниях с пространством и логикой, которая не стесняется врать игроку» – что-то в этом духе было сказано в одном из первых превью Antichamber. Описание не только интригующее, но и заставляющее всерьёз заподозрить, что это один из тех случаев, когда любых фактов и спойлеров о проекте надо сторониться, словно огня, чтобы не испортить себе удовольствие от знакомства с его необычной, лживой логикой.

Ну, можете расслабиться: это не так. Чтение рецензий и описаний Antichamber испортит вам удовольствие от проекте не сильнее, чем объяснение сути какого-нибудь Halo. Да, неожиданных сюрпризов будет меньше. Но суть творения Александра Брюса достаточно сложна, чтобы удивлять и радовать даже тех, кто маломальски подготовлен к предстоящему знакомству.

Продолжение рецензии: http://www.kino-govno.com/games/antichamber/reviews/rezo
 
Red Priest Rezo
2,595 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
1
Recommandé
14.4 h en tout
Évaluation publiée le 11 mai 2015
TL;DR: Es un grandioso juego. Juega.
__________________________________

Altamente recomendado para quienes buscan un nuevo reto, algo diferente, muy poco visto. Personalmente se me hizo corto, me quedé ♥♥♥ ganas de más, pero sin duda, pagues lo que pagues por él, será amortizado ♥♥♥ creces. Puede llevarte al borde del suicidio, eso sí, pero habrá merecido la pena.

Es posible que no te llamen la atención sus gráficos, pero te acostumbras, la atmósfera que consiguen es deliciosa. El juego en si es delicioso, un caramelo para el cerebro.

Te digo yo que a este juego le pones una voz rollo GLaDOS o cualquier narrador sarcástico y sería mejor que Portal (en el sentido de que tendría mucha más repercusión, sería más conocido).



Lo recomiendo si amas los videojuegos y buscas algo diferente.

No lo recomiendo si eres estúpido.
 
Vach
512 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
1
Recommandé
9.3 h en tout
Évaluation publiée le 19 mai 2022
Undeniably still one of the best atmospheric puzzle games on the market. Every time I play a more recent game, I just keep thinking to myself, "Man, I sure miss my first experience with Antichamber." It's been almost 10 years since I've played it, so I might finally be able to have a fresh go at it again.

Even when one of the 20+ ambient tracks from the game makes its way onto my personal video game playlist, thanks to Siddhartha Barnhoorn, I can't help but close my eyes and picture myself back as a younger, more inexperienced puzzle solver. With over 2.5 hours of mesmerizing harmonics, the songs make a great addition to my sleep and meditation routine.
 
Grimagin
3,716 produits enregistrés
1
4 personnes ont trouvé cette évaluation utile
0
Recommandé
9.3 h en tout
Évaluation publiée le 7 novembre 2023
very calm and pleasant, meditative even
 
᠌᠌᠌᠌᠌᠌᠌᠌᠌᠌
50 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
15.4 h en tout
Évaluation publiée le 1 juillet 2022
socorro me ajudem por favor
estou preso em Osasco - SP
 
banon
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
4.0 h en tout
Évaluation publiée le 19 mars 2014
Buon gioco ,se siete amanti del genere ci perderete varie ore a cercare la strada giusta o semplicemente per risolvere un enigma !
consigliato
 
Kryller
113 produits enregistrés
1
8 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
15.5 h en tout
Évaluation publiée le 6 juin 2014
獨特的解謎邏輯
類似Stanley parable一般,製作者直接與玩家交流的體驗(不過本遊戲是無旁白的,完全靠遊戲中少少的文字表現)
無語言門檻,不需要中文化,文字量少且國中程度就能搞定
解謎靠觀察環境+靈活運用手上的cube gun,不靠反應速度
很安靜的一款遊戲
主要缺點是高色彩對比的畫面,雖然有特色但看久容易眼睛疲勞,如果能改得柔和一點會更好

喜歡解謎遊戲者請務必嘗試看看!
 
BLaDOS
999 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
2.2 h en tout
Évaluation publiée le 19 juillet 2015
Antichamber? What about it?

Is it a good game?
Well, we can get to that in a minute, but don't you want to ask me some more specific questions first?

Um, okay. How about you start out by telling us what it is.
Well, the title lies. It's not Antichamber. It's (lots of)Antichamber(s). Lots and lots of antichambers.
It's a game set in a highly linear, and highly surreal maze. In order to proceed through the area, you must solve physical puzzles. Sometimes based on resource management, sometimes based on clue decifering, and sometimes just based on trial and error, the puzzes often prove to be challenging. Ususally when I finish playing Antichamber my brain is sore.

Okay. So now that we know what it is, how would you rate the gameplay?
The best word to describe it is unique.
There are plenty of other first person physical puzzle games, such as Portal or the Talos Principle, but this one stands as a completely different game.
The world is very surreal. There are parts where you fall through the floor when you look down. Where a room changes depending on where you're looking from. Where a hallway changes if you walk backwards rather than forwards.
And I love the unpredictability of it. There's no experience like it.

Why don't you describe the visuals to us.
Sure.
To match the surreality of the environment, the graphics are simple, yet abstract. They fall into the same category as the gameplay: unique.
Colors are bold, and the visual contrast between different materials in the game make it easier for one to distinguish key items that are vital in the solving of puzzIes.
They're also high resolution. *oooooooo, high resolutionnnn*

Do you find yourself wanting to come back and re-do the puzzles?
I think you're asking about replay value. If so, I wouldn't say it has a lot of it.
Granted, though, Antichamber is a puzzle game, and as the puzzles can only be solved in one way, there really isn't any point of returning to replay the game. Unless you just freaking love it.
However, it must be remembered that few puzzle games do have very much replay value, due to their linearity.

What about the cost? Is it worth the $20?
I don't want to say this, but I need to. It really isn't worth $20.
I actually got it for less than half price, as I traded for it. I would say it's worth at least it's sale price ($5), but not the full price. But that's just my opinion.

Alright alright alright. Looks like we're just about done. What are your overall thoughts?
I would say that overall Antichamber is a great game.
It's creative, innovative, unique, and it's exactly what the puzzle genre needed.
It's worth your time. See if you can get it on sale.
For puzzle fans, this is a must have. No, an essential... ugh JUST BUY IT OKAY .

Have fun.

~ caleb4est
 
caleb4est
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
7.4 h en tout
Évaluation publiée le 24 novembre 2016
Antichamber - одна з кращих ігор-головоломок з тих які мені доводилось грати.
Нестандартний підхід до вирішення задач буде переслідувати вас від початку і до самого кінця.

Плюси:
- Чудова атмосфера
- Відполірована ігрова механіка
- Головоломки

Мінуси:
- Немає сюжету
- Графіка досить специфічна
 
aradeshrock
500 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1
Recommandé
8.7 h en tout
Évaluation publiée le 8 octobre 2021
"Існує лише один спосіб дізнатися"

"Кожна мандрівка - це послідовність рішень. Перше з них - почати мандрівку"

"Кожна подорож приходить до кінця"
 
0n3_Tw0_F_U
170 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
6.6 h en tout
Évaluation publiée le 27 avril 2016
This is my favorite puzzle game of all time, if you like puzzles this game has interesting mechanics and can be a fun game to speedrun!
 
red-nyan
1,430 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
5.0 h en tout
Évaluation publiée le 13 juillet 2013
If you've ever wondered what it would be like to eat a whole bag of fortune cookies while on LSD, this game is for you.
 
Argle Bargle
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
5.7 h en tout
Évaluation publiée le 31 décembre 2013
Ein Puzzle MEISTERWERK. Die Rätsel sind einfach kompletter Mind♥♥♥♥ und die Atmosphäre und das Gameplay sind einfach nur der HAMMER. Eines der BESTEN Spiele in seinem Genre. :)
 
touch some grass
1
4 personnes ont trouvé cette évaluation utile
0
Recommandé
7.8 h en tout
Évaluation publiée le 20 janvier 2021
Интересная головоломка, заняла примерно 6 часов прохождения.

Сюжета в игре нет, но он и не нужен.

Геймплей: игроку необходимо проходить через комнаты, манипулируя с необычной физикой мира при помощи такой же необычной пушки материи. Пушка стреляет кубами и является основным игровым инструментом для прохождения всевозможных препятствий. Кстати, по ходу игры необходимо "улучшить" свою пушку целых 3 раза, пройдя ряд головоломок и подобрав новую пушку: зелёную, синюю, жёлтую и, наконец, красную. С каждым обновлением материальной пушки открываются новые возможности, поэтому проходить головоломки, рассчитанные на первую пушку, с четвертой часто бывает гораздо-гораздо проще.

В ходе прохождения игрок встретиться с телепортами, фальшивыми стенами, пропастями, закрытыми дверьми, датчиками движения и другими препятствиями, которые разработчики грамотно совмещают друг с другом, создавая интересные полосы препятствий.

Примечательно, что не все комнаты обязательны к посещению. Зато в необязательных комнатах есть заметки с мудрыми или иногда забавными мыслями и карикатурами, а также контент о разработке игры. Хотя я побывал во всех комнатах, одну заметку где-то пропустил. Может, найдёте вы!

Скриншоты (2 шт.), карта и заметки. Возможны спойлеры:
https://steamcommunity.com/id/dukefromnadymcity/screenshots/?appid=219890

Концовка так вообще удивила. В игре есть что-то вроде финального босса, но лучше вам увидеть это самим, чем посмотреть на ютубе.
 
Duke
262 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
6.1 h en tout
Évaluation publiée le 21 février 2014
If you liked Portal and wanted to play something else like that you're in tough position. There's simply not many things like that. Then there's Antichamber. It can't really be compared to Portal as it's a completely different kind of game apart from being a first-person puzzle game, but if you enjoyed "thinking with portals" you should check it out.

First thing you see on the promotional materials and after starting the game is the incredibly simplistic and sterile art direction. Accompanied by subtle and fitting soundtrack, it sets the tone for the whole game and dramatically helps it being what it is. Antichamber simply wouldn't work with more realistic approach to graphics.

As for the game's mind-bending properties - they're there, but mostly in the first part of the game. New game mechanics introduced to the player along the way are not particularly special or interesting although not bad either - what's bad is their use. It comes down mostly to solving yet another puzzle embodied in the wall in order to open yet another door. It's rather disappointing and makes the game not use most of its potential.

Story-wise, there's literally nothing to guide you. Not a single word of explanation who you are, where are you, what are you trying to do etc. You have to think for yourself. And it works. I really liked how it's all very ambiguous yet not pretentious, and this approach fits the game perfectly. Plus the ending is very cool. It kind of saved the overall experience for me as I was getting more and more tired and disappointed in the middle section of the game.

In overall I really think this is a game worth playing. It has its flaws - mostly poor use of mechanics and repetitiveness at some points, which is a pretty major thing - but makes up for it in other aspects. There's not enough of games of this kind to miss this one.
 
sednoid
0
9 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
13.9 h en tout
Évaluation publiée le 28 mai 2020
e
 
UnjoGratisTheForbiddenMonkeyGod
163 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
14.4 h en tout
Évaluation publiée le 26 janvier 2014
I imagine an average autistic person would enjoy the hell out of all the strange, creative and rather unique puzzles in this game so I guess I can definitely recommend it to like half of you people B).
No, seriously - this is amazing, get it.
 
andy
0
8 personnes ont trouvé cette évaluation utile
1
Recommandé
0.4 h en tout
Évaluation publiée le 30 septembre 2021
Read the full review here: https://gamerofpassion.com/antichamber-a-trip-that-will-blow-your-mind/

Antichamber is like a trip. You get in, you immerse yourself in a world that is a strange mix of familiar and foreign. Suddenly you find yourself diving deeper and deeper. It is an experience that I can whole-heartedly recommend and the best thing you can do is stop reading any more reviews about it and simply start it up. Just let yourself be taken and open your mind to this unique experience.
 
Kazuiii
224 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
21.3 h en tout
Évaluation publiée le 12 mars 2023
这又是一个前无古人后无来者的游戏,创意、玩法只此一家,别人想抄都抄不来的,私以为它和《superliminal》、《manifold garden》是“超现实”分类中最优秀的三个游戏。它在视觉上没有其余两者那么震撼,可你同样能感觉到一种纯粹的、简单的美;它的解谜难度、谜题数量显然更高,但又和《portal2》、《the talos principal》等侧重逻辑解谜的游戏稍微不同,如果说前两者至少还有一个现实的背景,那么这个世界则是基于纯粹的抽象。

你在一个神奇的空间旅行,这个空间有时候是类银河城地图的构造,走了很远开门后发现门后就是起点;有时候像个传送门,你从空中坠落下去发现掉到了地图另外一侧的道路中央;有的时候是无尽的鬼打墙,有的时候在空中找到一条隐藏的道路,还有时候在近处、远处看到的景象截然不同……你有一把神奇的发射器,它可以把阻挡你的墙壁分解成小方块,也可以把吸收的小方块在空中铺成浮桥、或者从底部堆成高塔直通云霄……随着发射器的功能逐渐升级,原来不能通过的地方你就渐渐有了眉目。每次解完一个谜题,都有一碗作者送给你的心灵鸡汤,这碗鸡汤告诉你刚刚解开的谜题反映了一种什么样的人生哲理;有时候这碗鸡汤也出现于谜题之前,类似于一种游戏提示,你悟出了这碗鸡汤的道理,就能更容易解开面前的谜题。

这个游戏除了给你一张经过探索后逐渐丰满的地图,不会再给你任何目标,你唯一能知道的就是哪里已被探索、哪里未被探索。。。终点在哪里?那不重要。正如游戏中的一句鸡汤所说:享受过程更重要。保持一颗好奇的心,它将把你引向终点。
 
vainquit
2,137 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
10.6 h en tout
Évaluation publiée le 18 aout 2016
I actually think this game is better than The Witness (which is still a good game). It's taken me 2.5 years to get the green gun (I was playing for a day, giving up, leaving it for 6 months then trying again!). I finally drew the map out on paper, wrote everything I know down and used a bit of intelligence to progress. Superb puzzle game!
 
WaySilentBob
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
13.3 h en tout
Évaluation publiée le 19 aout 2018
Absolutely love this game. Listen to the pictures on the walls and explore the entire map as much as you can and you'll do lovely...prepare to be ♥♥♥♥♥♥♥♥♥♥ for a bit...
 
CactusRose
395 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
8.7 h en tout
Évaluation publiée le 21 aout 2016
Antichamber is The Stanley Parable of puzzle games. Mind blowing - unmatched.
 
as3
4
3 personnes ont trouvé cette évaluation utile
0
Recommandé
19.9 h en tout
Évaluation publiée le 18 juillet 2020
别看画风诡异,但游戏并不可怕,也无高能
解谜类粉丝绝不可错过的游戏(画风劝退、高饱和度反差劝退)(看起来相似,但与传送门玩法大相径庭)
创意方面堪比《史丹利的预言》、难度梯度设立相当巧妙,每个谜题都有新鲜感
*不需要中文翻译也可以正常游玩
 
无指章鱼
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
15.3 h en tout
Évaluation publiée le 15 aout 2021
Be prepared to adjust your thinking, because the rules aren't always what you think they are.

Also be ready for some VERY fun puzzles.
 
MelodyBunneh
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
4.6 h en tout
Évaluation publiée le 5 février 2013
Гениальный паззл от первого лица, напоминающий Portal… Antichamber — это лабиринт загадок и различных вариаций их решений, философское приключение в красочном мире бесконечных ложных тупиков и неожиданных дорог…
Игра определённо стоит внимания, рекомендую.
 
Razunter
2,762 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
14.4 h en tout
Évaluation publiée le 25 novembre 2016
2016年11月のAwardで私は「最も新鮮な驚きを得たゲーム」として投票しました。
だいぶ前にクリアしていたのですが非常に印象に残っています。

パズルFPSとしては、斬新ですが他の解を許す事も多く完成度も高かったですが、
印象に残っているのはこのゲームをやっている間からラストまでの体験そのものです。

シンプルすぎるほどの白黒の輪郭かと思えば色彩の渦に放り込まれたような場面ごとのデザイン、
そのユニークな画面に見合う内容の、常識に従わない世界そのものを解くパズルであり、
驚きから試行錯誤→解法発見につながる流れが非常に良かったです。

マイナス面も書いてみると、異常な世界に対応した答えを求めるゲームであるため、
「詰った時には本当に詰まる」ところでしょうか。

詰まったらすぐWalkthrough見ずに、3日後とかにやると頭がリセットされてて、解けるよ。
マジで。
 
anko
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
5.4 h en tout
Évaluation publiée le 2 décembre 2021
It is a game that has a lot to teach you without saying a word. It bends your mind to think in ways you haven't before in order to solve all the puzzles presented to you. I really enjoyed playing the game and had a lot of fun with it, however I am itching to go back into it and get all the "clues" you are presented with. I highly recommend this game, very good, very colorful.
 
Jovyslav
0
5 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
11.0 h en tout
Évaluation publiée le 6 juillet 2023
This game made me feel like a dumbass, but it also told me that it's okay to be a dumbass, sometimes. Antichamber messes with your mind and surprisingly takes way longer to beat than most puzzle games so you'll be in for a ride. By far one of the best puzzle exploration games I've played. The creativity put into the game is nuts, pretty wild to imagine how the devs created all of this. What made me really enjoy it is not only the complex puzzles, but also the small pieces of text that you come across on your journey. This game tells you about the journey of your life, and a lot of the text you come across makes you think 'huh, that feels nice to read,' especially after beating some of the hard puzzles, feels rewarding.

Overall, great game, would recommend to anyone. I am excited to go through this game for the third time. 10/10.
 
brinta
121 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
8.9 h en tout
Évaluation publiée le 19 février 2017
A first-person non-linear puzzle game set in a nearly non-Euclidian labyrinth, Antichamber is a game that toys with a player's mind: walls appear out of nowhere, doorways lead halfway across the map, and passages alter their physical geometry if they're looked at the wrong way (or the right one). No clear instructions or objectives beyond cryptic motivational posters are ever given, and even when the player stumbles upon a block-manipulating gun, it's not immediately clear what the rules of it and its upgrades are. This forces the player to explore, experiment, and think outside of the box, as the individual puzzle rooms are themselves just pieces in the giant puzzle that is the entire game. While a minority may find the confusing non-direction of the game frustrating and deceptive, overall Antichamber is a unique and surreal game experience that keeps the player guessing right until the very end.
 
Lowenly
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
9.5 h en tout
Évaluation publiée le 27 novembre 2016
Get ready to get your mind twisted in this fun and unique first-person puzzle game.
Antichamber lets you encounter mind-boggling puzzles with unusual solutions as it plays with the players perspective and field of vision.
If you're a fan of some crazy puzzling, then I can savely recommend this one right here to you.
 
Zogg
604 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 24 septembre 2014
Mind-melting, preconception changing and really damn smart.
 
Cheese
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
9.1 h en tout
Évaluation publiée le 22 octobre 2016
Impressive. Innovative. Mindblowing. Amazing.
 
#PlzStopSuck
723 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
11.0 h en tout
Évaluation publiée le 5 janvier 2014
Non-euclidian geometry combined with some of the more challenging puzzles i've seen, this game will not dissapoint if you're even the slightest bit into puzzles or "mind-♥♥♥♥♥" games.
 
FlashStep
1,649 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
39 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.0 h en tout
Évaluation publiée le 5 janvier 2016
10/10 Would look down again.
 
Toot Toot
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
4.1 h en tout
Évaluation publiée le 14 juin 2015
Great game. Way too many block puzzles in the later part of the game though.
 
kewlsnake
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
17.1 h en tout
Évaluation publiée le 1 janvier 2015
若在我玩過的遊戲中有一個作者是外星人的話
那非Antichamber莫屬了
這部作品會讓你打破思考的框架

並有120個圖示可以蒐集
圖示的短語通常會有很深的含意
無論是在遊戲中還是人生中

評價:9.5/10
 
KtpssNozst
1,964 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
23.1 h en tout
Évaluation publiée le 19 juin 2023
One of the most mind-blowing, breathtaking games I've ever played. I've had multiple playthroughs of this game and every single time I would try to find out how specific mechanics would work. It kept my brain busy at all times. Wherever you looked, there would be something to do. Been walking in a straight line for too long now, not seeing anything? Try looking behind you!

I 100% recommend this game to people who are interested in trying out interesting, brain cracking riddles woven into a very neat looking game. Props to the creators of this game!
 
jelliobean
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
6.1 h en tout
Évaluation publiée le 13 juillet 2022
在空间利用上非常有趣的游戏,很多次当我处理完一个谜题,转角却发现走到了一个我已经解决过的谜题的地方。
游戏的游戏性极佳,关卡设计放到今天也毫不逊色,谜题难度适中,主要还是集中在对拿到的道具如何使用上出现问题,总的来说,是一个非常不错的游戏。
解谜类游戏是我很喜欢玩的类型,尤其这类涉及到空间变换的题材,能体验到瑰丽的场景,非常推荐一试。
题外话,我搜索了游戏的开放商,发现原来开发商的名字就是这位游戏制作人的名字,经过7年的开发独立开发出了这款游戏,但比较遗憾的是,这种开发或许过于费时费力,也没有下一款作品的诞生。
 
MOLE
401 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
11.5 h en tout
Évaluation publiée le 6 décembre 2013
Escribir lo mucho que me ha gustado Antichmaber es cuanto menos complicado. Los juegos de puzzles siempre me han llamado la atención (Portal, Braid, Magrunner etc...) y por eso tenía el ojo puesto en este titulo. Lo conseguí en las rebajas y me ♥♥♥♥ a jugarlo de inmediato, en cuanto a puzzles es de los mejores que he tenido el placer de degustar, diferente al 100%, original y divertido. No es muy complicado por lo general, tiene algunas partes difíciles pero que se consiguen solucionar de una manera rápida.
Y tiene algunas partes acojonantes, no hay otra palabra.

Se lo recomiendo encarecidamente a todas las personas que disfrutan ♥♥♥ los juegos de desafíos y puzzles o ♥♥♥ los títulos diferentes.
 
Fernando Esra
5,561 produits enregistrés
2
4 personnes ont trouvé cette évaluation utile
0
Recommandé
7.5 h en tout
Évaluation publiée le 14 avril 2019
Antichamber is a really strange take on a puzzle game, those who absolutely do not like puzzle games at all should stay away. There are lots of sayings and imagery that will provide hints about how to progress, but you still have to think outside the box and make sure you are paying attention every time a new tool is given to you so that you don't forget to apply it later. Everything given and shown to you is expected to be used one way or another down the road. It technically isn't a super long game, but the first time through will probably take you some time.
 
Emuser
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
17.6 h en tout
Évaluation publiée le 23 décembre 2013
I dont know where to start. Its a journey that feels like something you didn't feel before. I cant explain that feeling. You need to find that yourself;

You are in a place that based upon chamber that aren't chamber. While solving puzzles and having white walls around you. You can also hear the birds and the air. I dont why but it feels like you are walking in a park but you are solving puzzle with a strange gun that contains cubes that can be used for solving the puzzles around you.

Gameplay is really basic. You have a gun, you can pick up cubes that has a different color, first its blue, then its changes when you get better guns.

Every gun adds a new feature. Puzzle gets harder everytime you get a new gun...

Ok, here is a example of a puzzle. You walk on a square white corridor, floor and ceiling is white too. You see two ladder, one is red and one is blue. One is going down and other goes up. You choose one. Lets say you chose blue one that goes up. You walk a little bit and you end up in that first place that you can choose up and down. You choose another one, it goes on for a while. After two times or more you realize this is not gonna go anywhere. So you walk back. Other then finding out the blue ladder that you chose before, you end up in a different corridor you didnt see before. You scrolling around in a corridor and you end up in a place that there is gonna be another puzzle more confusing than this.
This puzzle I just tried to explain to you is the least confusing one, for me anyway.

You can beat the game in 10 minutes (Trust me, I tried and completed in 9:38 minutes) but this game is big. İt is open world but it also linear (I think thats why they call this game ''Antchamber''). I beat the game about ten times now and I can find new rooms that I never saw before so easily, just by wondering around.

I give this game 10/10 very easily. Im not even joking or making IGN jokes that are stopped being funny about a year now.

My english was real bad then. Huh.

yah.
 
tecaher
477 produits enregistrés
0
34 personnes ont trouvé cette évaluation utile
70 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.7 h en tout
Évaluation publiée le 2 mai 2015
Mind♥♥♥♥ Simulator.
 
ErBaut
2,087 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
2.5 h en tout
Évaluation publiée le 27 janvier 2016
曾经盗版疯狂玩了一个月的解谜游戏。我是解谜类游戏爱好者,自从入了steam后,portal系列、塔罗斯系列以及《Qbeh-1立方擎天之盒》等以前玩过的解谜神作都入正支持,并去玩二周目甚至N周目。这款作品确实很有”史丹利寓言“等游戏的风格韵味,与其说游戏,更不如说是心理测试。总之我极为推荐该作品,如果你是解谜类爱好者,请不要错过它!
 
RaidenMei♪芽衣
292 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
12.1 h en tout
Évaluation publiée le 28 septembre 2014
Спустя неделю после прохождения я просто сокрушаюсь от невозможности пройти эту игру как в первый раз. Потрясающий опыт...
 
Player 1
0
7 personnes ont trouvé cette évaluation utile
0
Non recommandé
0.2 h en tout
Évaluation publiée le 20 septembre 2017
I want to like this game but it sets off my motion sickness after 10 mins or so...
 
c.tynan2
0
5 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
2.2 h en tout
Évaluation publiée le 5 décembre 2014
Makes you think really hard.

Best mind♥♥♥♥ game, 11/10 would play again.
 
[Fumo] Jumbaco
217 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
11.9 h en tout
Évaluation publiée le 21 février 2014
LSD inspired logic puzzle at its best. One of the best games I have ever played. Excellent Linux port, Never crashed, never glitched. Approximately 9 hours of gameplay.
 
Honey Boo Boo
2
6 personnes ont trouvé cette évaluation utile
0
Recommandé
9.2 h en tout
Évaluation publiée le 10 janvier 2014
Antichamber is like Portal but at the same time it is nothing like Portal. It is a game that will twist your mind. The puzzles are great and really make you think. It is really a shame that only once you get to play this for the first time.

The only downside is that Antichamber is a rather short experience with almost zero replay value. It leaves you craving for more! But hey, quality over quantity, I guess.
 
Rohjake
0
13 personnes ont trouvé cette évaluation utile
0
Recommandé
12.6 h en tout
Évaluation publiée le 23 mars 2013
One of the best puzzle games of all time. Easily as good as portal or braid. This is a completely fresh idea. It contains puzzle ideas you won't have seen in any game before. The puzzles manage to be challenging, clever and fun, but never frustrating.
 
My Little Pwny
0
6 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
13.3 h en tout
Évaluation publiée le 28 septembre 2015
已经通关portal 2和the Talos Principle,开始第三个第一人称解密的神作

玩了20分钟,强烈的色彩冲击和重力下落已经让我有点恶心想吐了,但这并不妨碍这款佳作对我的吸引,休息一会再战吧

与其他2款游戏不同,这里面没有任何语音成分,仅有的提示就是墙壁画作的简短文字,为游戏提示的同时也蕴含丰富的哲理,比起另外2款游戏难度要大点,气氛也更压抑一点,有密室恐惧的不建议玩

和其他2款一样,都是11/10的神作!
 
mid or feed
1,683 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
4.1 h en tout
Évaluation publiée le 19 octobre 2015
A game about rules and game learning, with a light hearted motivational poster take on deeper meaning
 
AlCapwnUK
0
5 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
13.6 h en tout
Évaluation publiée le 16 janvier 2015
在我看来,这是一款不亚于传送门的神作级别解谜游戏,如果相较于传送门可爱的剧情你对它的解谜更感兴趣,并觉得谜题不够味的话,强烈推荐这款游戏!
如果晕传送门或者觉得传送门太难就算了吧,只会更晕的。。。
 
hjz15k6
1,183 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.1 h en tout
Évaluation publiée le 27 novembre 2018
実績状況
0 / 0
記録時間
8.1時間
ゲーム解像度
1920 X 1080
WindowMode
対応
概要
探索パズルFPS
感想
「これはどういうゲームですか?」と聞かれたら正直答え辛いというのが本音
ゲームのオプションから全てがお洒落なゲーム

そこらの壁に絵が飾ってあり、絵をクリックすると格言の様な文章が表示される
また一度見た絵はホームから何時でも見られる様になる

一応ゴールが存在するのでそこまで行ければエンディングが見られる
難度は高めだけれどEscキーからホームに戻ることが出来て、今まで行った事のある部屋を自由に行き来出来る
シナリオゲームで言うなればチャートの様な機能があるのが救い
評価
5 / 5 (Great)
Curator
https://store.steampowered.com/curator/29349549/
 
John Doe
1,839 produits enregistrés
0
10 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
0.8 h en tout
Évaluation publiée le 23 décembre 2017
С первых секунд игры, тебя словно поглощает это виртуальное пространство:
игра начинает играть в тебя...
 
Lis1na
185 produits enregistrés
1
7 personnes ont trouvé cette évaluation utile
0
Recommandé
24.2 h en tout
Évaluation publiée le 28 novembre 2016
I've rarely had the occasion to be this fascinated by a video-game.
 
Floro
195 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
17.6 h en tout
Évaluation publiée le 8 septembre 2016
This game is really high quality and the puzzles challenge you to think in a different way.
Both of these are great things!
8/10
 
DWilly
0
5 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.3 h en tout
Évaluation publiée le 18 mars 2018
Потрясающе! Выносит мозг от происходящего и заставляет мыслить нестандартно. Наверное, при трудоустройстве в Гугл требуют собрать все картины в игре и побывать в каждой комнате.

К ознакомлению обязательно. Не зря разрабы делали её несколько лет.

(Жаль, так и не разобрался, что делать с розовыми кубами :( )
 
PESEZZZ!!!
1,648 produits enregistrés
0
14 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Non recommandé
10.1 h en tout
Évaluation publiée le 1 juin 2021
What I look for in a game like this is puzzles that make me think outside the box while being logical enough that they can be solved by reasoning things through, or possibly with a *little* experimentation. What I WANT is to put the powers of my mind into practice, and enjoy working towards epiphanies; what I DON'T want is to spend my time guessing at solutions that feel random, or trying ever more ridiculous alternatives because the correct solution, when I first try it out, doesn't seem to be panning out. In my opinion, the ideal solution shouldn't be obvious at first, but SHOULD FEEL obvious once you've figured it out.

I try not to look up solutions, but if I start to suspect that I've run into a game design issue, I'll eventually hit the wiki, and usually when I do that I feel it was the right decision. I made it through Braid and maybe Portal without help from outside the game, so I really appreciate how they made me think without setting me up to waste my time guessing at what exactly the devs wanted from me.

I'm not sure what kind of a game Antichamber wants to be. Most of the puzzles make you think to some degree, and that can be a lot of fun, but others merely ask you to reuse simple mechanics that you've already mastered, and still others are pretty random. For one of the game mechanics, there's no logic to it, you just have to try different things until you discover what the devs want you to do with it, and for a long while it's not clear that they want you to do anything at all. The map that shows you where you've been and which rooms you've solved is confusing, and when you're in the rooms, it's difficult to tell which colored walls are supposed to be interacted with and which just happen to be colored.

I have a feeling that the devs wanted this to be a psychologically or spiritually educational experience, and that this explains why so many of the puzzles are designed to "waste" your time -- to help you learn the value of being persistent and attentive in real life, and of not being discouraged when some paths are a dead end, stuff like that. The game has a lot of posters with different life tips that are connected to the puzzles, like "Patience can be rewarding" and "If both paths go to the same place, it doesn't matter which you choose." One room in particular, the trick is simply to keep doing the same thing over and over until, long past the point of reason, it starts to work for you. One particularly revealing poster: "The more you've explored, the harder it is to find what you've missed." In other words, "Welcome to the walking simulator part of this game." So it seems that most of the game-design "flaws" were inserted on purpose, to make you think about the limitations of puzzle-solving in real life, to prepare you to think as a person who has to make their way in a world that's often confusing and can't always be gamed.

How do I feel about this? I do appreciate the attempt to undermine what I call "the gaming mindset" -- "Someone has told me I can 'win' by doing XYZ, so I'll spend dozens of hours trying to do just that, for no other reason than to hear someone tell me I succeeded." I'm glad they tried to offer something better than that. At the same time, I don't appreciate that this involves me running around to different rooms for thirty minutes at a time trying to figure out what exactly still needs doing and whether I can even do it yet. That's not a real alternative to the gaming mindset -- from one angle, it's a distillation of it: I'll keep doing XYZ, not because I enjoy it, but because I have to do it to "progress."

This wouldn't be the case if I really felt I learned something new and precious from this game. I'm fine with being bored and frustrated for a while if I get something greater out of it, even in a game. But I already have the rest of my life to drill these lessons into me through personal experience. When I fire up a game on a Friday night, I've spent 40+ hours that week working as a cog in the corporate machine, reviewing documents for ultimately insignificant errors, and "collaborating" on projects and meetings that will have to be undone the next week with more projects and more meetings. If I'm going to play a game that wants to teach me something about that sort of experience, I'd like it to teach me without submitting me to EVEN MORE of that experience. At least, it should warn me at the start what kind of game it is, in no uncertain terms. That way I can devote my leisure time to activities I actually like, and if I suspect that I need a little more practice with patience, I'll know just where to go.

Ultimately, I stopped playing just before the end of the game. Couldn't convince myself that it was worth another minute of my time. For me, escaping the "gaming mindset" with Antichamber meant putting the game down. That's particularly unfortunate because it's pretty obvious that it was made by clever and thoughtful people.
 
gredalusiam
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
5.5 h en tout
Évaluation publiée le 25 février 2019
こんな難しいパズル+脱出は初めてです。
ノーヒントじゃとてもクリアできません。
ヒント見てもどうしてこれが上手くいくのかが
よくわからないという、完全にアホの子状態の自分です。

チェインリアクションという謎がありますが、自分は
ヒントを見てその通りにして無理矢理進みましたが、
あれは一体どういう仕組みだったのでしょう……。
どれかのラインがエネルギー切れになると、そこから
ドアへのパワーが供給されるのか、それとも四つのライン
それぞれのタイミングを一つずつずらすべきだったのか。
謎のままです。

黄色ガンの、指定したブロックを生き物の様に伸ばすとか
どこのジョルノなのかという感じです。
僕だけならそこに手が届かなかったでしょう。
でも、もしこのブロックがその場所へと伸びる為に
自らの身体を伸ばし始めたら、不可能が可能になるのです。
とかそんなレベルです。
赤ガンは埋め尽くす/吸い尽くすとかやっぱりスタンド
レベルのブロック操作です。

画面こそシンプルですが、パズル自体はとんでもなく
作り込まれています。
やりなおしはESCで何度でもできるのと、時間制限はないので
とてつもなく悩んでみたい方にオススメです

あとゲーム終了はESCを長押しです。
 
Ravenbeak
394 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
9.2 h en tout
Évaluation publiée le 29 juillet 2017
It's an absolutely gourgeous puzzle game: unlike many other puzzles game it does not simply test your ability to apply a set of tools to a complicated problem but also tests your ability to figure out the set of tools you have. Requres some hardcore out-of-box thinking.
Very enjoyable game. BEWARE: those puzzles are tough.
 
egabramov
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
8.1 h en tout
Évaluation publiée le 29 avril 2018
Это лучшая игра которую я когда-либо играл!
Если вы играли в Portal и восхищались его физикой порталов, то игра Portal и рядом не стояла с этой игрой.
Здесь законы геометрии ломаются. Вам так покажется первое время. Но на самом деле законы геометрии не сломаны, они всего лишь неевклидовы, другие.
Пожив тут немного вы это поймёте и научитесь принимать текущий мир вполне логичным и понятным.

Хоть это и коридорная головоломка-бродилка с слабой графикой, это здесь не сколько не минус игры. Это даёт возможности для реализации кучи всего, чего нет в других играх и врятли когда будет. Можно вспомнить игру The stanley parable, где пытались создать что-то подобное. Но у них это плохо получилось. Хороший графон им помешал реализовать всё, что реализовано тут. Они сами себе создали рамки. А Antichamber не знает рамок. Она рвёт реальность на куски и смотрит на реальный мир как на кусок говна. Говоря, что в мире игр нет преград. Можно реализовать абсолютно всё, что только в голову придёт. Но Antichamber это делает так красиво, что я просто вдохновился этой игрой и начал программировать.

Мир игры состоит из комнат. Карта в главном меню может какое-то время вызывать проблемы в навигации, но к этому можно привыкнуть. В каждой комнате есть головоломка и табличка с рисунком и философской мыслью, связанной с решённой только-что головоломкой. Мир игры буквально учит жить здесь. И это мне очень нравится.
Комнаты деляться на тупиковые и с одним или несколькими выходами. Порой вы не можете обнаружить какой-то выход на развилке ввиду неопытности. А иногда у вас просто нет нужных инструментов.
Да, тут в игре есть таймер на полтора часа, для спидранеров. И возможность пройти игру намного быстрее, чем по задуманному пути, так как тут много развилок. И некоторые буквально ведут быстрым путём на выход.
Сами таблички с текстом очень жизненные и складируются на стену в главном меню.
Когда соберёте все, поймёте, что они рассказывают не просто философские мысли, отражение которых скрыто в головоломках игры, но и упорядоченные по порядку. И как я понимаю рассказывают про...
А вот это уже сами узнаете.

Игру однозначно рекомендую. Играл ещё на пиратке, не удержался, купил и тут. Просто кайф. Не устаю перепроходить.
Ставлю игре 10 пасхальных комнат из 10.
 
qwertyMAN
0
7 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
17.2 h en tout
Évaluation publiée le 23 juin 2017
Игра с простенькой графикой, головоломками и оптическими иллюзиями, поразмять "серые клеточки".
 
Witcher
559 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.5 h en tout
Évaluation publiée le 12 aout 2017
The game is a headache, but in a good way. If that makes any sense.
 
Clairy
78 produits enregistrés
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5 personnes ont trouvé cette évaluation utile
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Recommandé
8.9 h en tout
Évaluation publiée le 28 juin 2021
Most 3D puzzle games like the Portal series teach you new mechanics as you progress further, and they require you use those mechanics in synergy to solve the puzzles. This game does that to a degree, but it mostly forces you to stretch your creativity muscle and come up with new ways to solve the puzzles yourself. That is a very important distinction, and it makes Antichamber quite unlike any other 3D puzzle game out there.

As you've already seen from the screenshots on the store page, the game's visuals mostly consist of solid colours splashed onto featureless white rooms. This serves an important purpose, because the game contains a lot of instances of non-Euclidean geometry. Examples include hallways that end at the exact same point that you walked in and hallways that go right through each other yet don't actually seem to intersect. The visuals are built around the purpose of orienting you in this strange world.

The soundtrack is soothing, aids in concentration and doesn't distract you from the puzzles at all. More impressive is the way sounds of nature are sprinkled throughout the puzzles. Moving particles often sound like birds flapping their wings, landing on the ground after falling from a great height sounds like splashing into a pool of water while the game doesn't actually contain any sort of liquid anywhere, and sounds you'd normally hear in a rainforest form a subtle hint to move towards areas decked in green.

All of these elements in amalgamation create a unique, surreal atmosphere that makes the entire game feel like a very abstract dream. Antichamber will stay in your mind long after you've finished it, and you might find yourself coming back to it now and then.

Going through this game blind is, in my opinion, the main prerequisite to experience its brilliance in full. Unfortunately I spoiled myself with some parts of the game, and it made my adventure not as mindblowing as it probably could've been. Don't make the same mistake I did. If you have even the slightest interest of buying the game, then don't ruin the experience for yourself and play through it without knowing anything.
 
Filthily Unemployed
170 produits enregistrés
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7 personnes ont trouvé cette évaluation utile
16 personnes ont trouvé cette évaluation amusante
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Recommandé
2.0 h en tout
Évaluation publiée le 27 juin 2016
I've only played for one hour so far and I still have no idea what's going on.

I love it.
 
General Garlic
0
4 personnes ont trouvé cette évaluation utile
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4.7 h en tout
Évaluation publiée le 1 décembre 2019
Удивительная игра, нравится своей неординарностью. Получил удовольствие от игры.
 
~Grawitti~
0
5 personnes ont trouvé cette évaluation utile
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Recommandé
5.2 h en tout
Évaluation publiée le 4 février 2023
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS

---{ Gameplay }---
☐ Very good
☑ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't

---{ Audio }---
☐ Eargasm
☐ Very good
☐ Good
☑ Not too bad
☐ Bad
☐ I'm now deaf

---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☑ Grandma

---{ PC Requirements }---
☑ Check if you can run paint
☐ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer

---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☑ Significant brain usage
☐ Difficult
☐ Dark Souls
☐ You will never get how to play this game

---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding

---{ Story }---
☑ No Story
☐ Some lore
☐ Average
☐ Good
☐ Lovely
☐ It'll replace your life

---{ Game Time }---
☐ Long enough for a cup of coffee
☑ Short
☐ Average
☐ Long
☐ To infinity and beyond

---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money

---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs

---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☐ 9
☑ 10
 
Dr.Makmanu
83 produits enregistrés
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5 personnes ont trouvé cette évaluation utile
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Recommandé
1.4 h en tout
Évaluation publiée le 19 février 2014
Played for 16 minutes before getting violently ill from motion sickness.

10/10
 
Pyyric
172 produits enregistrés
1
4 personnes ont trouvé cette évaluation utile
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Recommandé
11.7 h en tout
Évaluation publiée le 8 janvier 2022
Hands down, one of the best puzzlers I have ever played besides Portal, Superliminal, Talos Principle and Supraland.
 
Spargelmann
1,379 produits enregistrés
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10.9 h en tout
Évaluation publiée le 23 juillet 2017
Antichamber is one of the best games I have played. You are in a world with lots of puzzles and a mind-bending theory to solve each of them. There is a unique logic behind every puzzle and the more you play, the more experience you gain. If you love logic based exploration games, then Antichamber will come naturally to you. Antichamber is based on real life situations and explanations and there is a background thinking and logical reason behind the whole game. You walk through and gain experience in a well thought out path, and you need to have patience and concentration to win the game. Just remember to remember, and don't forget how not to forget.
 
VRG
1,363 produits enregistrés
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4 personnes ont trouvé cette évaluation utile
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10.1 h en tout
Évaluation publiée le 4 février 2018
《Antichamber》是四部高分第一人称解密游戏之一,它们也有个好听的别名——「四大晕作」。与其他几作相比,首先本作只有第一人称视角,无法如《Talos Principle》一样通过设为第三人称缓解眩晕感;然后本作中有各种要赶时机的移动和跳跃操作,无法如《The Witness》那样以休闲的节奏慢慢玩。此外,与包括《Portal》在内的其他三作最大的不同,在于游戏中完全没有拟真的场景,整个场景都是一种世界观模糊的奇怪的抽象化纯色封闭空间里。白底+大色块的配置,即使不会眩晕,玩久了眼睛也有些受不住。更要命之处在于,场景并非传统的三维欧几里得空间,而又极度在缺乏可辨参考物,丧失方向感和判断力会进一步增强玩家的眩晕感。

到此为止,如果你没有被妄想中的眩晕感打败,那么恭喜,你可以来享受这部创意十足的艺术作了。

抛开让人摸不着头脑的开篇,逐渐摸清楚地理结构、掌握武器特性和读懂地图后,Antichamber的场景和谜题其实挺简单的。有了枪可以自行构筑道路,从此天堑变通途。然后就是激光谜题,应该来说这是本作中的硬核题目。第三类应该算是动作吧,比如通过周期性出现的路径和跳跃之类的。

三者相比,筑路题更多时候是比拼脑洞是否够大,往往在「敢想」与「敢试」间就会常有惊喜。而激光题则很多时候考验计算能力,比如蓝枪时代调配弹药设计路线,还有那个绿十字题目。其实我个人觉得绿十字是激光题里的巅峰,可惜这类题目数量委实有限,武器升级后的激光题更趋于流程化。至于动作类……好吧,我想我该换一个键盘了,很遗憾我在游戏主线中的某弹力板处卡关超过半小时,甚至一怒之下去看了唯一一次攻略然后又捯饬了半小时才过去。主观评价的话,我会给这点一个大差评。

那么本作的玩点在哪里呢?我认为,还是在于给玩家以探索和学习的体验。游戏中的提示除了各种涂鸦(勿忽视,比如「题目解不出来可能是技能不够」这类文字可以省下相当多的试错时间),基本上就是「鼠标左键中键右键分别什么用」。此外的一些隐藏机制,就隐藏在各种题目当中了。眼睛、增殖、人造电梯、穿层……诸多规律被偶然发现时,那种成就感是无法描述的,同时这也是感慨作者NB的情感爆发处了。不过,由于是半开放场景,会存在从别的路径闯关没有碰到标杆题目,然后没有耐心等待/没有试错/没有留意到的话会永远卡在这里。所以,适当减少一定的场景开放性(特别是各种JUMP...),将题目区域化是否更好呢?

最后是剧情/世界观。游戏中的主要要素(全地图,全涂鸦和迷之紫块)我也都齐了,通关时蹦出的是游戏Logo而不是什么让人恍然大悟地大BOSS,游戏的世界观大抵如这些提供的信息一样模糊。个人感觉是个实验体逃出实验室的剧本,所以玩家们学习各种枪特性时其实主角也在学习和探索。不过这应该不是重点。

总之,本作中没有复杂的剧情,没有超级难题,也没有值得截屏拍照的元素。独特而瞩目之处,就在于对空间的把弄与设计之上。如果对此有兴趣,不妨一试。

总体评价:A
推荐指数:B+

+ 独特的空间结构,大胆的纯色抽象场景设计
+ 对未点明的隐藏机制的学习探索过程成就感十足

- 解谜同时有充满恶意的动作要素,本人卡关于各种弹力板
- 开局门槛略高,游戏开始到入手蓝枪前很长一段时间四顾茫然
- 开放度过高外加眩晕带来的迷惑感不利于探索与解谜

推荐玩家:脑洞十足者,小脑健硕者,非欧空间抽象思维玩家
 
Ventdealic💙💛
956 produits enregistrés
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6 personnes ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
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Recommandé
3.8 h en tout
Évaluation publiée le 27 avril 2016
Вот представьте себе, что грецкий орех-это ваш мозг, а эта игра-молоток.
 
Ksyusha
265 produits enregistrés
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4 personnes ont trouvé cette évaluation utile
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Recommandé
26.0 h en tout
Évaluation publiée le 24 novembre 2016
This is actually amazing
 
Lem
233 produits enregistrés
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6 personnes ont trouvé cette évaluation utile
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42.4 h en tout
Évaluation publiée le 23 septembre 2014
AntiChamber 9.5 / 10

An exploration puzzler with a "Break every rule" kind of twist....

A delight to pick up and put down, and pick up again....

I am so happy with this game.... Add to Cart and Enjoy immensely....
 
Kylo Ded
1
6 personnes ont trouvé cette évaluation utile
0
Recommandé
9.0 h en tout
Évaluation publiée le 30 juillet 2019
If you like Portal or QUBE you will likely enjoy this game. It has a nice mix of different puzzle mechanics and the environment and story were interesting and mysterious enough to keep me playing if only to learn more. Plus all of the rooms are interconnected so you come back to areas later with new powers (ala Metroid) so you get much exploration than you do from other puzzle games.
 
Rantis
0
7 personnes ont trouvé cette évaluation utile
2
Recommandé
11.8 h en tout
Évaluation publiée le 29 juin 2020
The game squanders its own potential in my opinion. I really liked the parts that work around visual illusion and impossible architecture. But then someways into the game you get a gun that places blocks and then you are right back to normal video game land. Place blocks to block lasers and jump over walls. To its credit there are some really unconventional uses for the block gun(s) but still that is when the game loses momentum.

Still the moments that are unique are great enough to carry this game. A must play for anyone who liked 1st Person Puzzlers.
 
Metzelmax
1,124 produits enregistrés
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7 personnes ont trouvé cette évaluation utile
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Recommandé
3.5 h en tout
Évaluation publiée le 4 février 2017
I can't believe I've waited this long to play this game. Mind blown with how crazy good this is. One of the best puzzle games I've ever played. The mechanics of using perspective, the tool and it's upgrades that you get, and the 'outside the box' approach to so much of the game is just amazing. The way the progression works is also crazy. I have no clue what order I went to go from area to area and I also have no clue how much of the game I missed since I'm pretty sure I got to the end without seeing everything, and I like that that can happen. Do yourself a favor and do not look up any videos of this as spoilers will really ruin the experience. Only problem I have with the game is the lake of options over the visual quality. The number of resolutions available is low and my native resolution is not included (2560x1440). The game is capped at 60fps which is a massive let down as someone with a 144Hz monitor. Finally, I would have loved to be able to increase the FoV beyond what it had. Despite all of that, this is now one of the easiest games for me to recommend to fans of puzzle games. If you enjoyed Portal, The Talos Principle, and/or The Witness, then you will really enjoy Antichamber.
 
Craig1287
0
8 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
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10.1 h en tout
Évaluation publiée le 9 décembre 2016
Portal 2 и Braid, некогда взобравшиеся на пантеон логических игр моего личного рейтинга и единолично взиравшие до сей поры на откровенно слабых конкурентов, потеснились. Оппонентом оказался в целом стерильный и схематичный, но ничем не уступающий по сложности и впечатлениям Antichamber.

Игрок помещен в лабиринт древовидной структуры с небольшой связанностью отдельных маршрутов и наличием архитектурных парадоксов. Как и у ранее упомянутых представителей жанра здесь есть необходимый аспект игрового процесса в виде нарастающих возможностей игрока. Однако помимо того, что игра не ставит каких-то начальных условий и целей, в ней нет объяснения игровых механик, кроме самых базовых действий. И это ее главный козырь.

Сначала будет казаться, что вас дурачат, а где-то и вовсе придется столкнуться с неизбежной рутиной. Но затем, набирая обороты, цепочка озарений и сопутствующий им восторг понимания обязательно вас настигнут. И это здорово.
 
Dectat
317 produits enregistrés
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2.9 h en tout
Évaluation publiée le 21 avril 2023
Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.


Several years in the making, Antichamber received over 25 awards and honors throughout its development, in major competitions including the Independent Games Festival, the PAX10, IndieCade and Make Something Unreal. Antichamber was also supported by the Indie Fund.

Key Features

A deeply psychological experience that will make you question everything you know about how a game works.

Mind-bending challenges that will subvert your expectations at every twist and turn.
An enormous, seamless non-Euclidean world to explore.

Lifelike soundscapes developed by Robin Arnott and an ambient soundtrack composed by Siddhartha Barnhoorn.

A gun that can create, destroy and manipulate matter, allowing you to discover new ways to overcome your surroundings.
 
𝕂𝕦𝕥𝕦𝕣𝕫𝕫𝕤
27 produits enregistrés
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8 personnes ont trouvé cette évaluation utile
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26.2 h en tout
Évaluation publiée le 14 juillet 2017
On its surface, Antichamber appears to be, for lack of a better term, another Portal clone but it stands apart from Portal and its many immitators with the types of puzzles it employs. Antichmaber features a non-linear enviorment and puzzles that rely on, and reward, experimentation. The puzzles never feel like "trial and error." They make sense within the context of the game world and its peculiar but consistent logic.
 
Genie-Weenie
0
6 personnes ont trouvé cette évaluation utile
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8.3 h en tout
Évaluation publiée le 23 novembre 2017
This is one of the most interesting "mindbender" type games that I've played. I love the simple yet eye catching art style and it's a ride the entire way through.
 
Space is the Place
0
9 personnes ont trouvé cette évaluation utile
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12.5 h en tout
Évaluation publiée le 14 juillet 2017
really good game. better than portal IMO, almost no replay value
 
stormbringersblade
1
5 personnes ont trouvé cette évaluation utile
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5.7 h en tout
Évaluation publiée le 9 février 2013
Simply fantastic!
 
McVee
415 produits enregistrés
1
5 personnes ont trouvé cette évaluation utile
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4.5 h en tout
Évaluation publiée le 8 novembre 2020
Bruh
 
WavyCat
243 produits enregistrés
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6 personnes ont trouvé cette évaluation utile
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2.6 h en tout
Évaluation publiée le 22 juin 2019
...My brain hurts.
 
IvyHav3n
231 produits enregistrés
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4 personnes ont trouvé cette évaluation utile
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0.8 h en tout
Évaluation publiée le 1 décembre 2015
Mindblow



10/10
 
TL Elzzor
126 produits enregistrés
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4 personnes ont trouvé cette évaluation utile
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12.5 h en tout
Évaluation publiée le 25 novembre 2016
A non-Euclidean, Escherish first person puzzler with a strong tendency to blow minds, preconceptions, short tempers and rules that have been (strangely) more or less completely unchallenged since the dawn of video gaming. This is Portal on cocaine, steroids and DMT.
Unmissable.
 
Poopfeels
1,121 produits enregistrés
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3 personnes ont trouvé cette évaluation utile
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7.5 h en tout
Évaluation publiée le 13 mars 2017
第一句话:建议认真看一下游戏的截图,如果认为自己可能有任何不适,请退出此界面。这个游戏并不适合那些容易发晕的人玩。
高对比度画面,硬核解谜的风格,这是这个游戏吸引我的两个方面,也是最困扰我的两个方面。要求不是很低的智商要求曾经一度把我关在门外,而激烈的色彩碰撞也让我退出游戏后有稍许的不适应。瑕不掩瑜,这两点改变不了这个游戏神作的事实。
作为一款精雕细琢8年之久的产物,Antichamber在游戏性方面有着无与伦比的优势,取代线性剧情的是人生各个阶段的不同哲理,认识到这点的玩家不会在游戏中轻易迷路。作者在环境音效方面下了很大的辛苦,相信玩了这个游戏的都能有所体会。看到前面的人把这个游戏与Portal系列相比,本人认为二者虽然同为解谜游戏,适应的人群却可能并不相同,从那边过来的玩家需要谨慎入手。

总结:
优点:硬核解谜,精雕细琢,游戏性高
缺点:解谜难度略高,高对比度画面易引起不适
评分:8/10
 
Harmatia
201 produits enregistrés
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4 personnes ont trouvé cette évaluation utile
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Recommandé
6.9 h en tout
Évaluation publiée le 18 juillet 2021
Лабиринт со множеством головоломок и очень умными фразами.
Плюсы: графика, дизайн самой игры в целом, атмосфера, саундтрек, геймплей, местами очень трудные загадки, а также своеобразная история жизни обычного человека от начала до конца, которая передаётся подсказками.
Минусы: иногда игра требует от тебя слишком большой точности и не всегда понятно, куда нужно идти.
Однозначно рекомендую любителям головоломок, эта игра заслуживает отдельного внимания!
Итог: 8/10.
 
Jenius
259 produits enregistrés
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4 personnes ont trouvé cette évaluation utile
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Recommandé
18.3 h en tout
Évaluation publiée le 16 décembre 2013
向所有人强类推荐这款游戏!准确的说,它还能叫一款游戏吗?它给你的,不是杀怪升级的快感,而是心灵上的思考。简单的说,它是由哲理堆砌成的,——没错,在这款游戏中,你将在一个三维抽象迷宫探索,这个迷宫的每一个地方都蕴含了一个引人沉思小哲理,当你经历过了,转角就会发现一幅对应的简笔画和一句话哲理,令你大为启发。不仅如此,这个迷宫的空间架构和变换令人叹为观止,实在是挑战想象力的极限,堪称心理专家的游戏开发者对你探索每一个角落时的心理变化的把握更是神乎其神,那些一句话哲理无不令你拍案叫绝。来试试吧,游戏中的“心灵鸡汤”!它能够给你带来的,将超乎你的想象!
 
JohnZerW
5,863 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
6.8 h en tout
Évaluation publiée le 17 mars 2022
absolutely amazing. my mind has been reconfigured into an ever-looping hallway. play antichamber
 
buzgie
0
15 personnes ont trouvé cette évaluation utile
0
Recommandé
35.1 h en tout
Évaluation publiée le 21 mars 2014
My brain has exploded playing this game.
 
--
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
15.4 h en tout
Évaluation publiée le 11 septembre 2018
I though no one could up the puzzle games after Portal. I was wrong.
 
Habba
0
10 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
17.7 h en tout
Évaluation publiée le 26 juin 2017
An M.C. Escher puzzle game that will blow all expectations. No graphical demands, no lives, no bosses. Just a gradually expanding museum of tricks, gadgets, and cerebral satisfaction.
 
spencerplewe
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
2.7 h en tout
Évaluation publiée le 15 juin 2014
Don't do drugs,play this game instead..
 
Blowout
0
5 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
2.9 h en tout
Évaluation publiée le 3 février 2021
I loved it
 
✯ Tynneside ✯
149 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
1.5 h en tout
Évaluation publiée le 28 novembre 2013
Забудьте все свои представления о трехмерной реальности. Да и о реальности вообще. В игре задействованы неэвклидовы пространства. Повернув за угол - ты можешь оказаться у себя за спиной. Иногда требования очень занятны. Например, чтобы пол не исчезал - нельзя смотреть на него. Телепортации, головоломки - все не от мира сего. Этим и привлекательно.
 
Curly-head
0
23 personnes ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
4
Recommandé
3.6 h en tout
Évaluation publiée le 2 avril 2021
vg ubi bh bqH UNhni hi ni hnljqWj hionqwnij hqwdjhnio wqqwljhniqlnhwqdjnlhiqjulwqjuhdwjuiqwuijwqndbiuhwqjnbdoluwhqjn oiqjunoiwqjuqonihjbnqwuhjqwbn iouqwbouiwhqbyouhwqybouhwqbqoyhdbqoyhbuhqwdbnuohqwdbouwyhbondunijenfiwkj;nm;roeikjgm;oeikrgjm;eokrhgjm;eorkgjm;ekrigjm;oeirkgjn;womekijng;weorn jg;ekij ng;ekr gejnrm glejr glkjenrm lkjnemr lkjenr fvjlknm jlnehr ekjhnrv kjhn kjhb KHG VBKHJB WKW HW Khw kjhub kwhjgb kwhjugbkhjbbwkjhwbkjuhwbkujhwnbkujwhbjuwhbwkjuhbwsKJUHbwskjuhbwkujhbwsKjuhbwkjuhbwskujhwsbkjuhwBkwJUHbwKHJb wKJH
 
Maria
0
4 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
32.5 h en tout
Évaluation publiée le 3 octobre 2015
Before anything else, buy this game. No matter the price, if you haven't played this game you must play this game.

Quick *spoilerish* review here, expanded *nonspoiler* review below. It is a simplistically drawn puzzle game that makes You the biggest obstacle. Rooms often disappear and floors sometimes appear where there were none. Everything you come across will twist your brain. You walk around trying to solve puzzles in order to move on, but there is no set order you have to go in; two people will likely progress in two completely different ways. You start the game without instruction and have to figure things out as you go, almost entirely by experimentation. There are some areas that require extra equipment that you find later on, and hitting those roadblocks early is sometimes quite frustrating but they will make sense once you come back to them later. There is a central mechanic that allows you to revisit any area you've been to before, which is nice if you want to put certain puzzles on hold and try them again later. Sometimes the game makes you feel so frustrated you want to give up, and other times it is addictive to the point where you won't let yourself stop. There are also cute little placards that give quips summarizing whatever task you've just completed, which in their entirety tell a story all their own. In this game there is a lot of trying, a LOT of failing (even though there is no real way to fail the game--you can always go somewhere else), and the biggest sense of accomplishment you might ever feel in any video game.

Walk around, solve brain-scrambling puzzles, get frustrated, try again, ????, profit.
9.8 / 10, absolutely must must Must buy.


And now, a slightly more eloquent, *spoiler-free* review:
The user reviews are Overwhelmingly Positive for a reason. Rather, for lots of reasons. This game is unlike anything I'd tried before. It is a puzzle game in the sense that the game itself is a puzzle: you have to figure out how the game works as you go along. And the rules keep changing.

The in-game puzzles themselves are often difficult but it's mostly due to the limitations you've set up within your own mind. You have to unlearn a lot of what other games have established as how FPS-style games are "supposed" to work. In certain ways, it might be easier for many non-gamers because, as my mother (who had never played a videogame before, and whom I forced to play this, yes) explained after handily solving several of the puzzles, "I didn't know you couldn't do that."

You can't take anything as granted. This game takes well-established tropes and warps some and downright breaks the rest. To fully succeed, you have to unlearn a lot of normal video game mechanics.. often things as simple as if-I-walk-out-of-a-room-and-turn-around-I-expect-it-to-still-be-the-same-room-I-walked-out-of. Yeah. Nope. This game makes you twist your mind inside out in order to solve some of the puzzles. Often the game was hard simply because my brain couldn't think sideways enough for it. It messes with your mind so much MC Escher would get dizzy. Please know that I relish a good mind messing, and Antichamber takes the cake.

A nice part of the game is that there is never a time when you "fail" a puzzle. There is no "You Lose" scenario. Everything you do, even if it isn't what you intended on doing, will lead you somewhere. The puzzles have definite solutions, but you can't do anything "wrong" in the game. Not in the sense that you lose and have to start over. It all builds on itself. The game also does a very good job of subtly teaching you skills you can use later for more complex puzzles. Even though it is a brain-melting puzzle game, in a sense you are eased into things. There is never an unsolvable puzzle, you just might not have learned what to do yet. However, this game requires you to think so far outside the box that you end up thinking outside the other box that the first box was sitting in. It isn't just a sitdown, jigsaw puzzle, you-know-what-to-do-but-you-just-have-to-figure-out-how-to-do-it type puzzle game, it is also a learning-new-things-as-you-go type puzzle game. I loved (almost.. grr) every second of it.

Except maybe for Portal --and it's a close race-- there is no game I would more fervently recommend than Antichamber. That blue thumbs up isn't big enough for how strongly I recommend it.

If nothing else, the title is a pun.
 
flamshiz
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 17 septembre 2017
Si disfrutas los puzzles en primera persona como Portal, Antichamber te encantará. Lleno de puzzles, en los cuales tendrás que pensar más allá de la lógica o realizarlos de nuevo para abrir nuevos caminos.

Pros:
- Los puzzles son muy ingeniosos y engañosos, algunos se pueden resolver de varias formas
- El contraste del ambiente blanco / colores psicodélicos le da un toque surreal que resalta el juego en sí
- Bien terminado, no experimenté ningún bug o glitch
- Cromos

Contras:
- Una vez que lo terminas no hay mucho que hacer sin embargo, el juego contiene alguno que otro secreto
- Dicho lo anterior, el precio no es muy adecuado, mejor píllalo en oferta
- Sin logros
 
Shaggy
0
8 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.2 h en tout
Évaluation publiée le 8 aout 2016
wtf/10
 
CB
2,041 produits enregistrés
0
11 personnes ont trouvé cette évaluation utile
0
Recommandé
9.4 h en tout
Évaluation publiée le 29 juin 2014
このゲーム、パズルゲームではなくて、アドベンチャーゲーム。ただただそれに尽きる。

それに気づくまでに時間がかかってしまうと、無駄な作業(解けないパズル)に時間を費やすことになってしまう。
私はゲーム終盤にやっと気づきました...。

しかしそれに気づくのも含めてゲームの一部となっていると考えて良い、統一されたすばらしい作り。
始める前は不安でしたが、なかなか値段以上の作品でした。
 
masamasa
1,080 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
0
Recommandé
15.0 h en tout
Évaluation publiée le 22 novembre 2017
Turn yourself around until you are so dizzy you fall down.

Then get up and take off in your best guess at the solution.

Who knew it could be so enjoyable?
 
Zeploz
0
10 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
5.9 h en tout
Évaluation publiée le 24 novembre 2016
Игра выносит мозг лучше чем Магнум 44 калибра
 
Хомяк в шляпе
0
76 personnes ont trouvé cette évaluation utile
241 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.9 h en tout
Évaluation publiée le 22 décembre 2014
Like acid (LSD), but cheaper
 
Jessica
380 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.9 h en tout
Évaluation publiée le 23 octobre 2016
10/10 best non-euclidean geometry simulator.

(Edit for Steam XP)
 
Kenny
290 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
13.1 h en tout
Évaluation publiée le 16 mai 2015
Un Jeu magique, perturbant, déroutant dans lequel énigme et enseignement philo s'allient pour donner lieu à des situations toujours plus déstabilisantes qui attise notre inconfort par rapport au monde réel.
Couleurs vives et simplistes qui rentre parfaitement dans le cadre du jeu, des petits bruits par ci par là, bienvenue dans un monde unique.
 
Infornia
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
15.5 h en tout
Évaluation publiée le 6 avril 2014
Makes you want to stab a baby in the face at some points. It's quite fun and very rewarding when you manage to get things right. This isn't a Portal clone, it's different and a nice experence to be had. At $20 I would wait for a 50-75% off sale, don't get me wrong, it's a good game but can be amazingly short if you know what you're doing.
 
Kouga Wolf (Butcher)
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
10.0 h en tout
Évaluation publiée le 24 mars 2014
----A 3D Real Engine ran puzzler, that left me short of words at the end. An indie game I passed by and played a couple years after its release, that has some pretty clever puzzles, from the simple movement of blocks, to the outright mass replication of the same few blocks to (in my case) an entire floor of the same block set you started with. Mind you I missed some puzzles more than likely, and the mystery of the pink roaming block is yet to be cleared as of this review, but what I did from a standard start-to-finish playthrough of this gem, I can safely say theres plenty to do that I've yet to see myself. You get pretty much thrown into the world, with no real spoken start, just signs that can be used as proverbs for life, or big hints for the games. Even the silly little cartoon drawings in them made me chuckle from time to time, while others made me reflect on life.

----The controls itself, were pretty direct, and the menu was thrown into the nexus room, not saying that it was a messy move, mind you, it in fact was quite the opposite. The Esc menu itself was actually something you returned to often, whether you wanted to or not. It in of itself, was a nexus that almost acted like a brick wall, but at the same time, an indicator for where you are in progress. Sensitive and precise, you can easily snag a block from across the room and place it elsewhere, which it requires you to do exactly that in some puzzles. Even when you gain new abilities though a differently colored "Matter Gun" (as I like to call it), it gives you a lesson on the basics, and leaves you to notice the rest on your own. The controls are quite simple and limited to your three mouse buttons (left and right click, and mouse wheel click) and the standard WASD to move. Those familiar with FPS games in terms of controls, won't feel too alien to the game, at the same time, anyone can just simply pick it up.

----The gameplay, is puzzles, puzzles puzzles puzzles. Not that its bad as well, in fact its quite nice, since the puzzles aren't simple after a while, and involve some true out-of-the-box thinking. I can't say too much about the puzzles without spoiling too much, but your worse enemy is your eyes. Theres also no bugs that I've found, only the occasional graphics flicker in very miniscule zones, which is very ignorable, and likely due to my GPU. Also your ESC menu is a damn room with a map to warp from place to place on. So the puzzles won't be so draggish if you have to repeat them for some form of progress.

----The music is sort of there, not that I'm complaining about its subtlty, since its all atmospheric sounds and music. From a meadow to a swamp, you pretty much get placed in a rather clear state of mind, and in my opinion, a good clear mind for some of these puzzles.

----The graphics are simple, and yet clever in reason. Even the graphics will make you wonder if its part of the solution. Hint hint.

----The difficulty is wholy dependent on you, this could be the easiest game you will ever play, or the hardest one you will even attempt. With the game throwing you for loops, sending you into "Dead-ends" or just outright dumping you somewhere else entirely, new or familiar. Things change around you, causing you to miss things, or notice them outright. It keeps you on your toes, and tries to fool you into thinking some parts are pointless, while others may get you somewhere.

----All in all, the game is a fantastic grab, even if I got it on Humble bundle, and did this review after it was done and over. Its still worth a purchase and some time. Though personally, for the purest experience, don't use any guides, considering it can easily reduce the effect of the game. I don't want to review this game on a numbered scale, because that stuff is so askewed lately for game reviews, so if you're into puzzle games, or just into something to sink your time into between breaks of other games, hell even just to play it, I say its highly recommended.
 
O' Beast of Tea
1,200 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1
Recommandé
10.8 h en tout
Évaluation publiée le 31 mars 2023
好久没玩到如此让人精神一振的游戏了!
结构相当精巧的三维解密游戏,前期非常容易产生我是谁我在哪儿的迷失感,但是各方面的引导交互都做得很流畅,不会产生挫败感,要到后期才能在脑中拼凑出整个大地图。
整体的风格是完成度超级高,靠着色彩和结构制造的极简迷幻风格。曾经我认为《超阈限空间》是在迷幻感上做得独树一帜的游戏,没想到这款也是,甚至靠着抽象几何的画风将这种冲击感以更纯粹的感知传输到了玩家的脑内。
antichamber的解谜部分很好地被控制在了“跳一跳就能够到”的难度,各种开脑洞的三维谜题让我获得不少刺激感,而在拿到红枪后的无双感和开前期没法解开的隐藏房间 就是给人纯粹的快乐了。
接下来是两个可能的小缺点:晕3d和成就系统
晕不晕3d因人而异,这款游戏我感觉不算太晕。
在探索隐藏房间的时候因为没成就系统本来有点难受,但又想到了史丹利寓言里面的那个成就结局,对自己进行了一番自我反思,最终觉得没成就系统其实也不错。
总之非常推荐!这是所有解谜游戏爱好者都不容错过的一款好游戏!
 
OFC427
208 produits enregistrés
1
4 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
12.4 h en tout
Évaluation publiée le 4 janvier 2023
ow my brain
 
AlekEagle
86 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
8.5 h en tout
Évaluation publiée le 16 février 2015
Fantastic Game. Great puzzles and extremely innovative
 
OSAndrew
506 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
4.3 h en tout
Évaluation publiée le 3 février 2016
Ein forderndes Rätselspiel, das zum vorrausschauenden Um-die-Ecke-denken animiert, dabei optisch glänzt und mit leichtem Humor zu bezirzen weiß. Ich werde sicherlich all meinen Freunden davon erzählen.
 
Lupainfabula
1
6 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
7.7 h en tout
Évaluation publiée le 13 février 2022
This is one of the best games I've played in my entire life. Masterpiece.
 
Klizz
216 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
5.5 h en tout
Évaluation publiée le 24 novembre 2022
I do not write reviews for video games, but this one is quite special. I have replayed this game a dozen times, and each time I revisit the cold depths of Antichamber's oceans, I feel a sense of revamped adventure that I can't describe, and no other game can pull out of me. Experience this game in its entirety, every nook a cranny has something beautiful within it.
 
oh no.
202 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.3 h en tout
Évaluation publiée le 1 janvier 2018
오늘 80%나 세일하길래(+수상 후보에도 있길래)
한번 사봤는데 그래픽도 깔끔하고 오직 게임에만 집중할 수 있는 그래픽이라 은근 재밌었음
게다가 게임내의 분위기와 잘 어울리는 배경음악도 크게 한몫 함
혹시 포탈을 해본사람은 알겠지만 진짜 포탈을 이용하는듯한 연출과 특이한 무기(?)를
가지고 한 사람의 인생을 나타낸 게임 내의 표지판 등 가격값을 하긴 하는구나...
돈주고 할만한 게임이라 돈이 아깝지도 않구나...등의 생각이 든다
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라고 4200원에 산 사람이 말했습니다
 
eye
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
9.6 h en tout
Évaluation publiée le 28 aout 2018
Although it can leave you feeling like you’re banging your head against a wall, the overwhelming sense of accomplishment from solving a puzzle room you’d been stuck on for a few days, weeks months or years makes it worth it.
 
Falconsmash
559 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
10.8 h en tout
Évaluation publiée le 7 janvier 2023
Question everything, backtrack, change your point of view, and get confused as hell.

Fantastic game with nice ambient soundtrack. Some puzzles are very simple, and some are more difficult. One of those games where if you can't proceed on the current path, try coming back later if thinking outside the box doesn't pan out. I believe there was only one puzzle I had to look up online, but I'm glad I did because I never would have gotten through otherwise: I played on controller, and one later-game mechanic required me to use the CTRL key in conjunction with my controller, as it didn't seem like this feature was auto-mapped (unless I was just being an idiot). Maybe if I were more versed in PC games I would have understood my issue sooner, but I've only had steam/PC game access for a very short time at this point.

TL;DR - Fantastic game if you want a medium to high difficulty level in your puzzles. Absolutely recommend.
 
wavedog23
0
4 personnes ont trouvé cette évaluation utile
0
Non recommandé
11.4 h en tout
Évaluation publiée le 22 novembre 2022
Had this thing sitting in my library for the better part of a decade after having attempted to beat it on more than one occasion. This weekend I finally felt like getting a bit non-euclidean. It's got some great puzzles for sure, and if you gel with the mechanics and the Escher style puzzles then I think this game will be right up your alley.

Having now finished the game, I think it has a few too many rough edges for me to recommend it. On multiple occasions, some of the puzzle mechanics like lasers would not activate on the first try, or some gun functions would seemingly break without reason. Given the ever-changing nature of the game's mechanics, this often lead me to believe I hadn't done the puzzle in the proper way, or wonder if it was the game glitching out.

Going forward, I'll intentionally be a bit vague just in case anyone reading this would still like to see the game for themselves:

On many of the puzzles, especially after getting the yellow matter gun, they can be easily cheesed. It would be understandable if there was a clear and intended order to complete the puzzles, that way the first time you run into that puzzle it's easy to design around the tools at your disposal. However, it happens even during end-game puzzles when the devs thoroughly know what mechanics you have access to.

There are just so many ways to abuse the matter gun mechanics to bypass the puzzles entirely. This isn't even done in a difficult or obscure fashion either, it's done by using the tools with their intended functions in a puzzle that didn't account for it. This really took me out of the whole thing. Often, the puzzles do not respect your time, making you do repetitive tasks or crossing through the same areas multiple times. For some later puzzles, I'd see the intended method to solve a puzzle, then opt to cheese it to save myself time and repetitive effort. As a player, being incentivized to skip the main point of the game isn't a great feeling.

Apart from that, many of the puzzles of the game are more about first impression trickery rather than logic. That's not to say it's bad, and on a first playthrough it's pretty novel to have your mind blown seeing the world bend and morph around you. But with the backtracking nature of the game, having to redo these segments to progress to new areas is once again a time sink, and with nothing new introduced to keep it fresh.

Overall, it's an interesting game with interesting mechanics, but I can't recommend a game with this many rough edges for the current asking price of $20. If you really want to play it, get it on sale
 
Protogazer
383 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
16.1 h en tout
Évaluation publiée le 2 septembre 2021
Masterclass in puzzle design and visual style.

Edit:
10 years later, and nothing has really stood out to me as much as this game. I really just cannot put into words how impressive Antichamber is.

This game shaped how I view games as a whole, how I listen to music, and even how I take in images or works of art. This game is meditation to me.

Plenty of other games have had similar elements, non-euclidean geometry, impossible physics, mind bending scale... but Antichamber packaged it all so well together that none of those elements alone make what this game is.
 
surfgavin
194 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
26.5 h en tout
Évaluation publiée le 19 avril 2021
A wholesome experience, I don't wanna spoil. It's my favorite game ever. Just wish I could delete my memory to play again.
 
accel33
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
20.1 h en tout
Évaluation publiée le 13 janvier 2021
Amazing puzzles and very re-playable thanks to shortcuts you encounter along the game.
 
Syndelis
492 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
19.9 h en tout
Évaluation publiée le 1 juillet 2018
The best puzzle/logic game!
 
L
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
11.9 h en tout
Évaluation publiée le 15 mars 2018
One of the best puzzle games I've ever played. I loved how each puzzle related to life in some way; truly an eye opening experience. Props to Alexander Bruce for an amazing and different game!
 
imatv
194 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
1.0 h en tout
Évaluation publiée le 28 novembre 2017
Great game, real mind bender
 
Dirty Deeds
344 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
12 personnes ont trouvé cette évaluation amusante
0
Recommandé
10.1 h en tout
Évaluation publiée le 3 juillet 2016
정말 머리를 쓰는 게임입니다.

정신이 맑아지더군요.

10분간 세번 토하고 나니까.
 
Totally Not a Lime
246 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
5.2 h en tout
Évaluation publiée le 29 juin 2019
Está buenísimo. Al empezar uno se pierde pero de buena manera, y cuando le agarras la mano es un desafío. Aprovechen las rebajas que esta a menos de 50 mangos.

8/10 tradúzcanlo al español para que mas gente lo disfrute y añadan mapas de la comunidad.
 
Sr. Calcio
2,100 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
8.4 h en tout
Évaluation publiée le 29 novembre 2017
El juego es muy bueno, tiene una estética minimalista y sonidos de ambiente interesantes ♥♥♥ una música relajante (aunque había momentos en los que al no poder resolver un puzzle me desesperaba).
Me encantaron las formas de los escenarios los cuales pueden llevarte al sitio en el que estabas parado hace 5 minutos atrás, esto me hace acordar a las pinturas de Cornelis Escher ya que tanto Antichamber como sus obras tienen un parecido muy grande.
Pros:
  • Todo lo relacionado a lo visual y auditivo. (Si bien su estética es simple, y es difícil de utilizar ambientes de este estilo sin que un juego quede monótono, Antichamber lo supo aprovechar muy bien.)
  • Los puzzles, los cuales se van tornando mas complejos a medida que vamos avanzando. Ademas, hay algunos que se logran resolver de diferentes formas y eso se agradece.
  • Muchos secretos o easter eggs.
  • La "historia". (Bajo mi punto de vista no son solo puzzles que resolver para obtener un arma mejor para así pasar a otro mas complicado para que a lo ultimo lleguemos a un final que deja libre a interpretaciones, si no que todo está bien definido)
Contras:
  • El precio puede que sea un poco elevado pero vale completamente la pena si lo compras en rebaja.
  • No tiene logros y eso me dolió en el alma.
  • Me bajaron los FPS en una determinada zona, pero no fue nada del otro mundo. Vi cosas peores.
Y llegó el momento en el que cuento de que trata la "historia" así que... Alerta de spoiler :
Más que una historia en si, es una alegoría de la vida misma. En el comienzo del juego nos presentan acertijos los cuales simbolizan los primeros pasos que uno da al poco tiempo de nacer y los aprendizajes que vamos obteniendo en nuestros primeros años de vida. Estos por lo tanto son difíciles y no entendemos su lógica.
A medida que vamos progresando vamos obteniendo armas, las cuales sirven para distintas cosas. Estas no son más que representaciones de las herramientas que obtenemos a lo largo de nuestra vida y que nos ayudan a pasar varios obstáculos, los cuales se van tornando mas complejos ♥♥♥ el pasar del tiempo.
Por último esta el camino final en donde vemos al "Bloque Negro" el cual tiene un aspecto medio fantasmal y que si estamos cerca escucharemos susurros y/o voces. Este hace una obvia alusión a la muerte. Aveces en el juego lo llegamos a ver de lejos, y si bien nos da intriga, también nos provoca algo de temor y no es hasta el final del recorrido en donde tendremos que interactuar ♥♥♥ él. De hecho nosotros lo seguimos voluntariamente ya que no nos queda nada mas que aprender, solo nos intriga saber que pasará cuando logremos alcanzar este "Bloque fantasma".
Al final logramos ver como al interactuar ♥♥♥ él, todo a nuestro alrededor desaparece y somos llevados a un lugar el cual es infinito, y en donde destaca una cúpula negra. Dentro de la cúpula podremos depositar este misterioso cubo y luego de eso solo queda la mismisima nada. Esto se confirma ya que la pantalla quedará en blanco y luego de un tiempo el juego se cerrará mostrando que nuestro camino ya concluyó.

♥♥: Añadido a la lista de mis juegos favoritos.
 
Kairo
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
7.4 h en tout
Évaluation publiée le 2 décembre 2016
This game is awesome! Very confusing though. It reminds me of the days of old NES games, because you need a mental map. Though the game gives you a warp room and map, some times you need to do thing from rooms previous to advance. the first time I beat the game, I had no idea how i did it. The second time, i had more of an idea, but was still lost. So if you are worried about re-play value, this game has it. I would say wait for a sale though, unless you are in dire need of a puzzle game now. Other than that, this is an experiance, not a game, and everyone should atleast try this game.
 
Exothermatic
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
6.3 h en tout
Évaluation publiée le 8 juillet 2016
Un super jeu qui joue sur des illusions d'optique et des énigmes de plus en plus retorses, si vous êtes de adeptes de puzzle-game ou de FPS qui cassent le genre à la Portal, c'est évidemment un jeu que je vous recommande malgré un prix un poil trop élevé (attendez les soldes pour le choper à 5-6 euros)
 
THO-MAS
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
10.2 h en tout
Évaluation publiée le 25 juin 2016
Très bon jeu, il vous fera perdre le sens logique des choses. A faire si vous aimez les casse-têtes.
 
_Ara0n_
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
9.6 h en tout
Évaluation publiée le 19 mars 2016
kafaları yemek istiyorsanız, eğlenceli bir oyun arıyorsanız, bulmacadan ve bulamamaktan zevk alıyorsanız ve hele de indirimdeyse kesinlikle kaçırmayın. bir başyapıt.
 
cka
216 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1
Recommandé
7.1 h en tout
Évaluation publiée le 14 juillet 2015
Extremely fun puzzle game, with a very different take on the genre. I enetered this game expecting it to be akin to Portal, and while it was in some senses, they are two entirely different experiences. Portal gets you to think with...portals, and Antichamber just simply requires you to think outside the box. While it is a simple concept, some of the challenges can prove to be quite difficult.
I really cant find many problems with this game. The only thing that comes to mind is that sometimes the game can double up on the solution to puzzles. This is quite noticable around midway through the game, when around 2-3 of the puzzles have the same solution. That being said, the sheer uniqueness of some of the other puzzles more than make up for this.
Some may find that the game isn't extremely replayable. However, for me this wasn't too much of a problem, and I thoroughly enjoyed the game even on my second playthrough.

Overall, amazing game, an extremely unique game to the genre, and a must-buy during sales.
9/10
 
Chucklemouse
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
8.0 h en tout
Évaluation publiée le 17 février 2015
cool game, relaxing soothing surreal mindtrip puzzle with ASMR triggers and immersive experience. just my kind of game if I ever create one

10/10
 
kiitian ♑
47 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
10.7 h en tout
Évaluation publiée le 24 novembre 2014
Probablemente uno de los mejores juegos de Puzles que he jugado. Es un reto sin llegar a ser desesperante (al menos no en los recorridos obligatorios) Una experiancia maravillosa.
 
Sk4rT
1,196 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
7.1 h en tout
Évaluation publiée le 1 janvier 2014
this is insane.if uwant to puzzle game u sould buy this. amazing
 
AequitasAlive
82 produits enregistrés
1
3 personnes ont trouvé cette évaluation utile
0
Recommandé
66.3 h en tout
Évaluation publiée le 3 juillet 2015
I should never have waited for this to go on sale. This isn't a game that you'll have to worry whether or not you spent your money well. If you like Portal or The Stanley Parable, it's going to be right up your alley. You'll want to play through the whole thing, and you'll be sad when it's over until you realize there are more secrets out there. Ways to skip parts based on your new holistic understanding of the game's mechanics. Seems like a great game on which to start learning how to speed run. One of my favorites of all time. Can't recommend highly enough.
 
Mr. Valuable
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
3.3 h en tout
Évaluation publiée le 2 mai 2014
I felt smart playing Antichamber - well, some of the time. The rest of the time I felt extremely stupid. Antichamber is a game that can do that to you. The concept is simple: you are traveling a maze of rooms, attempting to reach an Exit. However the way through each room is never clear. Some rooms have invisible bridges; others have breakaway floors. And many have physically impossible architectures, the traversal of which may require something as simple as walking instead of running, or as subtle as refusing the presented paths in favor of something far less obvious.

The game does provide hints in the form of illustrated signs with varying levels of helpfulness. "Moving through a problem slower may help find the solution" was illuminating. "Live on your own watch, and not someone else's" made me want to punch the wall. For me, the majority of the signs were like the latter, and not the former.

And yet, I can't deny that solving the challenges sparked a strange species of delight in my brain. Transitioning from utter frustration to an almost primal delight is an effect that few games have had on me, and one that I would not have expected to find in a game that is all about mental taxation.

I haven't finished Antichamber, and I suspect I never will (playing a game like this with a FAQ feels like missing the point). But that doesn't mean that the game didn't have an effect on me. On the balance though, I'm just not sure it was an enjoyable one.

---- Labyrinth: A Failure -------------

Once upon a time, I tried to write a story called "The Minotaur in the Labyrinth", a re-telling of the famed Greek myth. The twist? In my version the Minotaur is not some ravening beast; instead he possesses both reason and civility, and he is fully aware that he is a martyr of the gods' childish whims.

But rather than despair or rage or fall into self-pity, the Minotaur discovers hope in his situation. Trapped in a Labyrinth constructed so well that not even the gods can penetrate its mysteries, he recognizes that he has been presented with a rare opportunity.

And so when victims are thrown into the Labyrinth he does not devour them. He shares with them a vision of a life free of the gods' capricious influences; for within the Labyrinth, the gods have no sight. All that needs to be done is to labor from the inside, work to expand the Labyrinth until it grows to cover the island of Crete. And maybe, the Minotaur thinks, maybe there is a way to have it enclose the oceans, and from there the whole of Greece, and then the world itself. A global paradise.

I liked the idea - still do! - and made serious efforts to create a narrative out of it. My first attempt was told from the perspective of Theseus and the story was told straight, an adventure tale with a lyrical tilt and a mystical epiphany at the end.

It did not read well. It was overlong and somewhat toneless. I tried to introduce some overt humor by turning Theseus into a musclebound cretin, but quickly discarded that idea as cruel. Then I tried extending the narrative distance, giving the story a more legendary feel. That didn't work either.

I had the Minotaur speak in a modern voice in opposition to the Greeks' archaic speech. I turned the story into a tragedy by having Theseus slay the Minotaur. I tried many different things, all of them failures, and one night while lying awake in the dark reflecting on other possible choices, I came to the sudden realization that I had, in effect, trapped myself in my own Labyrinth. I was traversing a hundred different paths looking for the center of my story. And I feared that I was nowhere close.

So I let go. Not every maze can be solved, and sometimes it's better to just to move on to other things. Maybe my subconscious will solve the story someday; that has happened in the past. Or maybe it will forever remain half-formed in my mind, a never-realized dream. There is no great tragedy in that either.

I will say this. In every attempt I made, there was one phrase I kept: rays of sunlight lilted their way through the verdant canopy. Not the most earthshaking use of the English language, but even so. I loved the use of the word lilt, how it turned golden light into song.

The phrase will stay in my head, I think. And perhaps that's center enough for me.
 
tzumainn
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
7.0 h en tout
Évaluation publiée le 10 mars 2014
A bit of a mind blowing experience. If you are a fan of the Portal series then there is a good chance you will enjoy your journey through the puzzles of Antichamber. Not for anyone looking for high paced action. Sorry CoD bros.
 
Rinji
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
3.6 h en tout
Évaluation publiée le 19 janvier 2014
Si quieres leer más reviews así, visita el mentor
Un juego totalmente diferente a cualquier otro. Complejo y abstracto, sin una historia definida pero ♥♥♥ mucho que contar. Nunca se puede dar nada por sentado, ni si quiera las leyes fisicas o temporales. A mi me esta gustando mucho, aunque es un juego MUY RARO... tal vez sea eso lo que me gusta :)
7/10
 
Nyper
1,725 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
27.7 h en tout
Évaluation publiée le 14 mars 2017
Highest quality mind f*** puzzle game
 
nobot
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
11.6 h en tout
Évaluation publiée le 12 mars 2014
很特別的密室解謎遊戲,畫面看似單調但機關絕對可以耗不少時間,
遊戲內的環境我覺得就是藝術品了,不過高色彩對比確實蠻傷眼的。
首先就要花時間進入狀況,把你丟進這個異空間只告訴你基本操作,
剩下的路線、邏輯、順序都要靠自己領會,文字部份只有牆上的畫。
一次別玩太久,卡住就長按ESC關閉,下次重開都會有小小的進展。
 
K00123
293 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
10.1 h en tout
Évaluation publiée le 4 mars 2020
Медитативная головоломка с интересными концептами и неплохим дизайном.
 
Тимо Креститель
118 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
11.5 h en tout
Évaluation publiée le 5 juin 2016
One of the best puzzle experiences I have ever had. Thinking outside the box is crucial.
 
Thomas Sawyer
56 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
15.0 h en tout
Évaluation publiée le 30 décembre 2013
This game is absolutely fantastic! It's like Portal on LSD, but rather than use portals, you use guns that can shoot and absorb cubes with varying abilities the higher quality gun upgrades you find. There are little proverbial quotes at the end of every little puzzle, replete with charming pictures, that a little bit of flair to game, despite its lack of ANY story whatsoever. Nevertheless, it is certainly a brain teaser one can enjoy.
 
Bananagrambino
311 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
11.5 h en tout
Évaluation publiée le 25 juin 2013
Si potrebbe riassumere Antichamber ♥♥♥ una sola parola: Travolgente.
Probabilmente è uno dei titoli più interessanti e complessi che abbia mai provato, un vero è proprio capolavoro, un gioco che cerca di stravolgere le leggi della fisica e della geometria riuscendoci in pieno. Non fatevi ingannare dalla grafica povera o dalle semplici meccaniche di gioco, Antichamber al suo interno nasconde un'importante metafora sulla vita, resta solo a voi interpretarla.
 
Blytz
284 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
3.9 h en tout
Évaluation publiée le 9 septembre 2013
Antichamber is a thoroughly mind-melting first-person puzzle game that utilizes non-euclidian geometry as most of the puzzle elements. Now there's a sentence that doesn't apply to most games.

The visuals are very simple; the hallways are mostly white, with only black lines to indicate where corners are. Colors are very important in this game; they can help you orient yourself as the world changes around you (did I mention that you can be walking down a hallway, get to the end, turn around, and see a completely different hallway behind you?). The color of your gun also determines what its powers are. There are several sections of the game, each requiring a different gun to solve its puzzles.

Speaking of puzzles, they are a doozy. Because the game does not rely on traditional notions of geometry, they can really do whatever they want. I don't want to spoil any of the puzzles, but don't feel discouraged if you can't solve one the first time you try. Sometimes there is a tool or technique that you have to get in a different chamber first. And even if you get completely stuck, you can just hit Esc at any time and go to the Antichamber.

The antichamber serves as a main menu. The game's options and controls are all plastered over one wall, a map of all of the chambers you have been to (you can travel to any one of them from the antichamber) a view of what claims to be the exit, and a big chalkboard of the lessons you have learned.

Those lessons are my favorite thing about the game. They are often placed just before or after a puzzle, and they contain a life lesson that pertains to that particular puzzle.

I've played about three hours of the game, and I have discovered two different colors of the gun, and I think there are two more. I'm kind of stuck though, and I might have to bite the bullet and look at some walkthroughs.

I would say that a reasonable price for this game is $10, so you should definitely wait until it is on sale to pick it up.
 
Wolf Revo
463 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
23.6 h en tout
Évaluation publiée le 27 décembre 2018
Игра просто великолепная, нет слов! Очень хочется продолжения менее кислотного, с более качественной графикой и сюжетом, но... похоже, его не будет никогда (((

Ближайший родственник игры по схожести головоломок, пожалуй, the Witness. Ну и конечно же «это» Portal, QUBE и прочие портальные производные, the Talos Principle.
Это даже не головоломка, а такая уверенная думалка... ну, как и выше описанные игры.

Советы для раздумывающих и начинающих:

1) Если вы думаете купить или не купить игру, возможно даже из-за простетских кислотных скринов — покупайте! Не хотите покупать за полную стоимость, покупайте по скидосу, но покупайте!
2) Не знаете английского языка — покупайте! Знание языка не требуется, т. к. все заумные фразы написаны исключительно на табличках. Если ваш пытливый ум хочет все-таки понять что там написано: взяли бумажку, переписали фразу с таблички, переключились Alt+Tab в браузер, зашли в ГуглоЯндекс переводчик, перевели, вернулись назад в игру. Я сама английского не знаю, если чо.
3) Наконец-то вы решились и купили игру. Зашли в нее и оказались в черной-причерной комнате. И зачем-то таймер начал отсчет... Поиграйте, пока таймер не закончит тикать (возможно, это важно для начала игры — я не поняла). А потом как... Забейте на таймер!!! Игра сама все прекрасно сохраняет даже после остановки отсчета таймера. Все локации находятся на карте, к любой из которых можно вернутся в любое удобное для вас время.
4) ВЫХОД в черную-причерную комнату посмотреть карту с локами или выйти из тупиковой локи (да-да, таких там не мало и все запланированы сценарием игры, и все их надо посетить для полноты игрового процесса) — клавиша Esc.
5) ВЫХОД ИЗ ИГРЫ (это очень важно(!) ... не только лишь все сразу догоняют :)) — подержать чуть-чуть зажатой клавишу Esc.
6) Раскрыть все игровые фишки не просто. Но рано или поздно вы о них узнаете и начнете применять с чувством, с толком, с расстановкой. И это не важно на каком моменте игры вы открыли те или иные фишки. Просто идите и применяйте там, где вы их еще не применяли.
7) Если вы что-то видите, значит туда можно попасть.
8) Пространство может менять и расширяться.
9) В темноте тоже есть проходы.
10) Если долго бежать по кругу, то куда-нибудь выбежишь.
11) И вот он финал! Т.е. вы нашли красную пушку, побродили с ней и в какой-то момент времени для вас открылась дверь с надписью EXIT — не уходите. Добейте все локи, найдите все тайные комнаты. Найти их просто: «незакрытые» локации на карте обозначаются крупными квадратиками с как бы начаты(м/ми) ответвлени(ем/ями), у которых эти ответвления(направления) либо не закрыты стрелкой, либо шариком, который означает тупиковую локу, либо не соединены с другими квадратами (проходная лока).

Концепт игры позаимствован из игры «Змейка».

Суть игры простая: просто играйте и наслаждайтесь игрой и головоломками, ну и заумными фразами (кстати, это завуалированный хелп на пути) с табличек, если переведете или найдете руссификатор. А не переведете — ничего страшного не случится.

В целом, вы — хзкто. И не понятно как попали, по всей видимости, на корабль. Вокруг вас — шум морской волны, чайки орут и морская животина непонятная стремно орет в одной из лок. Голуби воркуют, птички поют...

И только вы один носитесь по этому кораблю с таинственными каютами, которые не поддаются логическому объяснению и привычной физике движений и вещей.
Исследуете и решаете различные головоломки.

По пути вы находите сперва синюю(1) пушку. Потом зеленую(2) — она круче и с добавленным функционалом. Потом желтую(3). А потом самую крутую — красную(4).
Пушки стреляют цветными кубиками, но переключать их не надо. Она (пушка), по сути, одна, просто апгрейтится каждый раз и получает новый цвет.

Головоломки тоже разбиты по цвету. В большинстве своем, цвет означает то, что для ее решения требуется пушка не «ниже» цвета кубиков в ней. Но(!)... это не всегда так :) Пробуйте всё и везде!

И последнее ВАЖНОЕ: после часа игры (у кого-то раньше или позже) приходит смутное осознание того, что игра фигня и вы потратили деньги на фиг знает что!
Поверьте, это ложное чувство!

Не бросайте игру! Найдите первую синюю пушку! Начните ее применять для решения головоломок, открытия дверей и удержки их открытыми.
Проникнитесь физикой локаций и фантасмагорией пространства.

И тогда, уверена, вы влюбитесь в эту игру! :)))
 
iro4kin
0
7 personnes ont trouvé cette évaluation utile
15 personnes ont trouvé cette évaluation amusante
0
Recommandé
12.8 h en tout
Évaluation publiée le 10 septembre 2016
Pros: Very nice and relaxing puzzle/cube-shooter game, awesome ambient music, and the puzzles give life lessons.
♥♥♥♥: AAAAAAAAAAA WHERE THE HECK AM I WHAT IS TIME AND SPACE ANYMORE HELP ME MY BRAIN IS DYING
 
Oshisaureeeeeeeeeeeeeeeeeeeeeeee
126 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
8.3 h en tout
Évaluation publiée le 8 mars 2014
A unbelievable game whose fame can never match its greatness.

Pro:
+ sophisticated puzzles
+ charming atmosphere
+ distinct arts style
+ inspirational hint
+

♥♥♥:
- overwhelmingly visual impact
-


This is a game that I will recommend to everyone, for I believe whoever plays it, they will definitely be absorbed by its charming experience. Or perhaps, they are inspired by those philosophical axioms, then acquire an obscure sense of life atittude.

Gaming experience is incredibly good. Players will feel a great sence of achievement after beating every puzzles. Yes, puzzles are so well-designed that I regard them as arts. To beat them requires players to be good observants--in game, nothing is trivil, every single things maybe extremely helpful. Besides, players need to understand and master the function of different guns, and try to combine them, which make puzzles more challenging--but I reckon this is exactly what you want, isn't it?

But I have to say, Antichamber has a unique arts style which is attractive for some people, but it may be too overwhelming to others. It is not hard to find intensive color clash in game, sometimes it may cause uncomfortableness or nausea. Please rest for a while for every hours played.

All in all, great game, must-have. 9/10.
 
ARokujyou[Kusoge Detector]
493 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
16.0 h en tout
Évaluation publiée le 15 janvier 2023
Игра для тех кто хочет по бродить, но кому сильно надоёли классические игровые клише, и хочется себя почувствовать первоиспытателем
 
noby2010
112 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
74.6 h en tout
Évaluation publiée le 23 novembre 2018
Buy this game now. The puzzle elements of this game are rivaled by none. I have no negative things to say about this game at all.
 
Bizzer0
369 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
1.5 h en tout
Évaluation publiée le 9 janvier 2018
hey i have no idea what i just played but it has an ending similar to dark souls
i swear i didnt look for walkthroughs on youtube
 
hamilton
457 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
12.2 h en tout
Évaluation publiée le 3 décembre 2013
Aivan mahtava peli, joka on aivan omaa luokkaansa. Mainio puzzleri, joka kääntää maailman ylösalaisin, vaikkei puzzle pelejä yleensä pelaisikaan. Antichamberin uudelleenpelattavuusarvo ei ole kovin suuri, mutta iloa saa siitäkin kun laittaa kaverit pelaamaan tätä ja katsoo kuinka he jäävät ihmettelemään lattiaa joka ilmestyy heidän jalkojensa alle. Suosittelen!
 
ReBootYourMind
165 produits enregistrés
1
5 personnes ont trouvé cette évaluation utile
0
Recommandé
4.1 h en tout
Évaluation publiée le 5 mars 2017
This is how future puzzle games should be.

It confused the hell out of me, and the trial-and-error aspect left me wondering how to beat certain puzzles long after I had quit the game.

The first time I played the game Prey, it blew me away with it's portal game play- Antichamber did the same. I was blown away with how the puzzles worked and it was an experience.

Color is simple but everything stands out due white walls. The UI (which seamlessly transports you to a room in-game) was another "oh, holy crap this is cool" moment. I really think for the few dollars I paid for Antichamber I got more than my monies worth. It's a hard game so don't expect to beat it in one shot. Honestly, I cheated once or twice to look how to beat a puzzle, and I'm glad I did because I was driving myself crazy. Great game.
 
Kev CC
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
17.6 h en tout
Évaluation publiée le 16 février 2015
I use to think I knew what good games were, then I played Antichamber. This game sets the bar so high, it's hard to find another game that can give me the same level of enjoyment and satisfaction. Once you play it, you will realise that most of the other games you play are just the same thing rehashed over and over again.

This is easily one of the best games I have ever played and I would recommend it to everyone.
 
AllTracTurbo
1,373 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
9.7 h en tout
Évaluation publiée le 13 octobre 2015
Tutto cambia quando meno te lo aspetti
In questo gioco niente è come sembra perché se vedi un muro potrebbe non esserlo, se vedi delle scale potrebbero non esserle, se vedi un buco in terra insormontabile potrebbe apparire un pavimento mentre se vedi un lungo corridoio potrebbe apparirti davanti un muro o delle scale o peggio un buco in terra. Ma soprattutto se vi girate il mondo cambia, si è così, cioè potete cambiare stanza anche solo girandovi dall'altra parte o guardando attraverso delle piattaforme che vi faranno vedere altre stanze e che potete entrarci se solo vi avvicinate.
Ma non tutte le stanze son così facili da esplorare perché avrete bisogno di aprirle, di raggiungerle ♥♥♥ una scala o ♥♥♥ un pavimento creato da voi grazie a dei mattoncini, quadrati colorati che troverete in giro per la mappa in grado di aiutarvi ad aprire le porte che avete davanti ma solo se possedete una Matter Gun.
Le Matter Gun le troverete in giro per la mappa e sono di colore blu, verde, giallo e rosso (e nero ma quella sarà la fine) e consentono di catturare i mattoncini, trasportarli e posizionarli dove si vuole ma anche moltiplicarli, posizionarli in rapida successione o spostarli dai muri.
E' un gioco che richiede pazienza almeno per la prima volta perché si può sbagliare facilmente strada e così facendo tornerete sulla strada iniziale oppure in tutt'altro posto e per ritornarci o passate dal menù oppure dovrete rifarvi tutta la strada; però è molto divertente (ma soprattutto strano) e ti spinge a completarlo tutto e scoprire tutte le stanze della mappa (comprese quelle segrete! ssshh!).
 
AtroX369
878 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
6.5 h en tout
Évaluation publiée le 27 juillet 2013
Для игры созданной одним человеком получилось хорошо. Много разных уровней и по большому счету, несмотря на в начале сложность с пониманием комбинирования, получается медленно соединить головоломки в единую целостность. Это конечно не Portal, но ограничения не сильно мешают общему процессу. Единственное есть уровни которые совершенно не понятны - в рамках того как искать выход. Кроме того следовало придать сюжет игре - тогда из такой оригинальной игры получился бы шедевр.
Оценка 8 из 10.
 
Holy Rat [CR.A]
282 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
12.0 h en tout
Évaluation publiée le 31 juillet 2016
I wholly and heartily recommend this game. I spent hours playing it, trying to discover as much as I could about it. I really can't say much else, because if I do, I risk spoiling it for you.

Buy it.
Play it.
Love it.
Spread it.
 
Trowis
248 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
14.5 h en tout
Évaluation publiée le 12 janvier 2017
This game is brilliant, ranking among the great first person puzzlers, like the Portal series, the Talos Principle, and the Witness.

The big caveat to enjoying this game is that you have to surrender yourself to not always understanding / knowing where to go next. Alexander Bruce (the creator of the game), leads you through the game with lots of small hints (in the design of areas, and in posters through the map). This game - if you let it - will mess with you mind, and take you on quite the experience.

stay determined.
 
jersi
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
14.1 h en tout
Évaluation publiée le 13 juillet 2020
love it. it's just that once you know what to do you can beat it in less than a day. I don't think I'm the only one who wants a sequel
 
litterbox64
0
3 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
0
Recommandé
12.8 h en tout
Évaluation publiée le 24 novembre 2018
чтобы пройти игру надо иметь 401 IQ
 
Kiton
211 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
14.0 h en tout
Évaluation publiée le 23 mai 2020
One of the most memorable and satisfying games I have ever played. Close to perfection.
 
hyperactiveChipmunk
613 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 2 février 2013
A complete masterpiece. Everyone should play this game; it is a shining acomplishment in a world full of terrible first-person shooters and generic game formulas and stories.
 
RPINerd
914 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
1.2 h en tout
Évaluation publiée le 22 décembre 2019
Дуже цікава концепція, хоч і не вистачило терпіння на прохід до кінця, але "такого більше ні у кого не було"
 
s.ly
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
8.0 h en tout
Évaluation publiée le 25 janvier 2019
THE BEST puzzle game ever made, if you like puzzles and an incredible atmosphere you will absolutley love this game.
 
Mr Turrrtle
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
10.9 h en tout
Évaluation publiée le 21 novembre 2016
Ranks up there with games like Portal, stretching your brain to think in a whole new way.
 
BoomChuck
520 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
2.3 h en tout
Évaluation publiée le 15 mai 2014
Игра очень развивает мышление и логику. Мне игра очень понравилась, как любителю не тупо нажимать кнопки, а размышления. Советую всем!
 
SpyralKnight
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
9.1 h en tout
Évaluation publiée le 30 décembre 2018
Antichamber

Gra która mąci w głowie od samego początku. To prawdziwy „Mindbreaker” i nie chodzi mi tu o kartę w „Hearthstone”. Gra sama w sobie ma proste założenia oraz oprawę graficzną i bardzo dobrze, gdyż dzięki temu możemy skupić się na niej. Możemy się czuć trochę jak w laboratorium, lecz jest to wrażenie mylne i musimy się tego wystrzec. Produkcja ma piękną oprawę dźwiękową. Możemy usłyszeć szelest liści, czy rechot żab. Jednakże stawia ona nas przed trudnym celem jakim jest ukończenie jej. Rozwiązanie zagadki lub łamigłówki w niej obecnej, są czasami kwestią chwilki, a czasami kwestią kilkunastu minut intensywnego myślenia. Wprawia nas w zakłopotanie, lub wpadamy w niekończącą się spiralę pytań często bez odpowiedzi. „Gdzie muszę iść? Przed siebie? Przecież za mną nic już nie ma…” to tylko tyci zestaw pytań z jakimi będziemy musieli się zmierzyć.
Gra sama w sobie jest bardzo przyjemna, stara się nie denerwować człowieka. Jednak wiadomo jak to czasami z grami jest.

Bo w tej grze „Wszystko zależy od perspektywy”.
 
Surngos
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
26.7 h en tout
Évaluation publiée le 12 janvier 2017
Это игра расширяет сознание. До всего нужно дойти самому, лишь надписи на стенах чуть намекают на происходящее. Здорово, что можно по разному пройтись по этому пространственно-временному лабиринту. Те препятствия, что кажутся сначала не преодолимы, с апгрейдом CubeGun'а решаются на раз. Любителям головоломок румквестов и просто, тем кто любит подумать сам — РЕКОМЕНДУЮ.
 
vlad_izverg
292 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
10.0 h en tout
Évaluation publiée le 18 avril 2022
C'est le cube, le super cube, c'est le cube de l'été.
 
Azuphel
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
14.1 h en tout
Évaluation publiée le 13 juillet 2017
Jogo absurdo dms e ideia mt boa, vale cada centavo. Mas ainda não é tão bom quanto Portal ou Talos Principle
8.5/10
 
Gui Marx
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
9.2 h en tout
Évaluation publiée le 20 septembre 2014
Oh my god ! The more you play it, the more it plays with you !!! total mind♥♥♥♥!!
Highly recommended if you have a brain.
 
Briggz
2
4 personnes ont trouvé cette évaluation utile
0
Recommandé
1.9 h en tout
Évaluation publiée le 5 aout 2014
My mom told me never to take drugs.
I guess this is what happens when you take drugs

10/10 would take drugs again
 
MikhaS
202 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
9.8 h en tout
Évaluation publiée le 23 octobre 2013
Making sense out of not making sense is what this game does great. Or just plain not making sense so you try jumping, ducking, walking while looking up and down until you move ahead and suddenly whatever you did makes sense. That's the best I can describe without ruining it's awesome challenges.
 
locomano
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
3.2 h en tout
Évaluation publiée le 24 décembre 2013
Античамбер это игра о взрыве мозга !
Предупреждаю игра классная советую всем !

Если я чтото начну говорить об этой игре то это будет спойлер !
Так что перейду к оценкам !

ОЦЕНКА 10/10 !
 
assassin
251 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
8.3 h en tout
Évaluation publiée le 6 février 2020
Немного напомнило The Stanley Parable, только с ещё более выраженным упором на упоротость. Обилие загадок и головоломок, а так же поиск лучшего снаряжения делают эту игру очень залипательной. Только вот голова устаёт думать, а глаза от эпилептических цветов, а так игра очень радует. И да, ещё порадовало наличие записок, которые могут являться косвенными подсказками и саундтрек, очень спокойный и медитативный. Сам сеттинг игры сделан очень нестандартно, приятна и удобная навигация по лабиринту, чего не было в TSP. В общем - рекомендую.
 
g1nkoy
217 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
1
Recommandé
11.7 h en tout
Évaluation publiée le 28 juin 2020
This is a very well thought out, mind bending puzzle game. It sets up rules within the nonsensical nature of the game, so at times you feel like you're very clever for figuring something out, and other times, you have no idea what's happening.
 
nyx
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
8.3 h en tout
Évaluation publiée le 29 octobre 2016
Not for the easily frustrated or those who like lots of little arrows telling them what to do next. This game requires creative thought and attention to the details of your surroundings to proceed, but the hours are well spent for anyone who enjoys a good puzzle game.
 
IronWings
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
10.6 h en tout
Évaluation publiée le 4 février 2013
First Person Puzzle with a healthy dose of mind♥♥♥♥! Many puzzles require you to think 'otherwise' and use some 'other logic' than you are used to. If you like to experience something different that seeks the borders of what is possible within game design, definetely check this out!
 
Zet
808 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
1.9 h en tout
Évaluation publiée le 23 octobre 2016
영어라 힘들지만 게속하다보면 익숙해진다..
어지럽고 4차원 세계고 퍼즐 게임이다보니 머리를 많이 써야한다
나도 아직 클리어를 하지 못하였다 출구를 찾아서 나가려는 게임 같은데
출구 가기가 힘들다... 왔던곳을 계속 와서 복잡하기도 하다
나는 개인적으로 이러한 게임이 좋다
 
Skanbis
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
13.6 h en tout
Évaluation publiée le 25 juin 2014
10/10 would fap again.
 
Grumblebee
2
4 personnes ont trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 10 février 2020
This game isn't perfect - there were a number of times I wasted time in rooms that weren't meant to be puzzles or where it was hard to know if it was even possible for me to solve a puzzle - but I really enjoyed it nonetheless. Exploring an environment full of tricks of impossible hallways, unusual mechanics, and simple graphics was a lot of fun. There's definitely a lot of enjoy here but be careful not to get too caught up in things that seem impossible. The map is your friend and makes it easy to find areas you haven't finished exploring, go back, and see if you now have everything you need (or just renewed vigor) to solve the puzzle or find the alternate path.

Clearly an experimental game, but one I found worth the time.
 
thesquaregroot
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
17.4 h en tout
Évaluation publiée le 2 juillet 2016
Абстрактный лабиринт.
Игра, которая хорошо использует возможности виртуального мира. Путь вперёд может привести не туда, куда, казалось, он вёл, а попытавшись пойти назад можно очутиться совершенно в другом месте, а можно и вовсе попасть в петлю. Так же имеются красочные и не очень тупики. Как же лабиринт без них?
Лабиринт разграничен в зависимости от "оружия", которое у вас есть, то есть с синей пушкой зелёные головоломки не пройти и т.д. Очень любопытно читать таблички, ведь они подсказки, да и сами по себе интересны.
Ко всему прочему, тут есть своеобразный сюжет, который строится на неком объекте или существе
В итоге пространственная головоломка, которая подчас подкидывает задачи, решение которых далеко не сразу бывает очевидно.
P.s. Описал лишь малую часть элементов, костяк, если угодно. Так что описанное и всё остальное лучше глянуть лично.
 
Celepson
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
3.3 h en tout
Évaluation publiée le 26 février 2014
My anus is currently in another dimension.
 
sagan
631 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
5.0 h en tout
Évaluation publiée le 28 juin 2017
Meilleur mal de tête que j'ai eu de ma vie.
 
Arkhavy
217 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
8.8 h en tout
Évaluation publiée le 28 aout 2016
It's hard to say too much about this game without spoiling it. It's one of the most unique puzzle games out there, with multiple paths through it and a great ending.
 
Coles_Law
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
3.1 h en tout
Évaluation publiée le 29 février 2020
Produit reçu gratuitement

классная пипец
 
lard french fries
64 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
2.8 h en tout
Évaluation publiée le 1 mai 2014
เกมดีมากๆ ถ้ารู้ว่าเกมดีขนาดนี้ซื้อไปนานแล้ว
เกมมีการแฝงปรัชญาและข้อคิดไว้เยอะมากจนต้องหยิบกระดาษมาจด
เช่น "ทางตันจะหยุดคุณหากคุณไม่พยายามที่จะผ่านมัน"
หรือ"โลกที่เราเห้นอาจแตกต่างถ้ามองจากมุมอื่น"
ทุกอย่างทำออกมาดีมากๆคอเกมpuzzleห้ามพลาดด้วยประการทั้งปวง
เอาไป8/10หักไป2คะแนน ทำภาพออกมาได้โคตรปวดตาสงสัยเล่นจบตาคงบอด5555
 
CAMPER MAKE YOU CRY
0
9 personnes ont trouvé cette évaluation utile
0
Recommandé
14.8 h en tout
Évaluation publiée le 3 septembre 2023
市面上有不少第一人称解谜的游戏, 但真正立于顶端的只有Portal和Antichamber.

10小时左右全收集通关
色彩鲜艳 音乐还不错
喜欢解谜游戏且不晕3D的都可以玩一玩
解谜都挺有意思的,比较考验逻辑和观察能力
每解开一个小谜题都会出现一幅插画和一段文字,揭示一些人生哲理
开始页面会有一面墙显示所有你已收集的插画(集全后简直是强迫症的的天堂)
缺点就是几乎没有教程,有些地方需要灵性一些才能想到

下方剧透 因为这个功能游戏里根本没有教程 会卡很久
绿枪方块围成一圈中间的空格会自动填上,子子孙孙无穷匮也
 
BearBa
10,180 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
6.3 h en tout
Évaluation publiée le 12 juillet 2013
Antichamber versteht es, durch seine Surrealität eine abstrakte Welt zu erschaffen, die den Spieler von Anfang bis Ende auf einen spannenden Trip durch Sein und Schein mitnimmt.
Ein Meisterwerk!
 
Dr. Nefarius
758 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
34.5 h en tout
Évaluation publiée le 11 mai 2016
Definitely recommended. This is one of the greatest games i have ever played and one of the greatest art i have ever seen. Praises to developer.
 
Elantee
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1
Recommandé
32.3 h en tout
Évaluation publiée le 24 mai 2020
A great game for great minds.
TLDR: Be sure to not miss out on this masterpiece, which redefines the concept of a riddle.
What makes Antichamber so intriguing is that every playthrough of mine was an individual and unique approach to the riddles. This game has showed a different perspective to the term of an actual "riddle". While the problem or the obstacle you have yet to overcome seems challenging, you will get the hang of it very soon, since the riddles arrange onto each other. The game truly shows a great example of a well made learning curve, and therefore rewards you with progress.

Apart from that, the atmosphere and the handling of the player during the playtime is very decent and calm, so you surely can unwind while solving riddles at the same time.
See for yourself!
 
ThouArtAbject
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
10.0 h en tout
Évaluation publiée le 25 aout 2020
Insanely good.
 
DezzyPog
923 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
2.2 h en tout
Évaluation publiée le 18 décembre 2018
One of the best puzzle games on Steam.
 
-Nolem-
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
3.6 h en tout
Évaluation publiée le 31 décembre 2022
si la vida te da limones, coge las peras del olmo
 
carolina herrera
293 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
6.3 h en tout
Évaluation publiée le 29 juin 2018
♥♥♥♥♥♥♥♥♥.
 
Akinsky
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
22.2 h en tout
Évaluation publiée le 28 aout 2014
10 / 10

This is not a game you play. This is a journey that the game and you experience together.

Likes:
You are free to discover and solve puzzles in your own way.
By the end of the journey you feel like the smartest person in the universe.
The hardest part in completing this journey, is deciding to start.
The second hardest part is clearing your mind of everything you thought you knew about first person puzzle games.

Dislikes:
None.
 
EtherDragon9
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.8 h en tout
Évaluation publiée le 10 janvier 2019
Mein Fazit des Spiels gibt's unten, falls einem der ausführliche Text hier zu lang sein sollte, und man grob die Stärken und Schwächen des Spiels aufgelistet haben möchte.

Handlung
Nö.

Gameplay
In Antichamber werden die herkömmlichen Wahrnehmungen des euklidischen Raumes genommen und teilweise aus dem Fenster geworfen. Räume, die sich in der einen Richtung sehr weit auseinander befanden, sind in der anderen fast nebeneinander. Wenn man einen Gang entlanggeht und diesen dann wieder zurückgeht, kommt man teilweise woanders wieder raus. Die Welt scheint mehr als nur drei Raumdimensionen zu haben.
Und diese Welt gilt es zu erkunden. Anfangs kann man sich nur zu einer Kammer begeben, aber mit voranschreitendem Spielfortschritt werden mehr Kammern für die Schnellreise verfügbar.
In den meisten Kammern befinden sich ein oder mehrere Rätsel, welche ebenfalls oft mit der konventionellen Wahrnehmung von Raum spielen. Viele der Rätsel sind erst später im Spiel lösbar, wenn man Kenntnis vom Layout des Spiels hat, und bereits mehrere Rätsel im Voraus planen kann.
Später im Spiel bekommt man ein Werkzeug, mit dessen Hilfe man farbige Blöcke aufnehmen und wieder platzieren kann. Nach und nach findet man auch Upgrades für dieses Werkzeug.

Die Dauer des Spiels ist länger als erwartet. Anfangs dachte ich, es wäre eine Möglichkeit, ein bis zwei Stunden totzuschlagen, aber dann war ich den ganzen Tag mit dem Spiel beschäftigt.

Atmosphäre
Das Spiel ist in ziemlich minimalistischer Cel-Shading-Grafik gehalten. Außerdem die Farben sind hier besonders kräftig, so dass der Spieler immer erkennen kann, welche Objekte wichtig sind - zumindest wenn das Spiel dieses Designelement nicht gerade umkehrt.

Die Musik beschränkt sich auf ambiente Klänge, die eine ruhige Atmosphäre erzeugen und den Spieler sich weiterhin auf die Rätsel konzentrieren lassen.

Fazit / TL;DR
Antichamber ist ein unterhaltsamer Puzzler, der mit der klassischen Vorstellung vom Raum spielt. Die simple Grafik hilft dem Spieler dabei, sich aufs Wesentliche zu konzentrieren, und die akustische Untermalung drängt sich nicht in den Vordergrund, sondern klingt leise vor sich hin.
Jeder, der auf der Suche nach einem Spiel ist, das das Gehirn verwirrt, sollte sich Antichamber unbedingt ansehen.
 
xankriegor
846 produits enregistrés
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Recommandé
1.9 h en tout
Évaluation publiée le 6 janvier 2016
If you thought Portal was easy and willing to take a challenge, then this is the game is for you. The puzzles are somewhat tricky and you can (almost certainly) get lost at some parts of the map. The developers seemed to intentionally make some puzzles extremely hard, but solving them is not impossible.Overall it was a decent puzzle game and it was worth the time trying to beat the game before the in game timer runs out.

Rating: 6/10
 
voed
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Recommandé
10.0 h en tout
Évaluation publiée le 19 septembre 2021
How to review this game? You can't review this game.
That is my review.
 
Amaal
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4 personnes ont trouvé cette évaluation utile
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Recommandé
3.4 h en tout
Évaluation publiée le 9 juillet 2023
how can something be so vague yet so literal
 
lorem
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38.6 h en tout
Évaluation publiée le 7 juillet 2019
You know you played a lot of Anti chamber when you hear the L I F E pendulum in your sleep or in a quiet room.
 
niksld @ spadlmipesdokanalu.cz
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17.5 h en tout
Évaluation publiée le 8 septembre 2020
The perfect puzzle game. Challenging, frustrating, rewarding.
 
barrelrolltime
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Recommandé
7.4 h en tout
Évaluation publiée le 5 janvier 2014
A surprising, intriguing and clever game made by a guy of remarkable intelligence, who definitely overestimated mine.
 
Hunter
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Recommandé
5.3 h en tout
Évaluation publiée le 23 novembre 2018
Just great.
 
kek
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25.2 h en tout
Évaluation publiée le 17 avril 2021
Antichamber is very fun to speedrun and also to just 100%. It has some very creative puzzles and the ending is pretty cool. Overall it is a pretty decent game but I dont think it is quite worth the $20. I got it on sale for $10 and I think that is a much more reasonable price.
 
opDavi1
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Recommandé
10.6 h en tout
Évaluation publiée le 26 janvier 2015
Noch nie habe ich etwas derartiges gespielt. Es ist ein klasse Puzzle-Game mit sehr einzigartigen Rätseln verknüpft mit einem tollen Spiel-Erlebnis.

Spielspaß: ++Sehr hoch
Rätsel : ++Von leicht bis sehr Anspruchsvoll
Wiederspielwert: +Ja

Gesamt: +++++ Ein klasse Game. Für < ca.12€ klare Kaufempfehlung.
 
Del
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8.7 h en tout
Évaluation publiée le 22 juin 2014
MC Escher meets Portal-type puzzler.

This entire game is about breaking down a player's preconceptions of what a game is until they can barely function, at which point it builds them back up again anew. Its surreal, relaxing, and very immersive. However, the game does leave you guessing at times and there is little to no hand holding. Patience and persistence are required. Yet, this game comes highly, highly recommended.
 
Virtual Ocean Horizon
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20.9 h en tout
Évaluation publiée le 23 juillet 2015
Antichamber feels like what I imagine Portal would have been if M.C. Escher designed it. The similarities to Portal are obvious: Antichamber is a first-person puzzle-platform game in which a key tool to solving the levels is a kind of gun for manipulating the world. But those similarities are big structural elements, as far as the actual experience of gameplay and the nature of the puzzles Antichamber is unique, and well worth attention in its own right.

Antichamber is very abstract; it essentially omits characters and plot altogether. As a player, you are not even told who you are. Instead, you simply find yourself in a world of stark geometric forms from which you are seeking an escape. The system of interconnected rooms and corridors you find yourself in is essentially one big level, without any marked division into stages. But as you discover solution to various puzzles, and gain new tools, more and more areas will become accessible to you. To help with disorientation you may return at any time to a kind of antechamber which provides a map of your progress and also doubles as the game’s only menu.

All this sounds rather stark, but the real delight of antechamber is its hard-edged surreality. This is where Escher comes into it. Instead of trying, like most 3D games, to give you the impression that you are in a real, physical space, Antichamber revels in the fact that you aren’t. Instead you are in a world where the geometrically impossible is actual: staircases deposit your back where you started, hallways connect to different places depending on how you use them, doors change where they open to when you turn your back. Relatedly, the game eschews realistic-looking textures for vivid monochrome, including a lot of white.

The puzzles also defy expectations. If you’ve played a lot of puzzle games you’ll notice this right away. Unlike many games which tell you what sort of solution you’re looking for and give you a series of puzzles on a common theme, Antichamber leaves you to figure it out for yourself—to wander around and play with the world until you have insight. Some puzzles are of a type players of puzzle platformers will more or less recognize, but others require an entirely different approach, more like lateral thinking. This makes each breakthrough feel like a flash of brilliance. Enigmatic little clues are found on the walls at intervals, some to help you have the needed insight, others just to provide general good advice.

All this to say, Antichamber is a great game for the puzzle aficionado, provided she is somewhat patient. Solving this game was really engaging and satisfying. Even after accomplishing your main objective various rooms will, likely, still have something hidden in them. But, also, Antichamber gives you the fun of simply exploring. The place you find yourself is not conventionally beautiful, but it is fascinating, and much has been included simply to fascinate. Among other things, there are several hidden rooms in antechamber which preserve artifacts from its development, and others where it seems the level designers are simply showing off what they can do with the faux physics of their world. Antichamber provides you with a digital artifact worth simply looking at.

There are a few downsides to this. That you are not restricted to working on a single, clearly delineated problem is both a blessing and a curse. Being dropped into this labyrinth without much direction, unsure where to even start looking for solutions, can seem daunting. There were points in my first play through where I had to just put the game down to come back to later, and others where I spent a lot of time on challenges that turned out not to really advance me (for instance because I’d been trying to access a point which was meant to be easily reachable much later in the game). Also, this would be a poor choice for somebody not already familiar with this sort of videogame. This is a puzzle game for gamers.

But, overall, I’d rate this as one of the very best puzzle platformers I’ve played, in a category with things like Braid and Portal. It is well worth a look.
 
sitontheedge
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8.4 h en tout
Évaluation publiée le 28 février 2017
Genre defining. One of the best First-Person Puzzlers out there.
 
zzymyn
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10.7 h en tout
Évaluation publiée le 6 novembre 2020
Challenging, entertaining and philosophical. Feels like going through a maze that is actually a klein bottle (it's weirder than that, actually, but hard to describe). Excellent game.
 
pratodeossos
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17.5 h en tout
Évaluation publiée le 17 février 2017
One of the best puzzle games I've played. Has both "Aha!" and "Woaaaaaaaaah..." moments all over the place and makes you feel clever.
 
snowboundCabin
371 produits enregistrés
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2.2 h en tout
Évaluation publiée le 9 juin 2015
Amazing game.
Challenging.
Funny.
Worth it!
 
Pingmeister
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10.7 h en tout
Évaluation publiée le 4 février 2013
Вкратце Antichamber это: Portal + Minecraft + тяжелые наркотики. Выносит мозг напрочь даже в малых дозах, при этом достаточно интересна, что бы не забросить сразу. Спрашивайте у своего дилера.
 
Samwise
0
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8.7 h en tout
Évaluation publiée le 25 décembre 2013
Хорош мыслить шаблонами! Думай своими мозгами!
 
Dr. Shpritz
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7.7 h en tout
Évaluation publiée le 1 février 2015
振り返ってみると通ってきた道が違う場所になっていたり、
一方向に進んでいたのに同じ場所に戻ってきてしまったりする
不思議な空間の動作を理解しながら突破していくアクションパズル。

基本的に真っ白な空間が、なぜかすごい没入感を感じさせる。
脳が軽い洗脳を受けているような感じ(?)
HMDでプレイしたら半端ないだろう。
ストーリーがないのも、操作キャラ=プレイヤーとしての没入感を生んでいると思う。

何をすれば、どこへ行けばクリアなのかは示されないので、
プレイヤーが考える必要がある。
その分、解き方に気付いた時は快楽物質が溢れ出る。
逆に言うと、解けなければストレスが溜まる一方だとも言えるけど、
エンディングに直接関係するルートに関しては理不尽な解答はなかった。
(まだ攻略できてない部屋があるのですべてがそうかは不明。)

90点。


悪い点:

途中でブロックを操る能力を手に入れるけど、
そこからはブロックの扱いが主になりがちで、
空間を理解する要素が薄くなってしまっているかも。

順番に部屋をクリアしていくのではなく、
能力を手に入れたら戻ってクリアする形なので、
後半になればなるほどどこに行けばいいのか迷う。
 
NOMEMINT
0
11 personnes ont trouvé cette évaluation utile
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Non recommandé
1.3 h en tout
Évaluation publiée le 13 juillet 2018
There is such a thing as too clever. You can't really reason your way to most of the solutions here, it's mostly just trial and error. Does walking this way work? Okay, how about walking this way? Walking backwards? Do I follow the red lights, the blue lights, or the green lights? No hints, so just try all of them.

Also, the whiteness is absolutely eye-searing. I get that it's stylistic but perhaps a more eye-friendly grey would've been preferrable.
 
Cinos Ruddertail
664 produits enregistrés
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10.2 h en tout
Évaluation publiée le 3 février 2013
Follow "First Person Exploration and Puzzle Games" for more games like this!

My top three first-person puzzlers of all time are:

• Portal 1/2
• The Witness
• Antichamber

Yeah, it's that good. And what's more impressive is that the first two are multi-million dollar games, while Antichamber was made by one guy.

This is a game all about subverting your expectations. As such, I can't really describe anything about it without ruining the experience. Some of the novel mechanics have been implemented by a number of other games since 2013, making them not so novel anymore. However, it still absolutely still holds up in 2021.

If you are a fan of puzzle games, this is a must-play.
 
BlueRaja
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14.0 h en tout
Évaluation publiée le 15 septembre 2016
Antichamber is definitely one of the best puzzle games I've played. It's a very unique experience that plays with your perception and makes you think outside the box. It has a very bright color pallet that helps point out specific points of interest (although it can strain your eyes after a while), and it has some very interesting uses of ambient sounds. As you progress, you will find images on the walls that, when clicked on, will give you quotes about life experiences while also acting as hints on how to solve the next puzzle. On my first playthrough, I was completely lost in barely the first quarter of the game, mainly because I didn't realize that there are mechanics to this game that can be applied elsewhere. I returned about 1 or 2 years later, and beat it in one day, slowly remembering some of the things I did wrong the last time I played. The game may be daunting at first, but it's much more possible than you may think.

Another great thing about this game is that I can't recall a single puzzle in here that I would dread to do again on repeat playthroughs. In most puzzle games there's usually that one puzzle that you absolutely hate to do and you typically stop playing there. Even if you know the solution, it's so frustrating and uninteresting that you loose the motivation to continue playing. The most annoying puzzle in this game wasn't all that annoying once I figured it out, it only took me about 10 minutes and it was optional. It just unlocked a special room that was not required to beat the game, it was simply a nice bonus room.

I do have some tips to save first-time players from unnecessary agony:
  • Remember every game mechanic the game shows you, they aren't just one-time gimmicks.
In the beginning, the game will throw a lot of new mechanics at you one at a time, which made me think they were all one-time gimmicks. I eventually became stuck for a while because I didn't realize I had to use one of the mechanics from earlier. I restarted my save file, was re-introduced to that mechanic, and finally realized what I did wrong. Just make sure you remember every mechanic the game shows you, no matter how insignificant it may seem at the time.
  • Most rooms and interactable cubes are color-coded. If your current or any previous guns do not match the color of the cubes, you probably can't solve that puzzle yet.
This is an issue caused by the non-linearity of the game. Often when I encountered a new puzzle, I was never too sure if I couldn't complete it because I was missing a tool or ability, or if I was just not seeing the answer. To prevent this from happening, just keep in mind that most puzzles that involve interactable cubes (the kind you can pick-up and place) are color coded to match the color gun upgrade you need to solve that puzzle. I don't want to spoil much, but you'll understand once you're further into the game.
  • You can never quite get your bearings.
The non-linearity of this game also creates a problem with your spatial-awareness. The game has so many twists and turns, and some areas and paths are different depending on you current actions. This becomes very disorienting, and there is practically no logical way to map the game out in your head. There is a map in the game, but it's mainly used as a fast-travel system and to give you hints on where to look next. The layout does not actually make much sense. You kind of just have to keep wandering around trying the different paths until you get somewhere new.

Finally, some personal gripes about the game. There are a couple of "dead ends" in the game, they're puzzles or rooms that seem to exist for no reason. It left me a bit confused as to whether they were put there intentionally to add to the feel of Antichamber's universe, or if the developers actually forgot to remove/finish it. There's even a door that is labeled "Under Construction". There are also pink cubes scattered throughout the game. I was really interested in these, as they seemed to be some kind of collectible. Upon further research, they were actually supposed to be collectibles, but the feature was never fully implemented. Nothing ever happens when you collect them all, and there are even some that are completely unobtainable.

Aside from it's flaws, this is definitely a game that should be experienced at least once in your lifetime, and is a remarkable technological feat.
 
SkullFire58
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11.4 h en tout
Évaluation publiée le 3 octobre 2013
Anti-chamber é um jogo de quebra cabeça em primeira pessoa, onde você tem que escapar de um labiritinto onde as coisas não são como parecem a primeira vista.

Se você gostou de Portal, provavelmente vai gostar disto. É um jogo relativamente curto, ao redor de 10h pra virar e é orientado a exploração mais do que ação.

A sacada dele é usar espaço não euclideano, ou seja, as salas não seguem uma ordem espacial, a sala por fora pode parecer pequena porém entrando se ve que é muito maior por dentro, salas mudam de lugar, ir de costas pode mudar o fato de uma parede existir ou não e coisas desse tipo. Parece um ambiente de sonho, surreal, mas que no fim das contas o jogador acostuma e acaba conseguindo fazer sentido.

Além disso o jogo também usa como mecânica uma série de armas que são usadas para resolver os quebra cabeças e finalmente escapar.
 
Trinidad
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4.9 h en tout
Évaluation publiée le 5 aout 2020
Antichamber is a very unique game, both visually and gameplay-wise. The mindscrew/puzzle aspects remind me of Portal, which I'd imagine was intentional on the part of the developers. But what makes it so unique is the amount of freedom the puzzle aspects allow for, especially with the different abilities you obtain throughout the game. The gameplay encourages players to test things out and see what works and what doesn't, and sometimes if you're smart you can even sequence break! (I know I did once by accident.) Otherwise, all the awesome easter eggs and gameplay quirks made this game very engaging and honestly very replayable. I might come back to it again at some point, I'd love to see how much I could mess with the physics/puzzle aspects to break the game even more. >:)

Would highly recommend if you enjoy puzzle games. Literally my only criticism is that I would want more of it. Despite being chock-full of content, overall it's still a 5-hour game. I would love to see more, if possible.
 
MistahM
0
4 personnes ont trouvé cette évaluation utile
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Recommandé
8.9 h en tout
Évaluation publiée le 8 février 2013
If you like bizarre experiences or sturdy puzzle games, then get this. It does both superbly.
 
Portponky
459 produits enregistrés
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7.9 h en tout
Évaluation publiée le 6 novembre 2022
Produit reçu gratuitement

Хорошая головоломка, поощряющая нестандартное мышление
 
Не тролль
360 produits enregistrés
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Recommandé
5.7 h en tout
Évaluation publiée le 12 aout 2021
Siento que mi coeficiente intelectual ha aumentando después de jugar este juego. Eso, o acabo de perder la percepción de la realidad.

Buen juego.
 
Legogato
277 produits enregistrés
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14.4 h en tout
Évaluation publiée le 28 juin 2014
Gioco molto originale, da provare
 
Moonchild
256 produits enregistrés
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4 personnes ont trouvé cette évaluation utile
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Recommandé
5.7 h en tout
Évaluation publiée le 15 juin 2016
Interesting puzzle game that challenges you with things such as. "walk backwards" or "look into here to teleport" mechanics. Having to complete certain sections with limited supplies or getting the newer cube guns that allow added effects to your game play.
 
Lucent
0
7 personnes ont trouvé cette évaluation utile
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Non recommandé
2.2 h en tout
Évaluation publiée le 29 juillet 2015
Ich habe nun ein Weilchen überlegt ob ich dem Spiel einen Daumen nach oben gebe oder einen nach unten und war mir bis eben nicht ganz sicher. Eigentlich bin ich mir immer noch nicht so richtig sicher, weil einerseits ist Antichamber mal was völlig anderes als was man sonst so kennt, was ja durchaus positiv ist, alles was neu ist und mich mit meinen 35 Jahren noch überraschen kann im Gaming Bereich ist zunächst einmal gut.

Dennoch geht mein Daumen eher nach unten, weil das Spiel einfach zu durcheinander ist. Es macht zwar Spaß Wege herauszufinden und Aufgaben zu lösen, besonders dann, wenn man die Kanone dazu bekommt. Allerdings ist das mindestens genau so frustrierend, wenn man dann wieder zurückgeworfen wird. Das ist oft so nervig, dass man den Weg zurück an die Stelle von der man kam kaum wiederfindet.

Irgendwann wird es dann so wirr, dass man gar nicht mehr weiß was man machen soll. Man ist schlicht überfordert und macht es dann aus. Ich habe es vorhin geschafft etwa eine Stunde am Stück zu spielen bevor ich dann wirklich so frustriert war, dass ich keine Lust mehr hatte. Vorder hatte es jeweils immer nur 30 Minuten gebraucht. Wenn Du also eher Casual-Gamer bist, wie ich, dann kann ich dir das Spiel nicht empfehlen, wenn Du allerdings eine geringe Schmerzgrenze bzw. Frustrationsgrenze hast, ist dieses Spiel wohl genau das Richtige für dich. Ich war insgesamt zwar begeistert, aber nur kurz, man hätte so viel mehr daraus machen können.

Es gibt aber auch STEAM Spiele, die mir gefallen[mediennerd.de]
 
Deleted User
5,687 produits enregistrés
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3 personnes ont trouvé cette évaluation utile
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Recommandé
2.8 h en tout
Évaluation publiée le 20 octobre 2016
To review this game is like a puzzle in itself.

Antichamber is a inspiring indie puzzle game that does not hold your hand and pits you little to none explanation in a strange maze with Escher-like architecture, in search for ways to truly escape it, an endeavor that requires the use of several "color guns" scattered across the map. These guns allow you to do some fantastic things with the games little cubes, and so the adventure lays itself upon you.

The paths will elude you, your perspective on things will be challenged, and you bet the puzzles of this game are as hard as they come. The problem is that the game "cheats" you to boost that said difficulty, by purposedly keeping you ignorant of the game's mechanics and its own "laws of physics".

Truth to be told I could only go so far without help after grabbing the Green Gun, because there is a trick that you must learn to procede (to the Yellow Gun) that is almost impossible to figre out on your own. Seriously. In that point I felt compelled to search for outside help, which broke the experience for me; to add insult to injury, I faced a few others "obligatory" puzzles (the game has a very open world structure, in that you can finish it but not see all it's content) with a solution that broke down to the use of a "hat trick" that was never, ever teached by the game - I can only assume some people discovered it by accident and the word spreaded.

The lack of a more elaborate story is also a negative point, because the developers made such an intriguing maze that the absence of a proper story is felt like a missed opportunity.

Overrall, Antichamber is a beautiful, ingenious game, that deserves to be played simply because it is really mentally challenging. It is nowhere near a good experience as Portal, for example, but it was worth the ride.
 
DustDevil
0
2 personnes ont trouvé cette évaluation utile
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Recommandé
15.6 h en tout
Évaluation publiée le 23 mai 2014
The game is awesome, it makes you think out of the box, and inside the box too. It's not a LARGE game, you can finish it and see everything in like 6 or 7 hours (or a little more too). It's entertaining, and addictive too! I can't say more, you MUST play it, I totally recomend this.
(ADVICE: ONLY PLAY IT IF YOU LIKE PUZZLES, BUT HARD ONES)
 
D_aRkAnGeL
575 produits enregistrés
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3.2 h en tout
Évaluation publiée le 23 décembre 2013
정말 대단한 게임 입니다. 그래픽 또 한 저 사양유저도 할수 있고 게임성도 좋습니다.
fps 퍼즐 이라는 장르 이며, 처음 접하시는 분들은 어렵거나 헷갈릴수도 있습니다. 저또한 아직 엔딩을 보지 못했구요~하나하나의 퍼즐방의 설명은 심오한 내용을 포함하고 있습니다.한번 즐겨 보시죠~^^
 
Crow
1
3 personnes ont trouvé cette évaluation utile
0
Recommandé
17.5 h en tout
Évaluation publiée le 23 juillet 2017
烧脑佳作,谜题有创意,这里的多维度空间比《传送门》、《纪念碑谷》还厉害,部分场景色彩有点强烈,玩久了可能会感觉不适。游戏前期到处探索就对了,迷路都是正常的23333,按ESC返回地图找没去过的地方,找到枪以后就可以正式开始解谜了。当方块不够用的时候,用枪将方块围成一个“口”字,中间空的部分会自动填充,这样就有无限的方块用了,后期会找到一把填充枪,吸收2个方块就可以无限填充
 
星影爱听纯音乐
1,553 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
0
Recommandé
13.0 h en tout
Évaluation publiée le 29 juillet 2014
This game gives better life advice than school will ever give you.
 
Captain Crits
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
6.8 h en tout
Évaluation publiée le 9 décembre 2013
The most intriguing aspect of Antichamber is that the game teaches you how to play it, rather than telling you. The game is essentially all about learning its rules as they develop and interact with different objects and situations. I've had more play out of it than I expected and it's proved to be one of those games that hovers around in the back of your brain even when you're not playing, with solutions to puzzles coming like bolts from the blue.
 
Owlbear
1,245 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.1 h en tout
Évaluation publiée le 29 novembre 2014
Mindf*ck... WTF? :D I played it about half hour and I was literaly lost in myself... This is logical mind blow... It gives you better mind blow than your girlfriend ever gave to you... Nice game, want to win it!
And the best thing on this game is this: Try to play it when you are high or on LSD... Than it is real fun :D:
 
Schizo Doll
1,505 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
18.7 h en tout
Évaluation publiée le 27 décembre 2018
The Stanley parable meets portal as a metroidvania. Basically, if you really liked portal, play this game. It's pretty spooky and you will wonder if there are cheap jumpscares at first but rest assured there are none.

Puzzles could be more satisfying/less annoying to complete and the game becomes much less confusing the more you play, but I suspect that's the intended experience. Game is also a little old but that's not a big deal.

Atmosphere-focused game, the gameplay itself is not too great. Only buy to play blind.

9.5/10 but not worth full price.
 
[TM] IMaginatory
187 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
8.5 h en tout
Évaluation publiée le 14 juillet 2013
This is one of the best designed puzzle games I've ever played. It does a great job of easing you into the puzzle mechanics slowly, giving you plenty of time to master each new mechanic and build up some confidence before introducing the next mechanic. The Escher-like level design contributes heartily to a constant feeling of surprise and delight as you traverse the various rooms, solving puzzles and earning upgrades. Yes, this game will mess with your mind, but it will do so in the gentlest, most enjoyable way possible. Get this game.
 
s
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
10.1 h en tout
Évaluation publiée le 6 juillet 2014
Any first person puzzle game situated in colorful, abstract environments that promises to bend your mind is instantly appealing to me. Antichamber won't be a game I'll have to sell to anyone - it knows its audience. I'm more interested in explaining why it's less successful than I had hoped, and why, nearly a year after my feverish desire to start it, I have only just picked it back up and finished it.

Antichamber is a game best enjoyed on a calm night with a cold beer. Progress may or may not happen in any given session, and there is a distinct possibility that you'll just wander around in circles for an hour and give up. This isn't because you're obtuse, but because Antichamber partakes in very little handholding, and the speed of your success is largely going to depend on your grasping some of the game's fundamental mechanics, which you'll need to discover mostly on your own.

The highest praise I can offer about the experience is how satisfying it is towards the last couple of hours. Antichamber relishes in teaching you concepts and mechanics throughout its entire length, and while I'm not a big fan of how it's set up (more below), in the end you'll feel like you've conquered one big puzzle chamber, rather than just a series of its constituent parts. The payoff is a really cool ending sequence that is mostly worth the effort to experience.

Antichamber's environment is one large interconnected labyrinth. (Large in the $20 indie game sense, which means fairly small, equating roughly to the size of the original Portal.) Its passages and puzzle rooms loop into each other in an abstract way. Any area can lead instantly to any other, and while this sounds good in theory, as you advance and discover new rooms, it's progressively harder to remember and understand how exactly to get back to a previous area you want to go to. Oftentimes, it's literally impossible. The game alleviates some of that frustration by allowing you to access the game's hub room with the Esc key, which features a map of the entire labyrinth and all its rooms, each of which you can instantly link to. The map itself is close to useless for typical navigation, since in this game, rooms can connect in ways that can't be depicted in two or even three dimensions.

The problem with this approach is that it breaks the flow and immersion of the game, since you come to realize that backtracking (and forwardstracking, I guess) through the puzzle rooms is largely inefficient compared to immediate access of any given puzzle. It winds up being largely inconsequential how all the rooms connect, since there's no real way to understand Antichamber as a whole structure. The only way to grasp it is by viewing each room as an island - it doesn't matter how it connects to the others, since each room's puzzle is an isolated affair and can be accessed with a simple click of the mouse on the map.

Early on in the game, you start to run into unsolvable puzzles that you may or may not understand are initially unsolvable until you tinker unsuccessfully with them for a while. This is because your only tool is a gun that absorbs and shoots little cubes that you need to interact with in various ways, and while you (again) may not realize this at first, the gun itself has hidden upgrades that make said cubes act differently. It becomes a Metroidvania style of exploration - running very frequently into inaccessible areas you'll have to take note of to try again later when you've failed to figure them out.

Oftentimes you will solve a puzzle in Antichamber, only to have the exit lead to a place you've already been. In other instances, working on a solution will lead you to a secret room that has no exit or reason for existing, or again to an elusive "pink cube" that (spoiler) serves absolutely no purpose in the game. The game's exit itself can be accessed before a good portion of the game is even solved, rendering the whole thing a bit inconsequential in my mind. There's no justification to much of the game's environments, and this is where a bit of linear design would have helped. I can hear the counterargument, the idea that a good labyrinth will have a plethora of dead ends and red herrings, but ultimately a sense of concrete progress can be hard to feel, robbing you of much of that satisfaction inherent to solving puzzles.

There are various panels scattered throughout the labyrinth that can be activated to display an image and some text. Finding every one of these panels (a feat kept track of in the hub room) is this game's version of completion, and once you figure out how to interpret the map (it's not obvious), you can busy yourself in the endgame by revisiting all the incomplete puzzle rooms to search for those last missing panels. It's just enough to get you to explore the entire labyrinth front-to-back, yet the rewards for finding the game's secrets just aren't that interesting - rooms filled with concept art, 3D model museums, and other frivolous filler. Some sort of overall reward for finding all the secrets, like maybe a bonus ending or extra challenging puzzle sequence, would have been better.

What's unique in Antichamber, yet falls a bit flat in my opinion, is that your Cube Shooter is the main puzzle of the game. The behavior of the cubes you absorb from and shoot back into the environment follow a set of specific rules that are not always explained. These rules form the bulk of Antichamber's challenge, and to be quite honest, the rules aren't very logical. You have to interact and tinker enough to figure the rule sets out, but it's entirely possible to solve a puzzle accidentally without comprehension of the rule in play, or even solve one in a way the developer did not intend. With a limited set of tools, you can break the game several times and access areas too early if you're clever enough.

So with regards to the gun/cube manipulation, I never found myself in that wonderful "AHA!" moment when comprehension suddenly dawned on me - I was always a bit behind what the developer was hoping I would understand, and I was getting through the game in such a way that I wasn't even sure if it was actually CORRECT. Having completed the entire game and having found all of its chambers and panels (resorting to a guide in only one instance), I am still unsure of precisely how a few of the cube mechanics work, and that's not saying anything good about the principal gameplay factor.

And honestly, all of this comes by choice of design, I think. The developer was probably aiming for a nonlinear puzzle game that offered numerous possibilities of solutions and ways through. In this sense, the developer succeeded. It was just a less satisfying approach than I would have hoped.

I'm still recommending the game though since it did a lot of things right. The visual style is interesting, with its mostly sparse environments accented with flourishes of color. I think this game is about life and death, so while the environments are very rigid in architecture, the sound design is intentionally organic, often evoking outdoor environments and weather phenomena. The music is perfectly ambiant, and some of the puzzles are genuinely exceptional.

It's an easy recommendation for fans of the genre, and while my overall impression is definitely positive, there were times it just left me a bit cold.
 
TheColorUrple
745 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
4.5 h en tout
Évaluation publiée le 2 juillet 2017
Interesting non-concept? I can't say I really enjoyed the process of the game, but it was sure different. I made it about half way through, and then couldn't be bother finishing. Maybe just not my genre. I'd say it's worth a try to at least see someone making something quite different of a game experience.
 
yegods
0
13 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Non recommandé
0.9 h en tout
Évaluation publiée le 29 octobre 2017
Produit remboursé

I don't know what it is about this game, but it made me feel sick to my stomach, I continued for a bit thinking it was just me or something but nope, it got worse. My eyes hurt, I feel like I'm gonna puke and bleh I think I need to sleep now after that to try and forget about the feeling.

Aside from that, if you don't get sick while playing the game, it looks like its got some great puzzles and mindbending experiences. But the colors and tunnels and yeano I can't do that without getting sick apparently. First time ever a game has made me physically sick. I wish Valve had a star rating system so I could do more than just click yes or no. I'd probably put it at 2.5 to 3, of 5 stars. I mean, I just can't play or finish because it made me so ill.

Sorry Devs, I have no idea why this caused me to feel so sick.
 
Vas
443 produits enregistrés
1
3 personnes ont trouvé cette évaluation utile
0
Recommandé
21.0 h en tout
Évaluation publiée le 27 décembre 2017
数年前に買って、ずっと謎を解くひらめきを待ちながらプレイし続けて、やっと今日クリアできました。このシンプルなデザインから繰り広げられる固定概念を覆すようなギミックは、万人にお勧めできます。
 
yukumoto2
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
1.9 h en tout
Évaluation publiée le 17 février 2014
Troszku wali po bani, zagadki bardzo niekonwencjonalne, ale mimo wszystko zalecam, jeśli chcesz się trochę pogłówkować w bardziej niekonwencjonalny sposób niż Portal 2.
 
PwQt
198 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
3.9 h en tout
Évaluation publiée le 13 février 2013
http://beta.eksisozluk.com/entry/32134672
 
Emre
2,447 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
11.5 h en tout
Évaluation publiée le 18 janvier 2014
How did?
Why di...?
Wha

Good Game
 
WanbajamMan
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1
Recommandé
1.4 h en tout
Évaluation publiée le 1 avril 2021
confusing
 
󠀡󠀡󠀡⁧⁧Mada Kage
209 produits enregistrés
1
3 personnes ont trouvé cette évaluation utile
0
Recommandé
8.0 h en tout
Évaluation publiée le 5 mars 2014
그냥 개쩜...
 
황준오
198 produits enregistrés
4
4 personnes ont trouvé cette évaluation utile
0
Recommandé
2.5 h en tout
Évaluation publiée le 29 juin 2014
Самая бесполезная игра года.
Пройди разок, ууу какие головоломки. Сложна! Нажми W!

Портал эта казувальна! Вот тут вот, да-да, совсем мозги сломаешь? Ток если их нет))))))) x-DDD.

Серьёзно, это хуёвенькая головоломка с мешаниной геймплея без особого смысла.
Лучший выбор того, кому нужна лишняя иконка. Желания осилить это до конца нет.
кокой гийплей ух абдрачица, всё было в модах на Портал первый пару лет назад правда.
Иконки. Да. Иконочки.

Иконочка из 10.
 
Axull
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
7.1 h en tout
Évaluation publiée le 17 février 2013
Antichamber feels like the opposite of Portal, Quantum Conundrum and Q.U.B.E.
Those games make use of logical puzzles, Antichamber... does not. It will force you to think outside the box. And that is not an easy task for most of us.

The game itself consists of a mostly seamless world (until you get to a part where you're being forced to teleport out of it), with puzzles in every corner. Not all of these puzzles have to be finished for you to complete the game, but you do have to collect the 4 different guns in order to advance and finish the game. Once again, not an easy task.

I'd love to explain some of these puzzles to you but that would spoil them and it's too difficult to even try anyway. It's something you have to experience, if only for a short while.

Antichamber has another cool feature; the use of in-game achievements. The rooms use icons/pictures and text to act as in-game achievements. Seeing them lets you know if you've been there before and it might even give you a subtle hint on what to do. You'll have to solve every puzzle there is so fill up your wall.
It would've been nice if there were Steam achievements involved as well, but hey, you can't have everything I guess.

One annoying thing is that if you press Escape you have to start over if you wish to continue the puzzle you were working on. There's no pause button, if you press Esc you're back in the 'main menu' where you can select which puzzle you want to solve and see your achievements. Quite annoying if you want to take a little break.

Oh, as you may have noticed the graphics are a mix of simplistic, artistic and futurustic styles, and while they're not always hi def, they're cool to look at. It's really something special.

Hmm, I don't know what to say to you. I wish I could recommend this game to anyone out there, but I think it's a 'love it or hate it' game. As a game though, it's a success !

If you enjoyed this review please consider following me: curator page
 
mark | dj.
4,467 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
10.3 h en tout
Évaluation publiée le 23 janvier 2014
Confusing and tricky, but more of a traditional puzzle game than you might think at first. Much of the fun of Antichamber comes from figuring out the strange logic that governs things, and using it to make sense out of situations that wouldn't make sense in any other game. It rewards exploration and experimenting more than it does logically deducing the answer on the spot, and fairly often the solution to something can come about by accident while you try everything you can imagine.

Having a mostly non-linear map that opens up more as you collect new abilities makes it much more fun to progress through than a straight, linear sequence of puzzles and for the most part there is enough direction that the temptation to look at a guide is rarely there. It's an unusual sort of puzzle game that plays smoothly and maintains a certain level of immersion instead of just leaving you wandering in circles in frustration. It can trick you and mess with you, and it is very satisfying to overcome its illusions and quirks.

On the negative side, your results may vary, but I did find it very hard on the eyes with all the glaring white backgrounds. You may want to turn down your brightness and play in a well-lit room.
 
Beaky
1,304 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
16.9 h en tout
Évaluation publiée le 25 mars 2014
Challenging, smart, entertaining, extremely immersive, never boring, Antichamber is a stunningly beautiful puzzle game and another deep, original indie title, with a lot of character. If you love the genre, you cannot miss it.8.5/10
 
NEKOBASU
471 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
18.8 h en tout
Évaluation publiée le 8 janvier 2016
花了18个小时通关,拿到所有的标语解锁了所有的房间。这是我玩过的最难的解谜游戏之一了,的确传送门、时空幻境(不含八颗星星)与它相比真是太简单了。游戏性非常强,玩法也很独特,盲目式探索的方式特立独行。开发周期8年的游戏,值得好评如潮。
 
名前のない魔法少年
2
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
17.0 h en tout
Évaluation publiée le 23 juin 2021
my mind is blown, this game makes you think on-top of the box
 
cave
141 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
0
Recommandé
0.7 h en tout
Évaluation publiée le 19 février 2014
if you're going to play this while being high you're going to ♥♥♥♥ yourself
 
PARANOID PANDA
428 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
5.9 h en tout
Évaluation publiée le 24 janvier 2014
Не знаете что такое четырехмерный куб? Начнете играть и узнаете =)
 
PeaceDuke
439 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
26.9 h en tout
Évaluation publiée le 21 aout 2019
This game is brilliant. Puzzles are great and very absorbing in some chambers. I had very good time playing this game.
 
?!
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
10.8 h en tout
Évaluation publiée le 7 novembre 2021
I doubt it's possible to properly review this game solely by words, though I can say for certain that it is definitely thought-provoking and venturous. This game knows when to show, when to tell, and it always leaves the problem-solving part up to you. Things usually don't work out the way you expect them to, you need to think outside the box at times.
A fine piece of art, and a wonderful journey... or more like a path you must carve for yourself.
 
The Electronic
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
10.4 h en tout
Évaluation publiée le 18 mai 2013
If what you love about a Metroidvania is the sense of progression you get with each upgrade, as well as the sheer fun of exploration, Antichamber pulls this off better than many other games in the genre. It's not about acquiring an upgrade and remembering where that purple door you previously couldn't open was. It's about acquiring an upgrade, acquiring a new way of thinking, and THEN progressing. And the feeling of satisfaction you get when you solve this game's completely unique puzzles, when you figure out the mechanics behind this alien world; that feeling of not just exploring, but understanding - that feeling is really, really great.
Also, while the game may not exactly look nice on screenshots, it knows how to create amazing and atmospheric moments with it's seemingly primitive building blocks. The final area of the game literally made my jaw drop.

Antichamber is the most unique Metroidvania you will ever have the privilege of playing. It will challenge you, amaze you and make you laugh with sheer joy and wonder.
 
sillythings
2,336 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
6.2 h en tout
Évaluation publiée le 15 juillet 2017
I have to admit this game is very trippy, but his has such a unique mechanic for stuff that has been copied into so many different media, This is the type of game you want to have a movie. The puzzle can get extremely hard and just be bs in general but that's life for yah so push through it.
 
T.w² | Shad0w
1,085 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
14.3 h en tout
Évaluation publiée le 1 janvier 2022
Follow/ Sigue a "La Cruceta Inquieta", Steam curator/ mentor de Steam
ESP
“Antichamber” es uno de esos videojuegos que parece estar hecho expresamente para los amantes del género de los puzles: una simplicidad y austeridad casi absolutas en todos sus apartados no son impedimento alguno para desarrollar un inteligente laberinto plagado de rompecabezas de entorno. De esta forma, y a pesar de esconder una críptica trama y un peculiar apartado gráfico, lo que de verdad llamará nuestra atención será su mundo interconectado donde cada sala es un puzle (o varios) y que podremos recorrer ♥♥♥ casi total libertad para resolver los rompecabezas que comprendamos y abandonar los que no para, más adelante, poder hacerlo al darnos cuenta de nuestros fallos o al haber adquirido una nueva habilidad. Podríamos decir que “Antichamber” es algo parecido a un “metroidvania” de rompecabezas en el que, como tal, su mapeado cobra una importancia vital y es parte de cómo el videojuego habla ♥♥♥ nosotros y hasta se ríe de nosotros ♥♥♥ la intención de fomentar nuestro aprendizaje.
Nos atascaremos en innumerables ocasiones; nos desesperaremos en otras tantas y hasta puede que deseemos abandonar, pero al final cada pequeño paso supondrá una gratificante victoria que nos hará desear alcanzar la siguiente y las que después tarde o temprano habrán de llegar.

Pros:
- puzles complejos pero que premian nuestra perseverancia: la resolución de cada uno de ellos se siente como un gran triunfo;
- el juego juega contigo y ♥♥♥ tu exceso de confianza;
- un mundo interconectado sin, aparentemente, un único camino trazado: es como un metroidvania de puzles;
- la facilidad y rapidez ♥♥♥ la que el mapa nos deja acceder a las distintas áreas agiliza mucho el proceso de prueba y error.

Contras:
- tienes que esforzarte para que los apartados artístico y gráfico te gusten: parecen patrocinados por SketchUp;
- el nivel de los puzles es muy bueno, pero algunos rozan lo ilógico e incluso dan la impresión de que sus mecánicas pueden romperse por parte del jugador;
- algunos elementos y mecánicas del juego parecen haber quedado inacabados y nos inducen a confusiones y a complicarnos más de la cuenta.

ENG
"Antichamber" is one of those video games that seems to be made specifically for puzzle lovers: an almost absolute simplicity and austerity in all its parts are not an impediment for developing an intelligent maze full of environmental puzzles. In this way, and despite hiding a cryptic plot and a peculiar graphic design, what really catches our attention is its interconnected world where each room is a puzzle (or more than one), and the fact that we can almost freely explore it to solve them or leave the ones we still can´t because, later on, we will reach the moment of being aware of our past mistakes or the moment to acquire a new useful skill. We could say that "Antichamber" is something similar to a puzzle “metroidvania” with a map of vital importance that is part of how the video game talks to us and even laughs at us to foster our learning.
We will get stuck countless times; we will despair in so many others and we may even want to give up but, in the end, each small step will mean a satisfying victory that will make us want to reach the next one and those that sooner or later will have to come.

Pros:
- complex puzzles that reward our perseverance: solving each one of them feels like a great victory;
- the game plays with you and with your overconfidence;
- an interconnected world without, apparently, a single traced path: it is like a puzzle “metroidvania”;
- the ease and speed with which the map allows us to access the different areas speeds up the trial and error process.

♥♥♥♥:
- You have to make an effort to like the artistic and graphic design: it seems sponsored by SketchUp;
- the puzzles are very good, but some feel a bit illogical and they even look like their gameplay mechanics can be broken by the player;
- some elements and mechanics seem unfinished and can lead us to confusion and unnecessary complications.
 
G. S.
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
7.6 h en tout
Évaluation publiée le 28 novembre 2013
Игра крайне рекомендуется каждому, кто любит испытывать... Необычные ощущения от игрового процесса. Быть может, геймплей здесь и не самый оригинальный (физические головоломки сейчас делают все, кому не лень), но постоянное ощущение того, что вас кто-то где-то обманывает, а вы никак не можете понять, где - бесценно.

Конечно, почти все физические и геометрические "приколы" этой игры уже были реализованы в других проектах, но количество, высокая плотность и, главное, качество этих фишек делает эту игру одной из лучших в своём роде.
 
Relz
1,008 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
2.8 h en tout
Évaluation publiée le 18 octobre 2017
3D眩晕患者千万别玩
 
梓氺
249 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
13.0 h en tout
Évaluation publiée le 16 février 2014
If you really like solving puzzles, dive in. If you just kinda like puzzles, proceed with caution. If you don't like puzzles, stay away.
 
Idolon
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
2.8 h en tout
Évaluation publiée le 5 avril 2023
Trippy non-euclidean puzzle game
 
apterous
866 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
1.9 h en tout
Évaluation publiée le 19 juin 2017
An unusual puzzle game, not like any other, its not Myst or Talos Principle, but still jsut as awesome.
I would definetly recommend it if you like puzzle and brain candy games.
 
GunMetal
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.2 h en tout
Évaluation publiée le 6 février 2013
Antichamber gives you a good mind♥♥♥♥, no strings attached. I love it.
 
J o n e x
1,366 produits enregistrés
1
3 personnes ont trouvé cette évaluation utile
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Recommandé
1.7 h en tout
Évaluation publiée le 2 novembre 2014
很令人驚豔的遊戲...
機關都稍微偏難,第一次上手難以理解到底在玩什麼

但理解後會感到各機關的設計都非常神奇
 
MickeyHowl
758 produits enregistrés
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7 personnes ont trouvé cette évaluation utile
0
Recommandé
17.6 h en tout
Évaluation publiée le 3 décembre 2019
One of my favorite puzzle games of all time. It manages to evoke a sense of dreamlike play throughout the game, using the engine to its peak not to create the most realistic faces or shimmering landscapes, but the best surreal, magical world I have had the joy of partaking in.

10/10
 
fljared
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
10.5 h en tout
Évaluation publiée le 30 novembre 2013
Antichamber est un excellent puzzle-game, nous plongeant dans un monde non-euclidien totalement dingue et nous retournant le cerveau comme rarement. Un game design aux petits oignons, tout est parfaitement construit et amène le joueur vers un état d'auto-complétion vraiment jouissif.
 
PoulpyBlast
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.3 h en tout
Évaluation publiée le 5 juillet 2014
It will take your time, and patience, to get it and move forward into it. It's all challenging puzzles, so if you are not a puzzle guy, DON'T PLAY THIS! It took me 6 hours to beat... I did it in one go, cause I couldn't help to leave areas to be explored for another day... It was good experience, I recommend it, but not for everyone.
 
Residents evil
1,208 produits enregistrés
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5 personnes ont trouvé cette évaluation utile
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Recommandé
8.6 h en tout
Évaluation publiée le 25 décembre 2016
I'll be vague to avoid spoilers.

In many ways Antichamber is like a less in your face and heavy handed alternative to Stanley Parable. The same use of impossible space, fourth wall breaking and meta commentary but without the zany on the nose "Oh ho! AM I BLOWING YOUR MIND!" narrator. It also more importantly has actual interaction with a range of extremely clever and twisty little puzzles that feel like they really respect the players intelligence and which are laced with subtle humour and moments of epiphany. The game does overuse a couple of its more fiddly elements. But it is never the less a wonderful experience .

Highly recommended.
 
Bhazor Bhall
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
20.7 h en tout
Évaluation publiée le 27 mai 2018
While I was playing this game, my wife commented to me "there are people whose entire job is to make games look pretty and you're playing this?!" - I think that sums up Antichamber. I was playing this because it has something most 'pretty' games don't; unique, thought-provoking gameplay and a weird sense of charm.

The game itself is a little odd, in that it is fairly challenging at first but you start to understand the developers' thought processes as you go through the puzzles and it becomes easier. At that point, it almost becomes more of a life-coaching program, full of all kinds of lessons and mantras (many of which are a little cliche), but I quite liked that.

Overall, it's an experience that I still remember fondly despite playing it a couple of years ago now, the only downside I'd say is that there isn't really much/any replayability unless you're obsessive about finding everything in the game and filling out the board of 'lessons'.
 
Aroven
384 produits enregistrés
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3 personnes ont trouvé cette évaluation utile
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Recommandé
8.9 h en tout
Évaluation publiée le 31 mars 2023
Гра Antichamber – це експериментальна головоломка від студії Demruth, що вважається однією з найбільш незвичайних та захоплюючих головоломок в історії відеоігор. Вона пропонує унікальний геймплей та незабутні враження від ігрового процесу.

Головною особливістю гри є її непередбачуваність. Гравці виявляться в замкнутому просторі, де будь-які закони фізики можуть бути порушені. Це дозволяє створювати незвичайні головоломки, які не мають стандартних рішень.

Гра має прекрасну графіку, що включає в себе яскраві кольори та цікаві ефекти, що доповнюють загадкову атмосферу гри. Звукове супроводження також гармонійно доповнює гру, підкреслюючи її атмосферу.

Ще однією особливістю гри є її неповторність. Кожен гравець зможе досліджувати гру своїм власним шляхом, що робить гру ще більш захоплюючою.

Загалом, гра Antichamber – це дуже незвичайна та захоплююча головоломка, яка пропонує унікальний геймплей та незабутні враження від ігрового процесу. Вона буде цікава для шанувальників жанру та для тих, хто шукає щось нове та незвичайне в світі відеоігор.
 
AleksanderUA
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
9.2 h en tout
Évaluation publiée le 12 juillet 2016
So i picked this game up in the steam summer sale, my friend reccomended it to me and i'd seen about 3 minutes of gameplay from a youtuber i watch. My expectations for the game were quite low to start off with. I thought either the game would be really easy or the puzzles would be too hard because of illogical and random solutions that make now sense.
However after playing the game for about 2 hours online and 5-6 offline, It is easily the best puzzle game i have ever played. Some parts were unbelievably challenging and none of the solutions were thrown in just to add an extra 20 mins of gameplay. The game allows you to slowly evolve through the gameplay mechanics in a subtle way and there are multiple ways to progress depending on how early you figure out different things. If you're into deep puzzle games and don't mind back tracking through the game a few times... definitely pick this game up. :)

My only one problem with this game is now that ive given it almost 10 hours, i've completed it ... i have discovered all the easter eggs (i think) and i don't see any viable DLC for this game, so there isn't much replayability. Still i highly reccomend it.
 
JamM
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
8.5 h en tout
Évaluation publiée le 26 mai 2018
I've finally beaten it. It took 8 of total playtime....But probably 6 hours of my last runthrough? I'm not exactly sure, don't quote me on that. After 3 game restarts, I committed on the third.

An awesome expirence. Truly awe-inspiring. When you think about it, it almost plays like a tech demo, with how simply you interact with the world, and with how complicated the world interacts with you.

Everything feels like it strings together, preping for puzzle after puzzle. And yet, everything is so isolated. Some puzzles are so much simpler if you jump at them, instead of thinking you need information or materials from the puzzle before.

You're in this impossible maze, chaising the whsipers of a black multidimeitonal cube.

And for a time, I felt like I was chasing it, as if I had a grudge, for trapping me in this maze like a plaything. Like the whispers are both antagonizing you, and pushing you to continue on. Chasing the cube became a goal, that I wanted to accomplish my any means necessary.

it almost begame a grudge, as if the cube was what trapped me in here in the first place.

But by the end, I was almost sad it was over. I was awestruck....speechless, at how so simple, yet so vast, this game had become. And when It boils down to it...This game is an expirence like none I've had before.

I can happily say I've beaten this with no assistance from videos, or from others. And I feel like that turned this game into a real journey.

Incredible. Absolutely incredible.
 
Kartographer
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
18.1 h en tout
Évaluation publiée le 24 avril 2020
Eines der Besten Spiele Überhaupt!
 
Chrisvenator
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
35.5 h en tout
Évaluation publiée le 9 janvier 2021
One of the best puzzle games Ive ever played. Saying you need to think outside the box is an understatement.
 
SixOhTree
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
1.1 h en tout
Évaluation publiée le 30 mars 2014
Мне очень нравился зал иллюзий в Arx Fatalis и я хотел бы поиграть во что-то подобное еще. Здесь я увидел пару заимствованных идей и головоломок оттуда. Однако, в процессе игры сохраняется ощущение бессмысленности происходящего. На мой взгляд, концепция игры выбрана неудачно. Представьте Portal без лабораторий, сбрендившего компьютера и нормальной музыки, просто набор коридоров которые почемуто надо пройти. - такой Portal не стал бы шедевром. 4/10
 
Pechen
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.9 h en tout
Évaluation publiée le 27 juin 2018
Review zu Anitchamber

Meine Güte ist das ein Meisterwerk!
Antichamber ist nicht wie die bisherigen Puzzlespiele, die ich gespielt habe. Es ist etwas besonderes.
Andere Puzzlespiele versuchen den Spieler mit Rätsel zu fordern, dies macht Antichamber zwar auch, aber dies ist nicht die Hauptaufgabe des Spiels. Es ist - mit Hilfe der Rätsel - dem Spieler Lebensweisheiten auf den Weg zu bringen. Lebensweisheiten die wahrer nicht sein könnten und das wahrlich erstaunliche dabei ist noch: sie sind stets in nur einem einzigen Satz verfasst. Einfach erstaunlich wie auf so wenig Fläche solch große Weisheit Platz finden kann. Bei diversen Sätzen bin ich kurz stehen geblieben und in mich gegangen. Ich war einfach... fasziniert... wieviel Wahrheit doch in wenigen Worten stecken kann.
Antichamber lässt sich mit kaum etwas vergleichen. Ein anderes Spiel, welches mich genauso fasziniert hatte war The Stanley Parable, obwohl das genannte Spiel mich eher zum Lachen brachte, als mich zum Nachdenken angeregt hatte, denn Antichamber ist eine Reise, eine Reise, die den Spieler über sein eigenes Leben reflektieren lässt und das alles nur mitsamt eines Rätsels und einer drangehängten Weisheit, nachdem man jenes Rätsel gelöst hatte. Einfach wirklich eine Erfahrung die jeder Steamnutzer mal erlebt haben sollte!
Ein Erlebnis das sogar komplett auf ein Tutorial verzichtet. Klar, die Steuerung wird einem beigebracht, aber die Mechaniken des Spiels muss man sich selbst erarbeiten. Eine Kunst, die nicht viele Spiele zu meistern scheinen. Man erinnere sich an die klassischen Tutorials wie "Drücke WASD um dich fortzubewegen". Nein echt? Ich dachte es wäre "IJKL"! Da wird man manchmal echt für dumm verkauft.
Die Mechaniken des Spiels werden im Verlauf des Spiels auch immer komplexer und man lernt stetig dazu. Sowohl innerhalb des Spiels, als auch außerhalb in Form der Lebensweisheiten. Allerdings würde ich nicht behaupten, dass die Rätsel irgendwann zu komplex werden. Hier und da hatte ich zwar mal einen Moment in dem ich mir wirklich an den Kopf gefasst hatte, als mir die Lösung plötzlich eingefallen war, nachdem ich schon mehrere Male aufgegeben hatte und woanders weiter gerätselt habe.
Woanders fragt ihr? Richtig gelesen. Antichamber ist nämlich kein lineares Rätselspiel. Anfangs hab ich mich dadurch noch entmutigt gefühlt, schließlich hätte das Spiel die gleichen Fehler wie "The Witness" machen können in dem man dem Spieler gleich zu Anfang unlösbare Rätsel auftischt. Dies kommt zwar ab und zu vor, aber in einem aktzeptablem Rahmen. Einmal hatte ich sogar die Situation, dass ich gedacht habe ein Rätsel lösen zu können, da ich die Mechanik dazu anscheinend schon erlernt hatte und siehe da: Es war einfach nicht möglich. Tja. Nächste Mechanik erlernt und schon gings weiter.
Und jetzt gehts auch weiter mit dem Rest der Rezension.

So, genug geredet! Auf gehts zur Pro-Contra-Liste!

Pro:

+ Der Einstieg des Spiels ist wirklich interessant gestaltet!
+ Die Grafik ist einzigartig und auch nicht - wie ich anfangs befürchtet hatte - zu aufdringlich.
+ Musik ist zwar nur spärlich vorhanden, aber wenn sie mal ertönt, dann wirklich in schönster Melodie!
+ Die Tafeln mit den Weisheiten des Lebens haben mich wirklich fasziniert. Sollte man übrigens alle von ihnen sammeln so zeigt sich ein sehr schönes Bild
+ Die Puzzle sind fordernd und nicht frustrierend. (Außer "Lighting the Fuse")

Contra:

- Leider gibt es keinerlei Möglichkeit, nachdem man einen Fehler gemacht hat, diesen rückgängig zu machen, heißt man muss komplett neu spawnen um einen erneuten Versuch zu erhalten.
- Es gibt leider auch keinerlei Möglichkeit das FOV einzustellen...

Prontra:

+- Das Unrealengineintro ist nicht vorspulbar.
+- Das Spiel gibts leider nur auf Englisch, allerdings hätten die Tafeln der Weisheit wohl auch darunter gelitten, da in anderen Sprachen eventuell eine komplexere Formulierung vonnöten wäre, was ihnen eher nicht dienlich gewesen wäre.
+- Während man sich bewegt macht das bewegende Männlein komische Kopfbewegungen, die wie ein Flummi auf- und ab gehen. Man gewöhnt sich zwar schnell dran, aber anfangs hat mich das wirklich gestört.
+- Die Steuerung der letzten Stufe des Gadgets kann etwas fummelig sein. Um dieses zu nutzen muss man manchmal die linke Maustaste und das Mausrad halten. Man kann sich hoffentlich denken, dass das nicht wirklich angenehm ist.

Der Normalpreis von 18,99€ ist definitiv zu teuer. Kauft euch das Spiel lieber im Sale für unter 8€!

Ich danke fürs Lesen und wünsche sehr viel Spaß beim Spielen! ;-)

 
Vazeyo
1,082 produits enregistrés
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2 personnes ont trouvé cette évaluation utile
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Recommandé
2.0 h en tout
Évaluation publiée le 4 avril 2016
I have mixed feelings about this game. While I liked the out of the box thinking required to complete most of the puzzles, I couldn't get passed the feeling that the puzzles were a fair amount of somewhat annoying work for very little reward.

Compare it to something like Portal, which rewards you with a snippet of dialogue or a view of the worldbuilding before giving you another puzzle.

Still an overall positive experience though.
 
Dipshit
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
7.3 h en tout
Évaluation publiée le 1 mars 2019
흑백의 공간에 버려져 출발하는 정말 이질적인공간에서 탈출하는 게임

눈이 정말 아플정도의 원색의 공간에서는 원시적인 플레이어로 되어버린 기분마저 든다. 타게임에서와는 다르게 현실적으로밖에 할수없는 걷기, 뛰기 정도의 돌아다니는 것만 가능한채로 시작되어 버린 플레이어는 제한적인 환경과 공간에서 그저 그림과 짧막한 문구만 보고 시공간적으로는 이해할 수 없는 다차원 공간을 돌아다녀야 한다.

하지만 타 리뷰에서도 읽을 수 있듯이 이 게임은 원초적인 깨달음의 기쁨을 주는 매개체가 아닌가 생각해본다.
게임이란 것을 우리나라의 형식으로 경쟁적인 구조속에서 총이나 스킬을 쓰며 밟아 올라가는 것이라고 세뇌아닌 세뇌가 박힌 사람들에게는 그저 '눈아프고 멀미나는 어렵고 짜증나는 게임'정도 겠지만, 여러 게임을 접해보고 게임불감증에 걸린 것마냥 새 게임을 할 때마다 적응하는데에 걸리는 심한 귀찮음과 조금 더 흥미로운 게임을 갈망하는 필자와 같은 플에이어들에게는 괜찮거나 손가락에 꼽는 게임으로 느껴질 수도 있다.

어려운 퍼즐들 속에서 큐브를 다루게 되는 도구 하나하나 찾을 때마다, 초딩 시절 우연히 인터넷 검색 기록에서 야덩사이트를
발견한 나의 모습처럼 소름돋고 아름다운 장면들을 마주할 수 있을 것이다.

답답하고 머리를 어지럽게 하는 미지의 세계에 발을 들이는 것은 언제나 짜릿한 일이니까

이 게임을 추천하십니까?
ㅈㄴ 예쓰!
 
eksmqppp
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
5.6 h en tout
Évaluation publiée le 18 juillet 2017
111111111
 
Orgаsm-O-tron
363 produits enregistrés
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4 personnes ont trouvé cette évaluation utile
28 personnes ont trouvé cette évaluation amusante
0
Recommandé
5.7 h en tout
Évaluation publiée le 12 janvier 2015
so good I had to see a psychotherapist 11/10
 
hiero
555 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.8 h en tout
Évaluation publiée le 14 mai 2014
I'm not a fan of puzzles, but Antichamber manage to grab me.
 
Gua
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.8 h en tout
Évaluation publiée le 2 janvier 2021
Gioco a dir poco geniale che sa essere intrippante, ma allo stesso tempo non ci si perde mai veramente (se non per qualche minuto)
 
AlecHolland
0
3 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
1
Recommandé
1,685.4 h en tout
Évaluation publiée le 15 février 2020
Pretty ok, I guess.
 
Nimbus
0
5 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
15.9 h en tout
Évaluation publiée le 6 avril 2017
... achete le.
 
DJ Dams
264 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
0
Non recommandé
1.7 h en tout
Évaluation publiée le 4 janvier 2020
I actually really enjoyed this game at first. But then, I started to get motion sickness and had to lie down for the rest of the night. This is the first and only game that has ever done this to me (I'm 29 years old and have been playing games all my life). I'm not sure if it's the bright colors, lighting, the high-contrast patterns, the narrow field of view, or something else. It would be nice if there were some settings players could change for people sensitive to motion sickness. I don't think I'm going to be able to finish this game.
 
midoro314
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
9.2 h en tout
Évaluation publiée le 25 mars 2015
Pros
Makes you think out of the box.
Makes you addicted even though you are stuck with stuff. You think at school, work, home how can you pass that ♥♥♥♥♥♥ level.
You will want to delete your memory and play it again and again and again.
You will change. Really.
Just do the thing when it flashes on your mind ! Dont say "Nope, it wouldnt work." The stupidest idea will work probably.
♥♥♥♥
The techonology that deletes your part of memory is not invented yet.
Need brainz.
Need patience.
Need friends to know game so you can prove them you are INTELLIGENT !

Didnt think logically to pass levels,
10/10 wouldnt think again.
 
Laggy Guy (Very)
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
15.8 h en tout
Évaluation publiée le 8 avril 2015
Antichamber is a non-linear puzzle fps, that has many parallels with portal. It does an awesome job of throwing you into a puzzle filled world without removing you from the immerision. It's teaching strategy is very light handed and subtile, yet extremely effective. You really feel a sense of learning how to play the game in a natural way. There is extreme amount of thought put into the level design and world as a whole.

On a personal note, it was awesome to have that "excited to play" feeling again with a game that I haven't felt in a while. It also inspired me to find games similar to this, next up Kairo!
 
Uni
2
4 personnes ont trouvé cette évaluation utile
0
Recommandé
15.5 h en tout
Évaluation publiée le 7 novembre 2018
Antichamber is the ultimate form of any platform puzzle videogame, one that gives to the players the mean to overcome every room they are put in but that also asks them to constantly question everything they have learned, including common knowledge physics and previous rules established by the game itself.

The concept of being put into a conceptual impossible structure, that resembles on many levels a hypercube, is already something that could’ve worked so flawlessly only in a videogame. The progression across each level is logical, but requires thinking out of the box on the same degree, if not even more convoluted, than The Stanley Parable and the Portal series. What is absolutely unique to Antichamber though it’s the almost soundless, eerie and unnaturally coloured ambient, which all the more convey the feeling of a metaphysical nightmare not even the philosopher Frank Jackson could be able to properly explain.

Aside from the players themselves, the only (much welcomed) recognizable human inputs inside the game are posters put around rooms and hallways, which use cute drawing and helpful lines to either hint the solution of a puzzle, to comment and congratulate an outcome with a clever moral lesson about the matter of perspective and the importance of keeping an open mind at all time.

From beginning to end, Antichamber will be a joy to immerse oneself in; truly engaging for how well it plays gameplay-wise and how the game itself plays with its players minds. There aren’t many not-meme metagames that can boast the same mind-blowing accomplishments.
 
Sfogliatella Riccia
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
10.5 h en tout
Évaluation publiée le 24 novembre 2016
Любителям головоломок и для людей кто любит не стандартные головоломки обязательно понравиться.
 
Leo
523 produits enregistrés
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10 personnes ont trouvé cette évaluation utile
18 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.1 h en tout
Évaluation publiée le 11 juin 2016
Portal под амфетаминами
 
Neuromancer
1
5 personnes ont trouvé cette évaluation utile
0
Recommandé
13.8 h en tout
Évaluation publiée le 28 mars 2023
An amazing puzzle game that will make you feel both completely insane and an absolute genius. It's much better before it becomes square-based puzzles. Still good
 
StankRivers
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
14.8 h en tout
Évaluation publiée le 29 octobre 2017
Awesome adventure, it takes 9 hours to complete all quotes.

I hope developers make "Antichamber 2", but this game took 7 years to develop, so probably they won't :(
 
Onur
0
6 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
16.9 h en tout
Évaluation publiée le 23 mai 2017
Absolutely fascinating. Everything is spot on, from the ambience to the music; the puzzles range from the simple to the challenging but are always logical and solvable without guesswork. It really does let you into a surreal alter world which builds as you go along into a crescendo with a spectacular finale. I loved it and very much recommend it to all puzzle and mystery games enthusiasts
 
gspp00
0
5 personnes ont trouvé cette évaluation utile
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0
Recommandé
9.1 h en tout
Évaluation publiée le 11 octobre 2013
Супер головоломка! Затягивает так, что не оторваться. Поставленные перед нами задачи в меру сложны, но разнообразны (их решение больше зависит от правильного подхода, чем от тяжелой умственной работы). Разбросанные тут и там таблички со смысловыми посланиями дают дополнительную пищу для размышлений и придают игре философскую окраску. Любите головоломки? Тогда брать стоит однозначно!
 
Dubsteper
404 produits enregistrés
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15 personnes ont trouvé cette évaluation utile
55 personnes ont trouvé cette évaluation amusante
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Recommandé
1.0 h en tout
Évaluation publiée le 20 avril 2015
Lo bueno de este juego es que te ahorras un puto pastizal en éxtasis, os lo juro, yo antes era adicto al éxtasis y demás drogas porque me flipan los colores y rayarme mentalmente ♥♥♥ locuras filosóficas y existenciales, pero desde que tengo este juego no he vuelto a visitar a mi camello, no se lo ha tomado a bien, el otro día me paró en la puerta de mi casa acusándome de pasarme a otro camello y diciéndome que me partiría las piernas, que majo, se nota que se preocupa por mí, pero le enseñé el juego y ahora el también ha dejado el negocio y es un hombre de provecho, el otro día le vi recogiendo a una pobre señorita que estaba en un cruce ♥♥♥ muy poca rota seguro pasando frío, y se la llevó a un hotel. Que considerado ♥♥♥ esa desconocida.
Este juego te mejor como persona, no puedo sino recomendarlo, cuarenta y cinco veces y media.
 
Kriogenia
967 produits enregistrés
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
19.9 h en tout
Évaluation publiée le 28 avril 2014
I'd been looking for a decent puzzle game for a while when I picked this one up but none of them were really interesting me. This one breaks the mold, though. Actually, this one breaks pretty much every mold. What starts out as feeling like a series of completely random adjustments to real world physics actually starts to make some kind of weird sense. There definitely were some frustrating areas that took me a long time to get through, but it really isn't as random as it first appears. You'll need to be willing to try the stupidest of your ideas (the good ones probably won't work) and get ready for some serious thinking outside of the box. If you're into that, the game is well worth the time it takes to adjust. It isn't very long, though; I'd watch for it on sale if you're thinking of picking it up.
 
Emmaginary Friend
251 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
13.8 h en tout
Évaluation publiée le 2 juillet 2016
EDIT: Now a bit more of a review than just my thoughts

So this is by far the best puzzle game I've ever played, and since this game I've played a LOT more. Other puzzle games will base themselves around basic physics, physics with some neat twist (e.g. Portal), or a few unique mechanics (e.g. The Talos Principle), but with all of them you start at the same basics and learn maybe one or two new things to keep track of and work from there.

Antichamber is a whole new things, because it plays by a different set of rules and doesn't tell you what they are, you have to figure them out. Other puzzle games explain there puzzle solving device (Portal Gun, Jammer) and it's uses (Light Bridges/Energy Pellets in Portal, Fileds/Turrets/Switches in Talos) and then make minor variations to the same techniques you've used to get you through. Granted, some games (Portal 2) introduce a few new things (Gel, different kinds of buttons I guess) for you to figure out but it's always explained and eases you into it.

AnitChamber (as I just said) writes a whole new rulebook, and then lets you figure it out. The things that at first seem random and inexplicable you realize follow their own rules and patterns, walls disappearing, floors breaking, rooms changing when you turn your back, windows that let you step into other rooms, it all follows a set of rules, and this game is more about figuring it out.

The negative reviews here mostly complain about unsolvable puzzles and having to brute force your way trough things or look them up and a lack of guidance. I can say that these people are wrong. This game guides you (albeit in a strange, indirect way) through the puzzles and rooms, and the puzzles are never unsolvable. Some of them are diffficult, but never unsolvable.

The game makes use of a system allowing you to leave and travel to other rooms at any time, making the backtracking you have to do very simple and quick, and it makes the realization that you've stumbled into a room you are currently unequipped to solve that much easier because you're never more than four clicks away from going back to a fork in the road, a room you want to take another crack at, or a puzzle you know you can solve now.

Just like in the original review though, I still have one complaint: this game has ruined puzzle games for me; games like Portal or the Talos Principle hold very little interest to me by comparison to this game.


Original (much more subjective) review:
Hands down the greatest puzzle game I've ever played. Everything from the mechanics to the aestetics and controls work wonderfully together to create an experience unlike any other game I've played to date.

I honestly wish I could remove my meories of this game and play it again as a fresh experience.

The only real complaint I have about this game is now puzzle games like Portal hold little interest to me by comparison.
 
The Human Shitpost
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
10.4 h en tout
Évaluation publiée le 18 mars 2014
Najlepsza gra 2013 roku to podróż przez labirynt. Pierwsze co rzuca się w oczy to ascetyczny, futurystyczny design z agresywnym kolorem. Nadaje grze przejrzystość i klarowność zadania matematycznego. Bo tym właśnie Antichamber jest - szaloną fantazją Geometrii, gdzie nie da się sporządzić trójwymiarowej mapy terenu. Gra jest psychodeliczna, nieliniowa, zmuszająca do surrealistycznego myślenia. Logice snu towarzyszy niepokojący podkład dżwiękowy. Już dawno nie miałam mobilizacji, by przejść grę na 100%, a Antichamber posiada bardzo sprytnie ukryte pokoje dla najwytrwalszych.
 
Nausicaa
1,182 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
10.5 h en tout
Évaluation publiée le 11 mai 2013
This game will tear your concept of reality apart. The game's designer knows how badly it screws with people's heads, and that's partly why it is the way it is. This is a puzzle game that forces you to shift your frame of thinking on the fly. It builds you up through the basics, and then sets you free. You can't die, you can't lose, you can only push forward. This game throws the book of traditional game design out the window, and it's all the better for it. Even if it's not on sale, I'd recommend a buy. The sheer excitement of breaking your own reality is worth the price tag alone. This game deserves its universal acclaim more than most. Buy.
 
Brain
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
10.2 h en tout
Évaluation publiée le 9 janvier 2016
Antichamber是一个非欧式空间探索解密类游戏,相较传送门,塔罗斯的法则等其他解密游戏相比,Antichamber给你带来的是一种超越游戏本身的哲♂学体验。

游戏并没有明确的关卡划分,所有位置都由你自己探索。每个小的谜题间基本可以以你看到小插画的位置来划分,而小插画的内容则是对你刚刚完成的谜题的总结。

游戏的操作很简单,而几乎每个谜题都有其独特的新解法和独到的含义。没有了传送门那顺着斜面找白墙以及塔罗斯那看着道具猜用法的惯性解题思维的束缚,每个谜题都成了独特的新挑战,玩家不仅可以在每次发现正确的解法时感叹开发者的脑洞 “这样也可以啊”,也会在解出一个谜题后,看着插画和那段哲♂学短句感叹:“哦,是这样啊”。

这个游戏并没有什么剧情,玩家大致可以以探索为目的,或者是以收集那些小插画为目的,抑或是以收集新的“枪”为目的来进行游戏。当然,你不会找不到结局的。当你游戏完成后,看看墙上的小插画吧,这些画连起来,就是人生吧。

看到好多人说玩这个会很头晕,我玩这个倒是没晕,反而玩Talos不调整设置就晕的出奇。嘛,写下来供参考吧。

+ 优秀的脑洞
+ 每个谜题都有其不同的玩法
+ 体验式的心灵鸡汤

如果一定要说缺点的话...

- 当别人问我这游戏的目的/目标是什么的时候我不知道如何回答

10/10
 
BLumia
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
8.7 h en tout
Évaluation publiée le 2 juin 2022
Я міг би розібратись зі своїм ментальним здоров'ям, але натомість бігаю по грі, яка по абсурдності виглядає саме як та фігня, яка відбувається у мене в голові.
 
Mouse
264 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
6.6 h en tout
Évaluation publiée le 27 juin 2021
재밌슴니다, 총을 얻는 과정까진 굉장히 헷갈리고 어려우나, 빨간총을 먹는다면 당신은 모든걸 씹어먹을수있을 것 입니다. 그리고 당신은 큐브를 무한으로 복제할수있을 것입니다. 당신은 큐브의 왕입니다.
 
ìH
167 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
10.9 h en tout
Évaluation publiée le 29 avril 2023
Very nice puzzle game. A bit obscure at times, but solvable without a guide.
 
Zerhackwas
100 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
12.6 h en tout
Évaluation publiée le 25 janvier 2023
A journey into the mind.
 
XERXES 8933A/A
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
15.5 h en tout
Évaluation publiée le 22 décembre 2015
mindbuggling and smart fun
 
Sh4nkSt4r
643 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
15.9 h en tout
Évaluation publiée le 23 novembre 2017
Nasıl anlatsam bilemiyorum, acayip bir şey.
 
Quixotic
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.6 h en tout
Évaluation publiée le 6 septembre 2014
After thoroughly playing through this game twice, I'm still confused by it.

Gameplay-wise, it's… hard to explain. I'd say it's kinda like if you played Portal whilst on every hallucinogen ever and listening to someone giving you life advice.

All in all, it's a great puzzle game and highly recommended to anyone who likes the aforementioned Portal.

8.6/10
 
Sunny
164 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Non recommandé
1.8 h en tout
Évaluation publiée le 23 juin 2021
Die ersten 30 Minuten ist man erstaunt/verwundert was passiert ist, aber da hat man sich schnell dran gewöhnt. Die rätsel sind nicht wirklich schwer und aufm weg werden einem paar Ratschläge fürs Leben mitgegeben.
Hier und da eine Lustige Idee gepaart mit einem netten aber sehr Karges schlichtem Design.

Kann man spielen muss man aber nicht man verpasst nichts! Erst recht bei dem Preis von 18,99€ aus meiner Sicht keine Empfehlung, es gibt Preiswertere, schönere und bessere spiele, die mit deinem Verstand spielen wie ´´Superliminal´´.
 
TARS
87 produits enregistrés
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.2 h en tout
Évaluation publiée le 14 avril 2014
Awesome game :D
 
Diothorn™
1,535 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
10.4 h en tout
Évaluation publiée le 14 juillet 2017
You think you know how first-person games are supposed to work? Nope.

Antichamber will melt your brain in ways you didn't think possible. Excellent game!
 
Telkir
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.5 h en tout
Évaluation publiée le 4 janvier 2017
Reddit told me to try it. Reddit was right for once. 10/10 IGN. Incredible mind trickery. Expected it to be easy and ended up being pleasantly surprised. Excellent puzzle game.
 
TomRL
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
15.3 h en tout
Évaluation publiée le 30 décembre 2020
Incredible! One of the best puzzle games I've played. The block puzzles are challenging and the non-Euclidean warps are mind bending (yet, somehow, become familiar with enough playtime). I thought the ambiance (and the limited story told by that ambiance) was incredible.
 
ClathomasPrime
1
3 personnes ont trouvé cette évaluation utile
0
Recommandé
24.2 h en tout
Évaluation publiée le 30 juin 2016
Do you like puzzle games? Well it doesn't matter because this game is really different from other puzzle games. The focus on exploration and the unconventional style of puzzles makes this one of the best yet confusing games out there.
Don't let yourself get fooled by the artstyle, this game is actually pretty beautiful. The ambient sounds also play a big role in the games overall great atmosphere.

Finishing the game takes about 4-8 hours, depending on how good you understand the game. However, there is a lot more to discover, since you most likely haven't seen everything by just playing the game once. There are also some secret rooms with really cool stuff in them.
Personally, I found myself going back to the game many times, and playing it beyond completion. I don't really know why, there is just something special about it.
 
Lord-AJ
490 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.7 h en tout
Évaluation publiée le 1 septembre 2014
If M.C. Escher was to design a game on acid - it would be the first 30 minutes of Antichamber. Maybe even the first hour. This game tries to mess with your brain a lot and it will most likely do exactly this. Navigating an environment in which the place behind you must not necessarily be the place that used to be in front of you when you started walking can be a bit frustrating, but sometimes you'll be too busy thinking outside the box to even notice that. Hidden in this game are a lot of secret areas with concept art and some kind of dev-log. And there's little "hints" that sometimes only make sense in retrospect.
Towards the end the game gets easier but maybe that's just because you got used to it's mechanisms.

If you like brain♥♥♥♥ and confusion is a state of mind you enjoy: This game is for you.

Oh - and there's a gun.
 
Azraltar
577 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
13.4 h en tout
Évaluation publiée le 18 juillet 2020
This is the video-game equivalent of M. C. Escher's Relativity, in the best possible way.

It's honest and deceitful. Helpful and misleading. Aimless and purposeful.

You are the only moving part in this world. The world never stops moving, unless you stop moving.

The signs never lie. Gravity is the only truth.

I have seen the credits and finished the game. I remain unsure if I have beaten the game, or have been granted mercy.

Genre:
☐ Something Terrible Happened To This Sad Child
☐ Something Is Horribly Wrong In This Space Station
☑ Can You Collect All The Power Orbs??
 
TBBle
10,483 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
3.7 h en tout
Évaluation publiée le 18 février 2015
Antichamber will defy your expectations, warp the rules of reality and make you think about things in a brand new way.

As a 3D puzzle game, this is a standout example of how to do exploration and problem solving right. Throughout the way the game continues to challenge you with new ways of thinking and re-use the older tactics that it has already taught you.

While the game is relatively short, it feels complete and worth it.

If you want continual and constant progression, or even hints, this isn't a great game for you. If you're looking for something different, look no further.
 
Donovan Trevos
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
43.8 h en tout
Évaluation publiée le 24 février 2014
Antichamber is a psychological puzzle game which will blow your mind. Splashes of psychedelic color punctuate an otherwise monochrome, cel-shaded world of ambient music, non-euclidean geometry and constant surprises. Throughout it all, the theme of life's journey prevails, echoing the game's original working title: “Hazard: The Journey of Life”.

When you open the game, you will find yourself in the Antechamber, a small square room. One wall lists your progress in the current game, one wall functions as the settings menu, one wall is glass through which the Exit can be seen, and the final wall is a map of the Chamber itself. When you begin, only the starting point will be revealed on the map.

Clicking this point will transport you to the Chamber. Here you will discover a world that will challenge everything you know and expect about how a first-person game should work. Distance and position mean nothing here. But there are rules. The Chamber will teach you its rules, if you are willing to learn by examining your environment and the way it works. Antichamber provides encouragement via black panels on the walls. Clicking these will reveal a short message that often affirms the solution of the puzzle you just completed, but rarely offers hints.

You can return to the Antechamber at any time by pressing Esc. You can then use the map to return to any point in the Chamber that you already visited, though any changes you had made in the Chamber will be reset. You are generally guided in the right direction as you progress from one room or hallway to the next, and if you become completely lost Antichamber will draw arrows on the floor or walls to guide you in the right general direction.

Nothing is impossible. There are only rules that have not been understood, or tools that have not yet been acquired. Don't be afraid to try anything, even if it seems dangerous or silly. Many puzzles require a tool to complete. You will collect the first tool early in the game, and upgraded versions of it await that can do more. Puzzles involving cubes will generally match the color of the tool that is required.

“Antichamber is a game that’s about you, the player, and your experience of trying to get through the game. It’s not about trying to explicitly tell you a story. [...] There’s a lot of metaphor spread throughout the game, both in terms of the messages you get after completing puzzles and in terms of what the experience as a whole means, but much of that is left open to interpretation.” --Alexander Bruce, creator of Antichamber

Antichamber is beautiful, enigmatic, challenging, at times frustrating. At first glance it seems crazy, but by the end you will understand its rules. All that's left is what you make of it. What will Antichamber mean to you?

Highly recommend, unless you give up easily or are prone to fits of rage.
 
TerrorBite
283 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1
Recommandé
21.3 h en tout
Évaluation publiée le 3 avril 2014
Описывать это не нужно.
Просто сесть в тишине, спокойствии и темноте и проходить, погружаясь.
Для пазло-подобной игры ощущения крайне яркие и необычные.
Одна из лучших игр, которые встречались вовсе, она не забудется никогда.
 
Archer-Dante
7,575 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
5.0 h en tout
Évaluation publiée le 26 novembre 2017
Everything make sense now :3
 
_edx_
259 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
10.0 h en tout
Évaluation publiée le 22 novembre 2017
Do you want to ♥♥♥♥ your brain and your sence of space? Play this game, you'll like it!
 
Guy_From_Hell
555 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
16.1 h en tout
Évaluation publiée le 2 avril 2020
Мозговыносящая игра, лучшая в своём жанре! Потребовалось, действительно, нестандартное мышление, чтобы пройти её всю. Где-то нужно долго подумать, а где-то ответ у тебя под носом, но всё расставлено так грамотно, что ты его не замечаешь. Не раз терял счёт времени за игрой.
Любителям головоломок советую.
 
d985818388
135 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
3.2 h en tout
Évaluation publiée le 28 novembre 2022
Crazy weird game. I enjoyed the physics breaking mind bending game play. The part that I don't like is when it starts requiring a mix of other worldly physics and traditional run of the mill puzzle solving.

Once I saw the mind bending stuff, at the start, I was enthralled, but once the cohesiveness went into generic puzzle solving... dunno... I just stopped playing. Probably because I felt like I beat the part that was worth playing. But that part is AMAZING.
 
Orphanlast
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
7.2 h en tout
Évaluation publiée le 2 mai 2014
Great game, unique & beautiful . If you like Puzzles with good mechanics (which no game ever had something alike), you have to try this one. If you want to enjoy the game, don't see guides or walkthrough videos, if you know the solution, game is over. so try to find it out by yourself. remember to take a break sometimes..... its all you need.
 
Tneen
787 produits enregistrés
2
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.5 h en tout
Évaluation publiée le 1 janvier 2014
If you thought Portal was fun, and you're up for a bit more of a challenge, try Antichamber.

I don't play a lot of puzzle games because I usually find them either trite or frustrating. The idea of completing puzzles just to complete puzzles is a little off-putting to me. However, this game got great reviews from ArsTechnica and other places I had seen, and the idea of a first-person puzzle game with "puzzling game mechanics" sounded very intriguing, so I checked it out.

Absolutely worth it (I paid around $8).

I was worried when the game mostly started out with "impossible structure" puzzles, a la Stanley Parable and others that it was going to be overly simple and silly, but the game was quite challenging indeed. Some of the game mechanics took a fair amount of time and experimentation to fully understand, making the puzzles using them all that more rewarding. Doing a 100% (full map + panels) took me around 7 hours with no looking at outside resources, but your time will probably vary based on which puzzles you encounter in which order (I have a feeling some paths will be much quicker).

Pros:
- Lots of intriguing game mechanics to puzzle over and use
- Doesn't take too much time to 100%
- Any% finish doesn't take forever
- Learning game mechanics and meta mechanics (map, 'achievement' wall) is very rewarding.

♥♥♥♥:
- When completing the post-end-game stuff (going for 100% completion), puzzles become much less rewarding
- A number of unfinished areas and activities (disappointing in retrospect)
- Some of the hardest puzzles to solve include no tangible reward whatsoever
- No achievements when the game honestly seems ripe for achievements

Overall... If you thought Portal was fun, and you're up for a bit more of a challenge, try Antichamber. I spent about $1 per hour I played on it, and that seems reasonable to me. Don't look at any guides/gameplay before playing, though, if you really want to get the most time out of it.
 
ProdigySim
0
90 personnes ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
0
Non recommandé
2.9 h en tout
Évaluation publiée le 1 septembre 2015
Not sure what the hubbub is about. For all the hyperbole about "OOOH IT'S SO MINDBENDING", Antichamber is actually pretty straightforward, and quite frankly, dull.

Early on, the game has nothing to offer but a handful of obvious tricks, which you'll see through immediately. At one point the game recreates the Lost Woods from Ocarina of Time (NON-EUCLIDEAN GEOMETRY GUYZ). I'm not sure why a puzzle game with absolutely no consistency is a good idea, because it ultimately boils down to futzing around until something new happens. I was expecting some kind of puzzle game where the laws of physics/reality are altered in some way, but Antichamber is really a set of disjointed illusions for the first hour, until you get the BLOCK GUN.

Upon finding the block gun, the "mindbending" aspects of the game vanish entirely and lead to an endless series of boring block puzzles. There's really nothing particularly clever, challenging, or interesting going on here. Some of the early block puzzles are alright, but it quickly gets out of hand. One "puzzle" literally has you soaking up zillions of blocks to build a giant staircase like some boring version of minecraft. It's just tedium.

Most of this is just mediocre, but Antichamber really becomes offensive when all the frustrating parts become apparent. The dangers of having a game centered on changing the rules and warping reality jump out at you when you realize you're missing crucial information. Here we have a game that challenges you to "accomplish the impossible", and ironically it's impossible to tell what IS possible. You'll spend 10 minutes on one puzzle only to discover that some puzzles are literally unsolvable without some new gadget. I get that the game is meant to be exploratory and somewhat confusing, but some things are explained upfront, and other things are never made clear.

There's very little consistency to the puzzle design. When a game's design depends on unintuitive logic, the challenge usually comes from discovery: observing cause-and-effect relationships so that you can extrapolate the mechanics. Antichamber fails because the puzzles are solved upon the first observation, and since there's no consistent puzzle design, the player just stumbles along without having learned anything. Unfortunately, the lack of direction is compounded by the winding and open-ended nature of the level design. There's really no obvious path to follow, so you spend a lot of time hitting dead-ends, never knowing whether you're missing something, too thick to figure out the solution, or need some new ability.

And the levels branch a LOT as you move along, especially early on when you're exploring everything for the first time. Things tend to close off behind you, so after you pass by a dozen points-of-interest/corridors, your mental "come-back-to-this" list is overloaded. It doesn't help that Antichamber is visually quite bland. Yes, the screenshots on the store page make it look very cool, as if the game were built in Matlab, but 90% of it consists of blank, white, square corridors. Rare splashes of color don't add much and don't distinguish different areas. Every door is identical. Wandering around and backtracking become doubly irritating when the "map" is inconsistent, sometimes showing you places you should explore, but not always. Thus you'll spend a lot of time aimlessly wandering around trying to figure out where to go next.

The irritations don't stop there. Traveling around almost always requires you to re-solve the same annoying puzzles again and again, many of which use the equally annoying block gun. Even worse, Antichamber has an irritating habit of warping you to some other part of the game without warning, often forcing you to teleport again to an earlier area and re-solve the same boring puzzles once more. Again, I get that the game is supposed to be confusing, but there comes a point where it's no longer for the sake of challenge.

On top of it all, there's really no ultimate goal or progression. There's no plot or any real sense of place. For a standard puzzle game, I normally wouldn't complain, but Antichamber is definitely reaching for something more. There's some real effort put into the sound design. The ambiance mostly involves odd nature soundscapes; sometimes it works but generally feels out-of-place for a game that is otherwise totally abstract. The game also loves to bask in its own stupidity with truly awful morsels of wisdom it feeds you constantly. In many ways, Antichamber feels like it's aiming for Portal a bit too much, including some blatant puzzle mechanics lifted directly.

In the end, I really can't recommend Antichamber. I think some folks are too easily impressed by a few, admittedly unusual, cheap tricks. Just play Portal. Or The Stanley Parable. Or Echochrome. Or anything else, really.
 
Firetiger
4
5 personnes ont trouvé cette évaluation utile
0
Recommandé
5.7 h en tout
Évaluation publiée le 2 janvier 2018
This game...holy crap. Forget everything you think you know before playing this game. Once I started to play it, I could literally not put it down until I finished, and was actually sad when it did (for real that time). This game plays with your mind and challenges you to think of new ways to solve all kinds of puzzles. You might think you're going in circles, when in reality that's what you're supposed to do to progress. It's a ♥♥♥♥♥♥♥ acid-trip of a game, and I recommend it 110%.

One thing's for sure; you are not here.
 
TRI:ADIC
125 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
20.9 h en tout
Évaluation publiée le 19 juillet 2017
I loved I played it with my kids on a trip it took us about 24 hours to solve everything but in my mind that was a great bonding experience for all of us I think that it was well worth every penny and props to the game designers programmers and everybody else who made this game possible.
 
Rehkage
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.5 h en tout
Évaluation publiée le 19 février 2015
Immersive. This first person puzzler caught me by surprise. It boggles your mind, taking away what typical physical limitations you have in games. By that, I mean it goes beyond Portal by modifying the landscape. The audio is well thought out to your environment. The graphics so far are like lightly saturated, ultra constratsted feel like Borderlands series. The menu at first isn't very intuitive, but it gets useful rather quickly.
 
Siropidopi
2
3 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.6 h en tout
Évaluation publiée le 4 octobre 2019
Loved the game made me nuts lol, good job to the dev team.
 
Meneas
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
16.2 h en tout
Évaluation publiée le 26 février 2021
无可言说之奇妙,无可言说之神奇
 
Grrant_FZ like play games
605 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
11.0 h en tout
Évaluation publiée le 11 juillet 2018
흰색 공간을 이리저리 돌아다니며 퍼즐을 풀고 탈출해야 하는 게임

처음 게임을 시작하면, 벽이 대부분 흰색이라 어지럼증을 유발할 수도 있고, 아무것도 없이 맨몸으로 떨어져서 탐험을 해야 하기 때문에 불친절한 게임으로 생각할 수 있다. 그러나 게임의 재미는 탐험을 하며 일상적이지 않은 공간 속 퍼즐들을 해결하는 과정이다. 고민을 하게 만드는 퍼즐들을 풀다 보면 숨겨진 길 및 오브젝트들도 은근히 많아서 이들을 찾는 재미가 있는 것은 덤.

다만, 일반적인 퍼즐게임 치고는 불친절하다 보니 직접 문제에 부딪히며 여러모로 해결책을 생각해 내는 게 필수적이라는 건 이해해야 한다. 특히, 게임 초반에 얻게 되는 (그리고 퍼즐을 풀때 쓰이는) 기계 장치가 업그레이드 되며 퍼즐들을 푸는 방식이 어려워질 수 있다는 건 덤. 그러나 퍼즐 하나하나를 해결할 때의 쾌감은 매우 크며, 이리저리 탐험하는 과정이 흥미롭기 때문에 해볼 가치가 있는 작품이라고 생각한다.


결론적으로, 꽤 오래 된 게임임에도 불구하고 완성도 및 퀄리티가 절대 떨어지지 않는 퍼즐 + 어드벤쳐 게임이라 추천. 물론 나같은 빡대가리는 오랫동안 막히면 괜히 잔머리 굴리지 말고 공략을 참고하는 게 정신건강에 이로울 것이다.
 
Nixmachine
1,469 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
10.0 h en tout
Évaluation publiée le 18 janvier 2014
Antichamber est une expérience interessante et aucunement punitif car le game over/la mort n'existe pas. Le but est juste de trouver la sortie, le niveau est composé de plusieurs salles et couloirs qui vous invitent à résoudre un puzzle pour progresser ou bien d'une "expérience" qui va au delà des 3 dimensions que nous connaissons :) Petite bémol pour l'histoire, le partie prit pour le mystère absolue de l'univers me laisse perplexe quand aux messages pseudo moralistes éparpillé tout au long de l'exploration. "Un proverbe chinois dit que lorsqu'on a rien à dire, on cite un proverbe chinois".

Comptez environ 10 heures pour finir et un peu plus si vous vouler le parcourir de fond en comble, il est possible de le finir sans parcourir tout le niveau.
 
lmdpac
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.7 h en tout
Évaluation publiée le 6 janvier 2022
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Allor
548 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
8.8 h en tout
Évaluation publiée le 25 décembre 2013
Великолепная игра! Никогда не догадываешься, что же тебя ждет впереди! Разработчики действительно постарались на славу: я был с головой погружен в действие этой игры, не мог оторваться. Головоломки порой бывают не совсем очевидные и даже, так сказать, нетривиальные. Но главное - пробовать все, хоть что-то получится. Всем советую, игра однозначно стоит своих денег!
 
Grentank
242 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
5.0 h en tout
Évaluation publiée le 7 juillet 2014


I've loved video games all my life, and I think the flawless execution of game mechanics + story + game itself that you can expect from Hideo's Metal Gear series is repackaged into this game.

If you like games, and you like exploration, you will love this experience.

Recommend it for any age, for all types of gamers.
 
DJSF
747 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 24 décembre 2015
If you like puzzles that force you to think out of the box, worlds that are open to personal interpretation, and Escher-type stuff, then this game is for you. I've seen people enjoying the competitive aspect of speedrunning it, but honestly, just keeping myself immersed in the game and moving on at my own pace over several hours was more than enough for me.

10/10
 
Aleph
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
128.5 h en tout
Évaluation publiée le 16 octobre 2020
one of my favorite games of all time! :-) its really cool, especially if you're waaaay too interested in non-euclidean space and game design/programming X-) the puzzles are fun and make you think but its not hard to the point where it makes you mad/you need to look things up. i totally suggest playing this if you get the chance :-)!!
 
aiprogram
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
12.8 h en tout
Évaluation publiée le 28 février 2020
Creative and well crafted puzzle game

I don't want to get to much into explaining the mechanics of Antichamber, but know you are in for a good time. Not bound by the silly concepts of reality or physics, Antichamber is a wonderfully challenging puzzle game in all the right ways. I appreciate the freedom that is given to the player. If one is stuck with a puzzle, It's easy to move from puzzle to puzzle and there are subtle hints throughout that nudge players without spoiling content.

This is one of the best puzzle games I've had the pleasure to play and recommend it to anyone who is a fan of the genre.
 
Crowrevell
180 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.9 h en tout
Évaluation publiée le 30 novembre 2015
Неплохая игра в жанре "абстрактная сюрреалистичная головоломка", но некоторые пазлы для решения требуют гораздо больше времени, чем они того заслуживают.
 
GROSS
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 25 février 2015
Very enjoyable puzzle game. Visually simple but well worth the money.
 
Carnadan
383 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.2 h en tout
Évaluation publiée le 17 décembre 2014
♥♥♥♥ ♥♥♥♥♥ , olyan epikus jáccás mint a portal 2 , sose tudod hol vagy 9.11/10 above average
 
Edd China
475 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
29.2 h en tout
Évaluation publiée le 28 novembre 2013
jogo muito bom para quem tem bastante paciencia para quem não tem... não jogue pois e bem provavel que voçê fique meio louco ou meio tonto... por alguns dias kkkk mais e muito bom recomendo.
 
Dixy.
197 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.9 h en tout
Évaluation publiée le 14 juillet 2017
Este juego es genial si te gustan los juegos puzzles laterales, su estilo minimalista solo hace que mejorarlo. Personalmente me enamoré de él. Eso sí, no esperes ninguna trama profunda porque no hay trama de por sí, pero sí hay varias moralejas a los puzzles.

Recomendadísimo.
 
Seiser
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
5.1 h en tout
Évaluation publiée le 28 novembre 2015
What a brilliant game! It does a wonderful job teaching the player new and incredibly fun skills, giving hints without giving too much away, keeping track of progress and achievements in a unique way and making the player not just feel smart but feel like a genius! The only thing that I don't absolutely love is ... the blinding white. If the color was a little calmer, this would be one of the smartest games ever made. The architecture freely departs from reality, but the game invites the player to suspend their disbelief so well that not only do you not mind, you actually look forward to the rabbit holes and even getting one over on old Newton.

All in all, this game made me, a very indifferent gamer, feel like a total screaming genius. Well done and both thumbs up from a pretty hard game critic! I make educational games, and I know how hard it is to teach intuitively with just the right amount of help and encouragement, challenging the player and not frustrating them. This game gets a big A plus!
 
Mrs Ellie
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.0 h en tout
Évaluation publiée le 21 juin 2015
If somebody would doubt that videogames are art, I would show him this game.
To me, Antichamber was a whole new gaming experience; It forces you to really immerse yourself in the game. In order to solve the hard and challenging puzzles you really have to "absorb your surroundings" and pay attention to details.

However, this game might not be suited for everyone. It is not a action game and very slow-paced. It also has no replay value once you solved every puzzle.

I would definitively recommend this game to anyone who is willing to take his time for a new experience and is not be daunted by hard puzzles.
 
Nauru
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
15.3 h en tout
Évaluation publiée le 12 avril 2014
You know a game is good when you actually feel happy when AND after completing it. Antichamber is a puzzle game you'll be glad you played. You're alone, in this mesmerising but minimal world and it just feels so right. There's something healing, almost therapeutic about the combination of being secluded, the visuals and sounds with Antichamber. Everything is so fluid, atmospheric kind of timeless. That's even before we get to the mind warping beautifully created physics of the game.

You never stop learning new concepts in this game, even to the very end; it's a game that keeps giving but it's never too impossible, all puzzles can be done if you're willing to read the signs and listen to the game. It's almost as if Antichamber talks to you, and the game changes with your every move. If you're looking for some calming gaming therapy, this is a perfect game.
 
Vimto
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
13.8 h en tout
Évaluation publiée le 23 juin 2014
Liberte sua mente dos conceitos impossíveis ou possíveis da física espacial para terminar este jogo. Envolvente e misterioso, seja livre para jogar Antichamber, caso contrario o jogo te bate até você aprender que o real e ou irreal existe e não existe ao mesmo tempo. Recomendo fortemente o game, não se frustre no início, pois a recompensa vem com a resolução dos desafios.
 
DuOrb
256 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.8 h en tout
Évaluation publiée le 11 février 2013
This game is amazing!

It's an fps puzzle game, and although it's really nothing like the Portal series, that's all I can really compare it to in terms of a genre of game. I wasn't going to buy this only based on the graphics alone (I really dislike the unreal engine), but then I noticed a handful of my steam friends were playing it, and most of them straight up said it was an amazing game, so I bought it for myself to see what it was all about. I still don't like the graphics, but the ambiance and the difficulty of the puzzles made this game absolutely astounding. Don't expect some intricate story either, because this game is carried by its puzzles alone!

If you have ever done brain teasers where you have to think outside of the box to solve anything, then this is basically those types of puzzles all wrapped up in an fps styled game. The gameplay is pretty long for a puzzle game (it takes people on average ~6 hours to beat if they're rushing to find the end, although it took me around 8 hours after being stumped a ton of times), and there's still more to do if you're a completionist like me.

If you want to have your mind raped by puzzles, and feel like a genius whenever you solve another room, you'll really enjoy picking this game up!
 
Fox! ϡpeace
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.1 h en tout
Évaluation publiée le 19 janvier 2014
I mean this in the best way possible: this game is just frustrating enough to not want to give up entirely at quite a few points.

I wound up 100%ing it oer the course of three days, and the way it is presented and developes the player is well thought out and well executed.

I don't want to comment on the difficulty or learning curve outside of "it's doable". If you keep going at it there is nothing you can't figure out, and the game makes it very easy to step away from a particular puzzle and come back to it. There is nothing in the game that can't be figured out with a little ingenuity or trial and error.

The art and animation are flawless and very pleasant to look at, and the little posters with phrases on them are a nice touch, even if the hints are a little late to be helpful at times(on purpose, I'm sure). Some of the puzzles are pretty clever and some involve a bit of synthesis.

Overall a really enjoyable experience. Well worth the purchase even at full price, 9/10.
 
[BT] somerndomdude
655 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
0.4 h en tout
Évaluation publiée le 11 juin 2016
果然神作,但是我要先去吐一会儿
 
oyyo
738 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.8 h en tout
Évaluation publiée le 1 février 2013
Oh... Oh god... oh god. I can see... I can see eternity.
 
Captain Zenscuel
1,087 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
1.2 h en tout
Évaluation publiée le 2 janvier 2018
a puzzle game that really makes you think; very simple yet unique and complex

i really enjoy playing this game
 
AshenSpider
119 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
6.5 h en tout
Évaluation publiée le 31 décembre 2017
類似傳送門的解謎遊戲
沒有恐怖要素,難度適中
沒有成就系統,不會逼死強迫症
大好評
 
無極紳士
2,624 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
11.8 h en tout
Évaluation publiée le 3 décembre 2021
♥♥♥♥♥♥♥♥♥ this is a mindbending puzzle game that keeps throwing curve balls at you even after you think you've got it figured out. It reminds me of the feeling of being totally blown away by a game ignoring what we expect of reality the same way Portal did when I first played it.
 
Dienes
508 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
10.8 h en tout
Évaluation publiée le 1 avril 2015
The most concise way I can describe Antichamber is, "a sleek enjoyable exploration of irrational geometry and impossible objects." While we're describing it concisely, another description: "incredibly well made." The level of polish and detail put into every aspect of this game is admirable on its own, but the developers get a fair amount of extra credit for doing so on a game that focuses so heavily on things that break the laws of physics.

The puzzles here are very well done, some being relatively simple while others take some complex reasoning to understand. None of it is using cheap "gotcha" logic, that annoying brand of "the only way you'll figure this out is by guessing randomly" that entirely too many puzzle games fall afoul of. There is a firm logic to this game, even if that logic could never work in our reality.

As far as the setting of the game goes, it's truly minimalistic (as I mentioned before). There's no lore, no narration, no plot structure to speak of. The rooms themselves are all but untextured, relying on cell-shaded lines to show boundaries for the most part. This would present a challenge in most other game genres, but for a puzzle game it's wonderful. No distractions, no hamfisted attempts at making this more than what it is. The conclusion to the final puzzle, such as it is, is a little confusing given the lack of context, but that's arguably what was intended. By and large, the gameplay-focused setting is an outstanding choice. Here are your controls, here are some puzzles, figure it out, and have fun.

The only other thing that can really be talked about in this game is the overall enjoyment factor, and I'm happy to say it's quite high. The well-designed but often intensely clever puzzles are a head trip to figure out and very satisfying to solve. Even the ones you've already figured out can be fun to revisit as you gain upgraded equipment, especially as some of them have multiple ways of being solved and multiple paths to take from there.

So, conclusion time: this game is great at two things: breaking your brain, and presenting you with fun puzzles to solve. While it's not the first game to present the player with impossible physics, I can think of no other game that demonstrates so many and in such variety, much less making them the sole focus of a very enjoyable game. It's enough that I would say even if you don't like puzzle games you should play Antichamber at least once, if only for the experience.
 
Y|yukichigai
730 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
3.8 h en tout
Évaluation publiée le 21 décembre 2013
I am definitely all for puzzle games and if you read nothing else of this review, let me say this: If you like difficult and mind- bending puzzles, then you will love this game.

I guess most people would start by evaluating the storyline. But a clear or comprehensible storyline is essentially non-existent in this game. However, this is by no means a shortcoming of the game; rather it allows the player to use their imagination to determine what is actually happening while keeping the focus on what it should be focussing on, that is the gameplay and puzzles.

The puzzles themselves started out fairly simple while you begin to take in and understand exactly what you have to do in this antichamber into which you've been thrusted. This point of the game I personally found a little tedious as there is quite a bit of wandering to do amongst the seemingly endless chambers. However, once you find the cube gun (I don't know what it is actually called, but hey) the game becomes much more linear and allows you to explore your new tool's full capabilities, which leads to some fairly interesting results. In addition to this, the pacing is excellent in that the difficulty increases proportionately to the amount you know about how to fully utilise the gun. This is coupled with little life lessons that appear before and/or after completion of a puzzle that perfectly describe the impending problem or its solution. I really liked this addition as it is kind of like your own little pocket Confucious that could help you solve real-world problems if you can find the appropriate connections and parallels. While the puzzles aren't the most difficult I've ever done, they are certainly the ones most capable of ... ahem ... BLOWING YOUR MIND.

With that note I move onto the aspect I enjoyed the most, the graphics. The game uses a limited colour palette, with most rooms being white with black borders. However this makes the use of colour that much more effective as it can go from bland to completely vibrant in a couple of seconds, completely changing the mood and re-energising the player. This is definitely one of the strong points of the game as it really makes the entire experience feel surreal, as if you really are in a non-existent room, outside of time and space, a chamber that isn't really a chamber: an Antichamber (Dun dun DUUUN)

Aside from this, I will admit that I found the controls a little imprecise at times which led to some minor drawbacks, but overall this is my only other complaint with the game. It is by no means perfect, nor is it high on my list of amazing games, but I definitely enjoyed the short time I spent playing this game and wholeheartedly recommend it to anyone fond of puzzles.
 
God-King Bidoof
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.3 h en tout
Évaluation publiée le 8 décembre 2014
Antichamber is one of the great puzzle games alongside Portal and Braid. This is a game you explore, both in exploring the physical world and in exploring the mechanics of how the world works. The world opens up not just based on what abilities you have, but how well you know how to use them, and Antichamber does an excellent job of teaching you what you don't know.
 
nifboy
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.2 h en tout
Évaluation publiée le 2 mai 2013
[おすすめ度:★★★★☆]
人を惑わす一人称迷路パズルゲー

見続けると消える壁、視界から外した時に開く扉、歩かないと進めない道
道かと思えば道じゃなかったり、道じゃないかと思えば道だったり
気づいたら同じ場所をぐるぐる回ってるはめになってたり
中盤からはブロックをどれだけ上手く輸送するかというゲーム

神秘的で雰囲気がかなり良い
色んな所にある格言が的確すぎて思い通りに動かされてるのが分かる
迷ったときはとりあえずEsc
 
FMI
2,269 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.9 h en tout
Évaluation publiée le 28 novembre 2013
玩完之后感受只能用碉堡来形容,前所未见的解密模式,穿插着各种哲学类型的提示,让人受益匪浅
 
AzureRed
3,672 produits enregistrés
1
7 personnes ont trouvé cette évaluation utile
0
Non recommandé
1.9 h en tout
Évaluation publiée le 9 février 2017
Very interesting and enjoyable game, but it made me VERY sick. So sick I could not fishish it. Needs a secondary color scheme to prevent motion sickness.
 
PetSven
1
2 personnes ont trouvé cette évaluation utile
14 personnes ont trouvé cette évaluation amusante
0
Recommandé
22.1 h en tout
Évaluation publiée le 26 septembre 2023
Euclid is rolling in his grave.
 
MC Beefy Knees
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
4.6 h en tout
Évaluation publiée le 28 juin 2017
This Game helps you relax or frustrates you because the riddles are hard but in the end its so much fun
 
LV. 15 Spaceman
178 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Non recommandé
0.6 h en tout
Évaluation publiée le 8 mars 2022
Unfortunately, the game no longer runs on Macs because it is 32bit. I hope this will be updated, because it was a great game.
 
sutesutee
44 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
0
Recommandé
4.0 h en tout
Évaluation publiée le 4 juillet 2014
Best LSD I ever took.

Colourful Shapes out of 10.

Would get high again.
 
Egalogalis
685 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
5.4 h en tout
Évaluation publiée le 21 décembre 2014
This is a fantastic game. Not only is it a challenging puzzle game but the design of the rooms and the sounds are just amazing. It has a surprising ending as well.

The only wrong thing I can say about this game is that it only took me 5 hours to visit and complete all the rooms, but I will definitelly replay it!

9.5/10

Make a second one please!
 
Kajje
426 produits enregistrés
2
2 personnes ont trouvé cette évaluation utile
1
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11.5 h en tout
Évaluation publiée le 27 janvier 2017
This game is impossible... to not enjoy!
I dont understand how someone could come up with something as mindboggling as this. All throughout you are constantly being bombarded with brain-buckling problems. When you think you finally have the hang of it, the game changes. The game is not meant to be understood and wont be, it will always be one step ahead of you.

The amount of self reward granted from the game is immense, that feeling of, "I just did that" "I figured it out."
Yes, that must sound lame but play the game and you will understand how much it wreaks your brain.

JUST DONT GIVE UP

I know there are many people who have this game and they get bored of it because it is "too hard" it is not hard it just requires you to think, think into, away and outside the box. You can't tunnel vision. This isn't your typical puzzle game, if it were on ranking; Portal 2 would rate 4, and Antichamber would rate a 10.And please dont look up walkthrough, you are damaging your enjoyment, practically letting someone else play the game for you and so you wont get the self congratulation.

For a game based on mixing your brain around by showing the impossible, sometimes attempting to do the impossible (creating a box which then fills itself in) is impossible and causes the game to crash. Just dont fill in all the walls of a room

Also just wait until it is on sale and pick it up, although I have heaped all this praise onto Antichamber it isnt worth $20 (bought mine when it was 90% off not realise what a treasure it was) but get it and dont let it gather dust.
 
Confundlementality
77 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
5.4 h en tout
Évaluation publiée le 6 mars 2021
Really neat and interesting but couldn't finish it.

I couldn't figure out the last few puzzles and I didn't want to cheat by looking at guides. I wish there was a bit of an additional hint system in case you're stuck that could help. I enjoyed the aesthetic and very reminiscent of portal in terms of the puzzle emphasis but obviously different as well.

Worth checking out.
 
Axle
369 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
14.5 h en tout
Évaluation publiée le 11 juillet 2013
You probably heard of this little gem, if not, here's a brief summary:

It's a first person puzzle game... no, not like Portal... this is one of those games that encourages you to break traditional thinking with what you already know/use when playing these kinds of things and think outside of the box (quite literally at times). Depending on how well you can adapt to and do this, this game should eat up about 4-5 hours of your time if you are above average at recognizing and adapting to the concepts and ideas each room will present you with.

At its regular price, this unique little game is very much worth your money, if you catch it on a sale, it is a real steal.
 
Quyzbuk
0
4 personnes ont trouvé cette évaluation utile
21 personnes ont trouvé cette évaluation amusante
0
Recommandé
19.5 h en tout
Évaluation publiée le 2 juillet 2016
it's a pretty good puzzle game
 
Fregi
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
5.6 h en tout
Évaluation publiée le 17 février 2015
Oh, I think I get it now... wait nevermind, still making progress, I. I think?
 
S I M P S O N W A V E
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
7.1 h en tout
Évaluation publiée le 27 octobre 2015
A nice study of subverting game design rules and using them as a puzzle mechanic. If you're looking for something unusual and outside the box (and if you crave for something like Portal), you will dig this.
 
poisony
338 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
26.8 h en tout
Évaluation publiée le 27 décembre 2022
这个游戏真的很棒,这是很有创意的游戏,各种各样的谜题的解法与我之前玩过的游戏有很大区别,当你解开后,面板会给你一段话,与谜题有关,也与哲理有关,我在生活中解决一些问题的时候脑子里会想出这句话,很奇妙的感觉。
 
名字不要取得太长不然
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.6 h en tout
Évaluation publiée le 18 juillet 2022
fantastic thing
 
дота дом для выблядка
721 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
9.5 h en tout
Évaluation publiée le 28 juin 2022
The BEST puzzle game I've ever played
 
LOGAN
62 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
6.8 h en tout
Évaluation publiée le 24 mars 2022
this game gives me a splitting headache whenever i play it
5/5 would play again
 
123wongni
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.9 h en tout
Évaluation publiée le 15 janvier 2022
I loved the seamless transitions when the player warps to different rooms. They were used really well to evoke this feeling of confusion and being in a reality that doesn't fully follow the rules of our own.

The puzzles were really fun, though there were a couple points where I didn't get the "right" way to solve the puzzle, yet still managed to progress, leaving me less prepared for some future puzzles. But the ability to teleport to any puzzle room at any time really mitigated most of my problems.
 
Cameron CJ
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
26.4 h en tout
Évaluation publiée le 8 octobre 2023
The best puzzle game I've ever played. I played it many years ago and found it absolutely mind-bending in a different way to any other puzzler out there.
Having finished it, I picked it up again recently. I found it just as enjoyable! It's such a deep puzzle mechanic that I'd forgotten most of the strategies and solutions, so it was really satisfying to get through it once again.
 
TheSloth
148 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.9 h en tout
Évaluation publiée le 28 décembre 2022
Antichamber is one of the games that you want to replay twice, or thrice.

The way it teaches it's mechanics to you is incredibly subtle and well refined. It lets you experiment with your enviroment, and lets you figure out what every little thing does. While, at the same time, giving you enough directions to know where you "should" be going. I love the way the little hints (The morals) guide you though the game.

As far as the gameplay goes, i'd say it's a 10/10. The visual quirks and secrets make it incredibly rewarding to explore.

Trully one of the games ever.
 
UnderGame
93 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
22.7 h en tout
Évaluation publiée le 9 mars 2022
マニフォールドガーデンのような絵の雰囲気でbgmもとても良い感じでした。
難易度高め
 
廻廊無限世界
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
4.9 h en tout
Évaluation publiée le 8 février 2022
masterpiece
 
Tanka Jahari
158 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
9.0 h en tout
Évaluation publiée le 4 février 2022
Best puzzle game I ever played. Not just a game, but an experience as well. 10/10
 
johnp
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
3.0 h en tout
Évaluation publiée le 17 janvier 2022
хорош игра
 
4mo
177 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
10.8 h en tout
Évaluation publiée le 5 janvier 2022
Za*ebisty mózgojeb@cz!!
 
Mathieu135
188 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1
Recommandé
10.7 h en tout
Évaluation publiée le 4 mai 2021
Weirdest first person game, pretty hard innovative puzzles and aural pleasure.
 
nbtiwires
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
5.9 h en tout
Évaluation publiée le 20 mars 2021
Short but fun first-person puzzler. If you have an afternoon to spare, this is well worth checking out. Play time is about 3-4 hours.
 
tiernanx
1,868 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.1 h en tout
Évaluation publiée le 15 janvier 2022
Before I bought this game I thought it would be just a curiosity with tricky illusions but it's not just that, it's more! Antichamber is primarily a very clever puzzle game that always makes you think a little more than you expected.

It seems that the developers thought of everything. When you think you are smarter than the game, the game shows a new face and you are wrong!

My only complaint is about the controls for the cube gun, some mechanics are a bit difficult to pull off with the mouse wheel for example.
 
leosomnium
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
9.3 h en tout
Évaluation publiée le 1 janvier 2022
This is hands down one of the best puzzle games/non-euclidiean. I remember the first time playing it my brain felt like it was melting after only a half hour of figuring out all the puzzles. The ONLY downside is this game doesn't have a sequel. Literally go play this game!
 
The Boundless Sky
551 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.7 h en tout
Évaluation publiée le 14 aout 2021
Portalに近いパズルゲームという口コミがあったので購入しました。
抽象的な音楽と雰囲気もあいまって、とても印象的なゲームでした。
実際のところ、Portalとはシステム的に大きく違うパズルゲームになっています。
それはポータルの代わりにキューブを操ることです。次へ進むための扉を開くことに対して、
「得られた能力を応用すればこうできるんじゃないか」という頭の柔軟性が
大きく求められます。 ツールだけでない操作が求められることや、
一度思考が固まってしまうと進みづらい点から、難易度は総じて高いように感じました。
私は最近Superliminalをやったばかりなので、あまり常識にとらわれずに遊べましたが
慣れないうちは混乱すると思います。
 
カカポ
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.9 h en tout
Évaluation publiée le 18 février 2021
This is the only puzzle game I've had to look up a guide for. It's a really cool and trippy game but difficult
 
SomebodyOnEarth
225 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
22.5 h en tout
Évaluation publiée le 22 septembre 2020
If you're ready to hate yourself and hate the game then this is really good choice.
 
Blue Moon
386 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1
Recommandé
15.0 h en tout
Évaluation publiée le 5 septembre 2020
After 6 hours of delightful, mesmerizing gaming experience, I finished it. Truly one of the best games I've ever played. My brain is still spinning in preparation for another challenging puzzle. :-))
 
poloshock
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
10.1 h en tout
Évaluation publiée le 2 mars 2021
Antichamber (2013)

Let me just start by saying this game is a trip to experience. Antichamber is a first-person puzzle-platform game where you explore your mind man. I'm not good with all the terms and stuff but levels changes as you walk through them. From the wiki - "Antichamber demonstrating the use of the impossible object geometries; looking face on to each wall of these individual cubes will show a different scene". Lets put it this way, just play this game if you want an amazing visual trip.

8/10

"Every journey is a series of choices. The first is to begin the journey."
 
MaDDoT
683 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.8 h en tout
Évaluation publiée le 1 décembre 2020
No fim do dia eu recomendo esse jogo pra quem gosta de puzzles porque em termos de estilo e design de fase é um jogo extremamente inovador e peculiar. Os puzzles em si são razoavelmente bem montados mas o jogo falha em te dar 0 explicações sobre algumas mecânicas chaves dos cubos, sendo praticamente impossível de passar a não ser que por sorte você adivinhe essa mecânica ou procure um tutorial, o que pode ser bem frustrante se você quiser fazer tudo sozinho.

Obs: as frases no meio do jogo são excelentes
 
duduraphael
230 produits enregistrés
2
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.6 h en tout
Évaluation publiée le 18 juillet 2020
Antichamber is a brilliant minimalist puzzler. The game is 7 years old at this point so I'm not sure what more I can add that hasn't already been said, but if you haven't played this game, and enjoy puzzles, then it's simply a must purchase. Beautiful, brain hurting, and surreal. Loved every moment of it. Absolutely recommended.
 
hometown tailor
829 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.2 h en tout
Évaluation publiée le 8 juillet 2020
Juego de puzzles que juega ♥♥♥ el espacio, muy interesante, y los puzles no son tan complicados como para tener que googlearlos, pero tampoco son tan fáciles que te aburres. Recomendado si te gusta Portal o Talos Principle.
 
Lolvide | ロルヴィデ
449 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
22.8 h en tout
Évaluation publiée le 13 mai 2020
よく使われている言葉で言い表すなら、”自分の常識・固定観念を疑うゲーム”だと思う。
Portalを先にやっていたからなのか、あぁ、一人称視点の謎解きパズルなんだなぁと思ってゲームを始めた。
この手のパズルゲームはよく見てるしよくやっていたから軽い気持ちで始めた。
結果として休日の半分を潰すこととなる。

なぜかというと、このゲームはパズルFPSの皮を被った「騙すゲーム」だからだ。 ※個人の感想です。

謎解きゲームに限らず、RPG・ホラー・アクション・アドベンチャー・ノベル…ともかく多岐に渡る古今東西のゲームの中にはとんちやひっかけの答え、隠された道、イースターエッグじみた答えを用意しているものがある。
これらのゲームとこのAntichamberを比較してみると面白い相違点がある。

まず似た点は、「これらとんちやひっかけが答えの中にある」点。
まぁ言わずもがなだろう。

そして違う点であり、このゲームを最も特徴づけている点。
「問題を解く前提が僕らの考える前提と全く違う」点だ。

簡単に考えるためにまず目の前にある階段を想像してみてほしい。

目の前の階段を上ってみる。
そして上った先の部屋の扉を通ってみよう。
おもむろに右を向くと最初の階段があった部屋が望める。

…そんな感じの理不尽なゲーム。

まず僕らの考えるFPS系のゲームとは世界を支配する法則からして違っているし、まず最初にプレイヤーを”ひっかける”ことを問題に仕込んでいる。
なんなら、問題ですらない道中の仕掛けにも「異なった前提と奇妙な答え」がある。

だからこそ仕掛けが解けたときの気持ちはテストの問題を解説を交えて理解したものとは全く異なったものであり、まるで初めてビッグバン説を説かれた敬虔なキリスト教の信者のような呆気にとられる気持ちであるだろう。(例えが適切かどうかは保証しかねる)

この例えと違う点を挙げるなら、
僕らが困惑交じりだろうと半信半疑だろうと、その答えに従って解けてしまう点にあるだろう。

トライアル&エラーを繰り返し、

すべて解き切りクリアへとたどり着いたとき、

形容しがたいほど混乱と納得がぐちゃぐちゃに入り混じった思考の感覚と、

今までにないと思えるほど奇妙な達成感を味わえるはず。

たぶん。
 
#XENON
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.4 h en tout
Évaluation publiée le 9 avril 2020
How in the world do i describe antichamber? You don't. Playing antichamber is like a phisophophy teacher being your mentor. It never holds your hand, even for a second, you learn to never take the world at first glance, come up with solutions to puzzles and new techinques built off your old ones to solve even more. Its a incredible ride.

10/10, would look at eye walls again.
 
Mainbud
162 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
13.2 h en tout
Évaluation publiée le 11 aout 2019
Antichamber
“Every journey is a series of choices. The first is to begin the journey.”

A primeira vez que instalei Antichamber, 2014, não entendi muito bem o jogo e acabei perdendo muito tempo no mesmo lugar, depois de umas 4 horas sem progredir decidi desinstalar Antichamber.

“Live on your own watch, not on someone else's.”

Alguns anos se passaram, e alguns dias atrás, 2019, decidi reinstalar e tentar jogá-lo novamente, e tive uma experiência completamente diferente. Talvez por ter uma visão diferente de 5 anos atrás, consegui entender melhor Antichamber e pude ver o quão maravilhoso Antichamber é.

“Failing to succeed does not mean failing to progress.”

Arte, Tema, Puzzles e Mecânica
Arte: 10/10
A arte de Antichamber é muito simples, um mundo inteiramente branco, com algumas cores em certos locais ou objetos, formado apenas por linhas e objetos, mas que de certa foma deixam o jogo interessante e nenhum um pouco monótono. Os sons são calmos e relaxantes deixando o gameplay fluir bem. A jogabilidade também é boa, os controles são responsivos, o jogo flui bem, e não encontrei nenhum bug.

“Life isn't about getting to the end.”

Puzzles e Mecânica: 10/10
Os puzzles são sensacionais, difíceis, mas de certa forma simples que te fazem pensar bem. Não é um jogo rápido, em vários momentos você terá que parar para pensar no puzzle, e pensar nas suas escolhas, já que em certos momentos suas escolhas anteriores afetam os puzzles seguintes, fazendo com que tenha que voltar para o início do puzzle. Apesar de parecerem difíceis e em certos momentos impossíveis, há placas por todo jogo lhe dando dicas, que ajudam muito, além dos títulos das salas que muitas vezes já te dizem o que é preciso fazer, e depois que você compreende como a mecânica do jogo funciona, os puzzles ficam simples de se resolver.
Os puzzles centram em torno de cubos que, após pegar quatro armas diferentes com skills diferentes, te permitem abrir portas, fechar portas, criar pontes, criar cubos, destruir cubos, entre outras possibilidades, para poder resolver os puzzles e passar pelos obstáculos que estão no caminho.

“No matter how high you climb, there's always more to achieve.”

Tema: 10/10
Antichamber não possui uma história, contada ou visual, você simplesmente em está um local com uma arma que controla cubos e precisa passar pelos obstáculos até chegar no final. Porém as placas que lhe dão dicas, no final do jogo após olhar o mural, você consegue ver uma jornada do início de uma vida, aonde cada dica conta um momento da jornada, até seu fim.

“A few steps backwards may keep you moving forwards.”

Considerações Finais
Antichamber é um jogo para se jogar com calma e paciência, não possui ação, um jogo completamente lógico. Se você gosta de resolver puzzles que parecem impossíveis com calma e tranquilidade, Antichamber é o jogo ideal, tive uma excelente experiência e me diverti bastante. Certamente entrou na lista dos meus jogos favoritos. Recomendadíssimo.

“We can appreciate the entire journey by looking back at how far we have come.”

Nota final: 10/10
 
T
3,303 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
5.8 h en tout
Évaluation publiée le 7 juillet 2019
I reached the "end", yet I stil haven't fully grasped every mechanic.
Brain♥♥♥♥/10
 
Hay que jugar a Halo
134 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.1 h en tout
Évaluation publiée le 30 juin 2019
Moja głowa pęka
 
Tramwaj
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.6 h en tout
Évaluation publiée le 28 mai 2019
Expand your thinking.
 
Madman
518 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.3 h en tout
Évaluation publiée le 20 février 2019
神作 不過害我有了遊戲信任問題
 
晚餐是舒肥雞沾鹽
662 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
18.0 h en tout
Évaluation publiée le 29 décembre 2018
One of the best puzzle games I have ever played; I would highly recommend it to anyone who enjoys first-person puzzle games at all. I particularly like the way it blends logical and lateral thinking.
 
NewBetelgeuse
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
3.8 h en tout
Évaluation publiée le 23 novembre 2018
A GREAT GAME WHO DESTROYED MY BRAIN.
 
[T48]AqwerfNet
0
2 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.3 h en tout
Évaluation publiée le 21 juillet 2018
my eyes hurt please add a secret way just for me to beat please i will be needing eye surgery after playing this for just 5 mins thank you. this game is good i highly recomend if you hate your eyes :)
 
KrakenZSV
74 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.9 h en tout
Évaluation publiée le 30 juin 2019
Produit reçu gratuitement

Un gran juego, muy bueno, muy entretenido, las imagenes no parecian prometedoras pero a decir verdad es un juego en el que incluso su estilo grafico es muy bueno, no se, realmente no tengo palabras xD demasiado bueno en su categoria de puzzles, 10/10
 
AldyDerg
206 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
25.4 h en tout
Évaluation publiée le 31 mars 2019
This game is amazing, if you want the most enjoyment out of this game AVOID SPOILERS this game is designed to be played in a blind playthrough.

The things I can say for certain without spoiling anything is the atmosphere is great the puzzles are fun and it can be beaten incredibly quickly or take a while depending on how attentive to detail you are. Well worth the money.
 
Luna ♥
179 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
2.1 h en tout
Évaluation publiée le 27 novembre 2018
前有现代艺术博物馆
所以,有卡牌收集游戏的预感

基本是探索和收集类型的游戏,个人挺喜欢,满足烙刻在人类基因深处的对未知彼方的渴望。
不禁思考电子游戏的本质——既然是为人所乐道之物,也为此而生,那必然是人的渴望的体现吧。
“从此处到彼处”、“寻找物品”、“对抗和排除异己”,这些在人类灵魂深处的渴求也全部或者部分地在游戏中出现。

之前没留意到,按一下 ESC 是回到起始房间,而长按 ESC 就可以退出游戏了。
 
Kii4
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.2 h en tout
Évaluation publiée le 3 février 2018
Voilà, je viens de finir Antichamber, auquel j'ai joué dans le cadre de l'Event du backlog de Canard PC. Je connaissais déjà ce jeu depuis un petit bout de temps, mais il m'intimidait pas mal, et je me sentais limite incapable de retourner mon cerveau pour accepter la logique du jeu (ou plutôt je pensais même à une absence de logique de celui-ci). Alors déjà, pas du tout, j'ai franchement bien accroché et même si oui, le jeu n'est pas du tout "normal" dans sa façon de représenter l'espace, je m'y suis fait assez vite et j'ai même fini par anticiper certaines solutions et certains pièges que le jeu venait me poser (en se reposant sur ma conception classique de l'espace en 3 dimensions). Après, si j'y avais joué par petites touches, ça aurait peut être été plus difficile, mais la je l'ai fini à 100% (des images à collecter tout du moins) en un peu plus de 8 heures, mais sur deux jours seulement. Donc autant dire que ça a été intense, et je me suis moi-même étonné par mon endurance que je pensais beaucoup plus faible sur un jeu de ce type… Après j'ai quand même bloqué pas mal de temps sur 2-3 énigmes mais c'est resté très faisable, la seule difficulté étant qu'on ne maîtrise pas forcément les règles de l'univers et les capacités de chaque "gun", et cette totale liberté qui fait que des fois on bloque un peu en se demandant si oui ou non on a ce qu'il faut pour passer par la vu qu'on s'y acharne depuis 5 minutes. En tout cas, très belle expérience, vraiment unique, et je suis fier de moi d'avoir dépassé mon appréhension.
 
maxtidus10 [FR]
1,236 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
13.3 h en tout
Évaluation publiée le 27 décembre 2017
스팀어워드 후보에 있길래
+1 따봉
 
SLM
73 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
17.1 h en tout
Évaluation publiée le 26 novembre 2017
Очень классная, а главное необычная игра, которая заставит думать вас нестандартно! Гарантировано заставит вас цбить несколько часов;)
 
N'SS Darkspirit
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
1.4 h en tout
Évaluation publiée le 3 janvier 2018
Ein Raum. Eine Wand mit Erklärungen zu Steuerung, eine als Karte und eine als Whiteboard um deine "Errungenschaften" (?) zu sehen. Die letzte Wand ist aus Glas und zeigt den Ausgang.

Und los gehts! Mitten reingeworfen kämpft man erstmal mit Verwirrung und Orientierungslosigkeit: Und das wird auch nicht so schnell wieder weg gehen.

Persönlich würde ich Antichamber als Walking Simulator der Tausend Wege bezeichnen. Du kommst nicht voran? Geh zurück und alles ist anders. Du läufst im Kreis? Bleib dabei! Entweder bist du innerhalb der nächsten Minute auf dem richtigen Weg oder du drehst dich weiterhin im Kreis.

10/10 would be confused again.
 
Nerosey
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
13.8 h en tout
Évaluation publiée le 24 novembre 2017
Si vous aimez les jeux de puzzle, ce jeu est fait pour vous! Étant un grand amateur de Portal, j'ai adoré passer à travers tous les différentes chambres du labyrinthe, qui réprésentent à chaque fois des défis variés qui nous forcent vraiment à nous creuser les méninges, quitte à abandonner la pièce pour mieux y revenir plus tard. Les casses-têtes sont bien pensés et nous forcent souvent à trouver des solutions non conventionnelles, qui déconstruisent parfois plusieurs acquis des notions de bases du jeu vidéo. Comme il est possible de le terminer sans passer par toute les pièces, il est également amusant de revenir pour toutes les compléter. Au niveau rejouabilité, certes, refaire le jeu tout de suite après l'avoir terminé peut créer un sentiment de satisfaction puisque l'on connait déjà toutes les solutions, ce qui permet de battre son temps de complétion, mais le mieux reste d'attendre quelques mois avant de se le retaper, question de reléguer les solutions au fin fond de notre mémoire. Même si j'ai adoré ce jeu, toutefois, je dirais que le prix de base (autour de 20$) est un peu cher pour un jeu qui se termine aussi rapidement. Cependant, il tombe souvent en solde à gros rabais, et devient alors tout à fait rentable.
 
PowerPingouin
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
6.4 h en tout
Évaluation publiée le 26 mai 2017
This game is simply amazing. The puzzles are very well-thought out and completely mind-bending. It's like having to learn a new way of thinking to solve some of the puzzles. Although the game is challenging, I didn't find it too frustrating since you're free to leave a puzzle and try another one whenever you want. It was satisfying whenever I solved a puzzle and unlocked a new area to explore.

The theme and atmosphere is great as well. I really liked the simple, colorful graphics, and the signs on the wall with their bits of advice were cool.

Nothing about this game was negative for me. IMO this is one of the best puzzle games ever made.
 
Super Shark Face
552 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.5 h en tout
Évaluation publiée le 14 janvier 2017
One of the best and most challenging puzzle game i've played. Highly recommended.
 
Oz
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
22.8 h en tout
Évaluation publiée le 24 novembre 2017
Antichamber un jeu qui demande au joueur de toujours pousser sa réflexion un peu plus loin, ou de penser autrement que ce qu'il ferait normalement.

Et la simplicité de ses graphismes n'empêche en rien d'apprécier ce puzzle game.

Je le recommande à tous ceux qui aiment se creuser les méninges et prendre le temps de réfléchir.
 
Filthy Casual
235 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.5 h en tout
Évaluation publiée le 16 aout 2017
他に類を見ない不思議空間探索パズルゲーム。
たとえば大概のメトロイドヴァニア系ゲームというのは、突破できない道はアイテムでキャラクターの強化したりして突破するものなのだが、
このゲームではそもそも現状でも行ける道を、行けないと錯覚させられてしまう。
ところが、ある場所に行って、戻ってくると、いままで見てきたものが別の意味を持って立ちはだかるようになる。
このゲームはそういう、プレイヤー心理の誘導がやたらうまい。
つまり、アイテムの代わりに、プレイヤー自身の「経験」を持ち帰って突破していくという、かなりメタなゲーム内容なのである。

一方、そこをメインに据えると、ガンを使ったパズル周りはちょっと余計かなーという感じもするんだけど。
それを差し引いても「探索ゲームの常識を変えたゲーム」のひとつとして、このゲームはとてもプレイ価値のあるものだと思います。
なんといっても「経験」はプレイヤーが主観で得なければいけないものですからね。
パズルゲームなのでプレイ動画は見ないようにしましょう。全てがネタバレです。
 
nemu90kww
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.1 h en tout
Évaluation publiée le 15 mars 2017
Produit remboursé

Just a forewarning: I bought this game on a 75% sale for 4.99.

Anyways
Pros: Very very difficult puzzles for the most part, messes with your mind(not enough as advertised but still a pro), interesting quotes that can be used as hints, and some interesting mechanics.

♥♥♥♥: Some puzzles are infuriating(some take this as a pro), you have little guidance, and some puzzles you don't even know what you are trying to do.

It's a good game buy it now before the sale ends or I would say not worth it unless you really like incredibly hard puzzle games.
 
Cy
317 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.5 h en tout
Évaluation publiée le 25 novembre 2016
The best puzzle game i've ever seen
 
Fodofox
200 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
13.6 h en tout
Évaluation publiée le 25 novembre 2016
Отличная и мозговыносящая головоломка, поражающая своим.... всем! Сложные и интересные загадки и красивое окружение.
 
Dezmant
539 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
19.9 h en tout
Évaluation publiée le 7 aout 2016
1인칭 퍼즐게임은 나름 이것저것 해봤지만
이 게임만큼 어렵고 성취감이 장난아닌 게임은 없었다.
맵 구성들과 기호들 하나하나 소름이 돋았고,
이러한 짜임새가 말로 표현할 수 없을 정도로 좋았다.
제작자들 미친거같다.
 
Teeraiser
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
13.7 h en tout
Évaluation publiée le 28 juillet 2016
Wow, what a game. A trip from start to finish.
 
iamfsh
99 produits enregistrés
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
3.7 h en tout
Évaluation publiée le 7 mars 2016
需要脑洞的解谜佳作。环境在某种意义上算是比较自由的,谜题设置比较充分地发挥了第一人称视角的操作特点。
跟portal或Talos相比的话难度相当甚至更难一些,除此之外没什么可比性。
美中不足的地方就是这种纯RGB的配色甚是瞎狗眼==没有美感可言(至少我并不能感受到愉悦

8/10
 
SaltedOniconiconiuminamikotori
273 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
15.0 h en tout
Évaluation publiée le 27 novembre 2016
Świetna gra, która wymaga myślenia (często niekonwencjonalnego). Potrafi zaskoczyć. Miły, odprężający tytuł wśród zalewu produkcji niewymagających używania naszych móżdżków i jakiekolwiek inwencji. Przyjemnie prosta graficznie, świetnie wyważona dźwiękowo. Nie tylko dla fanów klasycznych gier z łamigłówkami, bo oferuje na prawdę wiele.
 
n!3t0p^^
502 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
20.8 h en tout
Évaluation publiée le 24 novembre 2016
Buy this game if you like the pure simplicity of learning through observation. It may take a while to get some tricks, but trust me, the experience as a whole is worth it. The game gives you a sense of peace, and blows your mind with some of the astonishing concept twists it presents.
 
FoxBard
914 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
1.9 h en tout
Évaluation publiée le 23 aout 2016
En mi opinión este juego de rompecabezas es muy interesante, es muy fluido, raro es el momento en el que estas parado aunque no sepas continuar. La paleta de colores es muy psicodelica aunque mezclada ♥♥♥ zonas en blanco muy asepticas o zonas completamente oscuras. Asi de primeras no se me ocurre nada que no me guste de este juego, el cual ♥♥♥ muy poco capta tu atencion durante hora. Muy recomendado para los que les guste romperse la cabeza mientras juegan, aqui encontraran un buen desafio :D
 
Diewito
45 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
16.0 h en tout
Évaluation publiée le 27 juin 2016
Fantastic game!

I haven't played a game similiar to this one, and I love to explore wierd and colorful worlds.
This unique game sucked me in and made me look for solutions for hours.

100% worth it.

But be aware! I never heard of motion sickness before and I didn't read any comments before i purchased this item, but I was feeling sick after the first 20 minutes of gameplay. I had to sotp for 2 hours before i could return.

I found out, that using speakers instead of a headset and Downsampling (NVIDIA: http://www.geforce.com/hardware/technology/dsr/technology ) help a lot.

Downsampling is great because it sharpens the blurry models used by this game.

Enjoy!
 
N0C1
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
12.0 h en tout
Évaluation publiée le 17 juin 2016
Produit reçu gratuitement

One of the most interesting and exciting puzzle games I've ever played! If you like to be mind-blown, then this is the game for you! Even if you're new to puzzle games, try this one out! It made a mysterious and thrilling playthrough series for my YouTube channel! You should check it out! ;) Too bad the game was kinda short, though I don't think my brain could've made it any longer! xD
 
Hicksu
138 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
3.9 h en tout
Évaluation publiée le 24 février 2016
Chi lo ha pensato è chiaramente un folle.
 
Ayrton Senape
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
0.1 h en tout
Évaluation publiée le 23 décembre 2015
十年前win98屏保的画面水平,十年后虚幻的游戏体验,哲学大作
 
WindMGC
212 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.4 h en tout
Évaluation publiée le 18 décembre 2015
Лучшая головоломка. К прохождению обязательно.

Мне кажется, в игре может не понравиться только визуальный стиль и некоторая "открытость", что позволяет пройти некоторые задачи чуть раньше времени. Первое - смотрите скриншоты, второе - обращайте внимание на цвет кубиков. Но это мелочи - сами головоломки в игре шикарны, звук - великолепен, тот же визуальный стиль можно смело ставить в плюс. В игру вплетена целая философия - по-моему, это дорогого стоит. В общем, если вы хоть немного предрасположены к медетативным раздумьям - надо брать. хотя бы по скидке, если недолюбливаете инди
 
kirinokirino
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
18.8 h en tout
Évaluation publiée le 29 juin 2015
This is a very cool game and is worth the money
 
Satan the Unrealistic Umbrella
260 produits enregistrés
1
3 personnes ont trouvé cette évaluation utile
0
Recommandé
28.9 h en tout
Évaluation publiée le 17 mars 2015
excellent
 
Tomzinho
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
23.0 h en tout
Évaluation publiée le 1 novembre 2015
In terms of other puzzle games, Portal and Portal 2 are physics based puzzle games. But Antechamber is a puzzle-based puzzle game. It's like compairing math and science, in science, anything can affect your outcome, and the harder you try to measure it exaxtly, the more seemingly random it gets. But in math, You have to really try to get something wrong!
 
dount
87 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1
Recommandé
13.4 h en tout
Évaluation publiée le 15 mai 2015
This game. I can't really describe it more than that it's awesome, well made and challenging. The graphics couldn't be much better (seriously, this game wouldn't be the same with realistic graphics). I highly recommend this game to anyone who likes puzzles and challenges! Well worth the prize!
 
wednesday
89 produits enregistrés
1
3 personnes ont trouvé cette évaluation utile
0
Recommandé
18.3 h en tout
Évaluation publiée le 5 mars 2015
An awesomely confusing puzzle-action game that plays on the idea of room changing-3D space and lighting and using cubes to solve puzzles. Trust what you can see, but don't trust what you can't unless you've learnt the map - Areas you have once visited can't change, but the entrances and exits to them might take you to completely different areas instead.

I don't want to say more, because I don't want to spoil it. It's brilliant.
 
Cyan
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
13.2 h en tout
Évaluation publiée le 26 janvier 2015
It's like Portal if the puzzles gave you any mental strain. I keep going back to this and getting lost every time.
It doesn't have many graphical options and it burns the eyes at night but it's still manages to stay visually flavorful. It's gr8.
 
& d.kota
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
11.8 h en tout
Évaluation publiée le 2 janvier 2015
Sehr verwirrendes aber denoch sehr gutes Spiel, welches den Spieler oft hintergeht, aber trotzdem sehr viel Spaß macht. Die Grafik ist an manchen Stellen nicht perfekt, sieht aber trotzdem schön aus. Die Rätsel an manchen Stellen sind sehr tricky, aber immer schaffbar ohne im Internet eine Lösung zu suchen.
Insgesamt bekommt es von mir 9/10 Punkten.
 
theFr34k
198 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.5 h en tout
Évaluation publiée le 16 décembre 2014
Você não precisa usar drogas. Apenas jogue este jogo. hahah
 
Gabiê
415 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
28.6 h en tout
Évaluation publiée le 27 septembre 2014
Better then portal, Danger: Brain may stop working
One of the best puzzle games i have ever played o.O
 
EmuLegs
399 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.1 h en tout
Évaluation publiée le 31 aout 2014
Эта игра взорвала мой мозг
 
Damask
0
2 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
4.3 h en tout
Évaluation publiée le 14 aout 2014
Симулятор человека, ставящего кубики и ломающего голову. Новый мозг в комплекте не идёт.
7/10
 
Lea
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.7 h en tout
Évaluation publiée le 11 aout 2014
Mexe muito com perspectivas e fudendo seu cérebro.
Um dos melhores jogos de puzzle!
 
Malve
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
18.2 h en tout
Évaluation publiée le 2 octobre 2014
Una experiencia única, ♥♥♥ un ambiente inesperado. Un juego que se debe jugar ♥♥♥ auriculares y en un lugar tranquilo para poder disfrutarlo al máximo, lleno de juegos de lógica, en antichamber nada es lo que parece y no simpre puedes volver atrás. Caminos que se transforman en otros, ascensores que te transportan detrás de ti... este juego está lleno de sorpresas y sin duda vale la pena jugarlo.
 
TidusyYuna
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
2.6 h en tout
Évaluation publiée le 2 septembre 2014
Si vous aimez la défonce vidéo-ludique c'est un must-have !
J'adore, un puzzle game ( qui me fait un peu penser à Portal ) vraiment psyché !
POUR TOUS LES FANS DE PUZZLE GAME, n'hésitez pas ! ACHETEZ LE !
Comme vous avez pu comprendre, je recommende fortement ce jeu !
 
Maëlle
774 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
13.9 h en tout
Évaluation publiée le 30 aout 2014
Al principio no entendia nada, te sueltan en un sitio de lo mas extraño sin mediar palabra y ale, buscate la vida para salir de ahi, que juego mas desesperante!!! y cuanto mas desesperante mas increible tambien!!!! Aqui nada tiene logica, la logica la tienes que poner tu, no te fies de lo que ves, pues nada es lo que parece. Despues de terminar este juego me he quedado ♥♥♥ ganas de mas! Por supuesto que lo recomiendo, de lo mejorcito que he probado ultimamente!!!
 
Buholoko
575 produits enregistrés
2
3 personnes ont trouvé cette évaluation utile
0
Recommandé
26.9 h en tout
Évaluation publiée le 16 aout 2014
This game is not for people who give up easily.
This game is not for people who think "inside the box"
This game is not for people who dislike cubes...


I enjoy this game a fair bit, although I have yet to finish it. The quotes/hints are quite good and help you to keep your sanity.
 
Logos
296 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.3 h en tout
Évaluation publiée le 10 aout 2014
Jocul e super tare, desi pare plictisitor de la peretii albi, nu e. Te tine mereu alert si te face sa vrei sa te auto depasesti. Are multe citate interesante si te surpinde mereu. Il recomand tuturor. :3
Singurul lucru naspa e ca daca apesi "Esc" te duce in meniu si pierzi progresul... trebuie sa fi atent.
 
sickplanetOG
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
2.0 h en tout
Évaluation publiée le 22 juin 2014
Buen Juego, da enseñanzas de la vida a tráves de situaciones complejas y a veces extrañas, pero suele entregar la idea correcta. Su música y los pequeños detalles hacen de este juego una experiencia inolvidable
 
Ignaz
122 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
14.0 h en tout
Évaluation publiée le 14 juin 2014
Puta lição de vida.
 
Renato
2
3 personnes ont trouvé cette évaluation utile
0
Recommandé
48.7 h en tout
Évaluation publiée le 29 mai 2014
it is AWESOME!!
 
Zain
151 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.7 h en tout
Évaluation publiée le 25 mai 2014
awesome!
 
blargh9000
426 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.5 h en tout
Évaluation publiée le 6 avril 2014
Great first person puzzler. The mind-bending physics are well executed and create a great atmosphere.
 
Jasper
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
18.6 h en tout
Évaluation publiée le 23 juillet 2014
Ok. This game seriously messed with my head and I loved it. Ilove to show it to my friends and seeing their reactions to the crazy stuff. Its super satisfying finishing puzzles and is a totally awesome game. 10/10.
 
Dr. Feelgood (Ph.D, MD)
1
2 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
0
Recommandé
5.3 h en tout
Évaluation publiée le 29 mai 2014
Замечательная игра,которая ломает восприятие окружение, и заставляет думать е только логически но и творчески, довольно интересно и атмосферно, графика спецефичаская, графодрочерам вряд-ли понравится, звука тоже нет , а в остальном довольно неплохой и неорденарный представитель инди-головоломок. В целом 5 с плюсом.
 
Ян
475 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.5 h en tout
Évaluation publiée le 27 avril 2014
Thoroughly addictive, puzzle-maze game that messes with you head. The player is introduced to game quite well, the mechanics of the Block-guns are easy to understand and pick-up and the atmosphere from the music is very good. Did not really know what to expect coming into this game, but have seen a similar version made in minecraft on youtube - I have to say I was definitely impressed

For such a simple game, it requires a lot of thinking, memory and is very enjoyable, with enough puzzles to keep you entertained - or frustrated - for a good amount of time.

I would definitely recommend this game.
 
Syphras
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.7 h en tout
Évaluation publiée le 7 avril 2014
This game is first person adventure game in which you manuever around a series of chambers tryingto get to "The End," which always seems so close yet so far. The game beings with chambers/rooms that are more mind-bending and riddle-based, relying on manipulation of your senes, namely what you see and your sense of direction. Sometimes you'll hear sounds which can serve as clues. There is no dialogue in the game except for the brief life lessons attached to small images scattered before and after many of the rooms and puzzles. Some have found these to be a little patronizing, but I found them to very charming and they provided a narrative to an otherwise silent and minimalist game. These bits of wisdom and the ability to appreciate them I think is crucial in the enjoyment of Antechamber as a game. This collection of images and messages are added to the "antichamber" which acts as your base throughout the game and to where you can escape to at any point by clicking ESC. This room gives you access to somewhat cryptic map of where you have traveled so far and allows you to quick travel to the puzzles so you do not have to waste time finding them again in the brain boggling realm.

The game quickly (or not so quickly, depending on your pacing), moves from a game that relies on manipulating your perceptions to a game that relies on more understandable puzzles (not necessarily easy to solve, but easier to see what your objective is). This transformation happens when you find a gun that allows you to manipulate cubes in the world around you that you use to solve puzzles. Of course, puzzles still test the limits of your imagination and your ability to think outside the box These puzzles till test your ability to see things in different ways and give you more easily discernable objectives in which you have to cultivate novel ways to get to. The game is still non-linear and puzzles can be solved in different ways or bypassed completely by taking another path.

Some have found the game frustrating in that it seems intent on forcing impractical and unthinkable solutions on the player, but the game is ultimately about learning. In this mini-universe, you have to learn and find new skills, which is what many of the messages try to convey. For this reason, I want to describe this as a sandbox game, not in that you can change the rules of the game as you see fit, but that you are in this sandbox, and you are given a certain set of tools and rules, and with those tools and rules you can do anything you want in trying to navigate your way through the dungeon crawl. The game is definitely a learning experience and a lesson in keeping you rmind open to new ideas.
 
Pats
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.1 h en tout
Évaluation publiée le 29 mars 2014
This First-Person exploration game encapsulates life lessons. It is about the journey, not the ending. Just like life, you will make mistakes, but you can never take them back, you can only make the best of the situations and move along.
 
ヴィヴィ`
170 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
15.4 h en tout
Évaluation publiée le 25 mars 2014
Des casses têtes digne d'M.C. Echer!
 
Prestone
2
3 personnes ont trouvé cette évaluation utile
0
Recommandé
1.4 h en tout
Évaluation publiée le 21 mars 2014
This game melted my brain! What am I doing? I dunno, just keep walking and finding new rooms.
 
RushPUNK
887 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
0.5 h en tout
Évaluation publiée le 13 mars 2014
Четкая игра :D
 
Elagor
254 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
17.1 h en tout
Évaluation publiée le 3 mars 2014
me ha parecido un juego realmente fantastico, te hace pensar y nada es lo que parece, siempre tienes una sorpresa a la vuelta de la esquina, 100% recomendable si te gustan los puzzles
 
[TSG] garnok
875 produits enregistrés
1
2 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.7 h en tout
Évaluation publiée le 2 mars 2014
A very strange game, I didn't finished it yet, but after you played it 2hours, you brain is destroyed and you are like 'what the ♥♥♥♥ i'm doing here o.O'
 
Crocsx
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.7 h en tout
Évaluation publiée le 26 février 2014
It's a great game.
 
KevDog
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.0 h en tout
Évaluation publiée le 21 mars 2014
Odio este juego casi tanto como lo amo. Saca tanto lo peor como lo mejor de tus emociones rápida y concienzudamente.

El único problema es que, al menos a mi, me marea como jamas lo ha hecho otro juego ♥♥♥ similar movimiento en pantalla.

¡Biodramina y al lío!
 
Frana
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.5 h en tout
Évaluation publiée le 10 mars 2014
This game is based on a real story. You play as an apple employee who has made Steve Jobs angry far too many times and you get sent to the iDungeon.

Seriously, tho. This game is the Stanley Parable of puzzle games. It makes you learn and unlearn it as you play.
iReccomend 10/10
 
Orange and Green 2013
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
13.9 h en tout
Évaluation publiée le 23 février 2014
Mind-boggling puzzle game. This game will have you wander, ponder, and whatever else that rhymes with yonder.

I can honestly say this is one of the most unique puzzle games I've ever experianced. Filled with a somewhat eerie atmosphere and seemingly complicated puzzles, this game helps you think in and out of the box simultaniously. Each notes/hints you encounter are designed to help you think differently than you normally would to solve the problem infront of you, as well as give you something to think about in real life. I strongly recommend this game, as it will most likely be a unique experience that you won't regret having.

My score: 9.5/10
 
Sniper3080p
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
0.8 h en tout
Évaluation publiée le 23 février 2014
Realmnete te descoloca.
Uno cree que va a jugar un portal del subdesarrollo y sin embargo sin historia, voces, pocos audios y graficos te mantiene entretenido a través de un monton de desafios, muchos de ellos tramposos.

Realmente entretenido, para dejar la lógica un rato de lado y seguir tus instintos.
 
Insom.nico
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
14.4 h en tout
Évaluation publiée le 21 février 2014
"Sucesso"
-Parma,Alexandre
 
bpvasco
415 produits enregistrés
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
2.2 h en tout
Évaluation publiée le 21 février 2014
Наркомания, психодел и кислота. Рекомендую.
 
Onsol
1,121 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
17.8 h en tout
Évaluation publiée le 20 janvier 2014
Несомненно, одно из лучших творений, в которое я когда-либо играл.
 
Рождество
77 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
27.7 h en tout
Évaluation publiée le 29 décembre 2013
Kind of wierd gameplay and graphics style, but really fun. I liked it alot.
 
Darth Maedhros
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.2 h en tout
Évaluation publiée le 24 décembre 2013
Отличная головоломка. Порой, совсем сломаешь мозг, а решение было проще. Тем, кому нравится Portal, подойдёт.
 
Skooma Dealer
340 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.2 h en tout
Évaluation publiée le 21 février 2014
Decent puzzle game that nudges you towards the end when you're stuck on where to go but has no handholding with the puzzles which i really enjoyed.
If you're ever stuck on where to go you'll spot some arrows which tell you where to go not needed but useful if you've been lost for 20 minutes. Few tips on playing don't look at a guide for the puzzles it just ruins the immersion. Definately recommend this.
 
Dan
604 produits enregistrés
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
2.4 h en tout
Évaluation publiée le 10 février 2014
Antichamber I brought on a whim, completely surprised at how interesting and good it is, very simplistic yet very fun and enjoyable.

The game is based around puzzles and thinking outside the box, each corner may prove to be a different puzzle, involving a completely different solution, or way of thinking.

Can easily immerse your self in this game and don't be afraid of going back on yourself, things aren't always as they seem.

Thoroughly enjoyed this game.
 
nukem266
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
15.5 h en tout
Évaluation publiée le 6 janvier 2014
This is hands down the most impressive game I have ever played. Aside from being coded by just one man - and he did that very well, the "chambers" fade in and out without the slightest sign of any loading at all - this game toys with your mind, defies your perception of space, distorts the euclidian geometry you are used to and bends your logic. You will need an open mind and a lot of creative thinking to enjoy this one, but if you let it catch you, I am pretty sure you will be fascinated, too
 
The OG Kobe-Rind
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
30.9 h en tout
Évaluation publiée le 27 décembre 2013
tl;dr: Instabuy this game

Antichamber is a big mindfrak, well sort of. It makes you do it to yourself.
And every time you get the feeling you're near the end of it, it stops you and shows you
a better way to do it. And makes you want to have your mind frakked all over, and bit more.
And the best part is, you know it's comming.
But it'll still hit you in the face when it does.

Antichamber is a fantastic first person puzzle game. The best i played since portal (if you thought portal II was better because it had lots of story you should also instabuy The Stanley Parable) To be honest i haven't played many in the mean time, but if i have to compare the two, portal is just a game that makes you think in portals and jump through hoops (yes, phun intended). Antichamber is all about cubes, but makes you think in points, lines, cubes and tesseracts and makes you think ouside the box, and in the box and next to the box and about the box. And it will take away your box and show you how to make a new one.

On first glance the game might look a bit raw and unfinished, but in fact it's very, very complete.
It will tempt you into thinking there might be some weak spots which can be exploited, and you will try.
You will try, when you inevitably get stuck somewhere on something which, you have yet to realize, is a puzzle.
I dare you, try...
And you will get your ass handed to you, on a plate, by yourself.
The level design, the gameplay, the ambiance, the challenges are just perfect and combine into a puzzle game which sets a new standard.

Instabuy this game

 
Anthor
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.7 h en tout
Évaluation publiée le 26 décembre 2013
There aren't many puzzle games with a reputation of being awesome. I think this game deserves to be included.

Antichamber is a puzzle game like no other, because you can't solve it like you would do others. The main interest is that you need to redefine your logic, your way of thinking, in order to find your way through this maze.
Note that you don't need to solve all puzzles in order to get to the end, but with those you might access to hidden rooms describing the game itself. The number of puzzles and the toughness of some will keep you hours.

Vidéo YouTube™: [ANTICHAMBER][GMV] Zales 
Vues : 50
Antichamber (Alexander Bruce) - PC Music : Zales (Xera), edited More game music videos: https://www.youtube.com/playlist?list=PL28201F02D850CB55 All footage has been recorded in-game.
 
Antiparterre
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.6 h en tout
Évaluation publiée le 22 décembre 2013
Mind ♥♥♥♥...... Nuff said
 
Big Grizzly
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
17.9 h en tout
Évaluation publiée le 20 novembre 2013
Si vous aimez les paradoxes, les énigmes et les trucs abstraits ce jeu est fait pour vous :D
 
➢ Night Fury
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
15.7 h en tout
Évaluation publiée le 16 juillet 2013
Best puzzle game I have played in years. Think Portal, only more mind♥♥♥♥ery and thinkyness required. Not for the faint of brain.
 
SynfulChaot
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.2 h en tout
Évaluation publiée le 17 avril 2013
Muito bom! Excelente jogo de puzzle. Recomendo!
 
Rick Rezende
665 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.3 h en tout
Évaluation publiée le 13 juillet 2013
Once you learn all the tricks to this game you'll need to find even more to get to the end.
Best 3D puzzle game I've played
 
Ylarr
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.0 h en tout
Évaluation publiée le 23 décembre 2013
By far the most expansive and mind bloggling puzzle game I have ever played. From ignoring (or in some cases abiding) instructions to pressing your face into a wall and appearing somewhere completely different. This game will have you scratching your head when the answer may be right infront of you. Or behind you.
 
Jibxi
166 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
0.9 h en tout
Évaluation publiée le 6 décembre 2013
Un jeu à concept, agréable à parcourir car dépaysant. Cette fraicheur est bonne à prendre mais je recommanderai de l'acheter en soldes si possible du fait de sa faible durée de vie (qui n'excède pas quelques heures).
Toutefois, l'aventure vaut vraiment le détour et c'est une expérience à vivre en tant que joueur; au moins une fois.
 
Recktosaurus
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.8 h en tout
Évaluation publiée le 27 novembre 2013
Brilliant game. My favorite game of 2013 on PC.
Honestly I do not recommend reading comprehensive reviews or FAQs for this game, at all. Just go in blind.
All I'll say is: this game will mess with your mind and your expectations. Truly a Think-Outside-The-Box experience.
 
Roy65
2,138 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.0 h en tout
Évaluation publiée le 26 novembre 2013
Antichamber est un jeu où il faut prendre son temps pour pouvoir arriver à la fin. C'est un excellent puzzle-game qui se démarque des autres jeux du même style de par son design simpliste et coloré et par son gameplay très original.
En effet, on commence doucement pour bien comprendre comment fonctionne le jeu. Un moment assez important car c'est un jeu ou on peut vite se perdre si on ne fait pas ses marques ! On pourrait penser qu'il y a plusieurs chemin pour aller là ou on veut mais il y a veritablement qu'un seul chemin pour parvenir à ses fins. Puis les puzzles commencent grâce au fusil à cube (j'ai pas trouvé d'autre nom...).
Plus on avance dans le jeu, plus le fusil à cube s'ameliore et plus les puzzles se corsent ! E lorsque l'on pense que l'on ne peut plus avancer et/ou qu'on est bloqué, il y a toujours un moyen de se débloquer d'une manière pas toujours rationel !
Un fort atout dans ce jeu est la carte. Celle ci va etre votre meilleur ami pendant tout le jeu : si vous vous êtes perdu sur le terrain ou que vous êtes bloqué, appuyez juste sur 'echap' et la carte avec les repères importants du jeu sont affichés de manière simple et épuré. On peut voir grâce a celle ci où on est passer, quel passage on a manqué et par où va une sortie (ce qui n'est pas toujours évident et rationel dans ce jeu) ! De plus. il est possible de se rendre a tout les repères importants du jeu par un simple clic en visant le repère désiré.
Le menu du jeu est on ne peut plus original car ce n'est pas un simple menu ou l'on doit selectionner les options à la souris, c'est un menu interactif qui, dans une grand salle en 3D, les murs représentent un menu spécifique : la carte du jeu, les options de reglage et mappage des touches, et la liste des "tableaux" que l'on trouve au fur et a mesure du jeu (des dessins avec de petites phrases sur l'evolution du joueur).
Le seul désaventage que j'ai trouvé (et pas des moindre) c'est qu'il n'est pas possible de changer les touches du jeu (en tout cas, pas depuis le menu) et étant sur un clavier français et que le jeu est anglais, il faut appuyer sur Alt-Shift pour passer de clavier français au clavier anglais. Quelqu'un qui ne connait cette astuce pourrait vite être perdu !

Antichamber est sûrement l'un des meilleurs jeux puzzle indépendants que j'ai pu jouer. Attendez vous à entre 5h et 10h jeu pour découvrir la fin !
 
GLCraft
215 produits enregistrés
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.1 h en tout
Évaluation publiée le 19 novembre 2013
Categoria: Quebra Cabeça / Colorido

JOGO DAHORAÇO de puzzle joguem tem nem o que falar. Colorido, complexo na medida certa e com uma ótima dose de "LOLWAT como fiz isso / cheguei aqui"
E barato. Joga s
 
TioSolid
489 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.6 h en tout
Évaluation publiée le 13 juillet 2013
This game is both frustrating, amazing, and mind-bending all at the same time. You can't just think outside the box to solve this; you can't even be near the box.
 
3v4n711
821 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
18.9 h en tout
Évaluation publiée le 16 juillet 2013
Cara que jogo foda... se vc curte jogo para quebrar a cabeça joga isso.
 
Mestre dos Magos - John
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.3 h en tout
Évaluation publiée le 18 juillet 2013
This recommendation "Get this game. Go in knowing nothing about it - skip watching any videos or images, just play and be confused and surprised. Awesome experience." is 100% correct.
 
magustenebrarum
357 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.9 h en tout
Évaluation publiée le 23 mars 2013
Hauska peli puzzlepelaajalle, hämmentävä peli normipelaajalle, mahdoton peli urmolle..

En välttämättä maksais täyttä hintaa (18.99€ atm.) läpipeluuajan lyhyydestä johtuen (päätarina n. 2-3h + x*h sivukammioista), mutta nappaisin (nappasin) tarjouslaarista.

Tunnelma on kohdillaan, puzzlet on kevyesti ilmaistuna erilaisia, ja paikoitellen pakottaa pelaajan laatikon ulkopuolelle - kirjaimellisesti.
 
яipa
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.6 h en tout
Évaluation publiée le 24 février 2013
Moi qui pensait avoir vu tout ce que le puzzle game a à nous offrir... Voila finalement un jeu indépendant qui brise toutes les règles et qui vous tourne le cerveau dans tous les sens.
Amateurs de challenges intellectuels? Fans de portal 2? Voici un CHEF D'OEUVRE. Achetez-le. Maintenant. Sérieusement.
 
Jull
607 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.5 h en tout
Évaluation publiée le 15 juillet 2013
Dopo Portal, un altro capolavoro si aggiunge alla lista dei puzzle-fps.
Antichamber è assolutamente il primo del suo genere, un gioco che riesce a incantare e sgomentare, in un mondo dove la fisica e la realtà sono solo parole, dietro ad ogni sfida c'è sempre una morale.
Qualsiasi cosa voi possiate pensare o tentare di prevedere, nel mondo illogico e multidimensionale di Antichamber, sarete sempre colti alla sprovvista.
 
Samareth
1,751 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
14.0 h en tout
Évaluation publiée le 20 juillet 2013
Wenn jemanden Portal zu einfach, linear, auch linear im denken war, der muss dringend dieses Spiel(?), Kustwerk(?), beeindruckende Technik(?), ... spielen(?) erleben(?)... ich bin verwirrt was hierbei die Terminologie betrifft. Es hat einen gigantischen Mind♥♥♥♥ Faktor. Ich sehe hier Kunst!
 
The_Real_Black
729 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.8 h en tout
Évaluation publiée le 23 avril 2013
A fantastic mind-bending first person puzzle game. It's short but massively engaging and enjoyable. I enjoyed this game as much as I enjoyed Portal. It's a tad pretentious, but I can forgive it that, as the puzzles are great, utilizing some real 'outside the box' solutions. It all takes place in marvelously designed labyrinth, painted with bright colours and some utterly surreal psychological environments.

10/10
 
Jof
0
2 personnes ont trouvé cette évaluation utile
1
Recommandé
43.9 h en tout
Évaluation publiée le 29 novembre 2020
For anyone who loves to test themselves. The challenges in this game will push you to think in ways that you never have before. I love this game! I haven't played it for years and I'm about to get a fresh look at all its content!
 
Voyd
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
3.1 h en tout
Évaluation publiée le 24 mars 2014
呃怎么评价这个游戏呢,首先,这个游戏肯定还是不错的,但是这种游戏玩多了多少还是觉得有些。。。重复?
这款游戏的游戏性几乎没有,游戏的核心就是两部分,解密以及体会制作者的一些。。。人生鸡汤,游戏的有些细节设计的颇为新颖,有着这个游戏独有的特色
游戏整体风格简洁流畅,通过展板和关卡来表达作者的创作意图,关卡,唉,怎么说呢,这一类游戏如果你是第一次玩,那么很好,游戏中那种设计会让你感到震惊,觉得这个游戏很好,但是在不同的游戏中,总是出现类似的设计,那么多少还是有一些无奈了。。。
总而言之,游戏很好,值得一玩,在有些地方设计的不错,有些地方有些重复了
 
SuzukaSuzukaze
854 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
6.3 h en tout
Évaluation publiée le 19 octobre 2014
This game is such a mind♥♥♥♥! I love it. The music, the atmosphere, the look. Just EPIC. Buy it!
 
The Galaxywalker
219 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.8 h en tout
Évaluation publiée le 15 juillet 2013
I don't know about you, but i'm into puzzle games. They're just my thing.
 
nicj
665 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.1 h en tout
Évaluation publiée le 28 juin 2021
Одна из самых классных и интересных головоломок, в которые я играл, наряду с Portal 2 и The Talos Principle. Можно залипнуть, и надолго, ну и мозг сломать) Однозначно рекомендую
 
Universe217
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.4 h en tout
Évaluation publiée le 26 juin 2020
czwarty wymiar przestrzenny pokazany na najwyższym poziomie
 
cat
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
19.4 h en tout
Évaluation publiée le 5 aout 2014
Puzzle Plattformer ders in sich hat.
Neue individuelle Rätsel die man so noch nicht in anderen Spielen gesehen hat.
Garisches Design was nach mehrfacher Überarbeitung wirklich an einigen Stellen ziemlich flashen kann.
Tolles Spielerlebnis.
Ist sein Geld wirklich wert.
 
Laserstormelpies
457 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
15.5 h en tout
Évaluation publiée le 23 décembre 2014
Antichamber is a amazing exploration puzzle game. There are alot of aspects of this game that I liked and very little that I didnt like about the game.

I'll start off listing the positives:
+ Overall a interesting story.
+ Puzzles were well thought of.
+ Great atmosphere.
+ Sound is well done and matches with the gameplay perfectly.
+ 10+ hours of gameplay if you suck at puzzles too.

Here are some negatives that come to mind:
- The anti-alising doesnt look to good.
- Some puzzles are overly complicated.
- You can finish the game without getting all the signs.

Overall this is a remarkable game and I do recommend it to anyone.
My Rating: ★★★★☆
 
alien742
358 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
16.4 h en tout
Évaluation publiée le 20 décembre 2023
9 hrs - Beat game, all panels.
Took me multiple restarts over several years but finally beat this game and completed every puzzle. Super cool experience. The minimalist visuals and ambient soundtrack that slowly builds as you progress really add to the surrealism factor and makes the game super unique. The puzzles are very difficult but definitely manageable once you figure out the rules of the game, though some mechanics were a bit unclear and it took a decent amount of trial and error and toying around for me to understand them. The exploration is insanely trippy and it's really cool finding ways to warp across the map. That said it can be really hard finding out where to go to progress, which is the main reason it took me so many years to complete. A little over halfway through I found myself stuck for a long time and had to look up where to go once, but the actual puzzles are intuitive enough to do without a guide. For anyone who likes puzzles this is an easy recommend. If you have difficulty with puzzle games I could see this being very frustrating but I'd still give it a shot on a friend's PC, as the unique style, ambiance, and mind-bending puzzles make this an experience I think everyone should try at least once.
 
Comet
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
7.5 h en tout
Évaluation publiée le 29 juin 2015
I want to recommend Antichamber, a puzzle game.

This game will mess around with your mind as things might not work as you are used too. You will encounter Escher-like rooms where simple physical laws may not apply. As you progress you will discover (probably known) wise sayings. Interesting part is how the game reveals them. You will recognize that a newly unlocked saying often is connected to the puzzle you just come to solve and you may think about its meaning in your life. These few elements paired with some animations already manage to create a "story".

Of course the game isn't exclusively about the way of life. It has nice graphics and contains details you just want to look at. Also the sounds fit in this environment. Of course this game will reward you with that feeling of success after having solved a problem. Some puzzles may appear completly new. They might be described like seeing an optical illusion which you never saw before and finding out what is "wrong" with them.

4 / 4
 
Moon Flower
1,076 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.5 h en tout
Évaluation publiée le 13 octobre 2018
Si te gustó Portal este juego es esencial. Puzzles magníficos no euclídeos, que te harán comerte la cabeza unos cuantos días. El juego es minimalista ♥♥♥ algún toque subrealista, pero el final es muy gratificante.
 
heriseus
679 produits enregistrés
0
18 personnes ont trouvé cette évaluation utile
0
Non recommandé
7.0 h en tout
Évaluation publiée le 8 juin 2017
Charts showing times for public transport such as trains, planes or buses are fascinating things wouldn't you say? I mean the sheer complexity of them and the amount of effort and work that goes into their creation is immense. Sure people say that buses never run on time but consider that they have to work out the typical speed of a bus through certain sections of a city, taking into account the usual traffic and roughly how long is needed to load and unload passengers at each stop. They really are a huge technical achievement. So why aren't people more interested in them when they claim that Antichamber is one of the most amazing puzzle games ever despite it being nothing more than an incredibly boring yet technically masterful piece of game design?

This may seem harsh but the fact is that the developer(s) behind Antichamber clearly know their stuff when it comes to the technical side of using the more advanced trickery in level design. And yet while performing all of this wizardry they completely forgot that it was meant to be fun.

Visually it is destinctive only because the frequent use of portals required flat colours or else you could easily notice them. Fair enough. Make technical limitations work for you by building around them. Fine. I can accept that. But then why was it nessersary to makes puzzles such as 'stare at this wall', 'keep running in circles for a minute' and lets not forget those oh so frequently used 'run backwards' puzzles. Antichambers starts off with these being novel ideas but eventually you end up literally in a plain box room with no indications which of these novel ideas are supposed to be used. So you start doing things like running around the walls to see if there is a hidden path that only appears when you're next to it, running backwards towards the door you just came in, walking to see if that triggers something. The list goes on and on. Puzzle solving isn't about methodically running through every possible trick you know one by one until you get it right, it's supposed to be about being thoughtful or logical.

The fact is that there are some very clever puzzles in there but they are far outnumbered by stupidly vague or frustratingly tedious ones that seem more like the developers showing off their technical skills than trying to create an entertaining experience. There is a multitude of better games than this such as The Room or dare I say Riven or Myst if you want a real test of your memory and logic.
 
Kryyss
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.6 h en tout
Évaluation publiée le 11 mars 2013
wat
 
Gimcrack
269 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
4.2 h en tout
Évaluation publiée le 12 janvier 2023
saw this 9 yrs ago on youtube
beat it just now
very cool
oddly no 1600x900 resolution
 
chou tzuyu
115 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
62.2 h en tout
Évaluation publiée le 25 novembre 2016
ポータル的なパズルゲー
色彩と雰囲気がたまらん超名作
 
sin/cos
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
10.0 h en tout
Évaluation publiée le 29 décembre 2013
Крутая игра !!!!!Всем советую !!!
 
k0Ffe1nツ
264 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
4.9 h en tout
Évaluation publiée le 26 janvier 2018
Puzzle.
Has dimensions, more than three possibly.
Makes your brain burn calories.
Has a few lessons on life.
Highly resembles The Stanley Parable, or vice versa, who knows?
Worth every penny.
10%10
 
Quasi
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
10.9 h en tout
Évaluation publiée le 8 juillet 2013
Honestly one of the most mind-boggling games I've ever played.
With it's relaxing atmosphere and soothing bird noices, it's complicated 4-Dimensional shapes and figures and of course the think-out-of-the-box puzzles it makes for a beautiful and hard to understand but easy to finish game.

I own a veriety of games as you can see from my profile information, but Antichamber will always have a special place in my heart.

<3 / 10
 
wuppii
354 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
9.7 h en tout
Évaluation publiée le 17 février 2015
This game is incredible. The puzzles are reminiscent of Metroid Prime, but with a surrealist view. Nothing you see in this game can be pre-conceived, and as such, no two puzzles have the exact same solution. Level design is brain-melting, disorienting, and highly soothing all at the same time, with signs that give excellent live advice placed intermittently.

The visuals are bright, highly palateable, and full of contrast. Everything is cued properly, with nothing out of place anywhere. Signs are hand-drawn, and match the advice they show perfectly. My props to the art dev on this one.

More subtley, I couldn't help but notice how much of an impact the sound design had on the game. There's not much there as far as audio, but every now and then, a sound effect would give me chills, just because of how well it set the mood. Again, this was done flawlessly.

Overall, the game is incredible. Do not miss this one.
 
Isotera
238 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1
Recommandé
14.2 h en tout
Évaluation publiée le 29 juin 2019
Çok çılgın rengarenk bir oyun, alıştığınız grafiklerden oldukça farklı. 2 boyutlu gibi görünen 3 boyutlu bir yapısı var ve çok hypnotic bir his yaratıyor, ayrıca oyunda tüm renkler de oldukça canlı ve neon gibimsi, bi denemenizi tavsiye ederim yannniii. Ayrıca felsefesi de çok güzel, her şeyden sıyrıl, genelgeçer söylemlerden ve sınırlarından sıyrıl gibimsi. Her mini bölüm arasında bununla ilgili şeyler de görüyor olacaksınız, çoğu benim yüzümü güldürdü oynarken.

Siz bakmayın bu oyunun bir Portal 2 kadar popüler olmadığına alın oynayın, oynatın, afiyet olsun, iyi eğlenceler... ^^

p.s evet mide bulanması yaratabiliyor.
 
alala ^_^
106 produits enregistrés
1
3 personnes ont trouvé cette évaluation utile
0
Recommandé
10.3 h en tout
Évaluation publiée le 6 juin 2017
从我非常主观的来说,作为一款解密游戏又有它独特之处
每次完成一次谜题或者遭遇一个新困境的时候都会出现一个关于哲学的小漫画。这些小漫画串成一起其实是一个人生的小故事。玩家一开始进游戏是一个未出生的胎儿,而这个游戏也向现实世界那样,从来不会给玩家提供任何的指南、教程甚至是操作。玩家所做的只有不断地尝试和探索,这款游戏能很好地吸引玩家去探索难题的解法,对于常规不能解决的更加需要一些不寻常的尝试,要是真的解不出,没关系,那可能只是手上的工具不对(我曾经试过用绿枪去解黄色方块的谜题,解不出,结果拿到黄枪之后很快就解决了,之后的小漫画就是:You cant solve the problem if You have a wrong tool.)在通关的10小时里面,经历最长时间的就是探索绿枪的特性,在此一提:绿枪可以繁殖,可以把外形闭合的不完整图形补充。

最后我要赞赏这个游戏的背景音乐、颜色以及地图。

背景音乐大多数都是白噪音,采用了大自然的声音,使得一个3D抽象游戏变得轻松愉快,同时也点出了某种境界的特效,对于我来说,这些声音真的能让我感受到水流、雨声、雷声、鸟鸣和树叶摇曳的感觉。

颜色大胆,为游戏的抽象添加了点睛一笔,颜色的对比和配合是可以衬托环境情绪的。包括用颜色来做视觉延伸、视觉深度都很有特别之处,同时使玩家(其实是我)觉得这个游戏不单调,同时要注意有关颜色的特效,虽然是抽闲,但是给人在心理上是很有质感的。

最后是地图,一开始我不太喜欢这种有传送的地图,因为陷入难题解不开之后就会开始探索地图,但是有时候会进入一个地图的循环,很有挫败感。但是随着你对这个游戏图标的熟悉,你会发现整个地图的结构其实是很清晰明了的,惊讶的程度和玩黑魂发现祭祀场其实是连通的感觉一样。而且地图有很多提示,多玩多尝试,会有新发现!
 
Capston
143 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
3.0 h en tout
Évaluation publiée le 22 novembre 2014
Great for when you want to play something different!

It looks a bit like Portal at first but feels completely different when you play it.
The solutions may seem random at first but I can assure you they are not. Once you get the hang of it you'll see you'll just have to look at things from a new perspective to progress.
This game will teach you to look at things from a new perspective to solve problems.
Very much recommended!
 
miva2
422 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.9 h en tout
Évaluation publiée le 6 janvier 2023
This game hurt my brain and frustrated the bloody hell out of me. 10/10
 
MAD_NAWTY
224 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
7.1 h en tout
Évaluation publiée le 15 octobre 2022
Моим глазам больно.
 
Stolov
82 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.2 h en tout
Évaluation publiée le 24 janvier 2022
Encore un puzzle-game linéaire où il suffit de suivre le .... hein ? Quoi ? Je ... attends ... mais non ... ok ... oubliez ce que je viens de dire et bienvenue dans l'aventure.
 
trezheur
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
3.5 h en tout
Évaluation publiée le 2 janvier 2021
There's nothing like it. No explanation, no spoilers. Play Antichamber. Now.
 
Aidoneus Picaresque
481 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
48.7 h en tout
Évaluation publiée le 3 avril 2018
BEWARE: This game will break your mind!
 
Az3b
185 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
2.7 h en tout
Évaluation publiée le 25 janvier 2021
Comentario Pre-Reseña :
Todo lo señalado en esta reseña no debe ser considerado como una verdad o mentira absoluta, múltiples factores pueden afectar al que muchos no estén de acuerdo ♥♥♥ lo que voy a decir o puede que incluso dé a conocer cosas que realmente no son verdaderas.
Básicamente, tenga en consideración que:

-Puede que no interpretara correctamente el juego (ya sea historia o como se debía jugar)
-Factores que señale positivos o negativos están sujetos a opinión y preferencias, nunca objetividad.
-No me considero un experto, por lo que sugiero no dar mucho peso a lo que señale a continuación.

Esta Reseña tiene la intención de no contener ningún spoiler para nuevos jugadores, dando detalle a hechos solo ocurridos entre los primero 5 [min] de juego.

♥♥♥ todo lo anterior aclarado, te invito a continuar:

AntiChamber

Un juego de Puzzles y desafíos mentales que intentara mantenerte atento para que no te pierdas en las extrañas reglas por las que se guía este lugar que estas recorriendo, ♥♥♥ una meta relativamente clara; explorar y superar desafíos, tendrás que enfrentarte a tu propia mente y hacerte capaz de abrirla para asi aprender y entender todo lo que te rodea.

Apartados Considerados

Jugabilidad :

AntiChamber es un juego de primera persona y lo que mayormente estarás haciendo será recorrer el mapa y pensar, y mucho. ♥♥♥ controles simples de mirar objetos e intentar complenderlos junto a las mecánicas del juego sentradas en hacerté pensar, observar y aprender… poco se puede decir de este apartado para crear un gran peso. Pero si es por decir algo relevante, no pase un mal rato al caminar por todo el recinto de AntiChamber.

--------------

Visual :

Aunque este campo lo considero necesario, no soy bueno al momento de Juzgar correctamente este apartado (Téngalo presente)

La temática y diseño es tan simple como puede, superficies de colores planos y objetos completamente cúbicos en su mayoría te darán una experiencia visual muy comun, pero la magia aparece ♥♥♥ los juegos mentales que estos simples pero engañosos entornos intentaran jugarte mientras recorres los pasillos, escaleras y otros lugares mas. No te dejes engañar por lo simple que todo se ve, esconden su belleza e interés en lo profundo de la mente.

--------------

Historia :

Si es por referirse a una historia, ♥♥♥ seguridad puedo decir que AntiChamber posee un final, posiblemente no habrá un desarrollo de personajes ni nada por el estilo, pero si tenemos un objetivo, que se nos presenta antes de jugar; el explorar todo lo que este juego nos quiere mostrar. Mientras mas tiempo pases en los pasillos, AntiChamber te guiara hacia nuevos objetivos, por lo que no temas, nunca perderas el norte. (Quizas si el camino… pero sabes a donde tienes que llegar)

--------------

Dificultad :

Este no es un juego facil de catalogar en niveles de dificultad, pero no lo mostraria como algo fácil, pero a la vez tampoco difícil, es tan ambiguo como el juego mismo. La dificultad para superar los desafíos estará a la par ♥♥♥ cuanto te niegues a ver lo que ocurre, algo que haras en los primeros minutos de juego inconscientemente. Si eres bueno pillando detalles, sin duda pasaras las pruebas, o al menos las descifraras ♥♥♥ rapidez. Pero este juego lo catalogaría como una aventura, no te apresures en superar los desafíos, aprecia lo que vas aprendiendo, busca los desafíos, no por el querer terminar este juego, sino porque quieres ver que tienen para enseñarte.

--------------

Veredicto

AntiChamber es un juego Hermoso, su apartado grafico es simple, pero es el como pinta en tu cabeza lógica y entendimiento lo hermoso. Siento que debe verse como una experiencia, no como un desafio, disfrutar de como te plantean los desafíos, tener que estar atento al mas mínimo detalle, son las cosas que le entregan una belleza muy curiosa a este juego. Pero algo importante, para este juego sin duda tienes que poseer paciencia, el bloquearte puede ser algo común en un juego de este estilo. Se consciente en lo que te metes, tendrás que usar bastante tu cabeza.

En resumen: un juego altamente recomendado, nunca esta mal entrenar la cabeza, mas aun cuando se trata de cosas que se escapan a nuestra lógica común y corriente. Y poco mas, tan simple como esto, pero expandido en otro transfondo.
---------------

Toda esta reseña está basada en el gameplay subido en el canal de Youtube a nombre de esta cuenta de Steam (No dejo link ya que considero que mi contenido es basura)

Muchas gracias por leer, espero, estimo y deseo que estén bien. Hasta Otra.
 
Katze Von Sylviar
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.0 h en tout
Évaluation publiée le 27 mars 2020
Dieses Spiel hat eine unbeschreibliche Atmoshphäre. Es sorgt immer wieder für Gänsehaut und ist jeden Cent wert. Der Trailer kann einem niemals beschreiben, wie das Speilerlebnis ist. Um dies zu begreifen, muss man es selbst erleben. Kauft es euch und taucht in eine wunderbare, minimalistische und aufregende Welt ein. Und wenn es mal nicht klappt..macht einen Tag Pause und probiert es morgen nochmal. Iwann ist der Punkt erreicht, da begreift man den simplen kniff nicht, den man braucht um weiter zu kommen. Antichamber ist eines der besten Spiele aller Zeiten! Danke an den Entwickler für diese wunderbare Zeit!
 
0ctac0re
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.5 h en tout
Évaluation publiée le 23 novembre 2018
Antichamber is an incredibly well thought out mind bending game, which will challenge your current perception of 3 dimensional space. It offers an unprecedented experience and the puzzle elements are rivaled by none, which a game only seldomely achieves. Hence the recommendation.

This game will make you abolish your preconceived notions as to how reality in a game should work.
Every puzzle fan should sooner or later embrace this masterpiece.
 
Katawunga
208 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
14.7 h en tout
Évaluation publiée le 15 septembre 2018
Great game!
Many puzzles will stump you at the start until you progress enough to figure out how to get past them.
No instructions or hints, just figure it out as you go. This can be frustrating, but was actually one of my favourite things about the game.
Sometimes you just do random things in the hopes that it leads to something useful.
But as you go and get more experience and unlock more options, there is a great feeling of satisfaction and having figured things out.

The only downside for me was that I could often remember where to go, but not where it was on the map and took a while to find the place. Or remember how to get from one place to another. But that gets easier to remember and it's not really a big deal.
It's fairly short after you get going so maybe wouldn't pay full price for it, but definitely worth it for puzzle game fans even on a small sale.
 
King Riiya
501 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
10.5 h en tout
Évaluation publiée le 19 avril 2018
╔═════════╗
║Overall:09/10
╚═════════╝
╔═════════╦═════╗
║recommend?--yes/no
╚═════════╩┴┴═══╝
╔═════════╗
║Playtime:10h
╚═════════╝
╔═════════╗
║Difficulty:3/5
╚═════════╝
╔═══════════╦═════╗
║Endgame/NG+?--yes/no
╚═══════════╩══┴┴═╝

◄+►
•good illusions and mindf*cks
•requires attention and practical thinking
•lots of different puzzles
◄-►
•clues sometimes not helpful
•no story
────────────────────
Conclusion:
A very good puzzle game which gives you a variety of puzzles requiring creativity and abstractthinking.
It's made for everyone who is willing to get their minds tested by the abstract mindf*cks of this game.
 
Alice Stellaris
252 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
7.6 h en tout
Évaluation publiée le 5 janvier 2018
game is surreal 10/10
 
Luminous
79 produits enregistrés
1
3 personnes ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.8 h en tout
Évaluation publiée le 6 avril 2017
Млин, подскажите как из этой долбаной игры выйти?! Не пройти, а именно выйти на рабочий стол, не снимая её через диспетчер задач?
 
vassax0806
2
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.5 h en tout
Évaluation publiée le 23 novembre 2016
This will blow your mind
 
Sergio
2,751 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.6 h en tout
Évaluation publiée le 30 juin 2016
晕3D的千万不要玩这个...
良心提示
纯白背景加上对比度极其明显的风格......活生生玩成恐怖游戏......
以及关闭游戏以后云里雾里
话说常规要怎么退出我还是没有找到......

强烈推荐。个人感觉强于传送门系列。
 
AnthonyXM
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
13.3 h en tout
Évaluation publiée le 4 janvier 2016
Good game for relaxing, as you can solve the puzzles at your own pace. Overall pretty chill and meditative game that can be pretty fun to speedrun if that's more your thing.
 
That Skye
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
3.2 h en tout
Évaluation publiée le 25 novembre 2015
Я знаю много головоломок, но чтобы прям так :D
Мне игрушка понравилась, прикольная. Но реально можно сломать себе мозги :D
 
Giikuzawa
68 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1
Recommandé
7.6 h en tout
Évaluation publiée le 22 novembre 2017
Ein wirklich großartiges Spiel! Keine "unskipbaren" Cut Scenes o.ä.
Nur man selbst und die Rätsel. Die Atmosphäre ist wirklich, wirklich unbeschreibbar gut! Anspannung und Entspannung, Wärme und Kälte, Farbenfrohes und farbloses, Lärm und Stille zugleich, wahrlich überwältigend. Eine sehr gelungene Umsetzung und auch die Moralen nach den Rätseln zaubern einem immer wieder ein Schmunzeln/Lächeln ins Gesicht. Unbedingt zuschlagen, wenn es im Sale ist!
 
CR3ATIVE x
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.1 h en tout
Évaluation publiée le 18 juillet 2017
Je vien à l'instant de finir le jeu est tout simple incroyable c'est un chef d'oeuvre je suis aller de surprises en surprises ! j'ai eu des frisons ! les puzzels ni trop faciles ni trop durs ! la fin est incroyable et le jeu à quelque chose de particulier il nous montre qu'il est différent des autres jeu (il n'y a même pas de menu ! ) petit conseil il faut jouer eu jeu dans le noir pour un immersion total dans le jeu ! Antichamber a une place toute particulière dans mon coeur de gamer ! Et il a l'honneur d'être le top 1 de mes jeux solos ! petit point negatif je trouve le jeu un peu court environ 4-6h de jeu pour le finir c'est pas ouf mais c'est 4-6h de pure plaisir !
 
Ilykow
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
2.4 h en tout
Évaluation publiée le 24 novembre 2016
Este jogo vai te ensinar a ver o mundo de uma maneira totalmente diferente, é incrível como ele consegue pegar as coisas mais simples e desenvolver toda uma filosofia em cima disso: você achava que iria só abrir e jogar como se nada realmente importasse, mas de repente se encontra questionando o sentido da vida e a existência do universo. Recomendo totalmente para todos que curtem jogos do estilo psicológico/pensamento crítico, principalmente para que percebam o potencial no universo dos jogos Indie, que é divinamente representado por esta obra prima.
 
Mr Sanderson
241 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.8 h en tout
Évaluation publiée le 13 novembre 2016
THIS GAME. THIS DAMN GAME. This game is such an unique experience! The puzzles tase your brain, the game itself plays with your brain. The entire game breaks the logic in such increadible ways, and makes you feel like there is no logical thinking, well, it's true, many puzzles in the game play with the perspective, it is so well-crafted that I just, don't know, just play this masterpiece!!.
I seriously recommend it.
 
~Sumi~
342 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
22.1 h en tout
Évaluation publiée le 26 juillet 2015
This is an excellent game, but it's not exactly for everyone if you get my drift. Though it plays a lot like a First Person Shooter, the object isn't to race through it as quickly as possible and shoot everything in sight; rather, it's appeal lies in the opportunity to explore the world in which you find yourself. I used to enjoy playing games like Quake, not to blow up monsters, but to try and find all of the secrets and bonuses - this game appeals in the same way.

Another thing to note is that, even though the game is advertised as "breaking all the rules" as far as gameplay expectations are concerned, the key to solving the game's puzzles is to work out that there actually ARE rules (while the map is definitely non-linear, you can still fidn your way around if you remember how places are connected - and certain symbolic features of the game all work the same way).

In short, while Antichamber isn't *truly* a rule-breaker, it *is* a game changer, and a welcome breath of fresh air. I'd love to see a sequel - if that's possible.
 
CMYK
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.6 h en tout
Évaluation publiée le 13 juillet 2014
Un excellent jeu qui a ses atouts mais aussi bien ses défauts, par exemple ; le jeu se contente d'être uniquement une suite de puzzle sans réel narration avec une simple progression qui se manifeste que par l'aquisition de générateurs de matières différent le long du jeu, et ceci peut perdre pas mal de joueurs dans leurs expériences.

En retirant ça, le jeu est complexe, les enigmes sont créatives et exploitent la majorité de tout ce que le jeu peut faire. (Je pense qu'un ajout d'éditeur de map ainsi que d'un partage sur le workshop, etc, donnerait une seconde vie au jeu)

Néanmoins, tout en étant complexe, une fois familiarisé avec la non-existence de logique du jeu, on commence à comprendre son fonctionnement.

Si vous avez aimé Q.U.B.E et Portal, foncez, ce jeu est une perle rare des jeux de puzzle.
 
Haykira
195 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.6 h en tout
Évaluation publiée le 16 juin 2015
Wait, where was I again?
 
Gwyn Rose
134 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
1.4 h en tout
Évaluation publiée le 19 décembre 2014
It can melt your brain. Puzzly. Good fun.
 
under_scores_:)
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.5 h en tout
Évaluation publiée le 27 aout 2014
Отличная головоломка для любителей поломать мозг. Ten out of Ten!
 
hmook
688 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.5 h en tout
Évaluation publiée le 25 juillet 2014
Very good game, clever concept, difficult and interesting puzzles. Makes you feel like an idiot for a while and then like a damn genius. Yo Bebop!
 
Dasbooby
726 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.8 h en tout
Évaluation publiée le 20 juin 2014
a great game if you like puzzle games or games that mess with the way you think
 
zachzach104
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
14.0 h en tout
Évaluation publiée le 25 juin 2015
If this game was like a painting, it would definitely be "Relativity" by M.C. Escher. Not to mention Escher is mentioned in the description of the game. It's like playing Portal without portals and a malicious AI system dedicated to ruining your day and a lot more, and smaller, companion cubes. You'll be running around for days.
 
Fox McCloud
337 produits enregistrés
1
4 personnes ont trouvé cette évaluation utile
0
Recommandé
11.7 h en tout
Évaluation publiée le 13 octobre 2014
After having Antichamber in my backlog for the last 5 years, I finally picked it up again and realized why it didn't click super well before.

The environment is the key feature of the game and it's very clear that careful thought was put into it. You get to enjoy the Escher-like architecture as advertised. You get to see environments change depending on where you're looking, your movement speed, and other factors that contribute to the immersive non-Euclidiean world. It all keeps you on its toes.

It's obvious that the game mechanics being explained from decals and riddle-like texts is an integral part of creating the desired environment. Instead of obvious quests, you're trained early on to pay attention to detail. For instance, you see a room in which you should walk and you see pictures of "SHIFT W A S D" scattered about on the walls.

The main tools for solving puzzles are the "Matter guns" that manipulate cubes in the game. You eventually get different colored guns that give you a different ability. Once you pick up these guns, there is a short example of using your new-found abilities to advance to a new room.

The story is told via "moral" signs that have riddles to suggest your next actions. They do a great job at encouraging the player to reflect on life itself, while they also somewhat guide you in the game. Some are more obvious than others.

In principle, I think that Antichamber's idea for introducing mechanics is a core part of building the environment, but I think that the execution of introducing is severely lacking. There are so many vital nuances to each mechanic that you are supposed to use trial and error to figure out. Obviously, it's a puzzle game; trial and error should be a key part. However, the core aspect of moving lines of blocks and connecting/disconnecting them or closing a loop to create more cubes is super important and very poorly shown. For example, there is a "fuse" mechanic that involves removing a cube from a series of cubes and then other ones will disappear in series (like a domino effect). But this only works if you place each individual cube in a line instead of holding the matter gun and dragging the line, and the latter is much more intuitive. Also there are times that cubes will reappear after being removed, but sometimes they won't. It's very rigorous to figure it out by hand and there could have been a much better way to showcase these mechanics. This poor aspect of the game is particularly magnified when one has come from playing Portal 2, which is the best puzzle game at showcasing mechanics clearly. I think that Antichamber's shortcoming in this regard is primarily a fault of a presumably low playtesting budget.

Anyway, the game is a pun with "Antechamber", which forbodes that your current space is preceding an ultimate chamber. The ending is alright, not so bad. All in all the best part of Antichamber is the environment, if you don't get frustrated at the ambiguous mechanics. I'd recommend just looking up the "rules" online.

I would really enjoy a game with this design and a higher budget.
 
starvix
664 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
2.6 h en tout
Évaluation publiée le 22 juillet 2014
Игра, после которой, Portal кажется легкой прогулкой под луной, тихим летним вечером. Ничего более странного. интересного и умного, в жанре головоломок, до этого проекта не было. Вы просто обязаны испытать себя и попробовать найти все комнаты лабиринта. Это того стоит.
 
Happiness
836 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
3.7 h en tout
Évaluation publiée le 4 mars 2014
with this game you will wonder what is life or if life is life and if life can be real or even if life can be lifed but if life dies or if deing if death can be deathed.
 
Mickey56
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
13.7 h en tout
Évaluation publiée le 10 septembre 2013
Наполняет тебя тёплым ощущением вселенского смысла. Играйте.
 
dear basel
500 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.7 h en tout
Évaluation publiée le 30 décembre 2013
Игра- прекрасна! Прекрасная совокупность логики и философии.
 
Stempunk the Wanderer
119 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.1 h en tout
Évaluation publiée le 9 décembre 2013
This game is the most amazing thing I have seen in my life when it comes to illusions. A fantastic M.C Ecsher style game. When you turn a corner you see lights, suddenly, you turn around, interpretting what your brain is not telling you to do as the right path, and winning, at that stage it rewards you with a life lesson for you. This brain both stimulates your brain, and gives you an amazingly big eadache. For anyone who would like to change their mindset completely backwards, this is the new hypnotism. If you easily get frustrated, don't play this, it stretches minutes into hours. Good luck finding the end of the maze... if there is one.
 
Concrete Werk
2
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.7 h en tout
Évaluation publiée le 1 décembre 2013
A somewhat janky, under-restrictive, artistically inconsistent and boring-looking first person puzzle game. But despite everything, the core gameplay is great, maybe even due to being under-restricting and feeling breakable too. The really moody ending also leaves a great final impression.

The graphics are minimalist, flat-coloured and shadowless, which is often used to create rendering illusions. The game is driven by traditional non-euclidean puzzles, resource-management puzzles, perspective shifting puzzles and others. The rooms are arranged into post-metroid structure, and all goals are openly stated on unironically new-agey image-macro advice stick-figure pictures on the walls. And they really do clash aesthetically with the rest.

Despite the pathetic presentation the gameplay is great and the puzzles themselves are not your typical move-sequence crunchers. Anyway anyone can look up the solution and still think “oh that’s peculiar, i want to see what else it has.”
 
🦄KDD!^putler kaputt 26/93
3,110 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
18.5 h en tout
Évaluation publiée le 29 janvier 2014
I just fell in love with this game.
The complex puzzles and the gigantic maze of levels will eat your brain.
 
huskycorsair
2
26 personnes ont trouvé cette évaluation utile
0
Recommandé
2.4 h en tout
Évaluation publiée le 20 décembre 2013
shut up and buy this so you feel as dumb as me
 
Myster_Twitch
284 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.1 h en tout
Évaluation publiée le 2 mars 2013
I can not stress to you enough about how cool this game is. It's like M.C. Escher developed a video game, and used Portal as a reference sheet.
 
SassyTabasco
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
31.7 h en tout
Évaluation publiée le 7 janvier 2014
Antichamber is a refreshingly fun exploration based puzzle game involving simple mechanics applied to not so simple problems. A majority of the game will be spent using various tools to fiddle with varied and intricate locks made of tiny cubes, more often than not discovering the solutions organically rather than through hints or walkthroughs. The game world is a minimalistic 3D environment that plays with the concept of non-euclidean space ranging from hallways that infinitely loop back on themselves to doors that change destination depending on your perspective.

The game is quite imaginative at times, avoiding the pitfalls of a lot of similar puzzle games by not having a lot of arbitrary timed puzzles or gating progress by requiring the solving of one particular puzzle. Antichamber takes a non-linear approach to exploration and this means you often have three or more re-visitable branches to explore at any one time.

Don't expect a story though, Antichamber leaves the narrative up to the player, hinting at a deeper meaning through symbolism. The game world is dotted with surprisingly relevant inspirational quotes accompanied by clever little pictures. Collecting all of these soon becomes your measure of completion, even after reaching the pretty spectacular ending level.

Admittedly, there are a few puzzles requiring a silly amount of planning but these are few and far between. Most of the time, you can come back to these puzzles at a later time with more knowledge and tools and solve them more easily. That is how non-linear gameplay is supposed to be done; take notes game developers! In addition to some easter-egg rooms, there are even a few bizarrely unfinished areas, hinting that the creator may have had further areas in mind, although there sems to be no real plans to expand the game. Finding these areas is no easy task, and some of the hardest puzzles in the game reside in these places. It's a little sad they didn't get used, even just as an easter egg or something, because they were quite enjoyable and challenging.

When it comes down to it, whether or not you will like Antichamber depends on if you are the kind of person who doesn't mind a puzzle game where you are invited to take your time exploring every corner. At worst, Antichamber can be a bit of a confusing labyrinth, but at best it is a forgiving puzzle game with outside-the-box visuals and a great sense of variety.
 
Xmus Jaxon Flaxon-Waxon
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
3.9 h en tout
Évaluation publiée le 28 décembre 2013
Nothing compares to the feeling of getting lost in a four-dimensional maze which defies the many laws of physics. You will be mystically pulled away into a world like nothing else. Housed deep inside the entrails of the maze are many riddles, hints, clues, which all lead you to more wonderment of why you are there. This game boasts a magnificent display of bright colors and witty problems to be solved at your leisure. If you are a puzzle fanatic, you cannot afford not to experience the depth that this game has to offer.
 
Earl Gray
253 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
14.4 h en tout
Évaluation publiée le 23 décembre 2018
Buy this game and play it. Like now.
 
New Gamer
310 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.9 h en tout
Évaluation publiée le 25 juin 2016
Tamamiyle beyin yakan oyun. Klasik bulmaca oyunlarından çok farklı. Nerede olduğunuzu şaşırdığınız bir oyun.
Kesinlikle öneririm.
 
MadTracks
682 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
3.3 h en tout
Évaluation publiée le 29 janvier 2014
Diese Spiel ist einfach geil. So ein Brain♥♥♥♥.
 
SWIMmer
294 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.7 h en tout
Évaluation publiée le 15 mars 2014
¡Vaya pasada de juego! ¡Vaya sorpresa más grande me he llevado jugando esta joya!

Para mi es el mejor juego de puzzles en primera persona después de Portal.

Es tan tan interesante, y los mensajes que te va diciendo son de doble sentido. Tanto para la vida real, como para resolver los puzzles.

Me ha encantado. No me esperaba tal juegazo.
 
Reptix
554 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
12.6 h en tout
Évaluation publiée le 16 octobre 2015
This is one of the few games that I whole heartedly enjoyed playing. It has great puzzles, mind-bending mechanics, and very similar to portal. If you love portal games, you should buy this game right now. It's that good, and worth the money.
 
Mustardsauce
382 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
1
Recommandé
7.4 h en tout
Évaluation publiée le 25 janvier 2020
There are so many puzzle games that lack atmosphere and intrigue. This is not one of them. I think that anybody can pick the game up and really dive into this mind-bending playground. If you're directionally challenged, you may have a hard time.

I'd recommend this game at full price.
 
Psyjinx
812 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.1 h en tout
Évaluation publiée le 21 juin 2015
When I saw screenshots, the game did not seem to be of much interest to me, especially because I don't like puzzle games.

I did enjoy Portal though, so I decided to give Antichamber a go. This game has no story, and a very simplistic visuals. Audio does add to the atmosphere though. The game begins with extremely easy tasks, but the difficulty slowly raises the further you go. What surprised me is that this is not a portal clone at all, whatever screenshots suggest, but it's a puzzle game nonetheless, and the chaces are that if you enjoyed Portal, then you will also enjoy Antichamber. To every puzzle you encounter there is a hint provided. Hints are philosophical reflections, which also give solutions to puzzles - but they are not straightforward and require some logical thinking (you may figure out every puzzle the first time without trial & error style of play - which was the case in Portal too many a time - but as the puzzles become more and more complex you will finally encounter ones that are too difficult for that, unless you are smarter than the developer or me at least). Fortunately, the philosophical reflections are not of 2deep4u kind, so you are not constantly molested with retarded stuff. They are very simple and kind of cute. It's like the guy who made this game wasn't a typical recluse indie developer suffering from affective disorders and egocentrism, but actually a reasonable and smart dude. The gameworld consist of multiple corridors, which branch in many ways and it's the player who chooses which way he prefers to go (or rather - how he solves puzzles, because they often have multiple solutions). At any time you may come back to any previously encountered puzzle and solve it again, perhaps in a different way leading you to another branch of the "chamber".

Overall, I enjoy this game a lot, despite my inner prejudice towards puzzle and adventure games.
 
kony
1,394 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.7 h en tout
Évaluation publiée le 21 octobre 2020
Antichamber is a great puzzle game. The way the map works is really interesting - there are parts where you move in a circle and end up in a different location. Therefore it's not so easy to know where you need to go which is great!

The puzzle elements could be a little bit harder but it's an unordinary game and i liked it a lot!

Try it !
 
Ikarus
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
4.7 h en tout
Évaluation publiée le 29 juin 2014
Antichamber. It's nothing like Portal, I don't know why people keep saying that. It's a first-person puzzle game with various clever elements that mix methodology with a labyrinth. Be prepared to face some really unique and puzzling scenarios. I've not seen any puzzle game like this, and for those who want a challenge and just all-around bizarre world, Antichamber is a great gem.
 
FluffKevlar
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.7 h en tout
Évaluation publiée le 19 février 2013
Чудесная игра, в каком-то роде даже произведение искусства. На протяжении всего пути мир играет с вашим разумом, где-то шутит, где-то подсказывает, где-то старается запутать. Как правило, после решения задачи вас ждет награда в виде ценного афоризма, относящегося, собственно, к этой задаче. Рекомендую.
 
Dreyken
1
3 personnes ont trouvé cette évaluation utile
0
Recommandé
7.1 h en tout
Évaluation publiée le 27 avril 2015
Un juego de lo más sicodélico. Requiere pensamiento lateral para resolver muchos de sus contraintuitivos puzzles. Relajante y absorbente a partes iguales.
 
Drackhen
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 6 septembre 2023
Dopo 10 anni continua a rimanere uno dei videogiochi più belli di sempre, unico nel suo genere, sono pochi i videogiochi che mantengono questo tipo di fascino, quindi prendetevelo e giocatevelo.
 
Sattrix77
0
2 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
61.7 h en tout
Évaluation publiée le 7 novembre 2020
Brain machine broke
 
Hellraiser
123 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1
Recommandé
9.3 h en tout
Évaluation publiée le 22 novembre 2017
best puzzle game eu
 
kirbyydoge
250 produits enregistrés
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.7 h en tout
Évaluation publiée le 14 juillet 2017
非常难的解密游戏,非常特别

我坦白承认这游戏我无法通关,并且因为太难了所以没通关也没什么丢人的(传送门2我没查攻略一晚上通关,跟这完全不是一个位面的)

很多游戏是告诉你规则,让你在规则内不断组合,推导结果

这个游戏的特别在于,你是一脸懵逼的开始了这个游戏,你需要靠想象力来推导规则

这游戏很多缺点,很多人对其画面和声音感到不舒服,但如果那些对你不是问题的话,你会得到顶级的智力享受

恳请各位如果各种不适请直接退款,就游戏本身的谜题设计来说,世间找不到几个比他脑洞更大的解谜游戏了
 
Big Cat
337 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.7 h en tout
Évaluation publiée le 29 novembre 2013
Прекрасный паззл, который стремиться запутать, но не раздражает. и имеет дстаточно сложные головоломки, для каждой из которых есть логическое решение. Хороший дизайн там и тут и везде, "индифилософия" которая не раздражает, все это делает игру незабываемым путешествием в упоротое.
 
BadLuck
672 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
6.9 h en tout
Évaluation publiée le 23 juin 2015
Antichamber is a mind-bending game, with a very unique artstyle. It teaches you to look at things from many different angles. It's truly a game, which will make you think about stuff multiple times until you've found the answer. Going into it, I had a an idea of what it is going to be, since I've seen a first impression video about it, but even then some puzzles had me questioning my general understanding of things. Be warned, this is not your normal puzzle game like Portal or something, this is a complete different experience. I would recommend it to anyone, Puzzle and non-puzzle fans alike!
 
Frank
346 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1
Recommandé
6.8 h en tout
Évaluation publiée le 6 mai 2021
I sat on this game for like 5 years until I finally decided to play it. Its pretty good, I was intimidated at first due to the lack of instruction on what to do, if you don't know where to go it can be a bit hard to progress and then you feel like you're running in circles.

Eventually you do start to understand the mechanics of the game, especially after finding the matter gun and solving puzzles with it. Overall the puzzles are pretty crazy and cool, and there are a lot of easter eggs to find. It didn't even take as long as I thought it would, it was the perfect length for what it was.

Overall pretty good, I would recommend it for people who like puzzle games or interesting experiences.
 
pickl
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
6.7 h en tout
Évaluation publiée le 28 avril 2020
This served as inspiration for the big puzzle games that came after (The Witness, Talos Principle), it's way shorter than them, but way more whimsical and experimental, a must-have in the genre. It's amazing how open-ended it is, you can follow almost any path in any order and reach any puzzle without being stopped by requirements.
 
Bunny
343 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
11.0 h en tout
Évaluation publiée le 15 janvier 2018
Please give this game a try! When I first bought it years ago I played for a few minutes and quit because I didn't understand it.

I decided to give this game a try again and it is honestly the best puzzle game I have ever played! You think Portals is challenging? Then get ready for a real challenge!

This game is so twisted that I am honestly shocked that I was so desperate trying to solve the puzzles! The clues are there, they give you plenty of hints, you just have to put the pieces together! 10/10
 
Śħăđőẃ39
1,005 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.2 h en tout
Évaluation publiée le 3 avril 2017
Niezła gra, ale do przejścia tylko raz. Potem się nudzi.
 
Kacper0510
19 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.5 h en tout
Évaluation publiée le 25 novembre 2016
Пока не прошел эту игру, тупил в головоломках как конченый. Теперь не могу найти очевидные решения, зато нестандартных туча. 10/10
 
CEG
288 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.6 h en tout
Évaluation publiée le 21 février 2016
Very original puzzle game. It loves to mess with your perception above all else, things change and defy logic most of the time.

A really cool thing about this game is that every single puzzle translates into some kind of a life lesson or simply motivational quotes. Sometimes the solution will not be hard but will require you do take a different approach, to think outside of the box. Then, the game will re-assess what you did with a little motivational poster that gets put on the wall of the main hub.

The game feels very mysterious and you're not given a lot of explanation. This is not a game that you play to finish. It's a game that you play to sit back, relax and think. There is actually a conclusion to the game (that I absolutely loved) although it only really ends once you run out of rooms to explore.

The game makes impressive use of the Unreal Engine and the environment constantly reacts in ways that you would not expect. It is filled with impossible rooms and patterns and requires a ton of open-minded thinking. Honestly, it can get a bit overwhelming at times. Sometimes you feel clever for solving the puzzles and sometimes you're just completely lost in how not rational things are, although there is always a very methodic way to solve them.

It's also really hard to pick this game back up after not playing for a while. You unlock new mechanics as you progress through the game and not remembering one of them can make solving some puzzles very difficult. Since it's not very long, I would suggest starting over if you haven't played in a while.

As a side note, I was slighlty more disappointed with the game's technical side. Options are embedded inside the game, there are no menus, which is very cool on its own... But because of this, I could not set the resolution past 1920x1200, there was no anti-aliasing (and the aliasing is fairly bad in this game) or any other graphical options. I don't think there are any keybind options either (I believe this can be done through the Ini files). I would definitely have liked a bit more of these options.

I did not go through all the rooms myself and the game lasted me about 4h30 (played a bit offline so maybe add a few hours to that) for about 75-80% completion. I would expect around 3-4 hours more for 100%. It does feel much, much longer than this however, which is not a bad thing. It's a bit expensive at 22$ for that playtime but honestly, I think it's worth it if this is your kind of game.
 
Tomatoshadow
1,926 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.6 h en tout
Évaluation publiée le 30 aout 2014
Break your mind.
 
Dr. Watson
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.2 h en tout
Évaluation publiée le 5 juillet 2014
Некоторые уровни и их решения изрядно повеселили и вынесли мозг.
Есть ещё порох в пороховницах у независимых разработчиков.
 
DRONESTRÖM
514 produits enregistrés
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.3 h en tout
Évaluation publiée le 23 mars 2013
Muito bom o jogo!!! Faz você pensar de uma maneira fora do normal, além de necessitar de uma atenção dedicada ou o jogador não conseguirá passar. xD
 
Destruidor de Pequis
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.5 h en tout
Évaluation publiée le 23 septembre 2014
Mindbending, obtuse - and a masterclass in how to teach your players game mechanics without using words. Game designers - or aspiring ones - will find this a must-play. For everyone else; still a damn good time! be patient with it, and yourself, though.
 
MOOMANiBE
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
19.0 h en tout
Évaluation publiée le 16 mars 2014
Well, well. This is something unusual, that's for sure.

A lot of things are not as they seem. Entering a door might lead you back to where you were. Walls may not be walls and air might turn into floors. Right off the bat you are tricked completely. That's the fun bit about this game. There are some clues spread about, but you really have to be willing to think unconventionally if you're going to get anywhere. It really had me intrigued.

Eventually you are given a gun of various types. These let you place and manipulate cubes. This is necessary to solve most of the puzzles. It makes a new twist on things, and for every new type of gun, you get a-ha moments and can solve puzzles you previously struggled with.

There are a lot of puzzles to solve, however, eventually they actually become rather easy, and can be solved in different ways. It might just be that you get used to thinking differently, but the curiosity you had in the very beginning loses momentum as you get deeper in the game. Sometimes you'll just get stuck too, and that was a bit deterring. I had to cheat some times.

There's very little information on what your purpose is. Don't get me wrong, there doesn't have to be a narrative, however, the game gives you a map, but it doesn't tell you how to read it. I learned how, just a short while before I managed to finish the game. Had I known sooner, perhaps I wouldn't have gotten stuck so often.

There doesn't seem to be a soundtrack, sadly, and the sound volume is rather low. The visual style is really cool and different, if not a bit "glitchy" at times. The ending was surprising, but honestly a little disappointing.

This isn't Portal. It's not quite like any other game out there. I can't say that about many games these days. It's refreshing. I guess it has some similarities with Stanley's Parable, except there's not a lot of humor. If you like puzzle games I can easily recommend it. It's not perfect, but it's original.

2017.11.26: Nominated this for The "Defies Description” Award. It's just hard to explain what the game is about, but it's super cool.
2023:10.22: Played through the game again. It's still very good.
 
Vermilicious
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.5 h en tout
Évaluation publiée le 16 avril 2013
Anti-Chamber is a game hard to discuss with someone unless they have played through it, making it challenging to review without ruining certain aspects. The game is developed by a single indie developer from Australia named Alexander Bruce and this is his first formal released game.
AntiChamber is a bizarre experience that not only challenges the way you think but pits traditional thinking patterns against you, where walls may not exist depending on how you look at them, and stairs can bring you to the same place no matter which direction you take. AntiChamber will keep you questioning yourself the whole way through. Although it is purely single-player, AntiChamber does not have a conventional story; the game is what you make of it. The hints for puzzles double as philosophical messages as you continue to navigate through the strange halls of the cold sterile environment.

When you launch the game you are immediately thrown into the world of Anti-Chamber, where conventional video game logic is made useless. There is no “Main Menu”; instead the box that you start in serves as your menu. You can change the resolution and mouse sensitivity by looking at and clicking the various buttons, but this box also serves as your main hub for the rest of the game. From this hub you are able to instantly teleport to any puzzle that you have encountered so far, and because Anti-Chamber is a very non-linear experience you will be free to go to any place you want, and if you have the wit you can even complete some puzzles without the necessary tools.

There are a variety of different puzzles in Anti-Chamber but the majority of them require the use of a matter manipulating gun. Initially the gun allows you to pick up blocks and place them down but as you progress you will be able to upgrade to manipulate the blocks in different ways to help solve more complex puzzles. Throughout the game there are vague illustrations with text on the walls that act as hints and as you view them the picture gets saved in the main hub for your viewing later. Early on in the game I found it difficult to distinguish which puzzles I was actually capable of solving but as the game hinted “failure to succeed does not mean failure to progress”. If there is a puzzle that you have no idea how to do, it is best to just leave it and try a different one as the other puzzles may teach you new tricks.

The world of Antichamber looks simple and phenomenal at the same time which compliments the game from both an aesthetic point of view and also a design approach, as it helps when faced with the most difficult puzzles to understand the environment. From the sterile white to the vibrant green, blue and red, the game has an artistic style that is simple yet very effective. It is a welcomed departure from games that give you a visual overload like Crysis 3. This is not to say that Antichamber is a bad looking game; the colours and interesting environments gave me more “Wow!” moments than other big titles such as Crysis or Battlefield. However, it could use a little anti-aliasing to smooth out the edges. Even though it’s using Unreal Engine 3, the game is not very demanding performance wise. The only downside is that you can’t tinker with the options menu and are forced to use the WASD control scheme (but if you want you can change this in the config files).

The music and sounds of Antichamber compliment its vibrant, sterile atmosphere with chilling calm tones. It has quite the relaxing effect as you wander the halls trying to solve different puzzles. The music is done by Siddhartha Barnhoorn and has an interesting and unique sound that really sets the tone of the game. Here is a brief sample of some of the music from Antichamber.

Vidéo YouTube™: Antichamber OST - Antichamber Suite I 
Vues : 11,853
Music from the game Antichamber, composed by Siddhartha Barnhoorn. Buy the soundtrack here: https://siddharthabarnhoorn.bandcamp.com/album/antichamber Artwork by David Hellman.


Antichamber is a fantastic puzzle experience that constantly screws with your brain as you keep going. Some puzzles seem so complex but are actually so simple, leading you to overthink them when the answer is right in front of you. If you dread puzzles this game is definitely not for you
 
Pojoman
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.3 h en tout
Évaluation publiée le 5 janvier 2014
Super jeu de réflexion!
Les égnimes ne sont pas non plus ultra compliqué mais ça reste quand même un très bon jeu à parcourir...
Après le prix... Je pense que ce jeu mérite qu'on l'achète lors de promo, car il n'est pas non plus trop long et trop complet.
 
KumaCreep
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
0.9 h en tout
Évaluation publiée le 24 novembre 2016
Brain-meltingly good.
 
Muxedo Task
1,773 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
32.6 h en tout
Évaluation publiée le 11 octobre 2016
relaxing
 
olympic
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.6 h en tout
Évaluation publiée le 10 aout 2015
Великолепная головоломка!
 
GODEATH
146 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.6 h en tout
Évaluation publiée le 24 décembre 2013
игра просто бомба. советую.
 
Holovynskyi
30 produits enregistrés
0
14 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
18.7 h en tout
Évaluation publiée le 12 octobre 2014
i have played hours and hours of this game and i have only just realised the meaning of the name of the game. Mind Blown! but im not going to give it away.
 
Roars
190 produits enregistrés
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
15.1 h en tout
Évaluation publiée le 28 décembre 2016
Zseniális.
 
KVAZAR
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
6.6 h en tout
Évaluation publiée le 2 juillet 2014
Sensacional, totalmente novo.
Uma experiencia nova, vale muito a pena
 
Hawk
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
10.7 h en tout
Évaluation publiée le 24 février 2014
Amazing game. The puzzeling is some of the best I've seen.

Just buy this game. It's amazing
 
Mc Klumpfisk
468 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
0.7 h en tout
Évaluation publiée le 2 janvier 2014
Antichamber is Portal but without the awful meme and annoying fans, it's a fantastic mind bending experience.
 
Electrocutie
349 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
26.7 h en tout
Évaluation publiée le 26 novembre 2017
This game is nothing shy of a masterpiece. The design is beautiful, the mechanics are simple enough, and the puzzles are mind blowing. While the game can be broken down to picking up and placing blocks, it's so much more. It's intuitive. It's trippy. It's smart. The Antichamber follows a few simple rules. The game is about learning those rules and how they work. Throughout you will find these little morals that provide a hint to a puzzle, or an explanation. They also provide beautiful advice for everyday life. The game is a wonderful journey to take. I can't recommend it enough.
 
Discount Pichu!
1
7 personnes ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.1 h en tout
Évaluation publiée le 22 janvier 2015
I bought it on sale, but even at full price it would have been worth it.

Firstly, you do not play Antichamber, Antichamber plays you.

If you had your sanity on the way in, chances are you lost it somewhere between the chirping bird corridors, the ending never-ending circle-spiral and the 23rd time you went down that same corridor by accident (except it wasn't that corridor, something's different this time).
If you never had your sanity in the first place, you might regain some, this place probably makes perfect sense.

Buy this game if you like Legend Of Zelda dungeons, Portal maps or thinking.
Don't buy it if you value your sanity.

PS - Say hi to the purple cube for me.
 
Pharap
0
3 personnes ont trouvé cette évaluation utile
0
Non recommandé
9.9 h en tout
Évaluation publiée le 17 décembre 2021
I feel really bad about giving this a bad review, because I think it's a great game - or parts of it, anyway.

First of all, the game is eight years old now. It doesn't run on all modern systems and on my end a windows update completely broke it.

Secondly, the first third of the game is the best part. As the game goes on, the puzzles become more about precision and less about experimentation, and it makes the game more of a drag. If you're SURE it will work on your system it's probably worth buying for the first few hours alone, which are some of the most enjoyable hours of gameplay I've ever had. Once you start unlocking the "higher level" tools (don't want to spoil too much) it really falls flat.
 
traingirl325
0
3 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
12.8 h en tout
Évaluation publiée le 16 février 2017
+让人充满探索欲的场景设计
+有趣的机制和谜题
+极简风格

我最喜欢的解谜游戏之一。

PS:《Antichamber》,《TRI: Of Friendship and Madness》和《The Witness》这仨游戏感觉乐趣(探索感强烈的第一人称慢性子解谜)和受众面很接近,基本上喜欢其中一个的也会喜欢另两个,反之亦然吧。
 
Ericcil
579 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
16.1 h en tout
Évaluation publiée le 14 mars 2017
Just like Undertale, this game is best left unspoiled.
It will blow your mind, and then you will google how to beat it, if you are me.
Avg. playtime for first run is 8-10 hours according to the devs.
 
Not Evil
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
16.0 h en tout
Évaluation publiée le 1 mars 2014
Артхаусная игра, но зато какая! Отличные головоломки, геймплейные сильные колдунства, которые игра ЗАСТАВЛЯЕТ тебя делать для продвижения вперед. Прошел на одном дыхании, однозначно стоит внимания, 10/10.
 
PanOctopus
349 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
7.2 h en tout
Évaluation publiée le 17 novembre 2020
хорошо
 
-load nbPuxcnbOaxpPuKdTbrYxcKcXx
467 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
18.8 h en tout
Évaluation publiée le 22 aout 2017
色彩、音響、立体空間、それらが調和して独特の世界観を持つパズルゲームです。視覚的に得られる情報が極限までシンプルに絞られて、それでいて的確なヒントを提示しているので「そうきたか!」と感心させられる場面がありました。歯ごたえのある「空間を利用したパズル」を遊んでみたい人にはお薦めできます。
 
Osinko_pc
1,119 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.8 h en tout
Évaluation publiée le 7 avril 2017
Antichamber may not have the great storytelling of the Portal series, but it still creates a unique and challenging first-person puzzle game. The Escher-like world allows for very interesting and mind-blowing puzzles that will continuously make you think outside the box.
 
Arkham Warrior
585 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.2 h en tout
Évaluation publiée le 9 janvier 2016
Antichamber ist ein fantastisches Puzzle-Spiel, welches einen durchgehend durch seine sehr abstrakte Welt verwirrt.
Bei vielen Rätseln gibt man irgendwann frustriert auf, doch dann fällt einem ein Tag später eine neue Idee ein und man probiert es so lange bis es klappt.

Der einzige Kritikpunkt, den ich hatte, war, dass mir keiner gesagt hat, dass man, um das Spiel zu beenden, ESC gedrückt halten muss...
 
Fausthieb
250 produits enregistrés
0
12 personnes ont trouvé cette évaluation utile
0
Non recommandé
3.0 h en tout
Évaluation publiée le 28 juin 2014
I am not actually having fun.

Argueably, anti-chamber is a game about messing with my head. I can respect that.

However, I'm somewhat unclear on what exactly I am supposed to be doing.
The puzzles have been the most unsatisfying things ever. They either hinge around a
single bit of funky logic, and when you solve them, you end up somewhere you already went.
They don't build of each other, and instead are seperate and isolated.

Anti-chamber is a unquie experience, and a very interesting one, but as a game, I havn't had all that much fun.
 
Mr.Nobody
320 produits enregistrés
1
3 personnes ont trouvé cette évaluation utile
0
Recommandé
22.2 h en tout
Évaluation publiée le 1 janvier 2017
The best puzzle game ever.
 
brambleshadow4
135 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.3 h en tout
Évaluation publiée le 28 novembre 2016
The most fun I've had in a chamber since 1945.
 
ჲ𝔪𝔢𝔤𝔞
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.1 h en tout
Évaluation publiée le 1 mars 2016
Antichamber is a bizarre puzzle game that requires you to think outside the box to make progress. Now although this game is really cool and different, in my opinion it’s a hard one to give either a thumbs up or down and I’ll explain from my experience why.

Ok so the options menu...abysmal is probably a good way to describe it. You can't rebind keys without configuring files and there are only 3 mouse sensitivity options.

About 2 hours into the game I had to look at a walkthrough and I don't know if I missed some fundamental lesson/room that would have helped me but when I watched what to do I couldn't understand how you could have possibly worked it out (I'm trying not to spoil anything). Anyways, once I understood this new thing I progressed and finished the game (getting stuck fairly often which is good).

Another thing, I've heard people feeling nauseous while playing this game, and although I didn't have it that bad I did have some problems. After playing this game and leaving my computer my eyes/vision wasn't right; I couldn’t properly concentrate on things and it took an hour or so to recover. So I’d recommend taking very regular breaks when playing this.

However, the puzzles in this game are so cool. The rooms can change around you and a solution might not be immediately obvious which means you need to think outside the box. Certainly the most mind bending puzzle game I’ve played.

So, a very cool game, on the expensive side. I'm going to thumbs up and recommend it but make sure you're aware of previous things mentioned as a sort of word of warning. Otherwise, very enjoyable quirky game.
 
Holocene
0
2 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
16.0 h en tout
Évaluation publiée le 29 avril 2016
解谜神作!
各种充满哲♂学性质的图片+文字让人欲罢不能,同时还能满足收集控的欲望。
游戏的脑洞开得特别大,只有你想不到,没有你做不到。
+脑洞满满
+操作如丝般顺滑
+带有一定的哲♂理
+抽象派画风独树一帜
10/10
 
yosey
1,782 produits enregistrés
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
19.9 h en tout
Évaluation publiée le 9 mars 2016
vraiment un super puzzle game. ça faisait longtemps que j'en cherchais un comme ça! outside the box comme on aime, une expérience vraiment unique, je recommande sans hésiter!
 
Arcesmo
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.7 h en tout
Évaluation publiée le 18 aout 2014
good game
 
The Pan Gizyaslav Effect
113 produits enregistrés
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
3.4 h en tout
Évaluation publiée le 28 décembre 2023
Wonderful puzzle game with a lot of incredibly interesting mechanics and necessary doubling-back. However, the game is incredibly short (I beat it in 3.4 hours without much effort) so I would advise buying it on discount.
 
Rune
216 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
4.4 h en tout
Évaluation publiée le 22 février 2014
This is a super cool puzzle game. The puzzles are genuinely fun, they almost like the ones in Portal. You can choose different ways to solve each puzzle, leaving you with a branching "storyline". You can easily move around the different parts of the game, so there isn't a need to replyy the entire game just to make a new choice. Most of the puzzles are great, but sometimes they just aren't logical. Its a lot of trial and error, but still very fun.
 
Cyranek
2,062 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.2 h en tout
Évaluation publiée le 30 janvier 2014
その昔、トゥームレイダースを遊んだ時。ポリゴンで3D空間を表現されたその中を歩き回り楽しんだわけですが
「穴の先や車の中から、立体的・空間的におかしいまったく違う所へ繋がってしまった!」
というような幻想的な体験ができてしまうようなゲームを待ち望んでいました。…それがこれ!
ストーリーというストーリーは無いし、わりとあっさり終わるのですがportal的なFPSパズル好きにおすすめ~
ただ、私の場合何故か激しく3D酔いしやすかったゲームです(多分クロスヘアが点で見えにくいからだと思う)
 
kamio96
250 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.0 h en tout
Évaluation publiée le 24 novembre 2017
Antichamber.
Może wizualnie, nie jest to Majstersztyk, wręcz przeciwnie może nawet odstraszać,
Ale to co oferuje od strony Gameplay'u jest Nie do opisania.
Nie jest to twór na długie godziny, ale napewno robi wodę z mózgu.
Po zagraniu, twoje życie nie będzie takie samo.

Gameplay: 9/10
Zagadki Logiczne: 10/10
Treści: 10/10
Szata Graficzna: *Poza prostymi liniami i kilkoma kolorami nie istnieje ;/*
Udzwiękowienie: 6/10 ~ *Czasem Dobrze podkreśla wydarzenia, a czasem jest tylko Irytującym "rympoleniem"*

Finalna ocena: 8,5/10
Gdyby twórca popracował nad Udźwiękowieniem oraz nad Szatą graficzną, dostalibyśmy istny Majstersztyk.
Ps. Cena też jest w granicach rozsądku. (zwłaszcza na promocji :)
 
Dendi
113 produits enregistrés
1
3 personnes ont trouvé cette évaluation utile
0
Recommandé
14.0 h en tout
Évaluation publiée le 9 février 2015
If you have ever wanted to solve a maze where the maze said, "No, f*** you", this is the game for you. I love this and wish there was more! It is a very fun, fairly challenging maze that punches your spatial reasoning in the gut for fun. The graphics are simple but they work for this game. If you like to solve puzzles and love to think as you play through a game, this is for you.

If you become easily frustrated and hate things that just do not make sense, please avoid this game. You will end up smashing your computer. But if you are the type who's dad had them playing chess at 2 years old, you should have already bought the game. Just do it.
 
AccelaSeven
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
14.0 h en tout
Évaluation publiée le 1 avril 2017
In Antichamber, first impressions are key. This game is basically a massive mind♥♥♥♥, and when I was first thrown into the world of Antichamber it broke my mind. But to beat the game, you need to learn to think like you're playing a nonsensical puzzle game instead of thinking as if you were doing anything logical. After a while of playing, you get to the point where you have to do more than just wonder around. This is around the point where the initial "whoa!" first impression feeling starts to wear off, but don't worry. At this point, you realize that under this world of madness actually lies a challenging and very fun puzzle game.

This game is amazing. The minimalist and colorful art style are great . Puzzles are fun. Going to all the rooms is fun. Breaking your mind is fun. I definitely recommend it.
 
EpicDingo13
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.8 h en tout
Évaluation publiée le 9 mars 2016
Very surreal game. Antichamber makes you think about puzzles and life.
The ending is excellent.

The only ♥♥♥, for some, is that certain puzzles are time based.
 
Hera
507 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.4 h en tout
Évaluation publiée le 30 aout 2014
I am weird, this game is weird. Love it.

10/10
 
TenkaL
298 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
15.1 h en tout
Évaluation publiée le 13 octobre 2020
Nice, challenging little puzzle game. Forces you to think in digital space to solve puzzles, similar to Portal.
 
Tom
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
1.2 h en tout
Évaluation publiée le 29 novembre 2018
Produit reçu gratuitement

Needs brain, it's really good.
 
μnissiʌh
0
8 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Non recommandé
0.3 h en tout
Évaluation publiée le 22 avril 2017
晕 是我对这游戏的唯一印象。关卡也设计得不明所以,并没有感觉到热评里说的那么好。玩了一会儿头疼,如果对光影有过敏或者晕3d的朋友千万要注意,买之前一定要三思。说实话我个人是不推荐这个的。
 
HT_Ray
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
16.7 h en tout
Évaluation publiée le 4 avril 2015
The scene with 'WTF??' floating up in the air describes this game pretty accurately.
 
Luominen
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
14.8 h en tout
Évaluation publiée le 11 juillet 2019
Antichamber makes you smile with an endless stream of surprises. A must play gaming experience.
 
Cold Deck? ...
2,530 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
2.8 h en tout
Évaluation publiée le 25 novembre 2021
10/10
 
王sivu
258 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.8 h en tout
Évaluation publiée le 25 juin 2017
Caraio
Não tenho me sentido tão imbecil/gênio ao mesmo tempo desde o The Witness
10/10
 
predow
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
24.5 h en tout
Évaluation publiée le 29 juin 2014
Gra logiczna, ale kierująca się wyłącznie swoimi zasadami logiki. Momentami potrafi naprawdę zadziwić. Polecam.
 
Haifisch7734
338 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
16.6 h en tout
Évaluation publiée le 11 décembre 2013
喜歡解謎的話不能錯過
畫面十分獨特,完全異空間異世界
 
Zollac
0
3 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.2 h en tout
Évaluation publiée le 29 juin 2016
Beyninizin biraz egzersizemi ihtiyacı var ? hemen alın oynayın amına koyun kafanın bakın nasıl parıldıyor.
 
Homeless Cat
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
15.8 h en tout
Évaluation publiée le 18 juillet 2014
Ein echt gutes Rätselspiel. Es macht stundenlang Spaß und fordert die Gehirnzellen :) Nur zu empfehlen!
 
Antiseptic
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
8.9 h en tout
Évaluation publiée le 9 septembre 2017
Образец идельной инди игры. НЁХ
 
kogorash
338 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.4 h en tout
Évaluation publiée le 25 septembre 2014
Totally makes you think twice and fools you three.
Fantastic puzzle game.
9/10
 
Tessie_Bound
214 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1
Recommandé
1.0 h en tout
Évaluation publiée le 26 juin 2020
What the ♥♥♥♥ was that exactly!?
 
Luna🌙
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
23.6 h en tout
Évaluation publiée le 5 janvier 2017
What a great game. And I genuinely mean that. This game made me think, it made me want to progress and was genuinely challenging at times. My only possible complaint is that, as you progress, some of the earlier puzzles get easier because the tools you obtain allow you to position blocks and use them in ways not previously possble. Which in it's self, allows for new ways to approch a situation.
The art style is minimalistic and it suits the game. I highly reccomend this game to people who like puzzle games.
 
Lambsauce
340 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.3 h en tout
Évaluation publiée le 4 décembre 2017
Игра просто уфуенная! Если Вы человек, который любит все возможные загадки и головоломки с незамысловатым сюжетом в духе иди вперед и что-то получится, то ТЫ обязательно должен отдать бабки за эту игру, и даже не вздумай её качать с торрентов! ТЫ ДОЛЖЕН ОТДАТЬ ЗА ЭТОТ ШЕДЕВР ДЕНЬГИ!!"!№!"№ !" а так игра, норм.
 
Uvuvwevwevwe
136 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.6 h en tout
Évaluation publiée le 29 novembre 2013
I give up on a puzzle and that end's up being the solution!! What other game award's complete failure in the way this does. This is a must have for any puzzle gamer.
 
HE. Leminox
0
9 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Non recommandé
0.6 h en tout
Évaluation publiée le 16 juillet 2017
I just played the first 10 minutes with a friend watching me. Both of us started to feel nauseous and had to look away, and then we turned it off.
 
Snuff
205 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.9 h en tout
Évaluation publiée le 27 juin 2021
Пожалуй, сожалеть за потраченное время не пришлось
 
dRISTANICH aka Drastic
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
1.7 h en tout
Évaluation publiée le 20 juin 2015
Great game, I think I went partially insane on some of the puzzles.

I think this would be amazing on a VR visor, valve please build support for this.

I want to go even more insane.
 
Moelandblue
192 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.0 h en tout
Évaluation publiée le 4 janvier 2015
脑子要烂掉了,绝逼考智商。
晕3D的千万不要入手!千万不要入手!
 
xD
0
3 personnes ont trouvé cette évaluation utile
0
Non recommandé
2.0 h en tout
Évaluation publiée le 5 décembre 2015
抱歉,实在是晕,玩不动。
 
兜兜转转
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
3.4 h en tout
Évaluation publiée le 28 aout 2021
Trippy puzzler. Good luck beating it on your first try~
 
Verve
0
38 personnes ont trouvé cette évaluation utile
92 personnes ont trouvé cette évaluation amusante
0
Recommandé
9.7 h en tout
Évaluation publiée le 6 octobre 2014
11/10 Don't do drugs.
 
defzer0
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.5 h en tout
Évaluation publiée le 1 juin 2019
Very fun and intuitive puzzle game, akin to Portal 1 or Chromagun. My type of game.
 
Tekaro
210 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
10.3 h en tout
Évaluation publiée le 13 aout 2017
Каждая головоломка по завершении находит свою философскую интерпретацию. Механика игры просто божественна, и постоянно разнообразится новыми особенностями манипуляций с пространством. Головоломки действительно интересные, а не раздражающие. Механика "Кубоманипулятора" постоянно меняется, что не дает заскучать и позволяет пройти предыдущие головоломки другим путем. Язык в игре не важен, а руссификатор "философских табличек" уже выпущен. Покупайте и разгадайте секрет таинственного темного пикселя. 10 цветных кубиков из 10.
 
NИNИNИ
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
2.2 h en tout
Évaluation publiée le 12 janvier 2015
Strong 8 /10
 
EVG
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
7.3 h en tout
Évaluation publiée le 14 aout 2018
Works great on Linux, also the game is something special, really like it.
 
bird-or-cage [👾🐧]
333 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
8.6 h en tout
Évaluation publiée le 17 mai 2017
This game will mess with your brain test your thinking skills,you should definitely get this game.Very unique and very creative.
 
Crazyarmyboy
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
3.9 h en tout
Évaluation publiée le 23 janvier 2015
제가 하고 싶은 말은 한가지입니다.

게임이 당신을 엿먹입니다!

그런데 게임 내에 나오는 한마디 한마디가 인생 사는데 많은 도움이 되요
하지만 공략없으면 못깨는건 여전함ㅋ
 
BlаzёMir🐲
999 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
3.3 h en tout
Évaluation publiée le 19 janvier 2014
This is one of those games that is for those that have patience. It's a good game to play when your absolutely bored, and just want something to challange your brain.
 
FieryWolf29
553 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
6.6 h en tout
Évaluation publiée le 28 mars 2014
Есть вещи непонятные, есть вещи непривычные, есть вещи неизвестные и выбивающиеся из общей картины. А следом находится что-то подсознательное, дважды лежащее за гранью понимания. И если бы вход и выход не оказался тремя разными дверьми, возможно, овечке было бы проще решиться не прыгать с обрыва.
 
Ge_org
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.6 h en tout
Évaluation publiée le 16 novembre 2013
Antichamber, aka Mindf#$k: The Game, is an Unreal Engine 3-based first person puzzle game by Australian developer Alexander Bruce, who single-handedly created this game over a period of more than 5 years which, considering the design and quality of the game, is fairly impressive.

There is no clear story to the game. You start in the main hub, a closed room with only one glass window behind which you can see an exit door. The other 3 walls in the room contain information for the player: One wall shows all unlocked help signs (more on that later), one shows the basic controls and has a couple control/audio settings and the third wall displays a map of all chambers that you have unlocked.

You simply jump into the game by selecting the first available chamber and that's where you should kiss any kind of logic goodbye. :D

Unlike other puzzle games that simply require you to analyze and logically solve a puzzle, Antichamber tries to fool you whenever it can, so the most obvious solution to a puzzle isn't necessarily the right one - or maybe it actually is? Often you will literally have to analyze the problem from various angles to eventually find the solution.

The game makes use of an Escher-like puzzle design where climbing a staircase leads you down instead of up, where going back through the same hallway you came from leads you somewhere entirely else, or where looking at a wall and turning around changes the entire room around you. This produces some incredibly irritating yet fascinating effects and makes you realize that you have to think outside the box in this game, otherwise you won't make it far.

As you progress through the game, you will eventually come across a Matter Gun with which you can create, manipulate and destroy matter, represented as colored blocks. You have to utilize the gun to create bridges across huge gaps, dematerialize walls to find paths behind them or activate trigger mechanisms to open doors. Not all puzzles can be solved right away, though. You have to progress further to unlock other guns that will let you manipulate the matter in even more ways.

Once unlocked, every chamber becomes instantly accessible through the map in the main hub and while backtracking is a huge part of the game, it is not a chore at all because you can freely travel between all unlocked chambers at any given time.

The developer added a variety of secret developer rooms into the game which let you take a look behind the curtains of Antichamber. They will show early stage screenshots of the game, the logics behind the puzzles, mathematical formulas to calculate certain effects, 'showboxes' of various puzzles and more interesting stuff. These hidden rooms, however, cannot be accessed from the map and you will have to pass through nearby chambers first to get there.

Almost every chamber has one or more signs with drawings on the walls which freely picture the respective puzzle and, if clicked, will reveal a short text describing the drawing. The hints are always extremely subtle and you never get the feeling that the game is holding your hand, so even though the signs might push you in the right direction, you have to still figure out the details on your own.

Visually, the level design has a monochrome - almost sterile - look, but this just emphasizes the colorful details and makes them glow even brighter. The simplistic look of the game clearly is nothing for graphic enthusiasts but absolutely works in favor of the puzzles and the entire game. On top of that, its visual appearance makes the game stand out from the masses.

Beating the game, collecting all help signs and visiting all developer rooms took me roughly 9 hours and although you can most definitely finish it in less time, the game is most enjoyable when you don't force yourself to rush through it.

Antichamber is an outstanding puzzle game unlike any other that encourages you to think outside the box, to expect the unexpected and to realize that failure sometimes is just a necessariy step to progress. If you are up for a challenge like this, get this game!
 
///cl4ym4n.de >:3
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.3 h en tout
Évaluation publiée le 26 février 2014
I got this game on a Humble Bundle. Honestly, I thought that it would be one of these indie experimental stuffs where you just keep asking yourself "So what? Where is the game?". But in the end, this is a solid puzzle game, where you will need to find interesting solutions and stuff. It have some funny tricks and confusing maze, but in the end everything makes sense. It is as crazy as the images make it look like.

I spend around 7 hours and got around 95% of the game. They have a speed run system (I guess) if you are into that.

8/10 would bang again.
 
WTF Ivysaur
393 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
2.0 h en tout
Évaluation publiée le 12 mai 2014
This game is the trippiest thing in the history of the world, I'm sure if you played it on acid you'd think that you were in the fifth dimension or something of the like. 3.141592653689793238462643383274 stars out of 3. (That was pi)
 
NickK
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.7 h en tout
Évaluation publiée le 14 juin 2015
Antichamber is a puzzle game where everything is connected all at once and normal room logic does not exist. You'll find yourself going up endless staircases and turning around to find your reality has shifted.

Within these conditions, the game still manages to flow incredibly well and I never got too stuck despite how easy it would be to get lost. Antichamber is also visually striking and doubles as a video game and an art exhibit at some points. Some of the puzzles do drag at times and the map is genuinely detrimental, but overall Antichamber is a fantastic surreal puzzle game unlike any other I've played.
 
Dragonova
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.4 h en tout
Évaluation publiée le 14 janvier 2014
かなり頭をつかう3Dパズルゲーム。
だまし絵的なモチーフが多く、またかなり精神に来そうな極彩色で作られてるので頭が痛くなります…
1時間半ほどでクリアは可能ですが面白いので是非。
 
kju_8
338 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.3 h en tout
Évaluation publiée le 13 mars 2014
A great "philosophical puzzle". Does not get boring, always makes you question what you already learned about the game mechanics, yet retaining a simple game mechanic.
 
Lond
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
10.7 h en tout
Évaluation publiée le 16 septembre 2013
Clever first-person puzzler. Branching paths help to prevent you from getting blocked on any particular puzzle. Very satisfying to solve!
 
mikeywelsh
1,093 produits enregistrés
0
22 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
11.1 h en tout
Évaluation publiée le 26 décembre 2014
It's not actually a puzzle game, it's a riddle game.
 
The Scurrier
524 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.9 h en tout
Évaluation publiée le 18 janvier 2015
Antichamber ist ein sehr gutes Spiel, wenn man sein Gehirn mal richtig durschütteln will und um zu schauen ob man wirklich so ein guten Orientierungssinn hat.
 
Zig
1,406 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.0 h en tout
Évaluation publiée le 16 juin 2013
Si vous avez aimé Portal et que vous voulez encore plus de challenge, Antichamber est tout indiqué. Une vrai perle!
 
leo03
513 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.6 h en tout
Évaluation publiée le 2 mars 2014
you are not here
 
「T」🧪🎣
0
6 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Non recommandé
1.4 h en tout
Évaluation publiée le 14 juin 2015
玩传送门2我没晕,玩半条命2我没晕,玩这个我差点吐了出来
 
TomLeung
931 produits enregistrés
0
18 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Non recommandé
0.5 h en tout
Évaluation publiée le 22 juin 2014
I get very easily motion sick, but have never had any problem in any game before. Anitchamber was different, after just 15 minutes of playing I started to feel sweaty and dizzy. The graphical style was horrible, not necessarily ugly, just made me motion sick very fast.. So be wary about this. On a good note: what I encountered of puzzles was inventive and pretty neat.
 
arneoog
1
3 personnes ont trouvé cette évaluation utile
0
Recommandé
41.8 h en tout
Évaluation publiée le 4 mai 2016
This game was amazing. I've done maybe 5 playthroughs even though it starts losing replayability after the second or third time. It's fun just to run through it every year or so. It's still way fun to let friends play through it. It really scratches the creativity itch.
10/10 would recommend.
 
Button
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
18.5 h en tout
Évaluation publiée le 17 octobre 2022
From the sound design to the visual aesthetic, I think this game is one of those that don't really age. Sure, once you know the solutions to the puzzles you can say the game is pointless, but I'd argue there's a vibe here that transcends just this being a simple puzzle game.

Maybe it's a case of depth by omission, but to me when I've replayed this game recently for a video, I was caught off guard by how much of a trip it was, even if I knew what I was doing and where I was going. The little messages that you get along the way and the overall attention to detail really shines through on repeat playthroughs.

It's certainly a great game to recommend if you enjoy first person puzzle games, but beyond that it's just a pretty unique experience I've seen many times attempted but never really repeated.
 
Crisis
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
6.3 h en tout
Évaluation publiée le 18 mai 2021
Score: 8.5/10

DIFFICULTY

▢ Easy
▢ Normal
☑ Hard
▢ Very Hard
▢ Impossible

GAMEPLAY

▢ Poor
▢ Boring/Repetitive
▢ Normal
☑ Fun
▢ Masterpiece

GRAPHICS

▢ Poor
▢ Medium
▢ Good
☑ Very Good
▢ Masterpiece


SOUND/MUSIC

▢ Poor
▢ Nothing special
☑ Good
▢ Great
▢ Masterpiece


STORY

☑ No Story
☑ Some lore
▢ Poor
▢ Normal
▢ Well written
▢ Masterpiece


LENGTH

▢ Very short (0-3 hours)
☑ Short (3-10 hours)
▢ Average (10-30 hours)
▢ Long (30-50 hours)
▢ Very Long (50+ hours)
▢ Never-ending


REPLAYABILITY

▢ One-time experience
▢ Only For achievements
☑ If you wait a few months/years
▢ Infinitely replayable


WORTH BUYING

▢ No
▢ Wait for sale
☑ Yes
 
Plumpus
133 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.7 h en tout
Évaluation publiée le 18 janvier 2020
手書きのラフ絵風な世界での脱出ゲームです。
いきなり放り出され、さあどうぞという作風は『MYST』を思い出します。
最初は右も左もわからないので、手探りで歩いてみます。
とにかく進んでみると、何かふとしたことに「気付く」と思います。
それがこのゲームのテーマかと思います。

とにかく、「気付く」ことが重要なゲームで、巨大迷路の壁を登って出口へ出る的な発想も時には必要になります。
その辺りが楽しめるようなら、プレイが苦にならないでしょう。
「やろうとしている方向性が合っているのかどうかすらわからない」という不安感をも楽しむためにあるようなゲームです。
一見関連のないように見えて、実は関連があったりするので、よく周囲を見渡し、音や光にも注意を払い、「何となく」の勘や想像力を大切にすると、見えてくる感じです。

個人的にはかなり楽しめましたが、ずっっとやれと言われると気が滅入るかもしれませんw
全ての部屋を自力で探すとなると、かなりの神経を使うため、程々に。
幸い、いつでもスタート地点に戻れ、別な場所にワープできるので試行錯誤はし易いです。

一つだけ、ブロック増殖ついてはチュートリアル的に何もない壁でやってほしかった。
そこだけレビューを見ていて気付いてしまった。後は自力でクリアできました。(全部屋ではない)

(ウィンドウモード/言語:英語 にてプレイ)


<世界観レビュー」

独特な数学的かつ直観的な世界が広がっています。
映画の『CUBE』のような雰囲気が感じられ、どこか不気味です。
白が基調なのも独特さが感じられます。
自然の環境音がまた近未来感も醸し出しています。
映画でこの世界観を表現するとなかなか難しく、ゲームならではの雰囲気だと思います。
 
Ruby_Spaniel
2,585 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
13.2 h en tout
Évaluation publiée le 7 janvier 2016
Outstanding and difficult. A must buy for all puzzle fans!

No real story but the gameplay and graphics are smooth and look nice.
 
ShadowSpade
1,340 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.3 h en tout
Évaluation publiée le 14 juillet 2021
私が知る中で一番のパズルゲームです。
 
ty[JP]
496 produits enregistrés
1
1 personne a trouvé cette évaluation utile
0
Recommandé
10.2 h en tout
Évaluation publiée le 2 janvier 2015
i vacuum-cleaned a piece of dark matter. the world stopped working.
 
Ursarctos
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.2 h en tout
Évaluation publiée le 28 novembre 2013
The number of times Antichamber made me go "oh, oh.... oooohhhhhh!!!" as I realised what was happening was beyond count. The number of mindblows per hour was staggering
 
'Rito
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
6.9 h en tout
Évaluation publiée le 21 octobre 2018
9 / 10

I dont like puzzle games. I really dont like puzzle games. To interface thinking with fun, is extremely hard thing to do. Theese guys did it. This isnt the best 1st person puzzle game. This is the best puzzle game, period.
 
Alexandr Bunda
146 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.9 h en tout
Évaluation publiée le 3 décembre 2013
This game (if you can call it this way) isn't like ANY OTHER in the world! It will throw away all you knowledge about games in general and gives you a totally new way of thinking. You need these techniques and an open mind if you want to complete the game. Also you will learn you lessons for life that will change your way of thinking.
If you are into puzzely and exploration games, get it now!! Don't feel scared, the first steps are the most difficult ;)
 
Kiteless
119 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
14.8 h en tout
Évaluation publiée le 15 juin 2018
Even though I have not put too much time into this gem of a game, it will forever hold a place at the top of my list for one of the best games ever made. The level design is flawless, the pacing is outright fenoiminal as it is all about how you want to manuver throught the world. And the puzzles keep the player invested through till the end. Everyone should play this, every game developer should learn from this. Hands down, would live to die again to play this game again.
 
BlackFlameNova
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
20.5 h en tout
Évaluation publiée le 27 octobre 2017
A work of art - a game that certainly does deserve being played and being talked about.
 
Lonor
0
4 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.9 h en tout
Évaluation publiée le 28 novembre 2021
Haha can't feel my brain lol.
 
Kebabmaker Mk. II
340 produits enregistrés
2
1 personne a trouvé cette évaluation utile
0
Recommandé
7.7 h en tout
Évaluation publiée le 27 juillet 2013
This game is so awesome that it scares the crap outta me ... i hate darkened areas.
 
Tavi
936 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
26.8 h en tout
Évaluation publiée le 16 juillet 2014
Great game, but I think you need a strategy guide, because it gets into some frustrating moon logic at times. I mean the game is about misdirection, but still...
 
TTV / Admiral Memo
469 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 22 janvier 2017
A fun, really mind-bending puzzle game.
 
ladysrose
676 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
2.2 h en tout
Évaluation publiée le 1 mars 2014
Very very good game.
Who like play puzzle games and mind ♥♥♥♥ go PLAY IT
 
Lutor
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
8.1 h en tout
Évaluation publiée le 6 novembre 2014
Like modern enigmas ? This is for you ! This game is brilliant, the gamplay is made to be absolutely with the main thing about the game, and having a gameplay coordinate to the main idea of a game, it's not that simple for a game based on enigmas and solving puzzle... Definitely a really good job, even if you're not good with that kind of game, this one is a perfect harmony of gameplay and puzzles AND without being boring ! There's always a kind of mystery thing that you absolutely want to discover, just wrtitting this makes me want to play it again !
 
Arthel
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.4 h en tout
Évaluation publiée le 1 décembre 2017
This game is just perfect for me, i like ilusions, logic and thinking.
the game has good graphics and great gameplay, the game is not laggy and thats very good.
i really love the idea about game that you solve with logic and hard thinking, the ilusions are great.
i wonder if there is or will be next game about ilusions and thinking.
10 out of 10
 
Pendraw
114 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.4 h en tout
Évaluation publiée le 22 février 2013
I struggled on the recommendation page for ten minutes, trying to figure out how to sum this game up in a few bullet points. Here's my best go.
-It's unique.
-It's hard.
-It requires you to doubt yourself constantly.
-It requires patience.
-The feeling of satisfaction achievable if you can remember the above four points is virtually unparalleled in any other game I've played in years.

 
Ciao Time
985 produits enregistrés
1
3 personnes ont trouvé cette évaluation utile
0
Recommandé
3.8 h en tout
Évaluation publiée le 12 février 2016
Great. An amazing puzzler that has multiple pathways and routes you can go through to find the "end" of the game. It's hilarious, confusing and probably not fun to play drowsy or drunk. Having loads of fun with it so far, it is honestly worth getting.
 
FEISAR-AG
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
13.5 h en tout
Évaluation publiée le 8 juillet 2019
An excellent puzzle game that lets the player discover the rules instead of telling them.
 
Mark the Duck
0
4 personnes ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.3 h en tout
Évaluation publiée le 18 juin 2015
Este juego + LSD + Una mala tarde


=


Lo mismo te tiras por el balcon. O no, yo que se, solo se que veo a colores.


Y dragones.


La hostia puta.
 
Killo
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
4.9 h en tout
Évaluation publiée le 28 décembre 2013
인디 FPS게임치고는 꽤 재미있다.
게임시스템은 상당히 독특한데 퍼즐은 적당히 어렵고 볼거리도 무척이나 많다.
미로의 방이나 착시를 좋아하면 추천하고싶다.
조 ㅁ어지러운감이 있어서 FPS멀미하시는분에겐 비추해요.
 
There
668 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.1 h en tout
Évaluation publiée le 20 juin 2014
Este se aprovecha de la deformacion profesional de gamer para sorprenderte,hay que pensar de mil formas distintas para poder avanzar.Me encanta.
 
salfredo.umbra
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
17.9 h en tout
Évaluation publiée le 9 juillet 2019
A genuinely good puzzle game in a sea of mediocre.

this brilliant game will break your Perception of reality as you explore the expansive world of Antichamber. Its a unique idea executed flawlessly and i'm still finding hidden rooms and secrets as i revisit it once in a blue moon. For me this is right up there with Gorogoa as much like that game with a formula as good as this i just want more of it.
 
O2 Enthusiast
494 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
14.5 h en tout
Évaluation publiée le 11 avril 2016
Excellent puzzle game. Haven't enjoyed a puzzle game as much since Portal 2 and the Talos Principle. If you enjoyed any of these 2 games you will surely enjoy Antichamber.

The game does not hold your hand quite as much as the above, however. There are some "learning puzzles" and hints, but some of the basic mechanics and moves are left for you to discover. I came across some while fooling around rather randomly, and this can be a source of additional excitement or frustration, depending on how long it takes to discover. If you are stuck, it probably means you have missed something about the mechanics.

On the other hand there are several paths possible which is great since if you are stuck you can simply switch to another puzzle room and avoid getting too frustrated, possibly coming back to it later with a fresher mind or improved knowledge of the mechanics.

Only real downside is that is is fairly short, I finished my first playthorugh in 12 h (including going back to solve the puzzles I did not go through before the end), so you may want to wait for a sale.
 
Dr. Strangelove
603 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.1 h en tout
Évaluation publiée le 24 septembre 2014
It is a litlle mind-boggling. It plays little tricks on you. You keep going back to go forward. You never know what comes your way. It is the best enemy in a game. Not an npc against you but a whole game. If you cant think outside the box (sometimes literaly), you'r done for.

But when you finish the game you are more happy than with other games. Because you have won back your sanity. If you quit, you lose your sanity forever, because the puzzles are still in your mind.
 
i.verveer
1,131 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
3.4 h en tout
Évaluation publiée le 7 juillet 2021
A philosophical boundary-breaking imaginative puzzle game that keeps surprising & delivering.

---{Graphics}---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ Paint.exe

---{Gameplay}---
☑ Not gameplay anymore (ascended)
☐ Very good
☐ Good
☐ Average
☐ Meh
☐ Starring at walls is better
☐ No gameplay

---{Audio}---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ Earrape

---{Difficulty}---
☐ Just press ‚A‘
☐ Easy
☑ Significant brain usage
☐ Easy to learn / Hard to master
☐ Difficult
☐ Dark Souls

---{Grind}---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isnt necessary to progress
☐ Average grind level
☐ Too much grind
☐ You‘ll need a second live for grinding

---{Story}---
☐ Story?
☐ Text or Audio floating around
☐ Average
☑ Good
☐ Lovely
☐ It‘ll most likely affect your life

---{Game Time}---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond

---{Price}---
☐ It’s free!
☑ Worth the price
☐ Buy on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money

---{Bugs}---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
 
Chillu
190 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.1 h en tout
Évaluation publiée le 3 janvier 2019
Quick Breakdown: A puzzle game full of bizarre non-Euclidean brain benders, and trippy lo-fi art style. If Portal had a LSD fueled fever dream.
Length: 6 hours.
Genre: Puzzle
Score: 8/10
Review Date: 2019-01-02
2020-04-25 Edit: Changed score from 7.5/10 to 8/10.

Full Review: Playing Antichamber is certainly an experience. It’s a highly unique first person puzzle game that messes with your preconceived notions of game mechanics. Many things don’t function in Antichamber the same way they do in most games. Take a left turn and end up right where you started. Walk around in circles for awhile only to turn around in frustration to head back, except now it’s a new path. I don’t want to say too much about the puzzles, since they are much better experienced knowing less going in.

Antichamber 
Une capture d'écran de Antichamber
Par : Dr. Ambiguous

You begin the game in a simple room that serves as both your options menu and central hub for the game. It’s stripped down and simplistic, but that’s all it needs to be. From here you’re thrown into the game, not knowing much about what you’re supposed to do or where to go, or even how the game really functions. That’s part of the charm though, entwined with the puzzles is a sense of exploration as you not only poke around the world, but experiment with the mechanics to figure out how to play. The early game does a good job of pointing you in the right direction without spelling it all out and ruining the experience.

The art style of the game is very simplistic, primarily black and white with sparse uses of color. It creates a very lo-fi aesthetic that’s appealing in its simplicity. Less is more here, and the style only serves to aid the puzzles, not detract.

Antichamber 
Une capture d'écran de Antichamber
Par : Dr. Ambiguous

Many of the early game puzzles focus on non-Euclidean geometry and mechanics that subvert the norm in games. These are easily the highlight of the game, and a lot of fun to work your way through. As you progress you acquire guns that let you manipulate blocks, allowing you to solve many block based puzzles.

Antichamber 
Une capture d'écran de Antichamber
Par : Dr. Ambiguous

Sometimes you encounter a puzzle that you don’t have the right tool for yet, which makes solving puzzles not just figuring out how to actually do things, but figuring out if you even can complete the puzzle yet. This light Metroidvania element can sometimes be frustrating when you toil over a conundrum, only to realize that you can’t progress here yet. For the most part though it helps encourage looking around for less conventional solutions or exploring the map for something that may help.

My main criticism of the game is that the first half of the game is a lot stronger than the second. The early game non-Euclidean, abstract, and subversive mechanics puzzles are a lot more interesting than the late game block puzzles. Not that the block puzzles are all bad, in fact most of them are quite fun, however a few of them aren’t that interesting.

My other issue is that sometimes when solving a block based puzzle you have more difficulty executing the solution than determining the solution to do some sometimes wonky controls with the yellow block gun. (I don’t want to spoil the mechanic, but you’ll know what I mean when you get there). It’s not too much of a concern, but occasionally proves more frustrating than it should be. (Side note: If you don’t have a middle mouse button, you can use the Ctrl key instead. The game doesn’t tell you this anywhere or allow you to remap the key, but rest assured you can still play the game if you lack a middle mouse button, or if yours is broken like mine).

All in all it took me about 6 hours to progress fully through the game. Your playtime will vary largely based on how proficient you are at puzzle games, particularly the puzzles herein. I’ve read of some people who have managed in 4 hours, and others who slaved for upwards of 10. 6 seems to be the most common though. That said the key is in enjoying your play time, not rushing through the puzzles as quickly as possible. There are also some optional puzzles, not all of which I completed. The game doesn’t indicate in any way which puzzles are optional to finish, which while that may sound like a criticism, I actually very much enjoyed as it added to subversive feeling.

Despite a few minor issues, Antichamber is a one of the most enjoyable mind♥♥♥♥s you’ll find. Certainly worth breaking your brain in two for it.
 
Dr. Ambiguous
591 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
12
Recommandé
0.9 h en tout
Évaluation publiée le 4 juillet 2014
Similar to "The Stanley Parable" this is a puzzle exploration game where all you basically do is try to find new paths to take that are different or unique to what you have previously completed.

The game itself is not all the "fun" or "exciting", but Antichamber does a good job of psychologically "breaking the mould" that other games have put onto the player.

For example, when a game tells you to pick a path typically as a player you will choose one or the other. This game however likes to play mind games and will show you there is always another path. (back the way you came)

Then the game gets more complicated as you progress and turns into a "Portal Like" game where you have a gun that can shoot blocks that you can use to hold doors open or block lasers to solve various puzzles.

As an experience this game is great, especially if you enjoy watching your friends fail seemingly obvious puzzles.

As a game...it's lacking on many levels.
- no story
- no objectives / goals
- no death / failure state
- not much to do besides walk around, and sold various block puzzles to get to more puzzles
- no replayability once you solve everything
- puzzles get extremely complicated causing the user to just stop playing after a while

In short....
This is a game you experience once, and only once. It's a great experience, and you will love it at first, and want to show your friends, however... you won't want to ever play it again, and you'll likely just forget it even exists.

NOT worth $19.99
IS worth $1
 
GamingTaylor
15,669 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
6.8 h en tout
Évaluation publiée le 6 janvier 2016
Superowa gra ryjąca mózg.
 
Classicer
0
9 personnes ont trouvé cette évaluation utile
19 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.3 h en tout
Évaluation publiée le 30 décembre 2015
Мозгу п#здец(((
11 цветов из 10
 
FuRReX
884 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
10 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.6 h en tout
Évaluation publiée le 14 février 2015
玩了一个小时吐了两遍...
 
Donny
0
16 personnes ont trouvé cette évaluation utile
10 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.3 h en tout
Évaluation publiée le 6 mars 2023
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⣿⣿⣿⣿⣿⡟⠄⠄⠄⠄⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠈⣿⣿⣿⣿⣿
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⣿⣿⣿⣿⣿⡇⠄⠄⠁ 👁️ ⠄⢹⣿⡗⠄ 👁️ ⢄⡀⣾⢀⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⡇⠘⠄⠄⠄⢀⡀⠄⣿⣿⣷⣤⣤⣾⣿⣿⣿⣧⢸⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⡇⠄⣰⣿⡿⠟⠃⠄⣿⣿⣿⣿⣿⡛⠿⢿⣿⣷⣾⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⡄⠈⠁⠄⠄⠄⠄⠻⠿⢛⣿⣿⠿⠂⠄⢹⢹⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⡐⠐⠄⠄⣠⣀⣀⣚⣯⣵⣶⠆⣰⠄⠞⣾⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⠄⠈⠛⠿⠿⠿⣻⡏⢠⣿⣎⣾⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⡿⠟⠛⠄⠄⠄⠄⠙⣛⣿⣿⣵⣿⡿⢹⡟⣿⣿⣿⣿⣿⣿⣿
 
Berwin
565 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
31.4 h en tout
Évaluation publiée le 2 aout 2017
A puzzle game quite unlike any other you've played, Antichamber is one of the most unique experiences I've experienced in a long time. On its surface, Antichamber looks just like a Portal clone but play for five minutes and you'll see exactly what makes it different.

Sure, the puzzles can be really abstract and a struggle to figure out, but you don't need to figure out some of the more deceptive puzzles to beat the game.

If you're into speedrunning, there's a very active speedrunning community, and the game can be beat in under a minute!

Highly recommended, and a great purchase I will not forget.
 
OSU
666 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
20.0 h en tout
Évaluation publiée le 23 décembre 2013
I have never played a so mindblowing game in my entire life. I completly recomend this game. All the physics and reactions we are used to see in games are different here, wich makes the game a lot interesting and adictive. Sometimes you need to think outside the reality to solve the puzzles, and the less predictable the solution might be, better.
Also, there's a really nice ending and some easter eggs around the open world set of levels. This is an awesome game for who likes different games and puzzles. Also, the simple visuals and the amazing sound work gives the game an awesome experience.
I entirely recomend this game!
 
Kinosei
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.2 h en tout
Évaluation publiée le 1 décembre 2013
Antichamber is like Portal's twisted and insane counterpart. It's filled with puzzles that mess with your mind and challenge your perception of reality. There's an unique in-game logic that you have to try to understand to solve some of the puzzles. Pretty much every trope is thrown out of the window here, and your expectations are constantly subverted. Antichamber is not inviting like Portal is. Antichamber doesn't want you to finish Antichamber. Even though the exit is in front of you at all times, Antichamber will do its utmost best to prevent you from getting there. Antichamber is a tease, a harsh mistress.
Even though this doesn't sound inviting, you have to give this game a chance. Especially if you're a fan of Portal and you're ready for something more advanced (and downright cruel at times). One of the best games I've played in 2013.
 
Creamium
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
14.5 h en tout
Évaluation publiée le 26 décembre 2014
Antichamber is a masterpiece! It's not only a puzzle game with lots of secrets, but also an education with life tips during game play, you'll learn from it, and you'll be fooled before realising how smart you actually could be.
 
_nilCat
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.7 h en tout
Évaluation publiée le 3 février 2013
Pretty awesome game: challenging puzzles, innovative mechanics and multiples ways to progress. Only drawbacks are length (you can get close to 100% completion in 8 hours) and some unprecise controls. Recommendation: get it when it's 50% off or below. but avoid any spoilers in the meantime.
 
Overflight
1,421 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
9.2 h en tout
Évaluation publiée le 7 aout 2013
This game was simply amazing. Finished it a little under 9 hours... In one day! It's like reading a really compelling book. Near impossible to put down. I was a little frustrated at times because I would be naturally stuck... and after a long while do something accidentally, and find out a power I didn't know I had. Traveling to past sections, searching for the next step was also time consuming. But even though it may seem like it, I am not complaining. I had a really great time figuring out the puzzles, and enjoying the beautiful colors and art (Wow. I'm such a girl) And the struggle is what made it worth while, because who wants a game that doesn't give them a little challenge? There are also a lot of secret areas in this game, which I always find fantastic. If you want an adventure... with life lessons, puzzles, colors, blocks, weird, weird art, and absolutely no explanation of what and why you're doing what you're doing, then this is the game for you. I bought it during the Steam Summer Sale, and it was my favorite purchase so far. Right now it's $20, but I still beileve it is a great buy., with or without the sale.
 
Vatt
447 produits enregistrés
1
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.9 h en tout
Évaluation publiée le 28 novembre 2020
Wer schon immer aus der euklidischen Welt ausbrechen wollte und gerne sein Hirn mit Raumpuzzeln quält, der sollte zugreifen.
 
Ashraz
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.9 h en tout
Évaluation publiée le 27 décembre 2020
best puzzle game i've ever played
 
mother fjcukcing tosi98
124 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.4 h en tout
Évaluation publiée le 1 juillet 2014
Best. Acid. Trip. Ever.
 
Frír
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.2 h en tout
Évaluation publiée le 7 janvier 2014
A fun and short puzzle game reminiscent of Portal with its use of a block gun rather than a portal gun and amusing posters on the walls to find.
 
Darkclaw3050
0
3 personnes ont trouvé cette évaluation utile
0
Non recommandé
3.0 h en tout
Évaluation publiée le 25 novembre 2018
3D 멀미라는걸 평생 느껴본적이 없는데

이건 농담이 아니고 30분 넘어가기 시작하면 구토가 나오려 해서 게임을 멈춰야함

3D가 문제인건 아니고 아마 원색 위주의 그래픽이 문제인 것 같음
 
익명
155 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.8 h en tout
Évaluation publiée le 12 septembre 2013
Одна из самых оригинальных игр, в которые мне довелось поиграть. Кстати, ведь сделана эта игра "на коленке" одним человеком и этот парень однозначно гений.
 
Sy_sad-min
750 produits enregistrés
0
6 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.5 h en tout
Évaluation publiée le 24 décembre 2015
:)
 
Ataraxia
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.8 h en tout
Évaluation publiée le 5 juillet 2018
oh ok
 
SHOkir
353 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
3.5 h en tout
Évaluation publiée le 15 janvier 2021
This game gaslighted me into thinking it was okay to pee my pants. 10/10
 
Jake From Snake Farm
122 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
3.9 h en tout
Évaluation publiée le 29 juin 2019
Produit reçu gratuitement

Ciekawa gra psychologiczna,która podczas rozgrywki wymaga od nas wiele myślenia,Momentami wydaje się dziwna,ale po jakimś czasie poznamy tak naprawdę o co w niej chodzi.Swoją drogą warta wypróbowania,tym bardziej że była rozdawana za darmo :)
 
Strix
473 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
20.3 h en tout
Évaluation publiée le 1 janvier 2018
Have you ever asked yourself, what a mixture of first person Puzzle game crossed with M.C Escher's art would look like? Me neither, but this is as close as I can describe this piece of modern art.
The game's "plot" should be seen more like a metaphor to life of some sort, than a real story. The game has decent controlls and I haven't had any real performance issues even on slower pc's. The graphics are not particulary fancy, but they don't need to, they have their own really nice style.
The Puzzles are well made and require some abstract thinking. Also, this game will probably brain♥♥♥♥ you multiple times. I needed about 12 hours to complete the game, because I was playing pretty slowly and wanted to get as many secrets as possible.
I'd really recommend this game to all people, who like Puzzles, want to get ♥♥♥♥♥♥♥♥♥♥♥ really hard, enjoy non Euclidean games or want to play pure art.
 
[AKA] nöp
199 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
9.0 h en tout
Évaluation publiée le 26 novembre 2013
This game is amazing, seriously. One of the best puzzle games I've played. This game you acually have to think hard and figure out what to do next. You have to go through some freaking awesome puzzles. Plus, you get a gun, that shoots blocks, and the further you get through the game the better the gun gets. Sounds crazy but it's pretty cool.

I really reccomend this game if you like games like Portal or if you like to be confused. You can go one direction and decide to turn around, but once you turn around you're in a completely different place. You can start over and even try a speed run, or maybe you missed a few signs and need to go look for them. This game has decent playtime, unless you're insanely pro at solving all sorts of puzzles and thinking outside of the box. Anyways, if you're thinking about getting this game, just get it.
 
K̶̨͛̚ỷ̵͈͑l̷͓̆͠ȇ̵
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.5 h en tout
Évaluation publiée le 15 aout 2017
I think I got this game in a humble bundle.. Can't remember.

But anyways, I highly recommend this game for those who love puzzles that requires you to think 'outside the box'. I never heard of it before when I played it but I had so much fun solving the puzzles and got fraustrated trying to solve others (Totally didn't cheat or anything). I got a lot of satisfaction and 'oh that makes sense, i think?' after i solved some of the harder puzzles. It melts your brain a bit but you cant stop till you unlock everything.

I hope to replay it maybe in another year or so when I forget how to solve them.
 
Miss_Shy
458 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.6 h en tout
Évaluation publiée le 21 juin 2013
If you're into abstruse puzzles with little to no instruction, definitely get this. You feel like a genius whenever you figure out any of them.
 
GrampoTentoes
2
10 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.1 h en tout
Évaluation publiée le 14 mai 2014
tihs gmae relaly mseses wtih yuor brian
 
ZAToM
868 produits enregistrés
1
1 personne a trouvé cette évaluation utile
0
Recommandé
6.2 h en tout
Évaluation publiée le 21 juillet 2014
A decent 1st person puzzle game. Worth buying for anyone who likes to crack some puzzles with the brain power.
 
DiRaven
393 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
35.5 h en tout
Évaluation publiée le 10 décembre 2013
Geiles Spiel nur leider hat es kein Steam Cloud was mir meine Daten löschte :(
 
Playa
147 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.9 h en tout
Évaluation publiée le 15 octobre 2015
Challenging and clever puzzles but laid back in pacing and structure. I never felt frustrated trying to solve a puzzle, but discovering the solutions and tricks feels so rewarding.

My only complaint is that the soundtrack can be irritating in a few places (volume seems to higher in those instances), but overall it ends up helping you focus and keep calm.

This game is a must play for any puzzle lover.
 
Zumoro
210 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.4 h en tout
Évaluation publiée le 13 juillet 2013
I grabbed this up on the Steam sale, and have been really enjoying it thus far! It's similar to Portal in a lot of ways, but with hidden walls and strange puzzles, it is at times frustrating (yet still very fun). I've only played about 1.5 hours so far, but can't wait to play more!
 
chthonox
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.4 h en tout
Évaluation publiée le 10 mars 2014
+ Love the art direction and use of colors and saturation
+ Very, very challenging at times
+ Atmosphere could best be described as 'charming'
+ You'll manage to progress, literally without any narration or guidance of any kind

- Gets increasingly frustrating

LockeProposal's Big Day Out

Community Group
Curator Page
Serious Steam Reviews subReddit
 
LockeProposal
411 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Non recommandé
3.1 h en tout
Évaluation publiée le 28 décembre 2013
オシャンティーなパズルゲーム
3時間以内でクリア
えっもう終わりってかんじ
 
yoru
0
2 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
10.4 h en tout
Évaluation publiée le 8 juillet 2016
Porabana gra xD
#nieogarniam
 
Zygzak McQueen
114 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.4 h en tout
Évaluation publiée le 15 juillet 2013
this game is very "woah"

you play it and go "woah"

I wouldn't say this is worth it's original asking price but on sale it's a very good buy
 
Kerma
525 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
0
Recommandé
7.6 h en tout
Évaluation publiée le 1 janvier 2020
The epitome of bruh moment
 
Talitintti
467 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.2 h en tout
Évaluation publiée le 23 juin 2018
Нечего такого рассказать об игре, чтобы её нормально описать. Здесь надо однажды поиграть в это и увидеть.
Самая лучшая и своеобразная симуляция жизненного пути человека.
Если в обычных играх-головоломках каждая головоломка отдельно в каждой комнате, то в Античамбер вся сеть комнат как одна сплошная головоломка-лабиринт, в которой куча способов удивить игрока.

Итог: 9 маиндфаков из 10.
 
Caius Cosades
428 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.3 h en tout
Évaluation publiée le 28 novembre 2013
Very specific FPS puzzler. But puzzles are interesting and game progression is smart. Compared to other games, like Portal, puzzles do not require action/arcade skills (like triple jump or wallrunning and playing on keyboard like on piano). Great approach for using player's camera field of view. If You like optical tricks and illusions You should check this out. Shame there is no storyline behind...
 
S-ed
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
13.8 h en tout
Évaluation publiée le 16 septembre 2013
A brilliant puzzler that will mess with your head every now and again, but once you understand the underlying mechanics it is mighty fun. I loved every second of it and I can only recommend it to anyone who wants some thinking challenge.
 
Hisui
1,897 produits enregistrés
1
4 personnes ont trouvé cette évaluation utile
0
Recommandé
4.1 h en tout
Évaluation publiée le 12 aout 2019
4 часа (с небольшими подсказками от чата) заняла эта игра. Но об этом узнал я только когда посмотрел на таймер. Прошлась на одном дыхании, не хотелось даже отойти взять чего попить. Залез - вылез довольный. Определенно всем надо в это поиграть. Оно того стоит. Куча интересных головоломок и шикарных механик. А, ну и еще готовьтесь к тому, что все может лагать в некоторых местах
 
Lolotronop
68 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
13.3 h en tout
Évaluation publiée le 13 juillet 2017
I don't usually review games, but when I do, it's because they're severelly underrated MUST PLAY hidden gems.

I won't dare ellaborating too much on the game, fearing any possible spoilers.

Comparing it to Portal may be unfair or even missundestood, let along calling it the Dark Souls of Portal games.

This game is for you if you like:
- Cartoonish graphics
- Using a multi-purpose gun to solve puzzles
- Beating a challenging, initially apparent, puzzle and moving onto the next challenge
- Games that get you thinking, philosophically thinking
- Backtracking and illusions... or was it the illusion of backtracking? Hmmm...

The game isn't that long, I finished it in around 13 hours, with my fair share of physically headbanging walls around the house wondering what I was missing in a certain area. But just like beating a new boss in Dark Souls, figuring out a challenging puzzle would fill me with joy and carry me to the next one. Plus, the messages, be it in the form of drawings or texts, kept me curious and engaged.
 
Morphevz
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.4 h en tout
Évaluation publiée le 14 juin 2014
Antichamber is a first person puzzle game set in non-euclidean space. Each area has its own internal logic, but some of the mechanics of the various guns which you get can take a little bit to figure out - this game can be VERY hard at times. It's difficult to describe in greater detail without spiling some aspects of the puzzles itself, so I would simply recommend that you check it out if you like difficult puzzle games and/or things which break the logic of reality as you're used to it.

I will note that the saturated colors of the graphic style can take some getting used to, but it ends up being rather charming.
 
Jragghen
1,910 produits enregistrés
0
9 personnes ont trouvé cette évaluation utile
11 personnes ont trouvé cette évaluation amusante
0
Recommandé
7.8 h en tout
Évaluation publiée le 5 juin 2015
If you get confused easily, don't bother buying. This game makes no sense whatsoever, and then somehow makes even less sense after.
 
CraX
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
3.5 h en tout
Évaluation publiée le 12 mars 2014
Better than weed.
11/10.
 
SplinterV
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.4 h en tout
Évaluation publiée le 4 décembre 2013
GRAAAAHHHHHFRUSTRATIONHHHHHHHHHHH
 
*Disposable Henchman
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
10.7 h en tout
Évaluation publiée le 29 décembre 2017
Produit reçu gratuitement

Pour avancer dans ce jeu, il va falloir penser autrement…
 
tithugues
116 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.3 h en tout
Évaluation publiée le 29 juillet 2014
Одна из немногих игр, которая действительно удивляет своей нелогичностью. Она пракически полностью отключает вас от рельности и заставляет понимать то, что вы не понимаете того, что происходит на экране. Восхищаться иррациональностью некторых моментов можно действительно долго, но даже эти ощущения сменяются мнгновенными как выстрел мыслями: "Что теперь делать!?" И это действительно доставляет: выпутываться из ситуаций и решать странные головоломки с помощью крутого устройства у Вас в руке. Так, что для любителей острых ощущений, которые смогут пережить идеально чистые белые комнаты, рекомендую!
 
Snidjet
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.3 h en tout
Évaluation publiée le 18 janvier 2017
This game throws you on a journey that leaves you exploring every inch of this massive, interconnected, puzzle dense labyrinth in search of new powers, philosophical advice, and meaning behind the madness.

++Puzzles are clever, numerous, and rewarding
++Fast paced
++Non-Linear and Interconnected
-Solutions to many puzzles are "hacks", however they normally have multiple solutions with a more intuitive answer

Perfect
 
wokparty
2,084 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.7 h en tout
Évaluation publiée le 2 décembre 2014
Surely a work of art if ever there has been one. Elegantly simple and yet maddeningly complex, Antichamber is a game about contrast and bending your mind. Surreal from head to toe, the trip just keeps going and going. It's also addicting, even as you bang your head against the endless white walls, the feeling of solving some of the tougher riddles is second to none. The trouble is when you start to say "Just one more puzzle, then I'll stop for the day." Beware. This one is a must.
 
Random
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
14.0 h en tout
Évaluation publiée le 25 avril 2015
Turns your mind inside out and makes you look in every corner of your logic for a solution. Very good puzzler with mind bending and revolutionary map layouts. Definitely worth the frustration of not being able to solve a puzzle for days when you surpass it (usually a realization that it was something so simple). Look for the pink cubes, they have no relevance to anything, which is great cuz we all like stories that never come to an-
 
Cattle Auger
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.3 h en tout
Évaluation publiée le 30 décembre 2014
Lets say youre in your bedroom.
Imagine you have a cup.
You pour in one part harmony.
You pour in one part chaos.
You slowly stir them into one.
Closing your eyes, you take a nice long sip.
You open your eyes.
You are now inside the cup.

Welcome to Antichamber.
 
Nihilusion
236 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.0 h en tout
Évaluation publiée le 3 janvier 2014
Неординарный лабиринт-загадка, очень логичный, слишком логичный. Прекрасный показатель возможности нелинейности исследования игрового мира. Прекрасная разминка для головы как для одного игрока, так и небольшой компании. В качестве иллюстрации сложности загадок в игре - скажу, что игроку в любой момент доступна карта всех мест где он побывал с возможностью мгновенного телепорта в любую из комнат и это... НЕ ПОМОГАЕТ!!
 
Кейн
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
15.0 h en tout
Évaluation publiée le 9 mars 2017
Gra genialna. Cudownie się gra. Trzeba pomyśleć żeby przejść poziom. Dodatkowo to jedna z tych gier które trollują graczy.
 
Flower
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.2 h en tout
Évaluation publiée le 25 novembre 2016
One of the best games I've ever played. A mindbending puzzle game that breaks that laws of gravity and space in a fun weird package.
 
Reese
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.8 h en tout
Évaluation publiée le 27 février 2013
It's like if Portal OD'd on LSD.

Definitely worth a look.
 
PrettyPrincessKitty FS
1,778 produits enregistrés
1
3 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.2 h en tout
Évaluation publiée le 29 juin 2018
Absolutely Mind-bloggling!
 
Angelica
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
8.4 h en tout
Évaluation publiée le 15 mars 2014
What a trip! Unlike anything I've played before. If I had to define it, I would call it Portal on acid. I finished the whole game in one sitting. It isn't easily explained, it's far better to experience it for yourself. If you like puzzles, this is a necessity.
 
Zozano
503 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
4.7 h en tout
Évaluation publiée le 31 mai 2014
На редкость оригинальная, сюрреалистичная игра, которой, на мой взгляд, пошло бы на пользу меньше утомительных головоломок (особенно тех, где игроку нужно подсчитывать количество кубиков, чтобы построить сложную геометрическую фигуру) и больше закадрового нарратива. Впрочем, тогда получился бы ещё один Stanley Parable, эталон подобного жанра ;)
 
alpasy
1,286 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.8 h en tout
Évaluation publiée le 8 octobre 2015
This is a really enjoyable game that blends exploration and puzzling flawlessly, with amazing design and ambience. There are various ways to progress, 120 signs and other secrets to find, and a nice difficulty. Sometimes is challenging, but never too hard. It'll will take around 8-10 hours to beat it. And the fast travel lets you go to almost everywhere on the map anytime, if you've been there before. It feels really polished.
 
jpsf91
606 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.1 h en tout
Évaluation publiée le 9 décembre 2013
I got this game with little knowledge about it, other than it was on sale. From the first time I started I couldn't stop for like 5 hours! If you want to try something totally new, a game where you make the rules (basically), get this.
 
BRUXXUS
451 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
0
Non recommandé
3.2 h en tout
Évaluation publiée le 7 juin 2014
I think Antichamber was boring and pointless. In a game like this it's a matter of taste - if you like mind games, this one might be up your alley. I personally tried to get attuned to the game's atmosphere, but it was too drab and visually garish and not quite rewarding enough for me to press on.

Antichamber is a bit like Portal without any actual portals. You're lost in a maze filled with pretentious and artsy puzzles. "What is this place? Do I have to go up to get down? What's the point? Who knows? Float like a brick, man."

My ultimate motive for finding my way out was to escape the ugly graphics.
 
Charha
1,118 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.6 h en tout
Évaluation publiée le 14 janvier 2022
An interesting puzzle game I quite enjoyed. Now, Antichamber is not my preferred puzzle style: I prefer my puzzlers to have an obvious goal where the challenge is figuring out how to use the tools at your disposal to reach that goal. Instead, Antichamber expects you to throw random things at the wall until something sticks (maybe in this room you have to walk backwards to reach the exit, maybe in that room the ceiling is fake, etc.). That I still had a great time with the game speaks to its quality.
 
BlivetWidget
546 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.7 h en tout
Évaluation publiée le 11 avril 2017
Amazing puzzles and great secrets.
 
MagicLeaves
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.3 h en tout
Évaluation publiée le 24 novembre 2016
Portal was the game that started the modern FPS puzzler. Antichamber is its pinnacle.
 
@jitl
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.9 h en tout
Évaluation publiée le 26 juin 2020
解谜神作,就像身处多维空间。颜色过于饱和,不过我免疫,谜题有挑战,前期总是被枪的等级限制,有谜题解不了,找谜题找半天,不知道跑了多久,没有指向性,故事看不懂。作者藏了几个彩蛋房间,是些游戏制作历程,游戏概念。
 
Lioncon
1,492 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
2.4 h en tout
Évaluation publiée le 3 janvier 2014
Definetly one of the more unique puzzle-games I have played so far. Already knew a little about it from a review I had seen, but experiencing the gameplay myself really blew me away at times. Difficult, but once you start thinking the Antichamber-way it becomes a lot of fun!
 
Onomato
402 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
16.7 h en tout
Évaluation publiée le 14 décembre 2015
Посвящается всем любителям состояния, когда мозг вот-вот начнет вытекать из ушей.
Вам придется делать перерывы как минимум для того, чтобы осознать и переварить, что только что произошло на экране.
Забудьте все что вы знали и к чему привыкли. Здесь - тропа иллюзий, загадок и бессовестной эксплуатации вашего желания решить очередную задачу. Правда, даже при этом искомую задачу не всегда получится найти, заблудившись в потемках простой на первый взгляд карты.
Никогда еще радость от решения одной проблемы не сменялась на горечь от следующей так быстро.

10 вывихнутых мозгов из 10
 
D4nD4nce
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.0 h en tout
Évaluation publiée le 10 janvier 2015
I just finally beat this game the other day, and I have no idea what happened at the end there, but holy crap regardless. This is probably the best first-person puzzler since Portal 1. I really like how the visual style serves to conceal and reveal puzzles that you don't realize are even THERE your first time seeing them. I loved the way exploration and progression is so tied to breaking your own preconceptions about how to play a game like this, but also how the game has its own really consistent internal logic that the job of the player is to learn. I don't know how you'd even begin to design a cohesive experience this complex, where new player learning and abilities factor into previous puzzles in such intricate ways. I'm really just blown away, here.
 
applebaps
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
13.7 h en tout
Évaluation publiée le 13 novembre 2014
I do not like puzzle games normally, but this game kept my interest. I'm sure that if you enjoy playing puzzle games and like having your mind stretched like a rubber band then this game is for you. Be prepared to think differently than you normally do.
 
Galatians 2:16
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
22.7 h en tout
Évaluation publiée le 7 aout 2019
When I went searching for puzzle games like Portal that force their players to entirely change the way they think about puzzles, I was not expecting to find anything nearly as good or entertaining. I was quite mistaken. Antichamber quickly became one of my favorites, up there with the the Talos Principle and the Portal series.

If you're looking for a truly creative and well-thought-out game that will repeatedly blow your mind and allow you to discover more every time you play it, I highly recommend Antichamber.
 
Isla!
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.8 h en tout
Évaluation publiée le 23 décembre 2013
Si te gustan los juegos que ponen a prueba tu mente este es uno que no debe de faltar.
Totalmente diferente a cualquier cosa que hayas probado; este juego te pondrá a prueba mentalmente de maneras que muy posiblemente no habías visto antes.
 
JuCeDoGi
432 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.0 h en tout
Évaluation publiée le 1 avril 2014
While I did love the 4-dimensional level design - and seriously, this is some of the best level design ever - I felt that in the second half after you get all the guns to manipulate the blocks, it turns into every other block pushing puzzle game. The last part really doesn't deliver the same quality of level design as the first part and I really loved exploring the different rooms, but once you reach the exit stretch of the game that basically becomes irrelevant.

Still, I highly enjoyed the game overall, the puzzles can be a bit of a brain twister at times, especially since a couple of times the solution, even if you've guessed it, lacks a clear definite response for the player. And it really helps that the aesthetic is so minimalist, while it is striking and at times quite beautiful to look at, it also manages to not take away the mind of the player from the puzzles.

I think however that the game could've been better by actually having a plot. As it stands you're just trying to progress through the challenges you see not unlike Portal, but the difference there is that Portal actually told a story. Not just you being some lab-rat in a cage of an insane computer, it also uses its environments to flesh out the world this is taking place with scribbling on the walls and hints to what actually happened and how the weighted companion cubes are actually coffins for previous participants and scientists, etc. and there's nothing of that sort in Antichamber.

And finally, I think $20 is a bit much to ask for this game. I get that trying to create a 3D representation of what a 4 dimensional world looks like does require some brainpower and talent to realize, but I've beaten the game in 3.5 hours which isn't much. I'm not saying that the game should've been longer, not at all, it's quite a good length although I've read that on subsequent playthroughs, the game takes less than a half hour to complete so it doesn't have replay value. I've bought it at the Humble Bundle for $0.50 and for that it's a steal, but I can't recommend it to others for the full price. If you can get it for $10 at a sale, that would be a fair price in my estimation.
 
Avocado Diaboli
2,273 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.6 h en tout
Évaluation publiée le 23 décembre 2013
Fun game worth a play through.
 
rasmuskr
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
18.9 h en tout
Évaluation publiée le 1 octobre 2015
Шикарная красочная головоломка портал стайл, но со своей особенной механикой. Конец не смог осилить. Начальное меню просто шедевр...
 
Tolik
1,454 produits enregistrés
0
7 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
18.6 h en tout
Évaluation publiée le 20 juin 2015
Шедевр. Но есть риск безвозвратно пиздануться рассудком.
 
dimawest
169 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
14.2 h en tout
Évaluation publiée le 11 mars 2014
One of the most satisfying games I've ever played.
 
Mitch_no_one
1,350 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
3.1 h en tout
Évaluation publiée le 23 décembre 2013
This game is what would happen if LSD: Dream Simulator and The Stanley Parable had a child. If you love trippy exploration puzzles, this is the game for you.
 
Cercain Lá Varoux
477 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
2.8 h en tout
Évaluation publiée le 1 décembre 2013
This is basically a first person puzzle game that tries to screw with your mind in subtle (and sometimes not so subtle) ways. The art is very minimalistic but works well in guiding you towards the puzzles. The puzzles themeselves range from simple to weird to complicated, often accompanied by a facepalm when the solution is found.
Definitely not a game for everyone, you have to have a flavour for the weird to enjoy this.
 
[RF†] Rossi
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.8 h en tout
Évaluation publiée le 19 janvier 2017
Antichamber - aka. Finding-The-Room-You-Just-Clicked-Escape-From-Simulator.

One of the most beautiful, minimalistic and mind-twisting puzzles out there. If you want to solve this one, you gotta think outside the box. Sometimes quite literally.
 
Luke
127 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.2 h en tout
Évaluation publiée le 24 avril 2015
It gave me what it promised with an interesting mind twistter set in a confusing world with an unknown plot. I am not a fan of singleplayer games as my friends know, but I like it for the time I was able to play it while alone, gave a slight Portal feel, if only it was also multiplayer.
 
Akalyptes
0
2 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
13.4 h en tout
Évaluation publiée le 21 décembre 2014
Dieses Spiel ist... wie soll ich sagen... EINZIGARTIG

Es ist logisch und verwirrend zugleich.
Es ist kein Action-Geladenes Spiel, aber es ist ein gutes Spiel!

Ich kann es nur einjeden empfehlen! Vorallem lege ich dieses Spiel allen zu Herzen, die Fans der Portal Reihe sind.
 
Flauxhol
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.3 h en tout
Évaluation publiée le 22 novembre 2015
I bought 'Antichamber' out of sheer curiosity. I was entertained by the variety and uniqueness of puzzles that are not found in many AAA games that I play, the general creativity of the game, the minimalistic art design, and the paltry directions or clues for most puzzles. However, 'Antichamber' felt like a barrage of puzzles, with barely any moment for players to soak in the moments -- similar to trying to get out an escape room before the timer runs out.

While I do recommend 'Antichamber', I cannot say I am highly entertained by it. If you enjoy solving puzzles for the sake of solving puzzles, I think this game is for you. I personally prefer games that give me a purpose to solve the puzzles and a clear end goal; 'Antichamber', in this regard, felt like an escape room game in which you have no idea why you want to escape and what you're escaping from.
 
CharlieLima79
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.5 h en tout
Évaluation publiée le 30 décembre 2016
My math teacher told me that AP Calculus would be the trippiest thing I’d ever done. He was wrong.

Antichamber is a first-person puzzle game. Like most first-person puzzle games, it has a gimmick – some sort of fundamental mechanic that lays an interesting foundation for the puzzles themselves. The most famous (and probably best-executed) gimmick of all time is the portal gun.

Antichamber’s gimmick is the world itself. The standard rules of geometry are thrown out the window: four rights will not return you to where you started, hollow cubes will have six interiors, and so on.

You'll never forget the first time Antichamber turns your assumptions on you. It's one of the finest gaming moments I've ever experienced.

And for a game that relies primarily on two colors, Antichamber is stunningly beautiful. The stark color palette only enhances the incredible feats of geometry on display.

If that was all the game was, it would still be worth playing. But Antichamber’s puzzles are some of the best I’ve ever come across. You will get frustrated, but only at yourself. The little hints the game provides seem cryptic at first, but obvious once you figure out the solution.

Things only get more intense with the introduction of the “cube gun”, which allows you to use little voxels to open doors, manipulate switches, and more.

And just when you think you’ve mastered the mechanics, Antichamber will throw something new at you.

To say anything more would be to betray the best parts of the game. Rest assured, Antichamber is well worth your time and money.

Played on a Windows 7 PC with an Intel Core i7-920 and an NVIDIA GTX 260, with 10GB RAM. No performance issues, maintained 60fps.
 
rettil
176 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.1 h en tout
Évaluation publiée le 27 juin 2013
Playing this game is like being physically assaulted by an M.C.Escher painting. It's a lot of fun, though. I guess I'm into kinky ♥♥♥♥ like that.
 
Benzo
692 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
2.7 h en tout
Évaluation publiée le 15 juin 2014
WORKS FOR MAC
 
JETZAL
235 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
23.0 h en tout
Évaluation publiée le 1 décembre 2017
Очень занимательная и увлекательная игра. В последний раз меня так радовал только Portal. Только эта игра ещё лучше и круче портала. К нетривиальному миру через какое-то время привыкаешь и отсутствие текстур даже немного усложняет визуальную составляющую; я бы ещё усложнил и сделал, чтобы при возвращении в некоторые места менялись потолок и пол :-) намёки на это есть (многочисленные лестницы по бокам). Мир в этой игре довольно иррациональный: не факт, что вернувшись туда, откуда вы пришли всё будет так, как было, но, в то же время, не всё там имеет глубокий смысл :). В игре очень много занимательных пасхалок и секретов, открыв которые можно узнать... впрочем, лучше всё увидеть самому. Звук заслуживает отдельного внимания. Весьма органично встроенный в игру, он не отвлекает внимания и помогает погрузиться в «ту» атмосферу, будто всё так и должно быть. Ты не знаешь кто ты и откуда, зачем ты здесь — даётся лишь намёк, что твоё сознание вначале как бы перерождается и потом развивается уже по законам другого — иррационального мира. Игра однозначно заслуживает самых высоких оценок и не зря потраченного времени.
 
batutik
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.9 h en tout
Évaluation publiée le 14 octobre 2020
Weird game.
It takes a while to get used to the mind-bending puzzles, but once you do, it's quite fascinating.
 
jhaelen
1,163 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
0.4 h en tout
Évaluation publiée le 26 janvier 2019
Most interesting 3D puzzle game I have ever played!
The only problem is that I cannot go very far in it on my own...
 
MusketeerOrder
1,713 produits enregistrés
0
8 personnes ont trouvé cette évaluation utile
0
Non recommandé
9.1 h en tout
Évaluation publiée le 9 juillet 2022
Antichamber was an early indie wave game that really captivated me on its concept. However, now that I've had the chance to beat the game completely, I'm a little underwhelmed. I think we've made a lot of progress in puzzle games since this has been released and it's really showing its age -- it's obtuse in a lot of unfun ways, especially with timing-related puzzles. Check it out if you want to see how far we've come.
 
Autrizzm
1,252 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.5 h en tout
Évaluation publiée le 24 décembre 2013
Antichamber is definitely one of the most intriguing puzzle games I have played. It takes all you believe to know about how puzzle games work, and turns it upside-down. There will be a lot of moments when you are so confused that you will need to take a break from the game, just to suddenly notice the solution to a puzzle come up in your mind without you even thinking about it.

The game is logical, yet messes with your logic in a way that will leave you in awe, slowly realizing the scale of the entire thing.

As you progress, you will unlock more and more powerful tools, allowing you to solve more complex puzzles, but also backtrack and find alternate paths and solutions to previous puzzles. But only a portion of these tools will be actual in-game upgrades, while the rest is simply knowledge you gain while solving the puzzles. Seriously, this game can be beaten in about 20 minutes, but it took me more than 10 hours, and might take you even longer, because I had some puzzles spoiled for me.

Oh, and regarding spoilers: Don't watch any videos, except for the trailer on the Steam store page. Every bit of every video might possibly spoil something so important it can cut your game time in half and leave you wishing you never found out about it.

To decide if you want the game, ask yourself the following:
Does the trailer look interesting, even if it's just a tiny bit?
Are you fine with the game's visual style? (personally, I love it, it's simplistic and effective, but some people seem to be feeling nauseous after playing the game for a bit, so you might want to watch out for that... again, the trailer should be enough to figure that out)
Are you interested in puzzle games?

If you answered yes to those questions, definitely get the game.
 
Vingdoloras
1
6 personnes ont trouvé cette évaluation utile
0
Non recommandé
2.7 h en tout
Évaluation publiée le 10 octobre 2019
This game taught me that while I really enjoy puzzle games based on physics, math, or trial and error puzzles, I don't like figuring out things not based on any sort of logic. This game creates its own meaning of logic and I found it annoying to figure out puzzles that don't actually make any sense.
 
Negative Review Specialist
2,053 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
20.2 h en tout
Évaluation publiée le 14 mai 2021
Wonderfully offbeat puzzle game with excellent sound design. What starts as something that feels somewhat pleasantly endless slowly grows more structured even as the space you occupy becomes more and more fantastically obtuse.
 
PatientBen
0
1 personne a trouvé cette évaluation utile
0
Recommandé
14.0 h en tout
Évaluation publiée le 23 novembre 2017
One of my favorite if not favorite first person / 3D puzzle games.
 
Melancholy
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
1.5 h en tout
Évaluation publiée le 29 novembre 2013
8/10 dont ask just buy and play it!

To be reviewed!!!
 
Lyh Flare
0
2 personnes ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
0
Recommandé
11.9 h en tout
Évaluation publiée le 14 mai 2019
LSD + Portal
 
Sovan
294 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
18.9 h en tout
Évaluation publiée le 14 décembre 2013
נגד תא
 
ben bennings
500 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.5 h en tout
Évaluation publiée le 16 juillet 2022
不愧为解谜游戏神作之一,简单的规则创造出无限的可能性,还有一些人生小哲理,没有中文也不影响游玩
 
Mr jing
572 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.5 h en tout
Évaluation publiée le 29 mars 2013
This game will mess with your head.
 
Kthulhu
806 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.0 h en tout
Évaluation publiée le 31 mars 2016
A first person puzzle game with lots of puzzles and platforming. The level design is very intelligent and the ambience and soundtrack really top the game off!

Very immersive with a hidden story found through each of the little clues you find through every puzzle! Not very replayable unless you are a speedrunner. Easily one of my favorite games of all time!
 
ChickpeaPeach
349 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
22.8 h en tout
Évaluation publiée le 29 mars 2015
It is easy to misjudge this as "some sort of Portal clone" from the trailer. It is NOT.

In summary, you draw cubes from rooms and you can lay them in another point of the room to solve a puzzle e.g. building a stair climb up a ledge or placing it in a socket to close/open a door. Doesn't sound much interesting, but the chambers take place in some sort of mind-bending reality, playing with your perspective: rooms look like something else depending from where you are looking... Its hard to explain without spoiling the exploration feeling, I'm doing my best here! Expect many WTH moments.

Puzzles are usually not trivial, some are even quite challenging, and the mind-bending mechanic is rarely used to impose "fake" difficulty (that is, the puzzles follow a logic that you can as well follow). Some chambers require some dexterity.

I have two critiques about the game:
- No achievements... c'mon...
- Some of the puzzles are initially presented in a point in which you just cannot solve them. At first I thought the colour of the cubes were giving this hint away, but later I proved myself wrong. Its just frustrating.

This game is fantastic, and even though the price tag sounds a bit too high, it is more than worthy.
 
Holysword
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
9.1 h en tout
Évaluation publiée le 30 décembre 2016
What they say is true; this game plays you, hard. It puts you in the mindset that you yourself are legitimately trapped in a labyrinth and you need to find your way out. The mental stimulation keeps you on edge, and you can play for hours without noticing. You get a lot of of this game; while struggling through puzzles, you also learn a lot about life itself. The puzzles you solve are metaphorical of problems you face in real life, as the lessons you learn at the end of each one will enable you to be wiser both in the game and in real life. I highly recommend it for anyone who seeks intellectual stimulation, wonder, and a game that will humble you.
 
Kator De Gator
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.9 h en tout
Évaluation publiée le 8 février 2013
A mind-bending puzzler, and about the first one to really make full use of the advantages of digital rooms, too. Apart from the escheresque non-euclidian geometry, it also features gameplay and mechanics that constantly push you towards overthinking your gaming conventions and rules and try something new. And just when you think you've managed to use a design flaw or glitch to your advantage, you'll realize that it all was intended.

Definitely the most interesting piece of software I've laid my hands on in quite some time, and I hope more games will follow this path in the future.
 
Noshire
0
1 personne a trouvé cette évaluation utile
0
Recommandé
12.5 h en tout
Évaluation publiée le 23 novembre 2016
Good workout for your brain.
 
grimm
90 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
113.1 h en tout
Évaluation publiée le 16 janvier 2015
this game is an excellent approximation of a non euclidian space, and it forces you to reevaluate the way you approach problems in an oddly motivational fashion. tons of fun.
 
roxxkatt
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.6 h en tout
Évaluation publiée le 26 juillet 2014
Thais game will make your brain hurt in so many different ways! The puzzels had a nice dificulty step in them and the dripfeed of hints was perfect.
10/10 would brain hurt again
 
Baby Charlie
317 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.7 h en tout
Évaluation publiée le 24 décembre 2013
Wow. This game. It's like some bizarre cross between Inception and the Portal games. It messes with your mind like you wouldn't believe. Definitely recommend it.
 
Litvac
492 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
8.3 h en tout
Évaluation publiée le 24 décembre 2014
literally had to do a reality check every 5 minutes when could not solve a puzzle
 
miau
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.6 h en tout
Évaluation publiée le 26 novembre 2016
My head hurts. In a good way.
 
Jehu
1,194 produits enregistrés
0
5 personnes ont trouvé cette évaluation utile
0
Recommandé
9.6 h en tout
Évaluation publiée le 1 mai 2018
Better than Portal
 
Spinoza
166 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.4 h en tout
Évaluation publiée le 26 janvier 2014
I defintely recommend this game. Its a fun brain twister and yet very relaxing to play. Depending on the person will the person feel how "mushed" their brain and mind gets but overall its a wild and fun experience.
 
Shroker
532 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
8.1 h en tout
Évaluation publiée le 28 décembre 2013
Back when Portal was all in vouge everyone was making these first person experiment puzzlers. This is just another one of them. The puzzles are moderatly difficult, only because of the very abirtiary rules. This games appeal lies in the first run of exploring the game, and then trying to do time attacks to find the most direct path to the exit. It's decent 7/10
 
Buster
1,073 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.0 h en tout
Évaluation publiée le 27 février 2015
An absolutely wonderful experience. This game forced me to think in new ways, and yet the challenges never felt overwhelming. My one issue is that there is significantly less replay value than a box of biscuits.

6 pulsars out of 5.
 
UST | Charadin
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.7 h en tout
Évaluation publiée le 26 juillet 2014
Wow. Such game, much fun, very awesome. 10/10
 
MastaCid
514 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.8 h en tout
Évaluation publiée le 11 septembre 2015
Любите ломать мозг - берите, она для вас, однозначно.
 
MrSkonr
161 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.7 h en tout
Évaluation publiée le 8 mai 2013
This is one of the best Puzzle Adventure games I've played. Amazing mechanics, challenging puzzles, and an immersive environment make this game one of my all-time favorites.
 
Marc05
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
10.9 h en tout
Évaluation publiée le 29 mars 2014
È BBBELLO!
 
Tinko the Magician
478 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.1 h en tout
Évaluation publiée le 3 octobre 2021
good game, enjoy it
 
llll
53 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.5 h en tout
Évaluation publiée le 9 février 2019
Ооооочень интересная игрушка. Каждая задачка решается крайне не тривиальным путём. Не пожалел ни разу потраченных денег. Прохождение заняло около 4-5 часов. Крайне рекомендую к приобретению

10/10
 
vorjyga
268 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.9 h en tout
Évaluation publiée le 27 aout 2014
As a first-person puzzle game, it's probably a notch below Portal at worst, and might even be in the same class. People who love surrealism will really get a kick out of it. Definitely lives up to what you've heard about it.
 
Oafah
5,696 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
17.2 h en tout
Évaluation publiée le 23 mars 2014
This is one of the best 3rd person puzzle type games since Portal. Though in the case of Antichamber the rules change as you are playing. Things aren't always what they seem. As the game progresses you gain new skills and start to control your environment more but then you are left with tricky puzzles using those new skills.
The gameplay is non linear and you end up discovering new things in parts of the game you gave up on earlier on.
 
surrealchemist
1,013 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.6 h en tout
Évaluation publiée le 15 février 2017
Antichamber is a rather unique puzzle game, where you go around a maze like area, exploring vague life lessons, and getting your mind blown by impossible objects and geometry. There's not much in ways of story, as the main theme is to complete a wide variety of puzzles in order to reach the end, but the game is fun regardless.

Gameplay and Visual wise: Everything about this game fits the tone of one word: unique. The game looks unique to say the least, as well as simplistic. If you're not a fan of bright colors, or bright colors hurt your head, you may want to tone down the brightness just a bit when playing through 85% of the game. The puzzles are quite unique, with some puzzles being rather challenging, while others can be easily accomplished with late game items (or item rather). There really was never a time I felt absolutely stumped on a puzzle, as the mechanics and the "cube ray" are demonstrated in a straightforward manner to the player.

Story and Completion wise: Really there is not much to say for either of these. There isn't much of a story in the game, other than life lessons that can be seen as collectibles, and completing the game is as simple as getting to the end and finding every life lesson. There are the purple blocks, yes, however you may easily find most of the blocks when exploring the various rooms. Keep a look out in every room you come across, and completing the game is easy.

Recommendation: For a puzzle game, this game does stand out with rather unique mechanics and looks, with life lessons being shown to the player along the way. If you want to have a relaxing time, solving puzzles and exploring, I would highly recommend this game.
 
Kitathi
749 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.2 h en tout
Évaluation publiée le 10 juillet 2016
This game was quite the experience for me, Everything being confusing at first, but as you progress you aquire new paths by picking up a "Cube Gun". There will be alot of backtracking, but figuring out your way through the various puzzles and mind bending paths is satisfying. Not to mention the variety of Signs dotted around the game that could open your mind into ways you can get around in life, it made me think about my life and how I could achieve my goals through different methods that I could never think of my self.

If you have motion sickness, I hear that this game will trigger it, so do proceed with caution.
 
DemonicBox
951 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
3.9 h en tout
Évaluation publiée le 13 avril 2014
Отличная игра. Очень атмосферная и медитативная. головоломки интересные, причем, можно достичь конца игры несколькии путями и не обязательно решать все головоломки. Советую всем.
 
Scrayt
0
2 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
17.3 h en tout
Évaluation publiée le 29 novembre 2021
Головоломка на подобии портала с цитатами волка на каждом уровне.
 
lsa
1,496 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.5 h en tout
Évaluation publiée le 30 juin 2017
Graphics are crap but don't let that affect your judgement, this game is not suppose to baffle your eyes, but mess with your brain.
You will find puzzles with increasing difficulty, but surprisingly after you get new tools, old challenges can be solved in new, easier ways. You can come back to old places and it is not as boring as other games because of this.
Also the various board messages you find are kind of deep and fun, like the developers are playing with you.
No similar game or reference, but I would say the closest game experience would be Portal, but not that close.
One more thing: Don't give up!
 
tsk
0
13 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Non recommandé
3.5 h en tout
Évaluation publiée le 5 mars 2014
This game is cool and all but its one of those games thats gives you pretty bad motion sickness, at least it did for me/
 
Dale Gribble, exterminator
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
23.2 h en tout
Évaluation publiée le 4 janvier 2022
Finally. Totally. F* worth it !!!
 
Dönerbrot3000
0
2 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
16.4 h en tout
Évaluation publiée le 6 février 2019
help
 
Reuniko
287 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
0.1 h en tout
Évaluation publiée le 30 décembre 2017
Ehhh its not a game for me but i see how other people might like it
 
Fox
281 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.9 h en tout
Évaluation publiée le 31 aout 2015
Одна из лучших среди опробованных мной головоломок. Уникальный стиль, действительно нестандартные ситуации и решения и легкая атмосфера неизведанного, перемешанная с ощущением нереальности происходящего - эта игра действительно прекрасна и единственная в своем роде. Хоть в итоге я так и не смог ее пройти на все 100%, я рекомендую ее к покупке всем, кого интересует игра полная действительно необычных загадок и паззлов.
 
GreyFerret
1,084 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.5 h en tout
Évaluation publiée le 5 avril 2017
Produit reçu gratuitement

Antichamber is a mind-bending, first-person, abstract, puzzle game. It may be the only first-person, abstract, puzzle game. You are not merely walking in first-person between puzzles like in the Witness, you are moving through increasingly complex puzzles as you progress. The ending is a bit anti-climactic (hehe) for my tastes, but the penultimate puzzle is fantastic. If you like puzzle games and adventure games, this is a good blend of the two.
 
YeahTHATchucK
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
0.3 h en tout
Évaluation publiée le 30 juin 2019
Very cool mind♥♥♥♥y game.
And it's not only about puzzle, there is a philosophycal dimension in it too.
Maybe a deeper narrative thread would have been cool, to gather up all the fragmented pieces of mind♥♥♥♥/wisdom.
 
RepOne
432 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.5 h en tout
Évaluation publiée le 5 décembre 2013
One thing is for sure, try to avoid looking up anything about the game before you play it.
Even at full price i easily find this game easily worth 20$.

The game likes to break everything you think logically about basic first person navigation, and really urges you to think outside the box. It's like a exploring a puzzle, and the puzzle itself completly imploded and your trying to figure out this twisted, paralell katamari of confusion.

If you like tripping out get it.
If you like thinking get it.
If you want something that's immersive yet simple get it.
If you like games such as portal get it.
If you like being completley confused get it.

Overall this game is honestly, a work of art.
 
Yami
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.3 h en tout
Évaluation publiée le 12 juillet 2014
I give Anti-Chamber a 9/10. I really like this game

Graphics: BEAUTIFUL! Yet they are really not demanding at all, I can even run this on my work computers Intel HD 3000. They are simple but the colors and patterns are just incredible

Stability: Game play is smooth. It runs on the Unreal 3 engine so everything works well

Game play: Everything is totally original. You will see so many game making innovations from the menu which is literally in first person mode to the crazy colors that make you feel like you are in space odyssey 2001. Its kind of like a psychedelic Portal. The little mementos on the walls are really clever and I wish I could put them up on the walls in my home.

Issues: I'm not very good at solving puzzles and I really have not been able to finish the game. This is disappointing to me. When I finally get around to revisiting antichamber I have typically forgotten how to go about the game and its basically like restarting. If there was some sort of hint system for us dummies, I might like it 10/10.
 
951Jimbo
0
17 personnes ont trouvé cette évaluation utile
0
Recommandé
12.7 h en tout
Évaluation publiée le 31 octobre 2013
2014 Editi:

Güzel bir inceleme yazılmasını hak eden bir oyun kendisi. İlk başta "bu oyun da mı Portal benzeri acaba?" diye söylendim ama şans verilmesi gerektiğini düşündüğüm için satın aldım.

Öncelikle kesinlikle diğer oyunlara hiç benzemiyor(En azından ben karşılaşmadım). Oyun sizi anında atmosferine alıyor. Arkada belli başlı bir müzik yok ama gizli müzik şeklinde bir uğultu, sizin biraz gergin bir şekilde oynamanızı sağlıyor. Benim çok hoşuma giden bir özellikti. Oyun size sürekli öğütler vererek ilerlemenizi sağlıyor. Oyunda korkuya dair en ufak bir etken olmamasına rağmen gerilerek oynadığınız bir oyun haline geliyor.

Bazı bulmacalar çok zor. Bu da oyunda sürekli düşünmenizi ve farklı yollar aramanızı sağlıyor. Kendinize ait farklı yollarla bazı yerlere ulaşabiliyorsunuz. Oyunun o kısmı size kalmış. Çok fazla gizli yerler var ve insanları bunları çözmeye zorluyor. İnsanın merak duygusunu kabartıyor. Bu da bulmacalı oyunlarda mutlaka bulunması gereken bir özellik diye düşünüyorum.

Antichamber'in en ilginç özelliği, belli bir haritaya sahip olmayışı. Görsel bir harita var ama o yola birden fazla şekilde ulaşmanız mümkün. Bu da yine farklılığa sebep oluyor ve orijinalliğini pekiştiriyor. Hikaye gidişatı, varılmak istenen noktalar çok güzel.

Oyunun tek sevmediğim özelliği, gözü çok çabuk yoruyor oluşuydu.

95/100
Severek, beğenerek oynadım. Bir başyapıt.
"Çoluğu çocuğu satın, yine de oynayın. Böyle zeka oyunları çok nadir çıkıyor."
 
Biohazard
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.1 h en tout
Évaluation publiée le 5 juillet 2019
Never played a game like this before. It's similar to Portal. (closest game I've ever tried like it) basically it has a lot of puzzles but some are not as they seem. Very fun I would recommend it!
 
01X
618 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.5 h en tout
Évaluation publiée le 24 novembre 2016
夏促的时候入手的,刚刚玩了一个半小时,可能比较蠢只拿到了一把枪,不过貌似收集要素已经拿了一半左右了,而且某些还没解出来的谜题也有大概头绪,但是看到许多评测都是十个小时我感到很方,无处不在的哲学小句子和画,绕来绕去的路,解完一个谜题必定要说句卧槽666,我觉得应该能算是神作了
P.S.早上没电断网了于是是离线玩的_(:зゝ∠)_
 
fatgan
307 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
17.4 h en tout
Évaluation publiée le 19 février 2019
What I Think
Legit one of my favorite games and one of the only ones in my entire Steam library that I've played through and beat.

I will always recommend Antichamber to those that enjoy a good puzzle game.

Pros:
  • Fantastic puzzler
  • Minimalistic, but beautiful
  • Challenging and rewarding
♥♥♥♥:
  • Not for those that don't like "Portal-esque" games (puzzlers)

Verdict:
9/10 - One of the hidden gems I've come across on Steam. I thoroughly enjoyed it, which is saying a lot since most games I play are multiplayer now and this is all solo baby


PC Specs
CPU ||||| Intel i7-8700K @ 4.7 GHz[amzn.to]
CPU Cooler ||||| Thermalright True Spirit 140 Power[amzn.to]
GPU ||||| GIGABYTE GeForce RTX 2080 Gaming OC[amzn.to]
Motherboard ||||| GIGABYTE Z370 AORUS Ultra Gaming[amzn.to]
RAM ||||| 32GB G.SKILL TridentZ RGB DDR4-3200[amzn.to]
Power Supply ||||| 750W EVGA G1+[amzn.to]
SSD ||||| 2TB Micron 1100[amzn.to]
HDD ||||| 4TB Seagate Barracuda[amzn.to]
Case ||||| Fractal Design Meshify C Dark TG[amzn.to]
Webcam ||||| Logitec HD C920[amzn.to]
Headset ||||| AKG K 240[amzn.to]
Microphone ||||| Audiotechnica AT2020[amzn.to]
Monitors ||||| 3x Acer G246HL 24-Inch Screen LED[amzn.to]
Mouse ||||| Logitech G900 Chaos Spectrum[amzn.to]
Keyboard ||||| Corsair Strafe RGB MX Silent[amzn.to]

VR Setup
HTC Vive[amzn.to]
Vive Deluxe Audio Strap (DAS)[amzn.to]
Vive Controller Guards[amzn.to]
Hyperkin Gel Cover for HMD[amzn.to]
Retractable Ceiling Cable Mount[amzn.to]
VR Cover[amzn.to]
Leather & Memory Foam 6mm Face Mask[amzn.to]
Vive 3D Printed Wall Mount[amzn.to]
Longer USB for Computer-to-Vive Linkbox[amzn.to]
Longer HDMI for Computer-to-Vive Linkbox[amzn.to]
 
Infamous Inc
642 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
28.7 h en tout
Évaluation publiée le 31 mars 2013
Ingenious puzzle game! Probably the best I've ever played and one of the few games with a bit of philosophical content.

The only thing that is a no-brainer with AntiChamber, is the desicion, if you should buy and play this game.
 
TheFinalRespawn
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
9.8 h en tout
Évaluation publiée le 23 juin 2014
Scroll up and click "Buy" right now. You won't regret it.
 
Dairy
392 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
15.1 h en tout
Évaluation publiée le 19 juillet 2013
This whole game is a mystery. I don't even know where to begin. But i can say that playing this game gets you frustrated as heck when you realize that you just spent an hour trying to get to the door before it closes until you realize all you have to do is walk backward through it. But given enough creativity and patience anything is possible. And when you get though even the simplest puzzle, boy, does it feel gratifying. This game showed me how much I like to have my brain twisted inside out. This is an unique experience that is worth every cent.
 
Offensive_opossum
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.0 h en tout
Évaluation publiée le 1 juillet 2013
You need to play this game if you have even a mild interest in any the following:

- innovative puzzle games
- non-Euclidean geometry
- immersive, mindbending experiences
- ambient music
- artistic minimalism

This is the game that finally convinced me to make my first Steam recommendation, and there is a reason for that. It really is just that good--play it.
 
White Cyclosa
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.1 h en tout
Évaluation publiée le 12 novembre 2013
Definitely my favorite puzzle game!
 
Koppis
248 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
30.9 h en tout
Évaluation publiée le 22 novembre 2020
perfect puzzle
 
pr0hobo
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.2 h en tout
Évaluation publiée le 1 juillet 2019
시각에 얼마나 의존하면서 살고있는지 알게되는 게임
퍼즐게임을 좋아한다면 구매를 추천하지만, 막히면 공략보고 진행하는 사람들은 비추천합니다.
공략 없이 주어지는 힌트가 무슨 개소리인지 욕하면서 플레이해야 합니다.
그래야 제대로된 빡침과 게임성을 느낄 수 있어요.
 
Siste
340 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Non recommandé
0.3 h en tout
Évaluation publiée le 21 novembre 2018
멀미
 
Kariain
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
10.8 h en tout
Évaluation publiée le 10 février 2023
A very unique puzzle game filled with tiny cubes and non-euclidean geometry. I absolutely love the surreal nature of this game.
 
Dragonfly' 💜
374 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
26.0 h en tout
Évaluation publiée le 21 décembre 2016
Por que ainda não fizeram uma continuação?
 
The Kaplox
1
1 personne a trouvé cette évaluation utile
0
Recommandé
0.5 h en tout
Évaluation publiée le 10 octobre 2014
Amazing! I have no idea whats going on but its brilliant.

I'm stuck at the moment need to figure out were to go next, even though im not sure if thats going forward or back lol.
 
Locket
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.3 h en tout
Évaluation publiée le 20 décembre 2013
I have played this game for some time, and it is a breath of fresh air from all of the other linear games, this makes you think outside the box, again and again.
 
Honey Mustard
0
1 personne a trouvé cette évaluation utile
0
Recommandé
20.0 h en tout
Évaluation publiée le 14 février 2013
mistrz.
jedna z najlepszych gier tego roku - wciąż i niezmiennie :)
 
Esse
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.8 h en tout
Évaluation publiée le 27 avril 2015
From the first view the graphics of the game seems a bit outdated but they fit very well in the setting. This puzzle game is epic! Very fun. And after getting there with "strange" logic it makes more fun. Definitely worth every single €/$.

Unfortunately it does not have got that high replay value once you have played the game through. Maybe 19 € are a little bit overpriced.
 
la merde
530 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.4 h en tout
Évaluation publiée le 22 juin 2018
Interesting concept, brilliant execution.
 
CopperRacoon
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.5 h en tout
Évaluation publiée le 22 décembre 2013
Эта игра сломает вам мозг! 10 из 10.
P.S.
Здесь надо искать "нечестные" способы прохождения.
 
RedBlackDish
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
6.0 h en tout
Évaluation publiée le 22 juin 2014
Antichamber. It looks and sounds so simplistic. But it isn't.

Antichamber is a puzzle game that challenges your mind. What seems simple isn't so, and what seems complicated is easy. Return to places different than you remember. All of what Antichamber is as a game, is to screw you mentally. That's why I love it.

You are in a pseudo-sensory-deprivation chamber. You navigate your way through a simple world.

W for forward.

A for left.

But wait. It gets way more complicated. Some pathways are straightforward and simple. Some require meticulous observation. Some require you to take a step back, look in a certain area, move in a certain way. As the game moves forward, the complexity increases.

Pick up and move blocks.

Solve puzzles.

Turn around.

Shift blocks forward.

Destroy them.

Multiply them.

Fly.

Soon, your ability augments even more: you learn more new tricks, but continue to use the old.

Swap perspectives.

Expand.

Solve.

Extract.

And finally, presented with the final problem. you need to outsmart it. You need to use everything you know, from the basic WASD and jump, to the complex techniques that you have learned from the Manipulator. To destroy the final dark force. To escape.

10/10 - IGN.

While I wouldn't say it has too much replayability, it certainly is possible. It's fun! You can stretch your brain to its limits, and spend hours upon hous figuring out one piece to the worldly puzzle. It has a pretty short campaign, though the speed all depends on how fast it takes you to figure out each puzzle. There are hidden secrets in-game, hidden perspectives, and hidden meanings. Pick up this game now, and understand everything!

Explore. Play. Observe. Destroy. Antichamber.
 
m
336 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.0 h en tout
Évaluation publiée le 16 avril 2013
Great game if you like mind puzzles. The less you know about the game going in the better
 
pROvIs
8,135 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
10.7 h en tout
Évaluation publiée le 17 mars 2018
Игра,которая заставляет задуматься над филосовскими вещами и понять значение всего,что происходит в нашей жизни.От рождения к смерти.Игра может стать для вас жизнью,которая в этой игре и закончится!
 
Amionis
61 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
13.2 h en tout
Évaluation publiée le 14 juillet 2017
Made me realize what my mind capbable of
 
Lauuub
0
6 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.0 h en tout
Évaluation publiée le 16 décembre 2014
On tourne beaucoup en rond, mais le jeu surprend tellement et on trouve tant de nouveaux puzzle de manière totalement inattendue que ce n'et pas un problème.

Et surtout la plus grande force du jeu c'est de faire voler en éclat les lois de la physique ou de la logique.

To win the game, think different !
 
BasicGoblin
991 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.8 h en tout
Évaluation publiée le 6 novembre 2017
A fantastic little FPS puzzle game that immediately throws you into a room and expects you to find your way into the next room(s). There's no distracting story to interrupt your puzzle-solving spree. It has branching paths, but you can -- and often must -- come back and solve any puzzle that you skipped, discover a path you've overlooked the first time around. You're given a map that shows all the paths that you've missed so you can teleport to the nearest solved room and find them again.

The puzzles in the first part of the game are the most fun: to solve them means to challenge your own preconceptions of how the game's going to work. Later, the game intriduces new mechanics, and all of the puzzles start to be based on those mechanics instead, which is less fun, but still enjoyable.

It took me around six hours to reach the end, but I've missed some rooms and paths along the way.
People with motion sickness might have trouble playing this.
 
Fusha
557 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
28.6 h en tout
Évaluation publiée le 21 novembre 2018
Antichamber. Now old, but gold. The story of life is wery nice in it, especially when you already have all the pieces. The puzzles can be hard even if you played through several times the game, but you try it again after several years.
 
-=RelakS=-
197 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.0 h en tout
Évaluation publiée le 21 mars 2021
Puzzle/réflexion.

C'est pas souvent que ça m'arrive, mais pour une fois je n'arrive pas à me faire une opinion finie sur Antichamber. Est-ce que j'ai pris du plaisir à y jouer? Oui. Est-ce que je me suis forcé à y jouer? Oui aussi. Est-ce que je le conseillerai? Non, enfin ça dépend.

Je crois que j'ai subi une énorme frustration avec ce jeu, la faute à une énigme pas expliquée qui m'a complètement bloqué et m'a forcé à aller voir une soluce. Une soluce pour un jeu de réflexion, ♥♥♥♥♥♥, mais où va le monde, 2020, quelle année. J'ai aussi été énormément frustré par la progression, qui te met sur une piste évidente, longue et fastidieuse, pour au final te ricaner au nez "ahah en fait c'est pas là, gros naze, t'as fait tout ça pour rien !". Frustré par ces passages où j'ai triché sans trop savoir si je trichais mais en fait oui. Frustré de l'avoir terminé en 7h alors que toute ma liste d'ami Steam a mis 2h de moins.

Mais à côté de ça, Antichamber est un jeu très bien fichu, avec un début qui se joue de nos sens, de nos perceptions et de nos habitudes, pour petit à petit laisser place à quelque chose de plus traditionnel, plus "puzzle", très bien designé. Malgré la réalisation vraiment cheap (bande son + graphismes = beurk), c'est très immersif et une fois en jeu j'avais beaucoup de mal à en sortir. Même le menu est bien fichu.

Alors peut-être qu'après 7 ans, mon a-priori était beaucoup trop fort et a altéré mon expérience de jeu. Ou peut-être que je suis passé à côté de quelque chose au niveau du level design (♥♥♥♥♥♥♥♥♥ d'énigme, ce traumatisme). Mais perso je ne pourrai pas placer Antichamber sur le même palier que Talos Principle, Portal ou The Witness. Pas loin surement, attention, genre une ou deux marches en dessous. Mais il lui manque un petit quelque chose, un jenesaisquoi, et ça me frustre de ne pas savoir pourquoi.
 
Supergounou
3,007 produits enregistrés
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7.5 h en tout
Évaluation publiée le 7 aout 2020
This game is brilliant. Serious Portal vibes, yet strikingly its own game.
 
Kali
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1.8 h en tout
Évaluation publiée le 8 février 2020
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Its like portal on acid
 
Wiredlain
371 produits enregistrés
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2 personnes ont trouvé cette évaluation utile
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4.8 h en tout
Évaluation publiée le 14 aout 2017
L'un de mes jeux favoris :)
 
[FR] Dav
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1 personne a trouvé cette évaluation utile
0
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14.4 h en tout
Évaluation publiée le 26 novembre 2016
This puzzle game makes use of clever tricks in order to keep you on your toes, fairly enjoyable with a decent playtime for the price.
 
Benjy
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1 personne a trouvé cette évaluation utile
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25.7 h en tout
Évaluation publiée le 25 février 2015
Playing this game is an experience. If you like puzzle games that mess with your mind and really get you thinking, whether it be a puzzle or a bit of philosphical text, then this game is for you.
 
Talon
0
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6.6 h en tout
Évaluation publiée le 8 mars 2018
It's an excellent out of the box puzzle game.

You just have these satisfying feel of accomplishment when you manage to beat a room in unexpected ways.

The only downside I can say is probably is there's no story at all, you are just shown that you are following a black blob.

 
MDuh
11,584 produits enregistrés
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7.1 h en tout
Évaluation publiée le 28 décembre 2017
Incredible title, this game twisted my brain and blew my mind in so many ways that I didn't expect.

The only game I can think of that feels similar to this is The Stanley Parable, but Antichamber is more oriented around puzzles and their resolutions to bring that "Wow" or "OMG" factor out of you as opposed to a narrator. Chances are if you enjoyed Stanley Parable, you will end up liking this. Antichamber is nice because it adds a more interactive element with the puzzle solving.

It's a game that is difficult to describe, just like The Stanley Parable, but at the price of only 4$ on this holiday sale, you'd be missing out by passing up on Antichamber. You're only gonna get a playthrough out of it, unless you're like me and want to find a way to access all the rooms, but it's a very memorable experience for the price.
 
Oniari
447 produits enregistrés
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2.2 h en tout
Évaluation publiée le 10 décembre 2017
Ce jeu m'a donné mal à la tête il y a 3 ans. Puis je l'ai racheté sur Steam récemment, il m'a redonné mal à la tête. Et c'est un compliment: ce puzzle game est tout simplement tordu et génial. Je recommande chaudement.
 
vankasteelj
404 produits enregistrés
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5.5 h en tout
Évaluation publiée le 22 mai 2016
I'm so glad I took the time to finish this one. I almost gave up on it but really wanted to see the end. It totally screws with your mind, but at the same time is a great exploratory experience. Well worth sticking with it.
 
Ishvii
697 produits enregistrés
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8.9 h en tout
Évaluation publiée le 28 novembre 2015
富有哲理的超现实解谜游戏
6个小时左右通关的。
关卡难度和游戏方式都设计得很不错,对于每一个关卡,都是一次头脑风暴,在解决迷题之后会很有成就感(或者发现自己为什么这么蠢)。无限轮回的楼梯,一不小心身后的道路就会消失,最后只能esc重来,在每一个迷题之后都有一个壁画,会写着各种人生哲学的话,对于刚刚通过的关卡也十分呼应。让人不经联想到现实。整个游戏充满了哲理。游戏内的音乐存在感不高,但是对整体的氛围营造得特别合适。
不过缺点也很明显,画面像素过头,色彩纯度十分高,因为习惯3D游戏所以没有发生所谓3D眩晕。解谜要素比较单一,游戏指向性不明显,以及在拿到最后一个道具之后整个游戏变得十分暴力破解。就跟游戏里的一条预言说的,你探索的越多,你能够发现的就越少。
 
KITAUMI
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1 personne a trouvé cette évaluation utile
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2.2 h en tout
Évaluation publiée le 24 février 2015
Fun puzzle game, really makes you think outside the box and works hard to break down your notions of what is possible (non-euclidean space, impossible objects, etc)
 
SecretServiceOO
454 produits enregistrés
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1 personne a trouvé cette évaluation utile
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4.3 h en tout
Évaluation publiée le 1 mars 2014
A fantastic brain teaser. If you really enjoy puzzle games this is one you should not skip over.
 
Displeased Duck
0
1 personne a trouvé cette évaluation utile
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15.5 h en tout
Évaluation publiée le 7 septembre 2013
This game has some of the most entertaining puzzles I've ever encountered. It uses everything you've ever learned against you, and I enjoyed everything except for climbing walls.
 
genisage
2,390 produits enregistrés
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1 personne a trouvé cette évaluation utile
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1.3 h en tout
Évaluation publiée le 13 juillet 2013
I have no idea what i'm doing !! http://i.imgur.com/xVyoSl.jpg
 
kidλ
0
2 personnes ont trouvé cette évaluation utile
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4.1 h en tout
Évaluation publiée le 4 juin 2021
ил пм7сь пспг
 
LifelesABE
86 produits enregistrés
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6 personnes ont trouvé cette évaluation utile
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6.6 h en tout
Évaluation publiée le 23 décembre 2013
Portalかと思ったか?敵の出ないガチパズル探索ゲーなメトロイドだよ!!!
 
jack250R
357 produits enregistrés
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1 personne a trouvé cette évaluation utile
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1.2 h en tout
Évaluation publiée le 21 juin 2014
Total Mind♥♥♥♥! 7/10!
 
Golden
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3 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
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3.1 h en tout
Évaluation publiée le 26 novembre 2016
Melhor que usar drogas
 
YuriBratti
182 produits enregistrés
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3 personnes ont trouvé cette évaluation utile
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7.7 h en tout
Évaluation publiée le 27 septembre 2016
This is likely the best puzzle game I've ever played, perfectly toeing the line between being esoteric and intuitive. Each new puzzle feels utterly impossible, until something clicks, and then it's suddenly laughably easy. No other game I've played managed to capture such a contrast without feeling contrived or frusterating, but this one has. With its "story" conveyed by little tiles on the wall, and its interface never once showing you a menu in a conventional sense, this game managed to be immersive in the face of a massively surreal environment, leading me to feel as though I was actually in this odd place. Given the nature of the setting, this was utterly shocking. This game is not so much a game as a work of art in the interactive medium.

tl;dr
I cannot recommend this game enough.
 
mooper
267 produits enregistrés
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6 personnes ont trouvé cette évaluation utile
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6.3 h en tout
Évaluation publiée le 8 juillet 2020
Really fun puzzle game. Try to go in with as little knowledge as possible. I had never seen a playthrough or even heard my friends talk about it, and I think knowing that I beat it with zero outside help or knowledge makes it even better
 
Thainomian
127 produits enregistrés
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2 personnes ont trouvé cette évaluation utile
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6.2 h en tout
Évaluation publiée le 23 novembre 2017
An at times frustratingly good puzzle game that with it's unique sounds and visuals reminds you of an outdoor museum where the birds cheep and the wind rustle the leaves. Love it!
 
KlooH
0
4 personnes ont trouvé cette évaluation utile
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7.3 h en tout
Évaluation publiée le 6 juillet 2014
Definitely worth getting. I love puzzle games and this is no exception! Good fun and great game.
 
ben1gayberts
0
3 personnes ont trouvé cette évaluation utile
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3.6 h en tout
Évaluation publiée le 23 juin 2014
This is if like Abstract Modern Art and Portal had a baby. And you got to see the baby grow up to the age of 58 in the time span of an hour and 30 minutes. My brain exploded.
 
OG ZERO ZENI
691 produits enregistrés
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20.4 h en tout
Évaluation publiée le 27 novembre 2016
Solutions are rarely what you'd expect.
 
Aeioush
646 produits enregistrés
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15.0 h en tout
Évaluation publiée le 12 mai 2014
Amazing experience
It really will mess with your brain
Everything you have learned in real world will not help you in this game. You have to think "out of the box" to get going
 
MRRIVERS
0
1 personne a trouvé cette évaluation utile
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5.1 h en tout
Évaluation publiée le 14 février 2014
This game is a fantastic revision of physics. Only play this if you want to be confused for hours.
 
theRizky
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
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4.9 h en tout
Évaluation publiée le 10 mars 2016
Great first-person mind-bending puzzler in the vein of the first Portal (although antichamber is more "wooo - eerie" than portal funny) it takes about 4 hours to complete and I enjoyed it the entire ride. If you like Portal, M. C. Escher, or David Bowie singing on the upside down stairs in Labyrinth, this game is for you.
 
kevlarrelic
1,650 produits enregistrés
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11.5 h en tout
Évaluation publiée le 10 aout 2019
どこかから聞こえてくる波や鈴や風の音の中、現実ではありえない構造の部屋の中をパズルを解いて回るゲームです。

各パズルを解いた先には格言とイラストの載ったパネルが設置されており、そのパズルのテーマを示しています。

環境音、パズル、格言……これらに囲まれているとまるで美術館で作品を鑑賞して巡っている気分になります。

現実と違う世界に浸る事ができるのはゲームの楽しさの一つですが、本作品はその点に関して飛びぬけた物を持っています。
 
jnnE3
288 produits enregistrés
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4.4 h en tout
Évaluation publiée le 7 juillet 2017
Antichamber is an incredible mind-bending experience that tested the limits of my problem solving skills and my patience. It is a difficult game and, although I found my interest in the game begin to wane due to the ever increasing difficulty, there is an immense sense of accomplishment when discovering the solution to a puzzle. Unfortunately, I would find myself backtracking and looping around in circles so often that I eventually required the assistance of guides to continue progressing through each area lest I lose interest in the game.

There is a seemingly never ending amount of rooms with puzzles to solve, most of them being unique. There is a gun-like device that can be unlocked, with variants, although its addition seems to convolute the game further as it allows for far more complexity with each puzzle. The implementation of the rooms and how to navigate them in Antichamber is nothing short of genius and left me feeling positively bewildered. The only other (in)adequate comparison I could make would be playing Dark Souls for the first time and realising just how well every location loops back through to Firelink Shrine.
 
NOBILISK
1,886 produits enregistrés
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13.3 h en tout
Évaluation publiée le 25 juin 2014
Враги? Ни одного. Смерть персонажа? Исключено. Сюжет? Ни малейшего намека. Но кому всё это нужно, если головоломки требуют нетривиального подхода, а выкрутасы местного четырехмерного пространства заставляют мозги кипеть в попытках запомнить пройденный путь? Достойный наследник идей Portal и Portal 2, который доставит немало приятных моментов ценителям необычных задач.
 
Yarb
121 produits enregistrés
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11.4 h en tout
Évaluation publiée le 20 mars 2013
Dieses Spiel wird euer Gehirn durch den Fleischwolf drehen, ausgezeichneter Sound dazu. Absolutes Top Game was jeder sofort zocken sollte - 10/10
 
P90RUL0R
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3 personnes ont trouvé cette évaluation utile
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1.8 h en tout
Évaluation publiée le 21 juin 2014
This psychological exploration game completely messes with your mind. Every time that you look away, they change EVERYTHING, but it's the only way to move forward.
 
Derrick
0
3 personnes ont trouvé cette évaluation utile
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7.4 h en tout
Évaluation publiée le 5 octobre 2023
IVE NEVER MANAGED TO COMPLETE THIS FRICKIN GAME
 
Not just a Doctor...
499 produits enregistrés
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3 personnes ont trouvé cette évaluation utile
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9.5 h en tout
Évaluation publiée le 24 novembre 2016
Produit reçu gratuitement

Крутейшая головоломка!!!!!!!!
 
kokudzin
1,328 produits enregistrés
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6.8 h en tout
Évaluation publiée le 27 mars 2017
一人称パズルゲーム
全編英語ですが体感だけで大体わかるんで英語力は不要だと思います。
このゲームは気づくことが大切で頭の良さはあまり必要ではありません。
ステージ構造世界観はとてもよかったのでおすすめです。
 
SAMEJIMA
843 produits enregistrés
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2 personnes ont trouvé cette évaluation utile
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16.4 h en tout
Évaluation publiée le 2 septembre 2016
Amazing.
 
TN
0
2 personnes ont trouvé cette évaluation utile
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34.0 h en tout
Évaluation publiée le 27 aout 2016
this game is awesome, i really enjoy the creativity
 
Mcskittle42
0
1 personne a trouvé cette évaluation utile
0
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11.7 h en tout
Évaluation publiée le 25 décembre 2016
I do not know what am I playing. I can just say that I f***ing love it.
You're playing a game, but you're not.
Everything may seem a puzzle... But maybe is not.
You've the control in Antichamber...
... But you've not.
If you like puzzles, this is your game.
 
Geadalu
0
1 personne a trouvé cette évaluation utile
0
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1.9 h en tout
Évaluation publiée le 19 mars 2019
This game is bad ♥♥♥♥ crazy. It's a very peaceful experience that makes you feel like you've lost your mind. The puzzles were strange but very satisfying when you figure one out.

10/10 I need to see a shrink now
 
DystopianFunk
1,749 produits enregistrés
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2 personnes ont trouvé cette évaluation utile
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5.3 h en tout
Évaluation publiée le 22 février 2014
Визуально Antichamber выглядит сухо. Черно-белые текстуры игры делают её пустой и скучной. Даже на более поздних уровнях, где в декорации вводятся различные цвета, появляются брызги неона, создаётся ощущение, что новое окружение никак не вписывается в старое. Играя в Antichamber, Вы не знаете, кто Ваш герой, где он находится. В игре нет сюжета как такового, отсутствует повествование, а различные подсказки, которыми наполнены коридоры, и вовсе никакие не подсказки. Лишь в некоторых случаях они оказывают хоть какую-то помощь. По сути, Ваше окружение со временем становится всё более обманчивым, сама игра создаёт для Вас новые и новые головоломки.
Как только Вы начинаете играть, Вам приходится самостоятельно понимать смысл тех или иных слов. Цель игры заключается в том, чтобы понять, какая проблема имеет место быть в определённой комнате, найти её решение, после чего двигаться дальше в другую комнату. Головоломки весьма разнообразны. Например, чтобы пройти через одну из дверей, Вам нужно будет не смотреть на неё! Если Вы хоть как-то повернётесь в её сторону, то она закроется. Но если пойти в её сторону спиной, то Вы с лёгкостью преодолеете её. Будут в игре и лабиринты, из которых выбраться не так-то просто. Дизайн игры не только поощряет метод проб и ошибок, но он ещё и заставляет Вас внимательно анализировать Ваше окружение, хотя оно, как я писал выше, очень простое. Отбросьте то, что Вы знаете о физике, о пространстве – каждая из головоломок нарушает все законы физики, что делает достаточно сложными.(с) nowgamer.net

PS: По задумке немного похожа на Stanley Parable и Portal. Моя оценка 9\10 , хотя я полностью её так и не осилил.
 
ColorCrow
0
1 personne a trouvé cette évaluation utile
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1.9 h en tout
Évaluation publiée le 22 mars 2016
Great game never beat it, but i rarely beat my games, its a must play if you get the chance.
 
Blown Wolf
0
1 personne a trouvé cette évaluation utile
0
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21.6 h en tout
Évaluation publiée le 19 juillet 2013
Time to Math.
 
Yup
0
3 personnes ont trouvé cette évaluation utile
0
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9.5 h en tout
Évaluation publiée le 27 novembre 2015
I've never had a game test my patience quite like this one, and I like to think of myself as a very patient person. 10/10 would play again.
 
NickJVaccaro
0
4 personnes ont trouvé cette évaluation utile
0
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23.6 h en tout
Évaluation publiée le 10 février 2014
Dieses Spiel trolled einen permanent, also hier ist geduld von großer bedeutung, aber auch Logisches Denken ist vom Vortei!
 
[GsT] Link
0
1 personne a trouvé cette évaluation utile
0
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9.7 h en tout
Évaluation publiée le 26 avril 2022
A great puzzle with a really novel concept. Worth playing if you are into puzzles, psychology or perspective. Doesn't overstay it's welcome and nothing quite like it

8/10
 
Doctor Dome
2,611 produits enregistrés
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1 personne a trouvé cette évaluation utile
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16.1 h en tout
Évaluation publiée le 23 aout 2016
This game is a mind boggling puzzle game for thinkers.

This game really makes you think about philosophy and also obviously about the puzzles.

I recommend this game to anyone who likes Puzzles, Illusions, Mind ♥♥♥♥♥, Impossible things, Psychology, and Philosophy.
 
Hydra
0
1 personne a trouvé cette évaluation utile
0
Recommandé
15.8 h en tout
Évaluation publiée le 8 octobre 2015
Very interesting game, it is greatly challenging, awe inspireing, and makes you feel like you're on a journey, completing it really feels like a massive achievement, it is a worth while experience for anyone, especially if you love puzzles.
 
Coconut the Great
0
4 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
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Recommandé
12.8 h en tout
Évaluation publiée le 12 décembre 2016
simply one of the best games i have ever played.
Often you think you tricked the game, broke the rules and managed to solve a puzzle or get past an obstacle by cheating. But after playing through the whole game, i think it was everything just supposed to be like that.

and this is only one little part of the game. If you can't solve a puzzle one day and come back the other day with a free mind and solve it, it's an awesome experience.

TL;DR absolutely awesome mindbending game, but you have to learn how the world works and that may take some time! stay strong!
 
Link
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1 personne a trouvé cette évaluation utile
0
Recommandé
16.7 h en tout
Évaluation publiée le 23 octobre 2022
Simplesmente genial. Vai te surpreender a cada esquina e exigir tudo o que você tem para dar conforme progride pelo labirinto de salas e corredores que brincam tanto com o espaço geografico que se molda as travessuras do game, quanto com o tempo que se traduz no conhecimento que você adquiri em cada desafio e pode contribuir para a resolução de desafios futuros de formas inesperadas.

Um game solitário onde você nunca sente que está sozinho. Uma obra de arte que desafia os limites do gênero puzzle, bem como os limites do próprio jogador. Se vai gastar dinheiro com ele, não o desperdice procurando detonados ou videos com as respostas. O jogo sabe que você vai conseguir no seu próprio tempo, e como o próprio jogo diz: "Viva no seu próprio tempo, não no de outra pessoa"
 
Dominerd 🎄⛄🎄
171 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
17.0 h en tout
Évaluation publiée le 30 mars 2022
Easily one of my favorite purchases. You basically just explore the weird mind and reality bending map which is the Antichamber. Some puzzles are a bit confusing, but that is the joy of the game learning new things and exploring your limits. The game has philosophical elements as well, being the posters scattered around the map. There are a lot more aspects to the game than you'd expect. 10/10, Highly Recommend!
 
Gameplay
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2 personnes ont trouvé cette évaluation utile
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2.4 h en tout
Évaluation publiée le 5 février 2022
A different kinda of puzzle game with a very unique art style. It is not amazing but I would say that it is still good.
 
Alistair
460 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.6 h en tout
Évaluation publiée le 1 février 2020
Amazing puzzle game with a clear map and half non-euclidean geometry. Good moral advice throughout and great puzzle elements. Would recommend 100%, game deserves more fame :D
 
MartinFTW
0
1 personne a trouvé cette évaluation utile
0
Recommandé
19.0 h en tout
Évaluation publiée le 3 septembre 2019
Mind-blowingly awesome.
 
GONFREEK5
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.5 h en tout
Évaluation publiée le 6 septembre 2021
I enjoyed Antichamber, it doesn't try to be a grand tale or anything, it is just a puzzler set in a surreal environment that bends your brain in a good way and takes you on a memorable journey through a land of colours. It's very chill and lets you take your time to understand how your interactions affect the world. Took me 6 hours to beat, highly recommended! Gonna replay in the future probably.
 
Baraklava
328 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
29.7 h en tout
Évaluation publiée le 21 mai 2021
One of the best games I've ever played.

I launched the game now knowing anyting about it, not spoiling any mechanics, puzzle solving or any information. And I couldn't stop playing. There were constantly things that I accidentially learned like "oh, you can do this thing... wow, that's what this for" meaning that can be tried anywhere I've already been to explore more and more areas, puzzles or secrets.

So, I've played it for 16 hours in a row without a break until I've completed it entirely. I was such an amazing experience that I couldn't force myself to go through it ever again (it's been 7 years). My brain has tired or mind function reconfigured so mad that I couldn't solve simple tasks for a few days in advance, but it was worth it!
 
Valet2
393 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
0.2 h en tout
Évaluation publiée le 13 juillet 2020
Let me start by saying that it's a really unique game that nothing else really comes close to.
However, there's a limited selection of resolutions that the game supports - it has no support for anything other than 4:3/16:9 natively, and it also has no fov slider.

Both of these combined make for a very nauseating experience that I couldn't bear and got motion sickness after about 10 mins.
There's also really jarring fps drops at times when the map changes, which is surprising on a ryzen 1600+rx 480 and did not help my motion sickness either.

Very cool game, if you can stomach(literally) these issues
 
PrivateFox
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.8 h en tout
Évaluation publiée le 8 aout 2019
I absolutely adore the non-euklidean nature of the game world, and the way the developers keep surprising you. The cube gun mechanics are fine, with some puzzles being more logical than others. All in all, an excellent indie title that doesn't quite compare to anything else out there. A must play!
 
broozar
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.5 h en tout
Évaluation publiée le 20 juillet 2019
Produit reçu gratuitement

This game will mess with your head.
It's not as good or long as Portal 2 or the Talos Principle, but it's a close third.
Also, make sure you have a decent computer -- seamless portals are difficult to render.

(Thanks to my dude Malachi, for buying this for me. It's a great game!)
 
craftablescience
441 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
12.7 h en tout
Évaluation publiée le 30 juin 2019
在買這隻遊戲前曾打算從一些免費網站下載來玩玩算了(好孩子不要學)
但當下載後打開遊戲玩了數分鐘,便深切感受到這隻遊戲值得花金錢購買
旋即卸載盜版,買了這隻遊戲

現在遊戲進度大概是6,7成左右,但相信難關從這裡才是剛剛開始

超現實,超物理,超乎期待,卻又總不會令人覺得過度脫線
尤其是獲得方塊槍的那一刻,簡直驚喜得整個腦都是"WTF?"
不過偶爾會有些地方令人感到有點暈3D,使我要先退後幾步讓眼睛和大腦重新整理一下

總而言之,這遊戲絕對值得一試,而且每一個列在牆上的實績絕對不會讓你後悔買了這遊戲!
 
Jimi
306 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
16.6 h en tout
Évaluation publiée le 30 juin 2019
A first-person puzzle game with a very simple premise: you can't always trust what you see. A change in perspective can, quite literally, change your world. Definitely a must-play for fans of Portal and similar games, and well worth it for anyone looking for a brainteaser.
 
Dave_X
869 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
20.1 h en tout
Évaluation publiée le 2 janvier 2019
Juego de puzzles muy original que requiere soluciones poco convencionales en muchos casos. Está estructurado en forma de laberinto en el que moverse y orientarse no resulta nada fácil. Puedes emprender múltiples caminos, conectándose algunos de ellos de formas inverosímiles. El juego te suelta en una sala en la que hay un par de puertas y unas mini instrucciones sobre los controles y a partir de ahí tienes que espabilarte tu solo. Al principio todo es muy caótico y te sentirás desorientado. Una de las claves que te permitirá ir moviéndote ♥♥♥ cierto sentido es el mapa que se irá dibujando en una de las paredes principales a medida que vayas entrando en diferentes salas. Cada nueva sala aparecerá en el mapa y desde la sala principal (a la que siempre puedes volver pulsando ESC) puedes viajar a cada una de las salas clicando sobre ella en el mapa. Cuando en la sala queda un puzzle por resolver te lo marcará ♥♥♥ un círculo en el interior por lo que te servirá como referencia para ver por donde puedes avanzar.
Necesitarás encontrar una herramienta/pistola que te permitirá manipular los bloques de colores y que es la clave para avanzar. Dicha herramienta tiene 4 mejoras y cada una de ellas te permitirá manipular los bloques de manera diferente.
El problema está en que en muchas de las salas no podrás avanzar hasta no tener la herramienta apropiada pero no tendrás ninguna indicación por lo que puedes estar dándole muchas vueltas cuando en realidad necesitas avanzar por otro sitio hasta tener la herramienta apropiada. Una vez encontradas las 4 mejoras deberías poder resolver todos los puzzles, aunque algunos pueden ser puñeteros.
Gráficamente es muy sencillo, ♥♥♥ paredes blancas y una pocas lineas que esbozan habitaciones y pasillos y algunos pequeños elementos decorativos u objetos ♥♥♥ los que interactuar. Es bastante esquemático y simple, sin apenas texturas.
Lo mejor del juego es su originalidad, seguro que no has jugado nada parecido anteriormente. Los puzzles no son excesivamente elaborados, pero necesitas pensar ♥♥♥ la lógica que impone el juego y no ♥♥♥ la lógica convencional. No tiene ninguna historia detrás, pero si unos frases ♥♥♥ cierto mensaje que vas descubriendo a medida que avanzas por las habitaciones y que te empujan a ir descubriendo más.
Lo malo es que a veces puede resultar frustrante, especialmente al principio cuando no consigues avanzar y vas dando vueltas una y otra vez pasando por las mismas habitaciones hasta que resuelves el puzzle clave (que en ningún momento se te indica) que te da acceso a una mejora de la herramienta y te permite avanzar en otros puntos.
Recomendado para gente a la que le gusten los puzzles, las soluciones no convencionales y que le guste explorar sin que le dirijan en ningún momento y disfrute de la sensación de sentirse perdido y desorientado.
 
rologa
155 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.6 h en tout
Évaluation publiée le 8 novembre 2017
Only way I could beat this was on drugs.
 
Linkle
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.9 h en tout
Évaluation publiée le 16 juillet 2017
♥♥♥♥♥♥♥ MINDBLOWN.
 
SuperFashi
943 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
0.9 h en tout
Évaluation publiée le 15 juillet 2017
чтобы выйти из игры,нужно зажать esc.Не благодарите
 
рора
298 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.9 h en tout
Évaluation publiée le 26 novembre 2018
Este maravilloso juego de puzzles te sumerge en una cautivadora realidad ♥♥♥ una lógica distinta a la habitual. Deberás adaptarte a este nuevo mundo y dominar sus insólitas mecánicas para superar los puzzles más complejos.
 
galdergc
1,148 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
28.5 h en tout
Évaluation publiée le 15 octobre 2018
Absolutely fantastic game. Many negative comments reference the lacking visuals, but that's the intent of the design. To not distract and keep the player focused on the puzzles.
The music is good too, mostly ambiance, and a mix of nature-esque noises throughout different areas.

You will have to throw out most, if not all logical thinking when playing this game. Sound reasoning no longer applies and you are now playing by the Antichamber's rules. Your mind must be adaptable to this otherwise you will have a terrible experience and not understand the game.

Would recommend to have someone nearby who has beat the game to help you along if need be. Just for very basic tips and pointers, not a full on guide.

10/10
 
Cocoamix
0
1 personne a trouvé cette évaluation utile
0
Recommandé
26.0 h en tout
Évaluation publiée le 28 juillet 2018
Antichamber is an off-the-wall puzzle game, with a focus on surreal geometries and equally bizarre puzzles and navigation. In Antichamber, going up a staircase and ending up lower than you started is not only common, but expected. To put it into perspective, a room will, eventually, look weird when it's geometries aren't completely eldritch, and a hallway will seem weird when it doesn't loop in on itself.

After a while of navigating the bizarre chambers with seemingly no real pattern, you'll eventually come across a Matter Gun that will allow you to manipulate certain blocks to solve more intricate puzzles, such as filling in murals, or snaking blocks across rooms to create bridges. As such, at times, the game is surprisingly like a Metroidvania. Chances are, if you can't proceed in a certain path, you need to backtrack and see if you can find a different path and find a Matter Gun upgrade to move on. Despite that, Antichamber has no real pattern. While you're expected to find the Gun upgrades and solve puzzles in a relatively linear fashion, in reality, once you begin to know the ins and outs of the Antichamber, you can pretty much do anything in any order, with some limitations, and it's even possible to completely skip puzzles if you know alternate paths to take to your destination.

There is also very little to no backtracking in the Antichamber. At any point, you can press ESC to leave the area you're currently at and return to a little nexus, allowing you to teleport to any room you've been in, with helpful indicators telling you what path you took through what rooms last trip, and even what rooms still have puzzles to solve or alternate paths to discover. Being able to leave the Antichamber at any time is heavily encouraged throughout -- oftentimes, at the end of a puzzle or sequence of rooms, you'll either end up at a dead end, or looped back to a room you've already been at, in which case it's time to return to the nexus and move onto other rooms.

With it's bizarre, mind-bending puzzles, and equally inane level design that'd make Salvador Dali cry, Antichamber is an excellent addition to any puzzle-loving person's library.
 
1337Walrus
286 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
29.3 h en tout
Évaluation publiée le 25 novembre 2017
Sometimes I'll start a game and decide I'm going to complete it without consulting a walkthrough. That happened with Antichamber. After 30 hours, many of them spent desperately wandering through the same puzzle rooms again and again looking for solutions, I'm relieved to say I've beaten the game.

All the talk about M.C. Escher, weird physics, and shifting environments is correct, but it's only half the story. The other half is the puzzles that require you to manipulate little cubes. You're going to be seeing these cubes in your sleep. As you complete more puzzles, you gain more cube-manipulation abilities, helping you solve puzzles you couldn't before. And these puzzles require creativity and experimentation, like the Portal games but I'd say more intensely so here.

There are lots of cute little sketch drawings on the walls that serve as hints or motivators. You can gauge your progress in the game by viewing your collection of the drawings in the main menu. Quite often, a drawing will refer to a puzzle you'd just solved, maybe because it was possible to have entered that puzzle room from the other direction. And all too often, solving a room will lead you back to an area you've seen a thousand times before. That's disappointing, but at least you can warp to any room from the map screen so that you can take on unsolved puzzles right away. A few of the toughest rooms lead to easter egg areas with "behind the scenes" looks at the game's development. I hated when that happened! I didn't pull out my hair for hours in hopes of seeing your dumb concept sketches, Mr. Developer.

Solving the puzzles is a rewarding experience, but the game is not as finely tuned as a difficult physics game should be. Remember how bad jumping puzzles used to be in first-person shooter games? (Maybe they're still bad, I haven't played one in a long time.) Some of the jumps in this game will have you looking down to see exactly when your invisible feet leave the ledge. And while it's impressive what the cubes can do, their behavior is occasionally inconsistent. Finally, I can't quite explain how I solved a few of the rooms. I was just running and jumping around randomly and got through them. Either I stumbled onto the solution or benefited from a lucky glitch.

There isn't a concrete story, but the endgame objective to complete all the puzzles does bring you closer to a weird presence that's occasionally seen throughout the game. There is an abstract final cutscene that could mean something. It's not as fun as being harassed by a loquacious A.I., but it's neat enough.

The puzzles don't start to get interesting until maybe a quarter of the way into the game, so if the booga-booga physics annoy you, you might quit before seeing the best the game has to offer. Though it was often a frustrating experience, I'm glad I stuck with it and feel some pride in how I figured out the really inventive puzzle rooms (and some shame in how long it took me to do so).
 
kg1974
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
10.1 h en tout
Évaluation publiée le 24 décembre 2016
这个 review 虽然还是显得太晚了,但是毕竟是我心目中强烈强烈推荐的游戏之一。写个 review 吧。(然后发现不剧透真难。尽量不剧透吧……

如果没看过任何攻略实况视频的话一定要买来亲自玩一玩。这个从完全未知开始的亲自操作的学习过程是无法替代的。

重复可玩性一般,但是第一次的体验绝对值这个钱。

玩的时候有可能会被部分地方吓到(非恐怖的层面)。我现在回想部分谜题的时候还是有一种恐惧感。被震撼的感觉。卧槽这也行的感觉。总之:很多谜题非常反常识,建议有一定的承受能力……

另外,这个游戏的各种 speedrun 也是非常赏心悦目(?)的,在完成游戏后可以观赏一下。(虽然一般是再次被震撼

2016 圣诞特价:价格太值了。如果喜欢玩解迷类游戏强烈推荐购入。

温馨提示:玩的时候建议屏幕亮度不要太高,否则这种画风可能会导致眼睛很累……
 
鷹倉杏璃
1,263 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1
Recommandé
10.4 h en tout
Évaluation publiée le 17 juillet 2016
Warning! Normal rules of logic do not apply. Think at your own risk.

But seriously, if you enjoy puzzle games, this is one of the best. It's a puzzle exploration game, that features Euclidian-like impossible 3D space which allows for some mind-bending puzzles. Some of the things that you can expect to see: stairways leading back to the same place, never ending corridors going in circles, paths appearing and disappearing when you're not looking. Thinking outside the box is key, as there is no box.
 
Firstlinsas
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
15.0 h en tout
Évaluation publiée le 1 juillet 2016
Great game.
Spin your mind round and round and round.
If you enjoyed playing Portal or Portal 2, you'll enjoy this as well.
 
wenhao152
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.8 h en tout
Évaluation publiée le 3 décembre 2015
Its a hard puzzle game but damn it a good one!
 
Robshootuit
417 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.2 h en tout
Évaluation publiée le 17 juin 2015
Great first person, portal like puzzle game. Really well desinged game that doesn't hold your hand and don't explain everything.
 
dyedMagenta
277 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
25.7 h en tout
Évaluation publiée le 3 mai 2015
The best puzzle game I've played
 
Eskinor
944 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.9 h en tout
Évaluation publiée le 21 mars 2016
Imagine Portal, now forget about that and imagine an experience where you shoot building blocks in and out of your gun.
Thats basically what this game is but without the sanity.
Does my review make sense? neither does this game
 
Raga Bin Edgy McNoxer the 3rd™
439 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.2 h en tout
Évaluation publiée le 14 juin 2015
Really fun physics puzzler that will keep you engaged for ~8-10 hours if you are a completionist. It is really unique with its mindbending puzzles and crazy non euclidean geometry. I also really liked the moral signs the game throws at you as clues to pass some levels.
 
ThunderSmotch
2,885 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.6 h en tout
Évaluation publiée le 9 mai 2015
Antichamber is an FPP puzzle game that likes to change the rules every few minutes.

Sometimes it makes you feel stupid, but then you overcome the obstacle before you, which in turn leaves you proud of your intelligence and out-of-the-box thinking.

A genuine one of a kind puzzle game.
 
Kyo
1,155 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
21.1 h en tout
Évaluation publiée le 20 avril 2015
I love Antichamber! It is a great puzzle game that breaks the laws of the third dimension, with exiting puzzles. I have completed the entire game, and I must say the ending is amazing! (I won't reaveal it, I dont want to spoil it)

I reccomend this game to anyone. Spend ten minutes in the game and you'll be hooked!
 
robin
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
18.1 h en tout
Évaluation publiée le 5 février 2015
Mindboggling, braintwisting, logicmelting.

This is a first person puzzle maze ish thingy. You start somewhat in the middle and gotta get out. The only problem, the maze isnt respecting the rules of physics or any logic.
You see a hallway? Look away. Look back at it, its another hallway. Sucks to be you.

Or in other words: Its amazing. The game challenges what you are used from every other game and makes you apply entierly new rules to your problem solving methods.
After some time (takes 2 minutes for some, 30 minutes for others) you will find your fist "gun". As there are no enemies and no death, this is used to pick up and place small blocks.
Over the course of the game you can find better versions of it multiple times, allowing to reach further into the antichamber and solve more puzzles and maybe even find a way out. Each upgrade comes with new ways you can solve puzzles with, keeping the game interesting on a different level.

Portal wished to be as good as Antichamber.

The game is on sale frequently, so if you doubt you might like it, wait a bit.
But believe me when i tell you, this game is exceptional and unique. You should own it.
'nuff said.
 
St0l3n_ID
1,102 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.4 h en tout
Évaluation publiée le 31 décembre 2014
This is a beautiful puzzle game that forces you to think outside the box for every puzzle. The game requires you to adapt to a new set of logical rules and then apply them in all sorts of ways. There are things to be learned and rooms to be explored in Antichamber. If you do end up getting this game, don't use any walkthroughs! You can and will get through the game on your own, and it is way more satifying to do it on your own. Once again, a beautiful game that everyone should experience,
 
Calbain
124 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
16.1 h en tout
Évaluation publiée le 27 décembre 2014
Really abstract puzzle game, which requires you to actually use your brain, as this is really, really, really, really, really, really, really, really ♥♥♥♥♥♥♥♥♥♥♥.
Your "job", or goal is to explore a world which is pumped up with huge mechanics and distractions in collaboration to screw with our logical thinking.
This game is really hard for FPS players like myself, because we are used to use our logic to complete our tasks, so you really have to simply stop what youre doing for several moments, and think.
Now thank you, and good bye, im going to start a new game, after finishing it 100% two times.
 
mooncake
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.7 h en tout
Évaluation publiée le 23 juin 2014
Много всего уже было сказано про игру до меня, но, всё равно, не могу не отметить её своими комментариями.
Может показаться, что это очередной пазл в стильной обёртке. Но эту игру от множества других отличает обучающий (а порой и воспитательный) характер. Сейчас очень мало игр где игрока пытаются чему-то научить. В основном истории в картинках и рефлекторная механика. Но в Antichamber (может, и не так хорошо, как некоторые хотели бы) даются добрые жизненные советы и примеры их реализации. Может, и по-детски, но от этого игра не становится менее доброй.
Симплифицированный стиль позволяет сосредоточиться на задаче. Звук успокаивает. Управление простое. Ничего лишнего. Как по мне – идеальное сочетание дизайна.
Для детей однозначно к прохождению. Внимание, находчивость, логика, нестандартное решение задач всегда пригодятся и в жизни :)
Признание игры однозначно заслуженно. 10/10!
 
.koval
840 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.3 h en tout
Évaluation publiée le 3 avril 2014
I have always been fascinated by seamless illogical spatial loops in video game maps, and Antichamber is a swirling labyrinth of insanity and madness. It reminded me of The Stanley Parable. You walk down a corridor and suddenly it's a different corridor. You turn around to get your bearings, and you see a totally unfamiliar area, completely different from the place you walked by only seconds ago. Repeat again and again and again. The level design is simply genius, because this feature works great with the minimalistic styling. As for the puzzles themselves, they are really clever and intrinsically rewarding, although some of them can be quite mind-bending, but it's always deeply satisfying when you manage to wrap your head around them. The only thing missing is a specific narrative, and it's a shame, because it seems like they found this amazing set of mechanics and then didn't really know what to do with it. 9/10
 
noxteryn
804 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.1 h en tout
Évaluation publiée le 20 décembre 2014
This game is mind-bending. I can't play this game for 20 minutes without getting a slight headache. But yet i still recommend this game to everyone.
 
Ats
317 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
14.7 h en tout
Évaluation publiée le 2 mai 2014
Can't explain, brain melted from epicness, buy it now.
 
Jeffotato
305 produits enregistrés
0
1 personne a trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
7.1 h en tout
Évaluation publiée le 30 avril 2014
Very interesting and meaningful,you may find something just about the live.
 
Miner
0
1 personne a trouvé cette évaluation utile
0
Recommandé
20.0 h en tout
Évaluation publiée le 22 février 2014
A mind-♥♥♥♥ and a half. Comparable to Portal, Stanley Parable and your brain on drugs.
10/10
 
SQUISHNURSE
0
1 personne a trouvé cette évaluation utile
0
Recommandé
12.1 h en tout
Évaluation publiée le 31 décembre 2013
Mind♥♥♥♥
 
Exodus
278 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.0 h en tout
Évaluation publiée le 19 mai 2014
The art style takes awhile to dive into, especially in this modern age of high detail. This game is almost impossible for the average gamer without the help of those who have already finished it. Difficulty curve is extremely high but the concept is very rewarding.
 
qmagnet
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.4 h en tout
Évaluation publiée le 12 mars 2014
This Game is a fantastic deviation from the normal first person shooter genre. This is very much a puzzle game which will make you think o life death and what can go with it. A great visual style that mixed with the puzzles left me feeling as if i was on some kind of drug fuelled dream. all in all a good little game :D
 
Cruckz
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.6 h en tout
Évaluation publiée le 28 décembre 2013
who cares
 
Butt Stallion
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.2 h en tout
Évaluation publiée le 24 décembre 2013
This game has taught me to be grateful for the fact that I can open a door and reliably have it lead to the same room.
 
Aelexe
1,174 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 25 avril 2013
Anti-chamber? MORE LIKE AWESOMECHAMBER! I don't even know what it's about, all I know is that if you have epilepsy or if you don't like getting mind ♥♥♥♥♥♥ every time you turn a corner, you shouldn't play it.
 
A More Digital Callum Pennock
0
1 personne a trouvé cette évaluation utile
0
Recommandé
15.7 h en tout
Évaluation publiée le 7 février 2013
Probably the most entertaining game Ive ever played
 
Benedict
1,515 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
12.9 h en tout
Évaluation publiée le 26 novembre 2013
forget what you know, forget logic, forget all puzzle game you've played. it's the rule of antichamber. puzzle game on fps which change your way. very interesting, for who want to see something different in video games
 
Lambda
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.4 h en tout
Évaluation publiée le 31 octobre 2013
Mindbending puzzle platformer with a complete disregard for linear dimensional space. Antichamber is possibly one of the best puzzle games I've played. At times frustratingly hard to see where or how to progress but very rewarding when you get there.
 
Zero State
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.9 h en tout
Évaluation publiée le 17 avril 2013
Un jeu qui s'inscrit très rapidement dans le loufoque, dès le menu même, dirais-je. Avec Antichamber, on prouve que la physique n'existe pas dans un jeu, le rationnel n'y est pas, il n'est qu'inventé de toutes pièces, ainsi, jouer à une oeuvre irrationnelle, renouvellera tout à fait votre vision postérieure des jeux vidéos, et vous procurera également un grand plaisir pour en découvrir tous les secrets, bien souvent inaccessible à notre esprit tant ils sont déjantés. Un must-have, dirais-je, qui vaut largement sa modique somme.
 
Boy.
403 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.0 h en tout
Évaluation publiée le 28 juillet 2013
Want a puzzle game that challenges your thinking? Look no further than Antichamber, built to work against conventional logic and screw with the way you solve puzzles, the game features plenty of brilliant non-euclidean level design. If you have interest in puzzle games, definitely give this one a go.
 
Nostalgia
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
7.3 h en tout
Évaluation publiée le 4 février 2013
If Portal's sense of humor was directed at its environment instead of its narrative.

If Obsidian's developers turned their minds towards puzzles instead of point-and-click.

Your steps bend space, space bends time, time bends you. The walls expand and contract and rearrange. Your memory is irrelevant, your skills and powers of logic are tested. Your ability to learn from your mistakes is emphasized. Consistency was left behind ages ago.

Take the Manipulator. Take the boxes.


Find the right way down through the maze, to the food, then find the exit. Push the exit button. If the food tastes awful, don't eat it, go back and try another way.

They want the same thing that you do, really, they want a path, just like you. You are in a maze in a maze, but which one counts? Your maze, their maze, my maze. Or are the mazes all the same, defined by the limits of their paths?

Existence is simple: find the food, push the button, hit the treadmill.

But sometimes it gets much harder. Sometimes the food makes you sick, or you can hear nearby feet racing you, urging you on. Sometimes the button only gets you landed right back in the beginning of the maze again, and the food won't satisfy.

There is only one path and that is the path that you take, but you can take more than one path.

Cross over the cell bars, find a new maze, make the maze from it's path, find the cell bars, cross over the bars, find a maze, make the maze from its path, eat the food, eat the path.
 
Fate
0
1 personne a trouvé cette évaluation utile
0
Recommandé
17.3 h en tout
Évaluation publiée le 4 aout 2013
Antichamber has blossomed from an Unreal Tournament 2004 project into a deceptively minimalistic puzzle game. It is an excellent addition to any gaming library thanks to its challenging puzzles and its psychological manipulation of common expectations.

While the basic cell-shaded graphics may be down to the game's budget, Antichamber pulls them off brilliantly. Bright primary colours blanket areas where other games might use high quality textures, and interesting particle effects stand out as a visual cue rather than as something to be expected. This adds to the game's poignant art style, as well as making it run smoothly on less capable computers.

Antichamber's gameplay mechanics switch between bending the fabric of reality and rule-oriented cube placement. Many puzzles' currencies are doled out as these collectable cubes, with different colours representing possible hints towards a solution. Other puzzles involving movement, physics, and even view orientation are welcome additions that are interspersed regularly. The pacing flows nicely between areas, and each puzzle is unique enough to stay fresh. Rooms that seem inaccessible earlier on will eventually be attainable once new techniques of manipulating cubes are discovered. While this does make for a lot of back-tracking, Antichamber's theme revolves around revisiting the impossible.

Aside from teaching the basics of how to utilize its tools, the game leaves interaction with its cubed building-blocks up to the player. The imposed experiential learning leads to many “Eureka!” moments during Antichamber's journey. The game balances them perfectly with some of the more difficult challenges; each solution is just enough of an ego boost to keep spirits high before perplexing players with a new situation. Even the more stupefying tasks never seem arduous, in part because of their basic elegance but also thanks to the omnipresent musical atmosphere.

Excellent sound effects are probably the main reason why Antichamber maintains such a calm ambiance. Whether splashing through a shallow pond or standing on a windy mountaintop, the sounds of nature are always present and never get tedious. This contrast between the game's claustrophobic interiors and its superb outdoor soundscape is very mentally stimulating and adds to Antichamber's aloofness. Thankfully, the oddly juxtaposed soundtrack avoids over-complicating itself, which keeps the focus on exploring and solving puzzles.

Depending on how thoroughly it's completed, expect this journey to last between eight to twelve hours. Although certain puzzles are inevitably stumping, pulling through them is what makes Antichamber so satisfying to play. Its engrossing atmosphere and frequent instances of disbelief combine to form one of this generation's most appealing puzzle games.
 
GoldSabre
1
1 personne a trouvé cette évaluation utile
0
Recommandé
14.2 h en tout
Évaluation publiée le 15 février 2013
Great puzzle game!

Got stuck in many places for a while but just needed to take a break and come back to progress further. Sometimes you just need to take a step back to realize where you're going or what to do next. There are even some rooms you do not need to complete to end up at 'the end' but every good thing must come to it at one point.

Very MCEscher-esk, but not for the few that give up. You have to keep trying with this game and think outside the box. Know when you can trust yourself and when to question your way of doing things.

This game can teach you quite a bit, you just have to stick with it to learn more.
 
JintoLyn
2,909 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
13.2 h en tout
Évaluation publiée le 4 juillet 2022
I love this game...

As a fan of confusing games, i found this my favourite. Loved playing with the cubes and finding secret rooms. I have 100%ed the game already with all images interacted and all rooms found. I found it kinda sad i couldn' t enter the secret dev rooms from the main room but oh well...

I genuinely love that the pictures are there. They feel like a really nice addition. I even made one of my own.

The game looks amazing. Simple, but amazing. Very easy to see a DLC fit in this game. Not only because of it being great, but also just because of it playing great.

Genuinely love this game
 
rainbowspirit3000
267 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.1 h en tout
Évaluation publiée le 29 novembre 2015
Makes people teeming with negative reviews get mad at how difficult it is. 11/10
 
Stake From JateFarm
0
3 personnes ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.2 h en tout
Évaluation publiée le 21 juillet 2019
че?
 
Mors94
300 produits enregistrés
1
1 personne a trouvé cette évaluation utile
0
Recommandé
13.6 h en tout
Évaluation publiée le 20 novembre 2020
This game challenges what you think is capable and the laws of your environment. If you like games that will melt your brain a little and reward you for it, play this.
 
DapperDame
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
11.7 h en tout
Évaluation publiée le 17 avril 2020
Unique, challenging game that plays like you're trying to solve physics problems after dropping acid.

Favorite puzzle game I've ever played, easily recommend this game.
 
Kalkoon
237 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.1 h en tout
Évaluation publiée le 15 aout 2019
Simplemente extraordinario, la vida misma, lo unico si, no creo que un niño o muy joven lo pueda apreciar en su amplitud, un juegazo
 
wuthrich7
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.7 h en tout
Évaluation publiée le 27 novembre 2016
Unlearn everything you know about first person game mechanics; this game will take you for mind boggling ride, ceaselessly surprising you with how clever it is.
 
SiegeWorm
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.5 h en tout
Évaluation publiée le 26 novembre 2016
Be ready to listen how your mind explodes
 
Gran Sapo
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.3 h en tout
Évaluation publiée le 5 janvier 2014
Awesome game. Some puzzle solutions come quick, some takes a while. Once or twice I was a bit confused where should I go, since game isn't linear and you should figure out some features of cube "behavior" by yourself. But game keeps you in mood to push forward. And even when you finish the story you might want to run around world of Antichamber to solve remaining puzzles. Ambient nature sounds also make pleasant atmosphere. I highly recommend to play this game.
 
Nlelith
942 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.9 h en tout
Évaluation publiée le 17 octobre 2015
Best puzzle game ive ever played
 
dogtrash
399 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.6 h en tout
Évaluation publiée le 12 juillet 2014
It's a mind expanding puzzle game. Trippy and cool.
 
xksteven
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.7 h en tout
Évaluation publiée le 28 juin 2014
Sehr gutes Spiel, erweist sich als ziemlich schweres Spiel und macht auf dauer richtig Laune.

Wertung: 4,8/5
+ Super Rätsel
+ einzigartige Grafik
+ Leveldesign einmalig
- Kein Coop
 
TheLegendaryMarc
353 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.4 h en tout
Évaluation publiée le 25 juin 2014
This game will make you feel like a complete retard. It's like Portal on LSD.

10/10
 
D3nni
1,435 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.3 h en tout
Évaluation publiée le 27 décembre 2013
Excellent pour se remuer les méninge.... aussi pour pêter un cable en passant
 
Pagouze
289 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
14.9 h en tout
Évaluation publiée le 21 décembre 2013
If you like to be lost, trying to find the entrance and exit in repeat, this is the game for you
 
Xikil
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.5 h en tout
Évaluation publiée le 15 mai 2016
Holy hell, was this game challenging. Not rewarding in the traditional sense, but it did make me feel enlightened (not to throw that word around like a guru). Will likely take under 8 hours to complete, but speedrunning extends the life, and getting 100% of the game's 'morals' requires dilligence. I would not say that this game is tedious, but leave your mind open when approaching the puzzles.

NOTE: VERY LOW FOV! Required for the style of gameplay and some puzzles, play in windowed to reduce headaches and nausia. This happens in any low fov game when sitting close to the screen.
 
The Hash-slinging slasher
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.9 h en tout
Évaluation publiée le 22 mars 2014
This was the deep & complicated puzzle game I was looking for! Impressively developed by one-man-dev Alexander Bruce, these puzzles really distort your world with scripting that could only be delievered in the virtual medium. While I never felt "stuck", the completest in me needed help finding the last few pictures and "hidden" developer rooms.

 
coolz
2,303 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.2 h en tout
Évaluation publiée le 2 mars 2014
Puhtaissa puzzle-peleissä on aina jotain yrittämään vetoavaa. Tieto siitä, että haaste on lähinnä älyllinen kutsuu vähän kuin arpajaiset: jospa tällä kertaa olisin fiksu. Valitettavasti useimmiten ainakin itselleni ratkonta on tyssännyt, kun on tylsistynyt itseään toistaviin haasteisiin, tai kun vastaan tulee järjenvastaisia, hämäriä itkupotkuraivariongelmia.

Näin ei käy Antichamberissa. En kertaakaan kokenut, että yksikään pulma olisi yli ymmärryksen tai yli-inhimillinen. Mikään ratkaisu ei - muistaakseni - toistunut täysin samana kahta kertaa useampaa. Peliä on kutsuttu 'epäeuklidiseksi', mikä viitannee siihen, että Antichamber haastaa ajattelemaan jatkuvasti boksin ulkopuolella. Se on jatkuvasti hauska, osaa yllättää ja viihdytti itseäni joka hetki.
 
SomeoneS
535 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.6 h en tout
Évaluation publiée le 23 février 2014
I really enjoy puzzle games, but oftentimes, they're so inspired by each other that it becomes difficult to find one that really stands out and forces you to think around problems. That rare sort of innovation is what made Portal such a wonderful game, and the same goes for Antichamber. It takes some time to get used to wandering around Escher-like rooms, and by the time you think you've got the mechanics figured out, the game throws entirely new challenges at you.

The art style, both audio and visual, is a pleasant contrast to the challenging gameplay. Ambient rainfall or forest sounds accompany bright, contrasting colors, helping keep you calm and focused. Quite a nice choice for a game like this.

If you enjoy games that force you to exercise your reasoning skills, Antihamber is not a game to miss.
 
Mesonic Interference
0
1 personne a trouvé cette évaluation utile
0
Recommandé
29.8 h en tout
Évaluation publiée le 1 décembre 2013
Antichamber is one of the weirdest games I have played in a long time. You start out with no idea what to do and for the most part, that's how you feel for the rest of the game. It's such a refreshing break from current triple-A games that force-feed you instructions and directions. My brother got this for me as a gift and I'm still trying to find something equally amazing to repay him.

I feel like this game deserves nice things said about it, and I don't want to spoil any part of this game, so I'll just leave it with this... Play this game. I've logged something like 16 hours on the game and I think about 10 of that was just from my first playthrough where I managed to beat the game after somehow skipping about a quarter of it. Then I had to replay it for 100% completion. After that I went back and tried to beat it as fast as I could (somewhere around 15 minutes, because I watched guides), then I found out that my 100% completion wasn't actually everything in the game.

Even though I know how it works and how to solve the puzzles, it's still a terrific experience and well worth purchasing, if for no other reason than to play through those moments when you know that what needs to be done is 100% impossible.

Seriously, I can't recommend this game enough. Play it now.
 
Sarge
1,259 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.1 h en tout
Évaluation publiée le 19 juillet 2013
10/10
 
Carhill
522 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
14.7 h en tout
Évaluation publiée le 4 septembre 2017
lots of fun, some puzzles are dificult to wrap your head around, but is a good game overall.
 
MasterSpider5
177 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
5.2 h en tout
Évaluation publiée le 22 décembre 2019
Советую всем данную игру. Является одной из самых необычных игр, в которые я играл, и хочу играть.
 
ББ, я опять в говн
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
22.2 h en tout
Évaluation publiée le 23 novembre 2017
fantastic puzzle and reflection game, don't hesitate to take it during sales
 
rafalis
413 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
11.4 h en tout
Évaluation publiée le 30 novembre 2014
FPS Puzzle game where nothing is what it seems. You have to look beyond your own preconceptions on how the world works to truly figure this game out. Once you do this is a very satisfying game to play.
 
Kraker2k
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
7.2 h en tout
Évaluation publiée le 15 novembre 2014
Some games aim to be entertaining, some aim to be art, and some aim to be both. This is one of them, and it does so greatly
 
Jeremy2402
1
1 personne a trouvé cette évaluation utile
0
Recommandé
11.7 h en tout
Évaluation publiée le 20 février 2013
Do you like brainteasers? Buy this game.
Do you enjoy being filled with a sense of wonder? Buy this game.
Do you like either Portal or House of Leaves? Buy this game.
Do you want to avoid me sneaking into your bedroom late one night and replacing your eyes with spiders?
Buy.
This.
Game.
 
Pennywise
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.4 h en tout
Évaluation publiée le 24 février 2013
Anspruchvolles Puzzel und Illusionsspiel das mich total in seinen Bann geschlagen hat. Es macht Spaß, bietet Herrausvorderungen die auf den ersten Blick unlösbar scheinen hat, bietet aber auch Erfolgserlebnisse die anreizen weiter zu spielen!
Auf jeden Fall ein Spiel meines Geschmacks und mal etwas erfrischend neues!
 
Wombo-Combo
688 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
11.0 h en tout
Évaluation publiée le 18 novembre 2014
One of my abosolute favorites. I will forever recommend this to other gamers as this game brought me HOURS of gameplay. Not only is it a game, its a piece of artwork, more clever than any game I have played in my life. I love it. Absolutely love it. It took me over a year, after many attempts, to finally beat it without looking anything up. I love the game producer and I hope you make more games like it.
 
Vias
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
11.8 h en tout
Évaluation publiée le 14 novembre 2014
One of my favorite games on steam. This game made me believe that anything is possible in a videogame. The trippy ways that they bend reality blew my mind. I also love the super atmospheric soundtrack.
 
H̵̬̰̹͇̫̻͙̤͚otbingo
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
6.6 h en tout
Évaluation publiée le 1 novembre 2014
messes with your mind in a good way, that is all i have to say i guess
 
Jukereise
236 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1
Recommandé
14.2 h en tout
Évaluation publiée le 1 janvier 2014
Very Puzzle. Much Challenge.
 
ODERUS
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.7 h en tout
Évaluation publiée le 30 décembre 2013
AMAZING!! Now will you excuse me, I'm of to brain surgery
 
Skintied
371 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
6.1 h en tout
Évaluation publiée le 12 janvier 2018
Філософська головоломка з упором в ілюзії, "неясним" фіналом та самобутнім, цікавим ігровим процесом.
За таку кількість життєвих порад ви ще не платили.
 
danyl45073
416 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 14 janvier 2014
So I walked into a wall and it was actually a different wall that turned out to be a door but when I looked closer it became an eye.
 
Mr. Bugle
4,018 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.3 h en tout
Évaluation publiée le 25 juin 2014
Одна из сложнейших современных головоломок, при игре в которую начинаешь сомневаться в собственных умственных способностях.
 
nanotekwarrior
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.0 h en tout
Évaluation publiée le 25 novembre 2017
WTF?! These three words shortly describe the game. Incredible mind♥♥♥♥, you have to try it, because it's impossible to describe playing with time and space in the game.
 
Gwin
0
10 personnes ont trouvé cette évaluation utile
0
Non recommandé
1.3 h en tout
Évaluation publiée le 9 juillet 2014
Extremely thinky first-person-puzzler. Maybe too thinky for me. If you're a fan of Portal and you think the dimensional mayhem in this looks fun, be advised that the puzzles are a lot harder and the action is slower. It's also easy to get lost in, which might be a plus or a minus for you personally. I enjoyed it, but couldn't get all that far, and in the end I think it's just not my kind of game. Not recommended for me, might be good for you.
 
CoyoteTraveller
675 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
14.6 h en tout
Évaluation publiée le 19 février 2014
At first this can be a bit of a comfusing game, but one you get going and igure out how to solve the puzzles it becomes a really fun world to explore. The graphics seem a tag glitchy when I play it, but it's not all that noticeable. The control system is manicaly simple. My only advice is this: If you don't seem to be getting anywhere, stick at it. eventually something will click and you'll get sucked right in.
 
LM
792 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
13.0 h en tout
Évaluation publiée le 9 mars 2014
10/10 would mind rape again
 
Mike
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.9 h en tout
Évaluation publiée le 23 novembre 2022
CRAZY first person puzzler. If you want something that messes with your mind, you're in for a real treat here.
 
Emol Dandriel
822 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
0.4 h en tout
Évaluation publiée le 24 janvier 2015
This game is very good but too compelx for me. If you like complex puzzle games and an "advanced" cave exploration game. This is the PERFECT game for you!
 
Vitdom
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
8.2 h en tout
Évaluation publiée le 3 octobre 2014
10/10
It's most enjoyable puzzle game i've ever played
 
NumptySanD
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.8 h en tout
Évaluation publiée le 1 avril 2017
this game is amazing 10/10
 
Elix
146 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
0.7 h en tout
Évaluation publiée le 16 juin 2015
刚玩。。这游戏是何等的卧槽。。
 
IZAYOI
213 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
2.9 h en tout
Évaluation publiée le 7 juillet 2016
10/10 Would get ♥♥♥♥♥♥♥♥♥♥ again.
 
traz
999 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.9 h en tout
Évaluation publiée le 30 aout 2018
パズルはPortalより少し難しい程度ですが、マップが異空間なのでかなり迷いました。
1本道やただの迷路ではないので、新しい部屋に行く方法をいろいろ考えるのが楽しかったです。
ストーリーはないですが壁のパネルなどでメッセージ性はあります。
最後の面は壮大です。
 
--poq--
238 produits enregistrés
0
13 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Non recommandé
3.2 h en tout
Évaluation publiée le 3 juillet 2014
This game seems pretty great but I cant play it due to the fact that you cant disable view bobbing, games with view bobbing give me pretty bad motion sickness thus I cant play for more thatn 20 minutes without feeling bad. There are some parameters in the ini files that seem to be able to toggle view bobbing but changing the values doesnt appear to do anything.
 
mag, fucking, neto
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 28 novembre 2013
Antichamber is, it may come as some surprise, my Game of the Year for 2013. It bears the hallmark of its creator's idiosyncrasies and is all the stronger for it. Antichamber is one of the few truly personal games that maintains the seeping scope of a title developed by 10 times as many people. The puzzles are on the whole taxing, but fair - which I find to be a rare gift in a cohort crowded with either too-simple telegraphing or obscurantist head-scratchers. Antichamber respects the players mind and their heart, and the more I played it the more I felt I came to know Alex and the way he thinks and feels, through the game. It is a singular achievement, and though I give him crap for how long it took to develop, the way the game shines with an incredible degree of polish is extraordinary. Well done Alex, this game is a triumph.
 
10rd Ben
535 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
0.9 h en tout
Évaluation publiée le 16 février 2015
Surprisingly great :)
 
GuTyKa
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
10.2 h en tout
Évaluation publiée le 17 septembre 2014
One of the most thoughtful games I have ever played. Developers did an incredible job.
 
noocsharp
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
15.4 h en tout
Évaluation publiée le 14 juillet 2013
Quite an amazing game. :O

Highly recommend this game.... because it is just utterly amazingly wondefully done.... and such the mind♥♥♥♥. :D
 
Sᴍᴏʟ Pᴜᴘᴋɪɴ Bᴏɪ
1,124 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
13.7 h en tout
Évaluation publiée le 1 octobre 2015
Best puzzle game I've ever played.
 
Leachaiem
219 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.7 h en tout
Évaluation publiée le 26 décembre 2023
Very enjoyable.
Probably even one of the best puzzle games I've ever played.
 
zweetband
91 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
10.7 h en tout
Évaluation publiée le 24 décembre 2023
Very good!
 
MithunChakraborti
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
14.4 h en tout
Évaluation publiée le 16 février 2015
I felt this game was amazing, and the best puzzle game i have played. I'm recomending it to everyone this is such a great game as well as it is very atmospherically heavy.I love everything about this game as well as it is VERY philosophical in a sense. In short this game is a ten out of ten.
 
KadenLabrador
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
12.1 h en tout
Évaluation publiée le 1 mars 2015
Рекурсивные помещении, бесконечные лестницы, разноцветные кубики, пушка а-ля Portal. Потрясающий дизайн коридоров, по некоторым идя за светом в конце не замечаешь проходы с еще более запутанными головоломки.
Рекомендую к полному прохождению!
 
fpsERROR
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
14.6 h en tout
Évaluation publiée le 30 avril 2014
Обалденная головоломка, которая не просто развивает, а расширяет мышление. Окружение постоянно меняется и, оглянувшись, можно увидеть уже совсем другую "картину". Самая близкая игра для сравнения - Portal, но здесь нет красивых текстур, колоритных героев или захватывающего сюжета. Здесь есть огромное количество загадок, решая большинство из которых прийдется не мало пошевелить мозгами, т.к. игра сильно нестандартна и вмещает в себя огромный спектр для решения проблем. В отличии от Portal'a, можно не просто делать 2 портала и лить краску в нужное место, чтобы переместиться в другую часть карты, а в распоряжении есть прибор, которым можно выполнять различные махинации с кубами, постепенно его развивая при прохождении игры. Важно, что и огромная часть головоломок решается без участия прибора.
Коридорность полностью отсутствует - любая часть карты доступна в любое время из начальной комнаты, а интересные подсказки и выражения помогут правильно понять задание или подумать над выводом.
Проще говоря, игра обладает интересной, уникальной атмосферой и разносторонними головоломками.
Если сбросить отсутствие сюжета и графики на уникальную атфосмеру и стилистику, то оценка -твердая 9 из 10
 
JacobyDakota
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
16.4 h en tout
Évaluation publiée le 1 janvier 2018
This game is amazing. It requires you to think outside of the box, as well as just be plain lucky. Honestly one of the best puzzle games i have ever played, and i highly reccomend it to anyone seeking a new game to play. For the price its a steal. Your only regret involving this game will be not buying it. After all the time i have spent playing it, i am still amazed at the simplicity of the appearance, yet the complexity of the actual puzzles.
BUY THIS GAME NOW AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
 
invis ⍥range
195 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
26.0 h en tout
Évaluation publiée le 18 décembre 2023
This ♥♥♥♥ hits different
 
Martensite
190 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
0.4 h en tout
Évaluation publiée le 16 décembre 2023
Profundo,inteligente,arte moderna.
 
!SaaLLD!
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
5.9 h en tout
Évaluation publiée le 5 décembre 2023
A great challenge far more difficult than your average brainteaser
 
qlprend
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.3 h en tout
Évaluation publiée le 31 juillet 2023
sarıyor
 
MARAZ ALİ
194 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.9 h en tout
Évaluation publiée le 26 juillet 2023
Very trippy and puzzley. Highly recommend.
 
Joyous Rebel
456 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
17.0 h en tout
Évaluation publiée le 20 juillet 2023
life changing
 
0x4a53
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.9 h en tout
Évaluation publiée le 18 juillet 2023
I like this game
 
Cowboy Number 4
136 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.0 h en tout
Évaluation publiée le 27 novembre 2023
I play this game high, then got out of my bed after playing Superliminal, and then switching back and forth between Antichmaber on high, I don't know where to go in real life, but these 3 games are addictive as ♥♥♥♥ without drugs.

一百分 / dix
 
tnuc_gnikcuf
295 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.9 h en tout
Évaluation publiée le 28 aout 2023
TLDR Early physics-based puzzle platformer, interesting puzzles and concept but lacks the depth of later entries. [15/20⭐, 10h🏅, 2/5💡]

Context Antichamber is one of the “test chamber” puzzle platform games that came out in the wake of Portal, taking place in an abstract setting (think, for instance, of Q.U.B.E. before the Director’s Cut). Although the main puzzles rely on simple mechanics, the twist is handling the impossible physics that permeate the levels.

Writing There is no plot, and we never gets to know what we are doing, nor why. When you solve a puzzle, a “life advice” aphorism is provided that relates to the strategy required to beat the level.

Aesthetics Visuals are simple and abstract, without any kind of detail, as typical in these “test chamber” games. The rigidity of the design is evident by the ending when we finally see something that are not straight lines. Again, this is similar to Q.U.B.E.]Q.U.B.E.. The ambient style soundtrack is pretty good, although it’s often not clear how the tense/relaxed tones of the tracks relate to the actual game. There is no voice acting.

Gameplay For all the emphasis on the mind-bending aspects of the world, the actual puzzle mechanics were rather straightforward. They mostly involve manipulating cubes using guns with increasingly complex powers (from creation, to movement, to multiplication). The impossible physics were mostly relevant for exploring and navigating between the levels (including paths leading back to themselves, or paths that change depending on the perspective). Continuing the comparison with Q.U.B.E., the puzzle-solving mechanics feel similar, but the exploration part is much less action-oriented. The game is not particularly hard despite the impossible physics, since the interactions possible interactions with the word are limited.

There’s a main hub that allows quick travelling to the levels, and also identifies unsolved levels and missed paths (but not missed messages), which also made the game considerably easier. Some of these levels require carrying something from other levels, and due to the way the (impossible) way the levels are connected, this often requires starting from other levels.

One aspect of the game that was a bit frustrating is some kind of secret puzzle (involving the pink cubes) that has no purpose and seems to have been left unfinished (or was this the intended effect?).

You can hit deadends, and you’ll just have to return to the hub and re-start the puzzle. There are no deaths or gameovers (the count-down timer is there just to mess with the player).. The overall progress is saved but not of each level, which resets when you return to the hub.

Value It took me 10h to completely beat the game (i.e., solve all levels and get all messages), amounting to about 60 puzzles. Honestly, the price tag seems a bit steep for a game of this depth and age. There is a single progress slot, but you can always revisit previous chapters. You can tackle the levels in non-linear fashion, but there is a single ending. There are no achievements other than the in-game registry of found messages. If you missed some, you can just revisit the levels looking for them. I can see this being replayed only to revisit the puzzles.

For more puzzle-game reviews and curated lists check out the Puzzle Trove.
 
macwh
187 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
17.0 h en tout
Évaluation publiée le 3 juillet 2023
é o jogo de labirinto mais não-linear que eu já joguei, mas também, esse jogo é muito mais que um jogo de labirinto. esse bagulho entrou TANTO na minha mente que eu não vou poder rejogar ele por um bom tempo por saber como cada puzzle e mecânica funciona. de extra, todo puzzle tem umas lições filosóficas muito simples mas muito bonitinhas.
recomendo DEMAIS pra quem curte The Talos Principle e The Witness, e vice versa pra quem curtiu Antichamber.
 
4rthur
146 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.4 h en tout
Évaluation publiée le 2 juillet 2023
자신이 길치를 경험해보고 싶으면 이 게임을 추천함
 
mijea
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.3 h en tout
Évaluation publiée le 1 juin 2023
Un gran juego de puzles. Si te gustó Portal, Superliminal o juegos de ese estilo Antichamber es para ti.
 
Prack28
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.3 h en tout
Évaluation publiée le 10 mars 2023
świetna gra logiczna z wciągającymi łamigłówkami w minimalistycznej, estetycznej oprawie audiowizualnej.
 
Karakuliambro
38 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.0 h en tout
Évaluation publiée le 19 février 2023
Um excelente jogo de puzzles que te faz sempre pensar fora da caixinha. Divertidasso de jogar
 
eehnriqru
355 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.9 h en tout
Évaluation publiée le 3 janvier 2023
yes
 
nik.
86 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.1 h en tout
Évaluation publiée le 10 décembre 2022
Impressive puzzle game with mild difficulty and great soundtrack. Gameplay takes around 8 hrs. Definitely recommended.
 
Kefi
126 produits enregistrés
1
1 personne a trouvé cette évaluation utile
0
Recommandé
10.8 h en tout
Évaluation publiée le 26 novembre 2022
Buenardopolis, te rompe el cocotero broder
 
Lucio0K-w0W™
240 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.3 h en tout
Évaluation publiée le 15 novembre 2022
best jrpg i've played since persona 3, characters are phenomenal. usually I find turn-based battles tedious but the dev team behind this game really has some magic touch. couldn't recommend it more.
 
yovanii
415 produits enregistrés
0
1 personne a trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Non recommandé
0.9 h en tout
Évaluation publiée le 27 juillet 2022
Crashing on unreal splash screen.
 
raghuvira.b
1,255 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
19.5 h en tout
Évaluation publiée le 3 janvier 2023
Portal, but where rooms don't structurally make sense, and everything causes eye strain. Great game, anyone that complains about the puzzles just is bad at puzzle games, and bad at metroidvanias. The devs expertly set up puzzles, so that to find the solution, you have to think in a way that feels like its breaking the game mechanics.

 
ii_skullemthedude_ii
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.8 h en tout
Évaluation publiée le 9 juillet 2022
Me lo acabo de pasar y creo que ascendí
 
BlaxZtar
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.0 h en tout
Évaluation publiée le 30 juin 2022
meu cérebro dói
 
Arktaeon
276 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.1 h en tout
Évaluation publiée le 14 mai 2022
Прошел antichamber ,вышел на балкон, закурил, поплакал
 
wasdUser
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.4 h en tout
Évaluation publiée le 20 avril 2022
Great Game 10/10
 
Adamonso
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.1 h en tout
Évaluation publiée le 12 mars 2022
is good
 
Shotinthedark79
0
1 personne a trouvé cette évaluation utile
0
Recommandé
94.2 h en tout
Évaluation publiée le 26 février 2022
Weird game

10/10
 
SaltyBroccolo
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
28.6 h en tout
Évaluation publiée le 3 juillet 2022
Probably the best indie puzzle game I've played. Given that it's based on Unreal Engine 3, it shows its age somewhat now. But the core game play is absolutely amazing. I've never been so entranced by exploring the rooms of a game and collecting cubes in my gun to try something ridiculous. It's amazing, deep fun that will leave you confused for days.
 
so the salami lid
132 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
6.8 h en tout
Évaluation publiée le 27 juin 2022
A difficult, but satisfying puzzle game. It's not as straight-forward as most puzzle games which will lock you in a room with a finite toolkit, which you need to use to escape. This game is a maze of rooms, each with some mind-bending puzzles, but you can teleport between them at any time, leaving you open to bouncing from one puzzle to the next. However, some puzzles aren't solvable without a given tool, and in a couple of cases I managed to brute force my way past some puzzles I wasn't technically meant to beat without said tool, leading me into an even more confusing puzzle than before.

So, I don't think there's any shame in looking up solutions to a given room if you find yourself getting stuck trying to solve puzzles which you don't even realize are unsolvable. I think the best way to play is see how far you can get on your own, watch a walkthrough if you get stuck for too long, and as soon as they show a solution to one of the puzzles you're getting frustrated with, hop back into the game, continue where you left off and see how far you get before you get stuck again, and repeat.
 
Bibdy
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.5 h en tout
Évaluation publiée le 26 juin 2022
Une heure et demie me disait le minuteur. Eh bah je ne vais pas spoiler ce qu'il se passe après, mais pour une première session, je pense déjà savoir quoi dire sur le jeu.
Ça sert à rien d'en parler. Jouez-y si vous aimez les énigmes qui retournent gentiment le cerveau, l'exploration, et un peu de narration douce.
(Ah si j'espère que vous savez comment passer en clavier QWERTY sinon ça va pas être possible malheureusement)
 
Xardìn Lume
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.2 h en tout
Évaluation publiée le 11 mai 2022
Одна из лучших головоломок, в которые я когда-либо играл. Переворачивает ваше представление о пространстве, головоломки постоянно дополняются, играть действительно интересно. А местные цитатки заставляют себя чувствовать принадлежащему к паблику "Мудрость" или типа того. Рекомендую!
 
Chiemat
261 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
9.0 h en tout
Évaluation publiée le 20 février 2022
I'd recommend this game if you like puzzles. It is MIND-BENDING! Also, the timer doesn't really matter :)
 
HB_the_Pencil
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.5 h en tout
Évaluation publiée le 12 février 2022
Great game, very trippy
 
The Little Dipster
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
2.3 h en tout
Évaluation publiée le 27 janvier 2022
I think tripping acid would be a less confusing experience.
 
Faux
331 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
17.6 h en tout
Évaluation publiée le 19 janvier 2022
顶着3D眩晕终于玩完了,玩完感觉非常好玩,没什么重复内容,解谜爱好者入手绝对不亏。
 
3110447537
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.8 h en tout
Évaluation publiée le 8 janvier 2022
Great puzzle game. Makes use of unique platforming and perspective mechanics. Lots of backtracking to make use of what you learned and the upgrades you get.
 
Aelius
0
1 personne a trouvé cette évaluation utile
0
Recommandé
13.7 h en tout
Évaluation publiée le 21 décembre 2021
My brain thanks this game for challenging it
 
Lucky56
424 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
16.5 h en tout
Évaluation publiée le 27 septembre 2021
Mind bending, clever as f. 100% worth
 
Samuel HNRQ
427 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.7 h en tout
Évaluation publiée le 26 septembre 2021
I have not completed this game what I like about is its trippy and mind bending if you like puzzle games play this
 
joedakota26
826 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
26.7 h en tout
Évaluation publiée le 22 septembre 2021
Amazing mindbender of a puzzle game.

Really cool atmosphere. 10/10
 
Jack
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.1 h en tout
Évaluation publiée le 26 décembre 2021
HERMOSO 100% recomendado

me hizo flayear una locura y doler los ojos por tanto blanco pero esa es toda la gracia

muy surrealista, te hace pensar fuera de la caja y te envuelve completamente

literalmente hermoso, nada más que agregar
 
pumpke!! :)
46 produits enregistrés
3
1 personne a trouvé cette évaluation utile
0
Recommandé
9.1 h en tout
Évaluation publiée le 8 septembre 2021
Antichamber no tiene que ser considerado un juego, porque esa descripción no le hace justicia. Antichamber es una experiencia, y lamentablemente para nosotros, una experiencia muy corta pero que se quedara para siempre en uno.

No hay palabras claras como para describirlo ya que es tan confuso como fascinante. Pareceria que Antichamber es quien realmente juega ♥♥♥ nuestros sentidos y lo que percibimos como "realidad", haciéndonos ver que no todo lo que vemos es el total de nuestro universo, si no, que solo es un poco de lo que nos rodea.

"¿Qué?", "¿cómo?", son algunas frases que seguramente repetiras a medida que avances en el extraño universo de Antichamber.

Si te gustan los juegos surrealistas, que juegan constantemente ♥♥♥ la cuarta pared como Gorogoa, The Stanley Parable, Fotonica o Superliminal, este juego definitivamente te enamorará y confundirá.

 
playing4cases.
865 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.4 h en tout
Évaluation publiée le 12 juillet 2021
Now you're thinkin' with Antichambers! This non-linear first person puzzler subverts traditional puzzle games by requiring out of the box thinking to navigate surreal non-Euclidian obstacles. Instead of relying on increasingly complex mechanics of a single dimension, like Portal's Portal Gun, Antichamber constantly requires you to break its own rules. The best puzzles in Antichamber leave you questioning if you solved the puzzle "correctly" or found some unintended workaround. Crisp lines, popping colors, and an ambient soundtrack combine with clever puzzling to make this game a unique must-play: 10/10. A little spendy for 2-10 hours of game so maybe try to get it on sale.
 
burgoo
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.4 h en tout
Évaluation publiée le 18 aout 2021
It's not that long and it's mindblowing, my brain needs rest right now :d
 
FreaKii.
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.0 h en tout
Évaluation publiée le 15 aout 2021
perdi 3 neuronio
 
Fracassi
353 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.1 h en tout
Évaluation publiée le 26 juillet 2021
my head
 
N,N-DiMOTHyltryptamine
131 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.7 h en tout
Évaluation publiée le 21 juillet 2021
Es muy bueno; te hace pensar, ir, volver y te marea logrando darte una gran satisfacción cuando logras avanzar.
 
Jesuxx18
0
1 personne a trouvé cette évaluation utile
0
Recommandé
17.7 h en tout
Évaluation publiée le 11 juillet 2021
bardzo dobra gra logiczna, warta zagrania :D
 
kruwka
35 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.1 h en tout
Évaluation publiée le 3 juillet 2021
За 8 часов игры мой мозг превратился в кашу. Игра довольно таки простая и интересная, но есть моменты, где можно затупить на долго.
 
hiroshi
108 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.0 h en tout
Évaluation publiée le 17 aout 2021
There is nothing more satisfying than running round for 30 minutes, rambling to yourself as you try to figure out even a new way forward, and then you finally do it, some new stuff, but guess what? Now you gotta repeat that cycle again, that fun ass cycle until you get to the end

Antichamber is a whole lot of fun, I'm happy to say I've even found some of the secrets tucked away in the game. The non-euclidean engine is amazing, and if you're unfamiliar with that or haven't exactly experienced it before, get ready for one wild journey
 
Cotton
725 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.2 h en tout
Évaluation publiée le 6 juillet 2021
纯粹而精彩的解密游戏
音乐和深度上都算不上出众,但是每一个解密的环节都相当有趣,不过可惜的是串起各个环节的不是省出来的方块(当然和红物质枪有点重复了),而是一些甚至有点突兀的地图连接;此外粉色方块也没有任何反馈,从wiki的说法来看甚至有一些必须依靠穿墙才能找到;整体来看大概是还没开发完?游戏中确实有个标有under construction的门
大多数关卡的难度可能都在于还没有拿到合适的工具,花了大概七八个小时通关,最后11个小时全地图+全箴言
 
Weeeeeeeeb
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
23.6 h en tout
Évaluation publiée le 13 mai 2021
penis
 
Hejnyk
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
2.9 h en tout
Évaluation publiée le 5 mai 2021
I've realized I'm not smart enough for this
 
FleeingPeon
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.1 h en tout
Évaluation publiée le 21 février 2021
yay
 
kyuubi
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.6 h en tout
Évaluation publiée le 11 janvier 2021
It's a great game! I extremely recommend it!
 
Tankboy321
216 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.5 h en tout
Évaluation publiée le 10 janvier 2021
Watson
 
Forgotten Proxy
330 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.0 h en tout
Évaluation publiée le 27 juin 2021
If you're ready to get blown away by a game that doesn't make sense in any way, this game is for you!
It's an amazing but short game, so i wouldn't recommend buying it for the full price. It has some very cool visuals, and some mindbuggeling illusions. Big recommendation from here!
 
ZCGamer
98 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
18.6 h en tout
Évaluation publiée le 8 février 2021
I actually fell in love with this game, everything is so perfect, the sounds, the art, the AWESOME level design. I think everyone should try it out, the signs changed a bit of my personality to a better person. Totally worth buying
 
bitten
56 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.7 h en tout
Évaluation publiée le 1 février 2021
Amazing! This game is right up my alley. With no apparent goal to begin with besides exploring, abstract mind-bending architecture, and a soothing ambient soundtrack, Antichamber is the perfect concoction of a game to get lost in. Never got frustrated even if I briefly got stuck on a puzzle, due to how immersed and at ease I was.

Very few games have been able to achieve this level of puzzlebox bliss. If I had made this game, I'd be incredibly proud!
 
Toddsnegh
530 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
14.6 h en tout
Évaluation publiée le 27 janvier 2021
Остроумный и увлекательный проект, который стоит того, чтобы преодолеть возможное начальное отторжение из-за сверх-упрощенной графики и ощущения "что здесь вообще, блин, происходит, и как в это играть?!". 95% положительных оценок вполне заслужены.

По жанру это first person метроидвания, вдохновленная Portal, творчеством художника Мориса Эшера (что понятно из логотипа) и... древними CRPG! Те, кто играл в первые Might & Magic или "Глаз Бехолдера" должны помнить эти подлые ловушки, телепортирующие в незнакомый кусок карты, на другой этаж, меняющие геометрию подземелья. Все это вызывало адский баттхерт! Карта в те стародавние времена документировалась вручную (на листках в клетку), и такие фокусы приводили к полной потере ориентира.

На этом, давно забытом трюке, построена вся Antichamber. Сейчас игрока принять холить и лелеять, чтобы он не сбежал - давать карту, детально объяснять правила игры и каждое задание, ставить метки, стрелочки, чуть ли не за руку вести ... Antichamber исповедует противоположный принцип: тут не только ничего не объясняют, а намеренно стараются запутать, сбить с толку, одурачить - в общем, вытаскивают из зоны комфорта.

Главное достоинство игры в том, что за всем этим хаосом ЕСТЬ СИСТЕМА. Надо просто ее понять. В этом - суть геймплея, весь фан. Этот безумный, безумный мир (но не более безумный, чем наш), на самом деле, устроен очень логично - просто необычно. По схожему принципу сделан, например, Cultist Simulator. Жанр совершенно другой, но главный принцип - тот же: ничего не объясняется; понять, как работает непонятная с виду игра - и есть основной геймплей. Здесь мы будем проваливаться в непонятно откуда взявшиеся ямы, проходить сквозь стены, телепортироваться черт знает куда при попытках вернуться... и еще эти непонятные кубики! Некоторые рецензенты и игроки ругаются, что все неинтуитивно, ломает мозг и вызывает приступы ненависти. Не соглашусь. Просто нужно поймать общую с разработчиком мозговую волну. Все местные "странности" работают по одним и тем же принципам, и принципов этих немного.

Помимо этого, Antichamber - небанальная и увлекательная метроидвания. Вместо приевшейся классики 90% метроидваний - прыжок трансформируется в двойной или длинный прыжок, потом полет и т.д. - имеем очередную странную штуку в виде "пушки с кубиками". Как Portal Gun или Gravity Gun в известных играх. Кубики похожи на майнкрафтовские, из них можно создавать плоскости, заполнять пространства и дырки, и все это используется для решения загадок. Продвигаясь по игре, получаем постепенное расширение функционала "кубиковой пушки". Еще раз подчеркну - все странно, но интуитивно и логично, и доставляет массу удовольствия - если один раз понять, как это работает.

Также некоторого привыкания требует графика. Здесь она нарочито минималистична. Большинство поверхностей не имеет текстур, это как бы каркасная модель - белые полигоны с черными ребрами. Небольшое количество простейших цветов, выкрученных на максимальную яркость: красный, синий, зеленый, желтый. Но к такой эстетике быстро привыкаешь. Значительную часть экрана занимает кубиковая пушка, внутри которой крутятся доступные в данный момент кубики; выглядит эффектно и функционально. В целом, в динамике все смотрится существенно симпатичнее, чем на скринах, что часто бывает с инди-играми. Не забываем, что Antichamber сделана в одиночку!

Название - каламбур, это не только "анти-комната", но еще и "antechamber" (прихожая, комната для ожидания) - лобби, стартовая комната, в которую мы постоянно возвращаемся. Это еще одно отличное дизайнерское решение. Ожидаемо застряв или попав в тупик, что происходит часто, мы возвращаемся в начало простым нажатием Esc, без лишних сложностей. Тут же показан наш прогресс, в виде стены с симпатичными комиксами типа Vault Boy из Фоллаута, в которых также рассказывается история; тут же есть карта (но с собой ее взять не дадут), удивительно полезная и толковая для пространства с настолько сложным и запутанным перемещением. Карта позволяет моментально вернуться в любую изученную точку мира.

Также в лобби присутствует таймер, отсчитывающий полтора часа после старта новой игры. Это троллинг со стороны разработчика! Я был морально готов, что мир сбросится по истечении этого срока, и нужно будет начинать с нуля. В итоге на месте таймера просто появилась еще одна картинка, с комментарием типа - "не позволяй диктовать, в каком темпе тебе существовать, живи по своим собственным часам". Очень мило :)

Финал - под стать содержанию: мы добываем один-единственный черный суперкубик (какая-то антиматерия), в процессе этого "выпивая" весь цвет окружающего мира; помещаем его в генератор, в результате чего рождается черная дыра... которая засасывает по кусочкам окружающий мир - и нас. После чего игра закрывает сама себя. Прелестно :)
 
jaXes
2,036 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
13.8 h en tout
Évaluation publiée le 14 janvier 2021
One of the best puzzle games I have ever played.
Non-euclydian physics and map design combined with creative puzzles, cool messages and cryptic hints.

This game is a 10/10 and deserves much more recognition, even now almost 8 years after release :)
 
Hrengos
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.1 h en tout
Évaluation publiée le 9 janvier 2021
Невероятная головоломка! Может я просто не проходил другие подобные игры, но эта для меня оказалась действительно чем-то новым. Заставляет пораскинуть мозгами.
 
PlatArs
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.6 h en tout
Évaluation publiée le 6 janvier 2021
Weird, but interesting puzzle game
 
Thx4allTheFish
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.6 h en tout
Évaluation publiée le 29 décembre 2020
初めてゲームで酔いました
 
kur4yam1
183 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.9 h en tout
Évaluation publiée le 28 décembre 2020
this game was fun and I liked it although it was challenging and I never got the red gun
 
justin.d.opperman
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.7 h en tout
Évaluation publiée le 26 décembre 2020
my head hurts so bad
 
rxsurrxction
174 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1
Recommandé
18.1 h en tout
Évaluation publiée le 18 décembre 2020
A truly amazing game. It will have your mind blown by its amazing puzzles and general trippiness.
 
Siva
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.6 h en tout
Évaluation publiée le 7 janvier 2021
A brilliant Non-Euclidean game.
The layout of the map changes constantly as you progress. Change your perspective even slightly, and you'll find yourself at a completely different place. When you think you've reached the end, you're back at the very beginning. Truly a mind♥♥♥♥
 
NeNeppie
62 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1
Recommandé
13.0 h en tout
Évaluation publiée le 4 janvier 2021
What happens when an artist/mathematician/psychologist does drugs and decides to draw up a puzzle game? Antichamber happens. No other puzzle game matches Antichamber for the mind games it plays with the player, and it does all this with minimalism and simplicity at its forefront. Somehow, this works. The puzzles will stick in your mind for quite a while, and its difficulty curve does a great job keeping the player engaged and curious.

There's not too much of a plot here; you're plopped into a map hub room. One wall has game options and controls which are interactive (removing the need for a menu), another has an inspirational saying, a third has a rudimentary map, and the fourth has a big window showing the exit door. In order to enter the game, the player has to choose a room from the map and then go from there.

There's not too much to explain about the puzzles. You'll eventually find a tool that allows you to manipulate colored blocks in order to block beams or make walkways, but most of the rooms will have multiple solutions based on your actions. For example, you might find something that tells you to walk. Walking will produce one result, while running another. Maybe turning around and leaving will elicit a third exit. What Antichamber does is manipulate the environment to move you to an entirely different room or to change something without you seeing it, and it does it so well that you won't notice until it's too late. The joy in the game is finding all the solutions to a room and seeing where it takes you. And if you want to go back there, it's as simple as pressing escape and selecting the room again from the map hub.

The environments are pretty spartan, even though they are a masterclass in designing non-Euclidean spaces. More inspirational messages dot the walls before and after rooms, and lighting and colors help the player quickly identify important landmarks and doors, even from a distance. As some downsides to the game, a lot of it is black-on-white which is hard on my eyes and forces me to take breaks before I end up with a headache. Another is the lack of decent sound; there is a mix of ambient sounds and music, but they aren't memorable and just kind of blend into the walls as you won't notice it after an hour or so. The third (and a personal opinion) is a particular texture which is a giant eye. That thing is massively creepy, but requires you to stare at it to beat the game. I hate it, and in one particular room, ALT+F4'd right out of the game after one showed up out of nowhere. I wouldn't care if it looked like a normal eye, but the way it's drawn just keeps me from replaying this more than I do.

Another complaint is that the game is short. Like, 10 hours max, less if you're skilled at puzzlers. Finally, the map in the map hub needs a legend. I don't believe you should have to search up what the symbols mean in order to know where you went or where you came from, but you should be able to figure it out after a bit. But overall, Antichamber is a great puzzle game. I don't think it's worth $20, but on sale or as a gift it's definitely one you should grab.
 
Turbine2k5
397 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.5 h en tout
Évaluation publiée le 29 décembre 2020
I defitly don´t regret buying it. Its truly amazing.
Playtime: 11,4 hours

I like how it starts off by moving you through the rooms with the Looking and movement based tricks like the Blue/Red Stairs Room, the room I think everybody knows. And when you start to eplore the rooms and get to new spots and learn new ways to go through the game you find new places to get.
Also when you earn new abilities and can use them in spots that you thought "what am I supposed to do here" before, just an amazing thing.
Also the nice "ahhhh yes" moments when you cet the tricks on puzzles that you could not solve before, had that for the 100% a few times.

Also, I thought the map and stuff doesn´t make any sense first, the game just randomly puts you in a spot. At the end I started to learn how the map works and I could start to plan my moves for the missing rooms.
Would allmost say I promise you will start to understand how things happen when you play through the game, you learn where to not go without getting somewere you don´t want to get and were to look to finish up everything you want.

There was only one puzzle that I didn´t liked that much, a puzzle were it was random if you could get through it or not. 100% people may know wich one. Luckly its not required to beat the game. I had the right idea but I had to look that one up to get through it, happily to say its the only one I looked up.

Also, I had not the best PC for playing it, it lagged at some spots, but never to be unplayable.
Also the simple grafic with the white/colorlight theme is nice to watch, makes it feel like a weird puzzlegame were you could just get somewere you were before and the way changes behind you.

Totally recommend that one if you like puzzlegames, it´s worth it.
 
SoupNova
69 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.6 h en tout
Évaluation publiée le 26 décembre 2020
This game is an experience, an experience when you don't know what you experienced.

This game is different. You cannot find any other game that destroys your perception of reality like this.

This game is weird. When you cannot comprehend what just happened, where you are and what are you meant to do.

This game is beautiful, something that should be experienced, even if for just a while. To make you stop thinking and just go with the flow.
 
TheElevatedOne
61 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
14.0 h en tout
Évaluation publiée le 7 décembre 2020
great
 
Nadji✡
81 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.6 h en tout
Évaluation publiée le 7 décembre 2020
.
 
Oaralia
0
1 personne a trouvé cette évaluation utile
0
Recommandé
13.0 h en tout
Évaluation publiée le 10 novembre 2020
Рекомендую
Оригинальная и очень сложная головоломка
 
Savior
180 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
14.3 h en tout
Évaluation publiée le 2 novembre 2020
Transcendental.
 
Navire
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.9 h en tout
Évaluation publiée le 12 décembre 2020
I bought antichamber lots and lots of years ago but i never tried to finish it. I actually tried in the last few days and this experience was amazing! The game mechanics and the creativity put into it are amazing everything is amazing i can't dislike even a single part of this game. This game makes you think outside the box and all the time spent into trying to figure the next move was worth it. All the time spent into the game was worth it and i recommend this experience to everyone!!! Congrats to the devs for this masterpiece!!!
 
nebun
113 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.5 h en tout
Évaluation publiée le 4 décembre 2020
Experiencia atrapante que hace que no quieras parar hasta que el exceso de esfuerzo mental te lo impide. Opera bajo su propia lógica, pero es explicada muy bien a pesar de requerir experimentación y exploración. La historia es casi inexistente, pero no la necesita. Muy recomendable.
 
claudiostuff
0
1 personne a trouvé cette évaluation utile
1
Recommandé
14.8 h en tout
Évaluation publiée le 8 novembre 2020
10年以上前にとある実況者様がプレイしているのを見て、自分もプレイしたく購入しました。

ストーリーはほぼ無い、謎解き重視の探索謎解き(パズル)ゲームです。
ゲーム内では見る方向によって構造が変化したり、来た道を戻ると別の道につながったりと、
まるでだまし絵の世界に入ったかのような感覚に陥ります。

謎解き要素の部分や進行の過程で入手する銃とブロックの法則などは、
難解で常識にとらわれないものばかりですが、
ちゃんと観察していると理解できるものばかりです。
それゆえに謎解きを何とか突破できた時は強い達成感を得られます。

シンプルで不思議な世界観かつ洗練された謎解きに、時間を忘れて楽しめますのでオススメします。
 
ryo.noir
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
9.9 h en tout
Évaluation publiée le 15 octobre 2020
This game will help you in two cases:

It will ♥♥♥♥ your mind up.

It will help you to gain a neuron in case you don't have it.


Wait, have I been here before?
 
Pınar
358 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
18.2 h en tout
Évaluation publiée le 14 octobre 2020
Best Game Ever. Really hard but the puzzles are really engaging. A little short, but still good, and there are a lot of things to do other than the main story, like completing the map, getting all the immages and quotes of life, and exploring the secret rooms and purple cubes. Buy and play it. You're gonna love it
 
rogrosse
0
1 personne a trouvé cette évaluation utile
0
Recommandé
16.4 h en tout
Évaluation publiée le 10 octobre 2020
This game is not afraid to be challenging! Despite the surface-level similarities to Portal (puzzle solving based on manipulation of space with strange devices) the approach is much more like Myst, where the challenge often comes from simply figuring out what to do, rather than just how to do it. It also has the strange convention of giving you the hints for a puzzle only AFTER you have solved it.

Despite occasional frustration, I never felt that it was unfairly difficult. Everything you need is there if you look hard enough and remember what you have learned previously. (I admit I had to look up the solution to one puzzle, which I may or may not have eventually gotten on my own.)
 
Malk
447 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
7.0 h en tout
Évaluation publiée le 2 octobre 2020
some weird ♥♥♥♥
 
tyler
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
28.2 h en tout
Évaluation publiée le 1 octobre 2020
Produit reçu gratuitement

Really great game. Frustrating yet rewarding, Would recommend to someone who likes mind bending puzzles!
 
Ania
0
1 personne a trouvé cette évaluation utile
0
Recommandé
23.3 h en tout
Évaluation publiée le 28 septembre 2020
Non linear lateral thinking puzzle, might make you dizzy at first. Very frustrating at times. Great fun.
 
Nacho
0
1 personne a trouvé cette évaluation utile
0
Recommandé
25.5 h en tout
Évaluation publiée le 23 septembre 2020
amazing game !
 
tibloop
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.1 h en tout
Évaluation publiée le 16 septembre 2020
fun
 
sct brn
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
14.9 h en tout
Évaluation publiée le 8 septembre 2020
yoo wtf my eye really hurt now >:(
 
Mynt
0
1 personne a trouvé cette évaluation utile
0
Recommandé
22.2 h en tout
Évaluation publiée le 4 septembre 2020
its good as ♥♥♥♥. one of the best games and probably the best/most interesting puzzle game i have ever played.
 
RickyRoesay
0
1 personne a trouvé cette évaluation utile
0
Recommandé
0.9 h en tout
Évaluation publiée le 29 aout 2020
Pretty fun experimental game, it's full of things you don't expect and curious tricks.
 
MadMaxxing
147 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
35.9 h en tout
Évaluation publiée le 25 juillet 2020
C H I M



wait, wrong game.
 
Larka
144 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
16.1 h en tout
Évaluation publiée le 14 septembre 2020
Not only is it a puzzle game, it's a mindscrewy puzzle game where the rooms literally warp the fabric of space and time. cubbyholes that are bugger on the inside, stairs and hallyways that endlessly repeat, doorways that lead to oen room when you look at it and then another when you don't, etc. Anyone who enjoyed Portal will also enjoy this, I guarantee it.
 
ben.thomason1
0
1 personne a trouvé cette évaluation utile
0
Recommandé
22.2 h en tout
Évaluation publiée le 23 juillet 2020
This game is amazing.

You can't really learn why without being spoiled, but it really is.

The game basically just is a optical illusion in game format, really all i can say.
 
Saiks
202 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
44.2 h en tout
Évaluation publiée le 19 juillet 2020
what a game jeeeeeeeeeeez
 
Tomato Hot
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.6 h en tout
Évaluation publiée le 16 juillet 2020
trippy
 
Max
0
1 personne a trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
18.0 h en tout
Évaluation publiée le 15 juillet 2020
Пьяными не играйте в эту игру! Трезвыми не играйте! ХОТЯ.... Трезвыми в эту игру играйте! Пьяными тем более!!
 
Star!na
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.5 h en tout
Évaluation publiée le 10 juillet 2020
Might as well try out for the Pillar Men after all those nerd poles omg
A solid game; you should definitely consider it if you like having your mind being constantly messed with.
 
Hard-Boiled Egg of Justice
30 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
15.9 h en tout
Évaluation publiée le 22 juin 2020
Game is a great puzzle game, anyone who like simple yet hard puzzles will love this
 
tripod
428 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
17.1 h en tout
Évaluation publiée le 17 juillet 2020
nope, you're not high, it's just this game...


As fun as it sound, it's actually hard to describe what Antichamber is...
But I think if you saw some gameplay, and you're thinking should you buy it or not, then I can acknowledge you that you won't be disappointed...
 
FHJ
37 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.7 h en tout
Évaluation publiée le 11 juillet 2020
Поистине от любви до ненависти один шаг: за полтора часа Antichamber легко переманивает игрока от второго к первому.
Ненавидеть игру со старта довольно просто, так как пояснений особо нет, начальные успехи быстро сменяются беспросветным тупиком, а телепортация по непонятным правилам из одного края карты в другой сводит с ума. Но потихоньку, шаг за шагом, методом проб и ошибок продвигаешься то тут, то там — и вот от игры уже не оторваться.
Я бы не назвал местные головоломки сложными, ведь основная проблема в них как раз связана с незнанием законов игрового мира. Но как только ты изучил язык Antichamber, то всё сразу становится если не простым, то хотя бы логичным. Это очень крутой и интересный опыт, рекомендую!
 
Zhareg
573 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.4 h en tout
Évaluation publiée le 8 juillet 2020
Juego de puzles psicodélico que la verdad después de haberlo pasado no se muy bien de que trata. El juego en si es bastante complicado ya que la mayoría necesitará de guía para poder completarlo ya que sus mecánicas y entornos jugarán ♥♥♥ tu cabeza. No es un juego para pensar de manera lógica y racional
 
Moon
991 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
13.6 h en tout
Évaluation publiée le 28 juin 2020
Игра найс:) Графончик на максималке, головоломки реально могут ждаже "ломать голову" и ещё я не понимаю, как например, если идёшь по круговому коридору, он всё равно продолжается, а цвета в нём меняются. Кароч, игра мне нравится, однако я хочу, чтобы вы, дорогой создатель, добавили русский язык, а то я не смог установить русификатор:).
 
Vorondanil54 [РУС]
308 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.6 h en tout
Évaluation publiée le 29 mai 2020
The Witness на минималках
 
Leoned
0
1 personne a trouvé cette évaluation utile
0
Recommandé
47.6 h en tout
Évaluation publiée le 29 mai 2020
外星人做的解謎遊戲

神作bj4

自己體會
 
zoosewu
148 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.9 h en tout
Évaluation publiée le 23 mai 2020
Brainfood. Tasty kind.
 
khara
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.5 h en tout
Évaluation publiée le 10 mai 2020
Лучшая игра за всю историю игр
 
MacKerow
99 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.5 h en tout
Évaluation publiée le 26 avril 2020
Nice puzzle game.
Quirky and mildly challenging.

8.5/10 Would get baited again.
 
ewanduck
145 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
13.4 h en tout
Évaluation publiée le 20 avril 2020
big brains ONLY!!
 
raccoon man
487 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
13.6 h en tout
Évaluation publiée le 12 avril 2020
I don't know what to think. I recommend.
 
Trashcan-Man
0
1 personne a trouvé cette évaluation utile
0
Recommandé
20.1 h en tout
Évaluation publiée le 10 avril 2020
Cooles, entspannendes, Spiel.
 
Кlеiи Рuтiи
146 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
14.6 h en tout
Évaluation publiée le 19 mai 2020
Such a good puzzle game. Makes you think, feel good when you solve something that you were stuck on for a while and continues to throw surprises at you until the end.
I solved everything myself apart for 3 puzzles I left till the end. One because I forgot something after an extended gap between plays; One because I missed something I should have seen; And one because I just assumed that was not the case.
This is up there with Portal, The Witness and The Talos Principle.
 
Sandman1973
823 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
19.3 h en tout
Évaluation publiée le 21 avril 2020
What a fantastic game.

I think this is the 5th time that I finished it but I can never get bored of it. The music/sounds, visual design, and gameplay mechanics make it one of my favorite games of all time.
All the puzzles are unique and they don't feel repetitive. Along with the cube gun upgrade versions as I will call them, you will sometimes have to backtrack using the map and finish a section with your new cube gun there.
Another thing which I really liked were the dev rooms. Scattered across multiple "levels" you could find these rooms, and it always had something interesting in them, for example the cube wireframes or how they designed the gun itself.

Overal, 10/10 easily. Would buy it again full price.
 
UserR00T
282 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.8 h en tout
Évaluation publiée le 6 avril 2020
It's like 5D Portal without Portals
 
Qbuscus
186 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
25.2 h en tout
Évaluation publiée le 28 mars 2020
Fun Puzzle game I'd highly suggest. wish it was longer or they made a sequel.
 
nate1994a
232 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
23.5 h en tout
Évaluation publiée le 23 mars 2020
THIS GAME IS ♥♥♥♥♥♥♥ AMAZING
 
Fatyy
152 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
20.3 h en tout
Évaluation publiée le 22 mars 2020
Un auténtico rompecocos, sobre todo si no entiendes el mapa. Tiene muy pocos puntos en los que se requiera habilidad ♥♥♥ las teclas, lo que lo hace más accesible para los que, como yo, no somos muy rápidos.
 
magao
0
1 personne a trouvé cette évaluation utile
0
Recommandé
24.0 h en tout
Évaluation publiée le 28 janvier 2020
A todas las personas a las que les gusten juegos de puzzles le recomiendo este juego.
 
sharlagata
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.5 h en tout
Évaluation publiée le 24 janvier 2020
Amazing!!!
 
SewerMermaid
110 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.5 h en tout
Évaluation publiée le 16 janvier 2020
Incroyable expérience
 
Michel / conetreillis
600 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.4 h en tout
Évaluation publiée le 9 mars 2020
So many reasons to recommend this game but most of all, just fun and clever. It's really thoughful and a mindtrip. If you don't like abstract, maybe not for you? But I'd say either way you're gonna have a good time if you like puzzles :)
 
ShadowedStorm5353
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.0 h en tout
Évaluation publiée le 23 janvier 2020
A glorious confusion-simulator. Reformat your brain and take in new ways of thinking and puzzle-solving.

Watch full review:
Vidéo YouTube™: Antichamber - Overdue Review 
Vues : 195
Watch Calmputer review Steam's premier confusion generator, Antichamber. It will teach you to unlearn all those things you never knew you took for granted in video games.
 
Calmputer
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.8 h en tout
Évaluation publiée le 9 janvier 2020
Played this game a lot when I was a kid and barely had access to the internet and never managed to finish it then (but loved it either way). When I got a bit older, I bought and installed it again and finally managed to finish it after a few hours and loved it even more. It's one of my favorite games of all time and I'd recommend this to anyone that doesn't mind exploring and likes puzzles. Truly a "one of a kind" game.
 
IronForce_gamer
304 produits enregistrés
1
1 personne a trouvé cette évaluation utile
0
Recommandé
9.2 h en tout
Évaluation publiée le 5 janvier 2020
eu simplesmente não sei descrever esse jogo com palavras,é simplesmente incrível,realmente valeu a pena.
 
Nalk
273 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.5 h en tout
Évaluation publiée le 1 janvier 2020
Absolutely recommend to anyone who wants their brain scrambled a bit.
 
WideBeepBoop
191 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
13.5 h en tout
Évaluation publiée le 1 janvier 2020
The game does a few things very, very well. For example, puzzle mechanics design - if the cube is yellow, you won't solve the puzzle with the blue gun. Or how it succeeds in messing with your brain, playing the player like a fiddle. As the Penrose triangle suggests, the puzzles are developer's 4D sandbox, like FEZ plays in 3D while being a 2D platformer, only this time, on a level that the human mind cannot fully comprehend as a single picture. What really differentiates this game apart from others are the Morals - Icons that describe your thought process, give hints or just inform about a dead end. I'm tempted to call this game "A philosopher's logic game" but the morals are just that - morals. They, along the entire rest of the game, from the simple, clean, sometimes even worryingly sterile environment, quiet audio enhancing the gameplay to the puzzles themselves make for an incredible experience worth every penny. I do believe that it continues the legacy of Portal series, using creative game mechanics and simple-to-no story that still somehow gets theories to make logic games suprisingly accesible. Ironic for a game that puts you in a game of cat-and-mouse without the mouse.
 
Al Gorithm
347 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.0 h en tout
Évaluation publiée le 27 décembre 2019
lovely game that makes you think outside the box
 
Noob342
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
5.1 h en tout
Évaluation publiée le 23 décembre 2019
no entiendo nada
 
bromita
335 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.4 h en tout
Évaluation publiée le 15 décembre 2019
je to velmi originální hra a zabaví když se nudíte
 
Vojta
58 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.3 h en tout
Évaluation publiée le 7 décembre 2019
This is the smartest game I've ever played.
Kept me up until 5 am on a saturday morning.
I should probably should go to sleep now.
 
Dester
87 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
23.5 h en tout
Évaluation publiée le 30 novembre 2019
Awesome game. Makes you think outside of the bun. Had some Portal vibes.
 
SeanGoku
307 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.3 h en tout
Évaluation publiée le 30 novembre 2019
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOF
 
Pacyfista Feminista Frutarianin
0
6 personnes ont trouvé cette évaluation utile
0
Recommandé
13.3 h en tout
Évaluation publiée le 25 novembre 2019
Best puzzle game I've played period.
They manage to guide you through the game without ever telling you what to do.
Maybe not too userfriendly for non gamers
 
TDEUS
0
1 personne a trouvé cette évaluation utile
0
Recommandé
43.5 h en tout
Évaluation publiée le 9 novembre 2019
Бегаешь, прыгаешь, решаешь головоломки и уничтожаешь вселенную
 
_-Ikadzev-_
111 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
15.0 h en tout
Évaluation publiée le 9 novembre 2019
O jogo é muito legal, ele quebra o cérebro também...
 
RandomHorse
0
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
15.3 h en tout
Évaluation publiée le 1 novembre 2019
One of the best puzzle games ever made.
 
MrBacon314
1,026 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
2.3 h en tout
Évaluation publiée le 19 octobre 2019
this game make brain go poopshit. no like.
 
Big Bingus
262 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.9 h en tout
Évaluation publiée le 30 juillet 2019
A unique puzzler that may leave you scratching your head a bit at first, but when your thinking begins to sync with Antichamber your become eager to tackle each new room and puzzle.
 
Remember Politeness
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
6.2 h en tout
Évaluation publiée le 10 juillet 2019
Ce jeu est une pépite ! Sous des graphismes simples et des commandes basiques (seulement la souris et les touches de déplacement) se cache un puzzle game au gameplay diversifié mais parfaitement accessible. Totalement déconcertant aux premiers abords, avec un aspect labyrinthique n'aidant pas à se repérer, les multiples puzzles vous donneront du fil à retordre, mais sont tellement plaisant à compléter que vous n'aurez qu'envie de continuer.

Attention : il faut faire abstraction des lois de la physique pour réussir à avancer, et parfois même à reculer !

Une expérience à faire absolument. Je conseille toutefois d'attendre les soldes pour l'acheter.
 
Marie Dioa
341 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.4 h en tout
Évaluation publiée le 7 juillet 2019
Ein sehr gutes Spiel mit einem untypischen, aber sehr interessanten Ansatz
 
TrueGemuese
166 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.6 h en tout
Évaluation publiée le 7 juillet 2019
I was advised to not read anything about the game (even reviews) and just play it. Having played it, I now give the same advice to all my friends who would enjoy a first person perspective puzzle game.
 
Tomfoolery
0
1 personne a trouvé cette évaluation utile
0
Recommandé
14.1 h en tout
Évaluation publiée le 3 juillet 2019
*puzzle
Your brain just got ploughed
*puzzle
ASCENDED
*puzzle
literally omniscient
 
mik.boiii
560 produits enregistrés
0
1 personne a trouvé cette évaluation utile
2
Recommandé
4.3 h en tout
Évaluation publiée le 2 juillet 2019
Absolutely one of the best puzzle games on steam. Must buy!
 
Koener
236 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.0 h en tout
Évaluation publiée le 2 juillet 2019
Puzzle de minecraft com mensagens positivas? Ótimo
sem falar que existem vários caminhos não conectados com o verdadeiro fim que te faz querer voltar ao jogo e ver o que mais ele esconde
 
Jjokiba
168 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.7 h en tout
Évaluation publiée le 1 juillet 2019
Must play if you enjoy losing your sanity
 
ShadyFood
224 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.6 h en tout
Évaluation publiée le 1 juillet 2019
My favorite puzzle game to date, I wish I could forget everything about it to play it again for the first time.
 
TheWorthlessFellow
0
1 personne a trouvé cette évaluation utile
0
Recommandé
0.8 h en tout
Évaluation publiée le 30 juin 2019
A luxury game that teaches you how to think
 
m͔̥͎iͮͦs̭̤ąͩ͒k6̓͡56
0
1 personne a trouvé cette évaluation utile
0
Recommandé
24.7 h en tout
Évaluation publiée le 30 juin 2019
re flashero xd
 
Missing
256 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.0 h en tout
Évaluation publiée le 15 mai 2019
Simplistic yet Interesting puzzle game constructed around philosophical questions. Shoud try!
 
Its2kPlay
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
5.2 h en tout
Évaluation publiée le 2 juillet 2019
Fantastic puzzler.

Damn good pacing, puzzles felt challenging yet it was rare that I got outright stuck.

Visuals are simple but effective, same with the controls.

The dev rooms add some extra content and are a nice insight into the game's development process.
 
Leon
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.3 h en tout
Évaluation publiée le 29 juin 2019
100% breathtaking.

Absolutely amazing.

The puzzles are fun, the asthetics are great and the sense of progression is just right - Never gets boring.

Amazing, beautiful, will recommend to all my friends!
 
Oscar tG
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
3.4 h en tout
Évaluation publiée le 25 mai 2019
Podría decir más cosas sobre éste juego, pero desgraciadamente hay que tener un curso avanzado, porque la verdad que este juego te quema hasta la ultima neurona activa que tengas. Pero no quita el hecho de que es un juegón y que está mega recomendado
No apto para gente sin paciencia, no jugarlo antes de rendir un parcial, tomarselo ♥♥♥ calma
 
Pipo The ꙄRevenant
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.5 h en tout
Évaluation publiée le 23 avril 2019
My instinct, when reviewing Antichamber, is to compare it to Portal. I suspect Antichamber was influenced by Portal, but there are enough differences that it would be unfair to call it a Portal clone. For instance, your gun does not make portals--it fires small cubes which you use to build the solutions to physics-defying puzzles. The cubes, and the guns which fire them, come in several colors, and each has a unique property. You will have to learn how to use these properties to your advantage in order to progress.

There doesn't appear to be any story. Who you are and why you're trapped in the Antichamber is a complete mystery, and maybe that serves the game better. For all you know, you're playing as the Companion Cube. If you're hoping for a sassy AI to make even your failures seem entertaining, you may be disappointed. Instead of GLADOS, there's a nice, soothing ambience. The high-contrast colors may make the game a bit hard on the eyes, or it could be a fun, colorful romp.

If you thought Portal was a bit too easy, Antichamber might be more your speed. Portal challenges the player to think outside the box and use portals to bend the laws of physics, but Antichamber is even heavier with the use of non-Euclidean physics in its puzzles. You may end up backtracking to find that the room you just left has completely changed, or find yourself trapped in an endlessly looping corridor. Other puzzles are even more abstract. If this game doesn't stump you at least once, you might qualify for MENSA. Pay attention to the clues on the walls. The clues are delivered to you in riddle form and their meaning isn't always clear, but they are helpful if you can figure them out.

There is no death in this game. Failure to solve a puzzle will either lead you to a dead end, or deposit you in the "hub room." You have the ability to return to the hub room at any time to review your progress. The number of clues you've gathered and how much of the map you've filled in will tell you how close you are to completing the game. You can also teleport to any room you've accessed from the hub. Doing so may help conquer those difficult puzzles. Also, I'll go ahead and spoil this right now: nothing happens when the timer in the hub room hits zero, so don't panic.

Highly recommended, both for those who would like a more challenging puzzle game after Portal, and for those who are disappointed we're never going to get another Portal game.
 
Jordie
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.2 h en tout
Évaluation publiée le 23 mars 2019
ja pierdole, ale ciekawe
 
Ультрафиолет
51 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
0.6 h en tout
Évaluation publiée le 18 mars 2019
I haven't finished or played it too much. But i would recommend it. Give it a try and see if it's something for you. It's very interesting but i have never had my time to finish or to play it more than i have.
 
[AYRE] Azu
501 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.9 h en tout
Évaluation publiée le 20 février 2019
目の前には2つの階段がある、上に行く階段、下に行く階段
上がってみるのも下がってみるのもいい
後ろを振り向くのもひとつの手段

頭をひねってみれば正解にたどりつけるかも

謎解きよりゲームの仕組みを理解すれば全てつながるゲーム
よくできてる 10/10

追記:RTAに関して

バグを利用すれば一蹴10分程度でできるので
おすすめ
 
mob
0
1 personne a trouvé cette évaluation utile
0
Recommandé
18.8 h en tout
Évaluation publiée le 9 février 2019
Harika bir oyun. Portal serisi ve Talos Principle gibi oyunları sevenlerin muhakkak edinmesi lazım. 10 numara.
 
erdo608
81 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.4 h en tout
Évaluation publiée le 6 février 2019
这条我不会改编了,这游戏太离谱

令人不适,高度鬼畜,高度精神污染,但是无法自拔
这不是恐怖游戏,却能让玩家感受到一丝惊悚
简单的画风背后隐藏着精致的美术功底和绝妙的谜题
玩了2.8小时还一脸懵逼
非常硬核的解密游戏,没什么世界观
非解密粉请务必不要购买
解密粉千万不要错过
 
𝒫(ℵ₀)
203 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.7 h en tout
Évaluation publiée le 3 février 2019
Great!
 
Geno
0
1 personne a trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
7.1 h en tout
Évaluation publiée le 28 janvier 2019
my mind was beaten with a baseball bat, put together, then beaten again.
45/10
pretty sure this is some sort of MK. Ultra thing
 
Onterrible
206 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.0 h en tout
Évaluation publiée le 26 janvier 2019
Que buen final la ptm^
 
Yino-iwnl^
27 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.9 h en tout
Évaluation publiée le 3 février 2019
Tolles, ziemlich minimalistisches Knobelspiel in außergewöhnlichem Look. Strengt die grauen Gehirnzellen, auch dank dem teilweise abgedrehtem Leveldesign, gut an. Nicht jedes Rätsel ist auf den ersten Blick erkennbar und schon gar nicht logisch (zumindest nach normalen physikalischen Denken. Wer Spiele wie z.B. Portal mag, wird auch Antichamber mögen. Einziges Manko ist das, wie ich finde, unbefriedigende Ende.
 
Ferni
0
1 personne a trouvé cette évaluation utile
0
Recommandé
15.7 h en tout
Évaluation publiée le 22 janvier 2019
Sehr tolles Spiel. Manchmal sehr anspruchsvolle Rätsel, welche dann aber oft eine einfachere Lösung haben, als erwartet. Ich kann das Spiel sehr empfehlen, wenn man gerne rätselt. Wenn man irgendwo verzeifelt, sollte man nicht in Guides oder ins Internet schauen, weil das Spiel dann nicht mehr so anspruchsvoll ist.
Also, wer gerne ein paar Schwierigkeiten in einem Spiel hat, sollte er dieses spielen!
 
nobkd
166 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.5 h en tout
Évaluation publiée le 28 décembre 2018
zajebista gra
 
fokus0558
162 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.4 h en tout
Évaluation publiée le 28 décembre 2018
best game I have played in a long time.
 
Taz
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.4 h en tout
Évaluation publiée le 25 décembre 2018
Bonito,calmo e interessante.Antichamber é divertido pra quem quer gastar um tempo com um jogo casual que te faça pensar um pouco.Não se enganem,esse jogo não muito puzzle,muitas coisas são instinstivas mas do mesmo jeito não tira a diversão.
O jogo foca em ser um labirinto,e mesmo um labirinto sendo ''confuso'' intrisicamente ,esse jogo possuo um sistema de labirinto legal e irritante;ao contrário do senso ,quanto mais vc explora menos conhecimento vc tem dele e quase nunca vai realmente saber onde vc vai parar,além disso mais adentro do jogo mais dificil vai ficando de encontrar as salas restantes ou ate mesmo pra onde ir.Mas em geral o jogo é top.
 
LFBG07
362 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
23.0 h en tout
Évaluation publiée le 25 décembre 2018
The best puzzle game I have play!

Original design, and mind set, great ambience.
 
AndyVans
70 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.6 h en tout
Évaluation publiée le 24 décembre 2018
Um dos melhores jogos que já joguei, uma obra de arte, perfeito!
 
Marças
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.7 h en tout
Évaluation publiée le 21 décembre 2018
Excelente jogo de puzzles. Se você gosta de puzzles, compre!
 
Arthurxbr
827 produits enregistrés
0
3 personnes ont trouvé cette évaluation utile
0
Recommandé
11.5 h en tout
Évaluation publiée le 17 décembre 2018
Played for 5 hours straight until I got a headache from all the complicated and frustrated problems. 10 out of 10 would brain strain again.
 
Jokersboy
395 produits enregistrés
0
4 personnes ont trouvé cette évaluation utile
0
Recommandé
2.2 h en tout
Évaluation publiée le 12 décembre 2018
Antichamber is hella fun, a little mind bending. Different personalities and styles of thinking will lead to different playthroughs. It doesn't overstay its welcome.
 
Rooster Cogburn
230 produits enregistrés
0
1 personne a trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
0
Recommandé
11.0 h en tout
Évaluation publiée le 12 décembre 2018
¯\_(⪩Д⪨)_/¯
 
Sacrezar
1,086 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.5 h en tout
Évaluation publiée le 6 décembre 2018
Honestly a great puzzle game, but i wish it didnt use physx because it gives AMD cards a hard time, even though i have a high AMD card
 
Harmonic
398 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.4 h en tout
Évaluation publiée le 24 novembre 2018
Genialna gra
 
Lazaar
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.9 h en tout
Évaluation publiée le 23 novembre 2018
Bardzo dobra gra dająca do myślenia.
 
LastKiss
171 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
0.6 h en tout
Évaluation publiée le 21 novembre 2018
Muy filosófico
 
Aaron
229 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.5 h en tout
Évaluation publiée le 18 octobre 2018
传送门加梦日记加史丹利的预言混合口味的解谜游戏。

剧透: 点 引 线,好了你已经被剧透了。

难度:和传送门差不多
 
ch3coohlink
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
6.2 h en tout
Évaluation publiée le 2 octobre 2018
Godly
 
Kainan
302 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
12.4 h en tout
Évaluation publiée le 23 septembre 2018
Portal+A mountain of drugs you've never heard of=Antichamber.
 
Yew Nough
0
1 personne a trouvé cette évaluation utile
0
Recommandé
273.1 h en tout
Évaluation publiée le 19 juillet 2018
Antichamber is by far the best puzzle game I've ever played.
 
xHF01x
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.9 h en tout
Évaluation publiée le 12 novembre 2018
The fact that they can blend in some really frickin hard puzzles with life lessons makes this one of the best puzzle games in the market, my hours don't reflect this review, I know, but believe me, this is a primary example of how puzzle games not only still hold up, but they can be amazingly good 9/10
 
Mi nombre es Turtle
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.4 h en tout
Évaluation publiée le 7 aout 2018
[]
[] ein einzelner Pixel ist schöner
[] Schlecht
[] Annehmbar
[] Ganz gut
[X] Sehr schön
[] einfach genial

[]
[] Vollpreis
[] Lieber im Sale kaufen
[X] Durchschnittlich
[] Unter 5€
[] nicht unter 90% Sale kaufen
[] Lass es lieber


[]
[] Kannst du die Maus bewegen schaffst du es
[] leicht bis schwieriger
[] nur am Anfang schwer
[X] durchgehend schwer
[] Dark Souls


[]
[] 0-5 Stunden
[X] 5-10 Stunden
[] 10-30 Stunden
[] 30+ Stunden
[] Unendlich

[]
[X] nicht vorhanden / brauch keine
[] Schlicht, aber nicht schlecht
[] Mittelmäßig
[] Gerne wieder
[] Einfach Perfekt

[]
[X] Keine
[] Ein paar Bugs
[] Es sind keine Bugs, es sind Features
[] Unspielbar durch Bugs
 
Dystharia[Ger]
1,110 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
13.1 h en tout
Évaluation publiée le 19 juillet 2018
Hayatım boyunca böyle beyin mıncıklayan bir oyun görmedim. Diğer bulmaca oyunlarını unutun. Bu oyunda sadece bulmacayla değil bi de kısır döngüyle uğraşmak zorundasınız. Kesinlikle tavsiye ediyorum. (Çok küfür edeceksiniz.)
 
Akıncı
0
1 personne a trouvé cette évaluation utile
0
Recommandé
32.0 h en tout
Évaluation publiée le 14 juillet 2018
Just perfect game what I complete after 12 hours of thinking. I like this game no less than portal 2.
 
krasny_ilya0
195 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
6.3 h en tout
Évaluation publiée le 1 juillet 2018
WTF!?
 
JamesUnderpants
98 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.9 h en tout
Évaluation publiée le 24 juin 2018
Very interesting, challenging, fun puzzle game. I'd say I don't want to spoil much but it'd be hard to explain anything from the game, let alone spoilers. Just play it.
 
badass hell hound 77
130 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.0 h en tout
Évaluation publiée le 9 juillet 2018
Antichamber, un jeu qui me restera en mémoire pendant très longtemps !

Ma première partie et découverte du jeu remonte à quand je l'ai obtenu dans un excellent Humble Bundle, je ne savais pas à quoi j'allais me frotter, je n'étais clairement pas préparé à ça. J'y aurais passé 6h en deux sessions, pour finalement abandonner avant que mon cerveau n'explose.
Il m'aura fallu 3 ans pour oser retenter l'expérience, après une petite heure de jeu en soirée, j'arrivé presque au même point que ma dernière partie. 4h de plus le lendemain, et le jeu était enfin terminé !

11h pour le terminer... ça peut paraitre beaucoup (j'ai lu qu'en moyenne il faut seulement 3 à 4h), mais j'ai mis du temps à comprendre la logique du développeur, et surtout, lors de ma première tentative, j'ai raté une "explication" en allant trop vite, ce qui m'avait complétement bloqué.

-------

Si quelqu'un souhaite tenter l'expérience, j'ai 3 "trucs à savoir" (sans spoil) que j'aurais bien voulu connaitre :

_Sur la carte du jeu, un GROS carré représente un endroit où il y a encore quelque chose à découvrir (ça peut paraitre évident dis comme ça, mais le jeu a tendance à rendre un peu parano...).
_Encore sur la carte, un rond représente une impasse, oui oui, y'a pas d'arnaque j'ai essayé un long moment...
_Quand vous obtenez un nouveau "fusil", l'énigme juste après vous apprend les capacités de l'arme (c'est là dessus que j'avais raté un détail...).
 
Yoann
809 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.0 h en tout
Évaluation publiée le 23 juin 2018
This game hooked me from the start. Haven't even played an hour and already amazed at its uniqueness and mystery. This is proof that good games can be simple.

Can't wait to see what else it holds!
 
I have no life XD
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.7 h en tout
Évaluation publiée le 11 juin 2018
Short summary:
1) Great puzzles, often making you think a bit out of the box
2) Really creative meachanics
3) Plot?
Rating 9\10
 
Rederen
463 produits enregistrés
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1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.5 h en tout
Évaluation publiée le 23 juin 2018
-Finally get the green gun
-Find out that I can fill in 2d spaces with the green cubes
-Try it out on a small 3d cube
-It works
-Make a huge green cube
-Fill in the last block

-Game freezes and crashes
-10/10 would crash again
 
triskit
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
7.9 h en tout
Évaluation publiée le 21 juin 2018
Absolutely gorgeous abstract puzzle game. Had me thinkin hard but different to convention, really just a general blast. Lack of pointers can be frustrating but in the end it isn't too hard to find out !! Give it a try ::))
 
JAYDENJOYRIDE
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.7 h en tout
Évaluation publiée le 28 mai 2018
Quite possibly one of the best puzzle games of our time. This game blends clever puzzle design with psychedelic level design. This beautifully put together game will challenge your ability to think. I highly recommend this experience to anyone and everyone.
 
Ubspy
309 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
17.5 h en tout
Évaluation publiée le 26 mai 2018
Un excellent jeu pour revisiter les bases du game design !

Je ne fais pas beaucoup de puzzles, mais j'ai eu un coup de cœur pour Antichamber. Il est intelligent, contre-intuitif et demande vraiment une certaine souplesse de réflexion plutôt qu'une "habitude de faire des énigmes" (de mon point de vue de non-habitué des puzzles). Si vous aimez découvrir des choses nouvelles, foncez. C'est simple, c'est fluide, c'est intelligent, il faut juste être curieux.

Seul bémol ; c'est un monde ouvert et on n'a parfois pas les outils pour résoudre une énigme mais on ne le sait pas. Il faut donc se poser la question de ses capacités actuelles et bien observer son environnement.
Ah et c'est BLANC punaise ! Attention les yeux.
 
Edarius
693 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
36.0 h en tout
Évaluation publiée le 22 mai 2018
非常庆幸玩过这款游戏,个人感觉整体设计和艺术性都超越以往一切解密游戏,包括传送门(当然也是大爱)。不过确实不建议晕3D玩家入手。
 
瘦八斤
0
1 personne a trouvé cette évaluation utile
0
Recommandé
90.7 h en tout
Évaluation publiée le 12 mai 2018
Produit reçu gratuitement

It is a really fun and interesting puzzle game. I enjoyed the little cute pictures and messages they put throughout the levels.
 
Teaprincess
185 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
12.0 h en tout
Évaluation publiée le 10 mai 2018
★★★★☆

Interesting little explorey mindfυck.
 
Ɀeus ⁧ ⁧ ✠
334 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.3 h en tout
Évaluation publiée le 5 mai 2018
Good game.
 
Tabsies
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
16.3 h en tout
Évaluation publiée le 1 mai 2018
Ce jeu m'a retourné le cerveau ptdr
















Je travaille pour game blog
 
sitzeentch
119 produits enregistrés
0
1 personne a trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
3.8 h en tout
Évaluation publiée le 24 avril 2018
AMAN NEREYE GELDİK Bİ ANDA NERESİ BURASI LAN DAHA DEMİN EVDEYDİM EVE GÖTÜRÜN BENİ AMINA KOYARIM OLUM FENALIK GECİRİYORUM LAN HARBİ EVDE DEGİLİM LAN DAHA DEMİN EVDEYDİM
 
Comrade Headcrab Pasha
390 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
0.8 h en tout
Évaluation publiée le 11 avril 2018
I Loved this game. Total trip that makes you think at the same time.
 
Indict5
1,399 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
5.4 h en tout
Évaluation publiée le 26 mai 2018
Love this game. The puzzles were challenging, although some of them were a little too challenging requiring help from a friend who had already beat the game. I enjoyed the extra signs which added some amusement and cuteness to the game. Overall I highly recommend this game for people who enjoy puzzle type games.
 
ankleBiter
0
1 personne a trouvé cette évaluation utile
0
Recommandé
17.5 h en tout
Évaluation publiée le 25 mai 2018
Antichamber is a fantastic game about self discovery and life lessons. It is just a game, nothing more, but if you're willing to open your mind to this constantly changing and challening world, you'll fina a part of yourself you never knew was there.

∞/10
 
The Ellison Maneuver
158 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.0 h en tout
Évaluation publiée le 7 avril 2018
Antichamber es una de las experiencias mas extrañas que vivi jugando en Steam. Un juego de Puzzles que juegan constantemente ♥♥♥ lo que ves y como resolver cada situacion en la que te encontras. Es frustrante ya que algunos Puzzles me resultaron muy dificiles de resolver. Pero fue un juego que me flasheo un monton.
 
Pelukino
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.2 h en tout
Évaluation publiée le 31 mars 2018
if you enjoy having your mind literally impregnated, check it out
 
3thanguy7
246 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.9 h en tout
Évaluation publiée le 4 mars 2018
.
 
lolitacachaceira
194 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
7.8 h en tout
Évaluation publiée le 17 mars 2018
"Antichamber" bo tak oto nazywa się ta trzepiąca mózg gra jak dla mnie jest fenomenalna...!
Zalety :
- Prosta , lecz ujmująca grafika
- Ciekawe mechaniki teleportowania się miedzy pomieszczeniami
- Rozluźniająca gra do której można usiąść sobie wieczorem i wytężyć trochę szare komórki
- Kiedy usiądzie się do jakiejś zagadki , nie można się oderwać do czasu aż się jej nie rozwiąże ( są poprostu bardzo wciągające )

Wady:
- Gra jest dość krótka
- Brakuję mi większej ilości muzyki ( co prawda podobała mi się , jednak pojawiała się rzadko )
- To już bardziej chyba wina mojej tępoty ... ale nie dokońca wiem o co chodzi w fabule... :D

Tak czy inaczej uważam że Antichamber był udanym dzieckiem "Demruth" i Alexander Bruce odwalił kawał dobrej roboty ...
 
Bovoku
121 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
23.1 h en tout
Évaluation publiée le 16 janvier 2018
I fell in love with the game since I saw the first trailer and I can now assume this is one of the best puzzle game ever created (if not the best one).
Really ingenious despite maintaining its simplicity.
The pictures are a smart method to convey a quick as deep message (and are clever hints as well).
The atmosphere is amazing, perfect in its environment. You are able to immerse yourself in the game putting on your headphones, just be careful because you'll easily forget you're in your bedroom playing a game: I didn't notice 4/5 hours passed till I closed the game and realized it.

PROS:
+ Clever puzzles that give you a sense of satisfaction when completed
+ Beautiful atmosphere
+ Simple but astonishing graphics
+ Little secrets that are always welcome, IMO

♥♥♥♥:
- Has an end
 
Blaphoenix
0
1 personne a trouvé cette évaluation utile
0
Recommandé
12.4 h en tout
Évaluation publiée le 10 janvier 2018
Ну... Что вообще представляет из себя Antichamber? Это головоломка, лабиринт, поистине вынос мозга. По данным разработчиков, они делали эту игру 6 лет, и я горжусь ими, они сделали простейшую, но стилизованную графику, и великолепный геймплей. Игра очень сложна в построении, тысячи и тысячи триггеров использовалось в ней, впрочем так же сложна она и по геймплею. Это не вы играете в игру, а игра играет вами. Ставит проходы прямо перед носом, о существовании которых мы даже не догадываемся, ставит тупики там, где казалось бы был путь к разгадке, меняет всё вокруг, пока ты просто смотришь в другую сторону, и помогает нам лишь блеклыми подсказками. Эту игру нельзя пройти, её можно победить.Это истинный вынос мозга, где загадки дают лишь больше вопросов, а графика выжигает глаза. Это удивительная игра. Рекомендую истинным хардкорщикам, но и среднестатистическим игрокам.
 
LiLium
0
1 personne a trouvé cette évaluation utile
0
Recommandé
8.2 h en tout
Évaluation publiée le 2 mars 2018
M I N D B L O W
 
Le Grand Fichier
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.0 h en tout
Évaluation publiée le 27 février 2018
A fun, interesting mind-bender of a game. I really enjoyed it but resorted to hints on some puzzles to move the experience along. Highly suggested if you like Portal, the Witness, etc.
 
OneClassyGuy
711 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
15.8 h en tout
Évaluation publiée le 28 janvier 2018
One of the few games that made me complete it in one sitting.
Absolutely worth it if you like mind benders and/or puzzles.
 
Kiukkukisu
282 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
0.8 h en tout
Évaluation publiée le 20 janvier 2018
Что-то одновременно простое и сложное. Позволяет осознать очень много вещей. Рекомендую.
 
Framix
225 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
4.4 h en tout
Évaluation publiée le 15 mars 2018
Absolutely brilliant puzzler that never has you feel like you found "the solution" to an obstacle, but instead somehow manages to constantly make you feel like you solved it in your own way. Instead of feeling like you're being guided through a set of puzzles one by one, the game has you forge your own path through a world that's really one giant puzzle.
If you have any love for puzzlers (that includes games like Portal!) whatsoever you would be remiss not to play this game.
 
Re∶Joyce
577 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
8.2 h en tout
Évaluation publiée le 4 janvier 2018
Now I see squares in a dream
 
Cript
80 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
10.0 h en tout
Évaluation publiée le 2 janvier 2018
The only constants are the controls. Question everything else.
 
justinwood2
225 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
1.1 h en tout
Évaluation publiée le 1 janvier 2018
Nice reflexion game, great atmosphere, really enjoyed tho
 
Ithaqua
480 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
25.2 h en tout
Évaluation publiée le 1 janvier 2018
One of best games ui played
 
Xerxes
62 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.6 h en tout
Évaluation publiée le 1 janvier 2018
best puzzle game i ever played. 10/10
 
[GOTR] Strikedragon
1,101 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
8.9 h en tout
Évaluation publiée le 1 janvier 2018
Got this game ages ago and beat it a few times. This is a great game to play once; but once you beat it, you just start over. the exact same. Just watch that timer ;)
 
ProtOS.tar
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.3 h en tout
Évaluation publiée le 1 janvier 2018
This game is the definition of my mind when im tired making the puzzles make more sense then they should
 
Fayt
575 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
0.5 h en tout
Évaluation publiée le 2 janvier 2018
Antichamber...
is a very weird game, it has not really any meaning or progress, just long corridors and mysterious rooms.
despite that, it is a fascinating game to play, at least until you begin to feel sick.
It has puzzles that you can wonder about for long and some does not have a definitive answer but are still just... mysterious.

Fun game, but not really anything gameplay or exciting.
 
D-dur
186 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.4 h en tout
Évaluation publiée le 2 janvier 2018
Si vous aimez réfléchir pendant de longues minutes et avoir une joie immense lorsque vous trouvez la solution à une énigme, ce jeu est parfait. On est rapidement mis à l'épreuve, et souvent, la solution est inattendue, voir surprenante...
Ses graphismes très simples mais très agréables rendent l'immersion maximale.
Je le conseille à toutes les personnes qui aiment les jeux sortant de l'ordinaire, et à toutes celles qui veulent juste se triturer la tête :D !
 
Xëla
41 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
13.2 h en tout
Évaluation publiée le 1 janvier 2018
This game is mindboggligly incredible. The extensive exploration and puzzle solving nature can draw you in for hours on end. It is definitely worth it for 20 dollars, and often goes on sale for far less. I highly recommend to anyone and everyoe who hasn't tried it out.
 
SuntzuDragon
352 produits enregistrés
0
1 personne a trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
1.7 h en tout
Évaluation publiée le 31 décembre 2017
Basically the game version of A-ha's Take on me MV with no girl
 
攞你命3000
34 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
64.3 h en tout
Évaluation publiée le 27 décembre 2017
Oddly relaxing, oddly satisfying, and extremely mind-bending.
 
андрій
333 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
18.1 h en tout
Évaluation publiée le 3 décembre 2017
One of the best games i've ever played
 
Pardal da Jamaica
0
1 personne a trouvé cette évaluation utile
0
Recommandé
20.3 h en tout
Évaluation publiée le 27 novembre 2017
É um jogo muito louco, relativamente difícil de entender os puzzles, mas quando você pega o jeito fica bem bacana.
 
◁ O-Night ▷
54 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0
Recommandé
0.7 h en tout
Évaluation publiée le 27 novembre 2017
Más barato que un porro y lo puedes usar las veces que quieras.
 
geninchuni
368 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
1.9 h en tout
Évaluation publiée le 27 décembre 2017
Gra która na każdym kroku robi z Ciebie debila i wygląda jak paint na kwasie. Zajebiście ją wspominam. To jedna z tych gier przy których siedziałam bez spania i jedzenia byle tylko ją przejść, bo tak mnie wciągnęła. Genialna, uwielbiam. Polecam każdemu.
 
Evil Morty
212 produits enregistrés
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1 personne a trouvé cette évaluation utile
0
Recommandé
11.6 h en tout
Évaluation publiée le 26 décembre 2017
个人认为能让我在两小时内大呼nb5次的游戏实在是不多见
==注意:高对比度+高饱和度游戏画面对3d眩晕抗性要求较高==
没有过多的界面解释,甚至没有任何一个菜单,游戏一开始的引导关就足够让人大呼过瘾。整个游戏几乎是非线性的,即使不需要fully armed也能通关。开局时就把终点摆在你面前,需要自己去解开其他的谜题才能知道这到底是个啥,要怎么解。
最吸引人的就是关卡设计,且不提全程几乎都是非欧几何,在当前进度中遇到的一个谜题,可能在以后获得能力提升后才能一眼看出端倪,同一个关卡能在游戏的不同阶段有不同的解法甚至去向。而这些特点,游戏中都会用演示视频里的这种绘画quote的形式来告诉你,相当有哲理性。
极高的饱和度和对比度对关卡沉浸感有相当大的提升作用,但负面效果就是3d眩晕玩家会立刻缴械(个人来说抗性点满,随意晃无压力)。
音乐和音效虽然没有TALOS明显,但渲染气氛恰到好处,TALOS的背景音在解谜的时候反倒有种让人头昏乏力的感觉。个人感觉解谜游戏不能有太过明显的loop背景音乐,否则很容易让人烦躁。这点见仁见智了。
个人忠告:卡关了就睡一觉,睡醒就有新想法了
游戏流程大约9-12小时左右(全收集),史低14(-79%)入的,10小时全收集。
5/5 - 耳目一新都无法形容这款游戏给人的惊叹程度,即使在中后期也会时不时为某个谜题的新奇脑洞而感叹:怎么这么nb的?

17.12.27

//======================//

Personally speaking, a game that can shock me 5 times in 2 hours may beyond "rare".
== Warning: High contrast & high saturation may cause severe 3d dizziness ==
Without any complex interface or even a menu, a straightforward guidance in the beginning can absorb you with it's great design. You may not collect every necessities to reach the end, as it's a nonlinear gameplay. The game shows you the very end in the beginning and you need to solve other "irrelevant" puzzle that can you realize what it really is.
Just put the non-Euclid space design aside, the most exciting part of the game is the re-solving of a puzzle. In the early gameplay you may face some disturbing puzzle that you never find a way through it, but it will finally reveal as you continually progressing. One puzzle may have several ways to solve and even several ways to go. Up above all that stuff will quote you in the way of hand-paint pictures just as in the demoplay videos.
The high contrast & saturation style helps a lot in puzzle immersing, but it's quite unfriendly to those who get 3d dizziness, which will force them to quit in couple of minutes(just as my roommate, failed to recommended).
For background music and sound effect, it's softer and more gentle than it's counterpart - The TALOS Principle. The former is just in the right point while TALOS's disturbing you after couple hours of continually solving. For me, I prefer a softer music that you can barely notice, it's the best style for a puzzle game I guess. Opinions varies in here.
My advice: have a sleep when you get stuck, it may help after you wake up:)
The whole game takes 9-12 hours to play(all puzzles solved), I get it with 14CNY(-79%) and solved everything in 10 hours.
5/5 - Continually impressing you even in mid or late gameplay. You may not seen anything like this before you play it. Can't find a word to describe it, damn it's sooooooo amazing.

12/27,2017
 
FrozenFog
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.9 h en tout
Évaluation publiée le 23 décembre 2017
First, I will say that this type of game isn't for everyone. I can understand why someone wouldn't enjoy or recommend it

I, however, very much enjoyed it and will gladly recommend it to anyone willing to take a shot at an obscure game. I played a copy of Antichamber shortly after it was first released, and I completely forgot about it until recently discovering that it was on Steam! So I finally got it for myself during the Winter Sale ($4? HECK YEAH).

What this game lacks in story and longevity is filled with brain-twisting puzzles, engaging mechanics and a very unique atmosphere. The different puzzles present challenges that will give your brain a workout and occasionally get you to gawk at your monitor (in a good way). If I had to guess, the puzzles and some of the game mechanics are drastically different than 90% of what you've probably encountered in other games.

If you enjoy atmospheric games like Journey and/or puzzle-heavy games like Myst, it's a good bet that you will enjoy this. You'd also like it if you enjoy exploring, as there are a decent amount of secrets to be found in this game. The devs did a fantastic job at throwing curveballs and hiding certain content.

To keep this short(ish), while Antichamber isn't without it's flaws (the one irking me most is the lack of any storytelling), it is one of my favorite 'small' games I've had the pleasure of playing. 8.8/10
 
Égernýr
0
1 personne a trouvé cette évaluation utile
0
Recommandé
22.9 h en tout
Évaluation publiée le 19 décembre 2017
Spulcio giorno dopo giorno la libreria di Steam in cerca di qualche nuovo puzzle game di cui sono un vero appassionato. Purtroppo sono pochi i titoli appartenenti a questo genere, indie o meno, che riescono ad emergere sopra la solita commistione di enigmi triti e ritriti; Antichamber è uno di quei giochi.

Realizzato ♥♥♥ una grafica a dir poco minimale, è un'altra prova del fatto che a volte basta una buona idea per creare un gran gioco. L'intera avventura è ambientata all'interno di un labirinto ipnotico, caratterizzato da paradossi visivi e di movimento, di cui noi costruiamo la mappa nel mentre ne esploriamo le diverse stanze. In qualunque momento possiamo accedere alla mappa e possiamo teletrasportarci istantaneamente in ogni stanza abbiamo già raggiunto in passato. L'enigma sta nel trovare la stenze successive nascoste dietro enigmi visivi e non. Si perché se inizialmente avremo l'impressione di poterci muovere liberamente, col passare del tempo ci renderemo invece conto di essere bloccati e apparentemente senza via d'uscita. Completare l'intera mappa di gioco non è affatto semplice e spesso vi costringerà a sbattere la testa per minuti e minuti all'interno delle stesse quattro mura. Fortunatamente le molte stanze permettono di non focalizzarsi troppo a lungo sulla stezza zona e di cercare invece un altra strada da intraprendere.
Gli enigmi coinvolgono inoltre una serie di meccaniche legate alla manipolazione di alcuni cubi che popolano le stanze e che si dimostreranno ben più versatili di quanto inizialmente si possa immaginare.

Longevo, difficile e molto molto originale.
Lo consiglio a CHIUNQUE ami a puzzle game.
 
Ultranoia
248 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
22.5 h en tout
Évaluation publiée le 27 novembre 2017
Travel trough a crazy labyrinth full of awesome puzzles while you reflect on some life lessons. Amazing and surreal experience. Ton of secrets. Nice and artistic graphics that suit really well... still haven't found everything in the game.
 
omega32 ツ
2,214 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.8 h en tout
Évaluation publiée le 26 novembre 2017
"Defies Description" -Me.
 
Pegasus
1,563 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.1 h en tout
Évaluation publiée le 25 novembre 2017
Zgubiłem się i zacząłem wątpić w swoje zdrowie psychiczne.
10/10
 
Ealendur
907 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.2 h en tout
Évaluation publiée le 25 novembre 2017
I haven't gotten so stumped in a game before than this one. Truly something to try.
 
donuts
0
1 personne a trouvé cette évaluation utile
0
Recommandé
20.9 h en tout
Évaluation publiée le 25 novembre 2017
Portal on steroids
only way i can describe it
 
Magicman5511
619 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.9 h en tout
Évaluation publiée le 24 novembre 2017
Супер круто.
 
lm107
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
3.5 h en tout
Évaluation publiée le 24 novembre 2017
i loveeeeee this gameeeee
 
KILL ME AGAIN
131 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
15.6 h en tout
Évaluation publiée le 24 novembre 2017
Just a fantasticly confusing intereisting game.
100% replayable as everytime you restart you will find something new
 
Jack
452 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.8 h en tout
Évaluation publiée le 24 novembre 2017
Даўно прайшоў гэтую гульню. Праз доўгі час так і не згайшоў што-небудзь падобнае. Лепшая гульня
 
Mikhail_SaTuRn
230 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
12.7 h en tout
Évaluation publiée le 25 novembre 2017
FPS視点のパズルゲームです。

常識の通用しない閉鎖的な空間を探索し、
ギミックを突破し、必要なアイテムを奪取して、
ゴール(脱出)するのが目標です。

奇想天外で理不尽なギミックと、
頭がぼーっとしてくるような独特なBGMや心地よい効果音が相まって、
「少し圧迫感のある悪い夢」を見ているような感覚に陥ります。

ゲーム中はいつでもスタート地点に戻って他の到達済みのポイントに移動できるので、
その時々の気分で気長に謎解きを楽しむことができます。
このシステムのおかげでストレスは全く感じません。

斬新な謎解きゲームとして、自信を持っておすすめできます。

クリアする上では、
各ポイントで登場する色付きブロックの「性質」を見極めることが必要になると思います。
 
GENE_1341
0
1 personne a trouvé cette évaluation utile
0
Recommandé
11.0 h en tout
Évaluation publiée le 24 novembre 2017
This game throws everything you know about puzzle solving out the window. Prepare for a challenging experience that will have you thinking outside the box around every corner. Combined with thoughtful advice tied to the puzzles themselves it elevates itself above your usual puzzle solver. An interesting and somewhat desolate environment will keep you wondering what a strange place you've found yourself in, with minimalistic graphics to fit the sheer ingenuity of this game.

10/10
 
Helborn
0
1 personne a trouvé cette évaluation utile
0
Recommandé
0.7 h en tout
Évaluation publiée le 24 novembre 2017
Hahah wow ♥♥♥♥♥♥♥♥♥
 
Biggs [SP]
0
1 personne a trouvé cette évaluation utile
0
Recommandé
7.8 h en tout
Évaluation publiée le 23 novembre 2017
An unbelivable experience that will brain ♥♥♥♥ you from start to finish.
And will leave you wanting more.
 
BK201
213 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
1.8 h en tout
Évaluation publiée le 23 novembre 2017
Ein empfehlenswerter Mind♥♥♥♥ der extraklasse.
 
Scars
0
1 personne a trouvé cette évaluation utile
0
Recommandé
4.2 h en tout
Évaluation publiée le 23 novembre 2017
Best Puzzle game ever. So simple, so powerful!
 
Zarathustra42x
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
12.0 h en tout
Évaluation publiée le 23 novembre 2017
One of the best puzzle games ever, requiring the most amount of attention and perception out of them all
 
lemmah
334 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
21.5 h en tout
Évaluation publiée le 22 novembre 2017
O melhor jogo indie que já joguei, vale a pena. É um puzzle muito criativo
 
Hamlet
281 produits enregistrés
0
1 personne a trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
10.5 h en tout
Évaluation publiée le 22 novembre 2017
Inba gra, chuj wie co sie w niej dzieje a i tak poprzechodzilem caly labirynt kilka razy
 
Ostry Gabcio
236 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
6.9 h en tout
Évaluation publiée le 23 novembre 2017
Antichamber is basically a positioning based puzzle game, if that makes any sense. Of course, Antichamber doesn't at first, leaving the player to content themselves with exploration, but eventually navigation of the world becomes second nature and the devious puzzles take hold. Surfaces can change at will, doorways can lead to completely different rooms, all with impressive seamless transitions that blow the mind. Without a doubt one of the most memorable gameplay experiences I've ever had.
 
epic gaming
0
1 personne a trouvé cette évaluation utile
0
Recommandé
12.6 h en tout
Évaluation publiée le 22 novembre 2017
You like Puzzle games like "Portal"? ✓
You like to think outside the box? ✓
You like unusual worlds which follow their own rules? ✓
You like mindf*ck? ✓
So why don't you already own this game? (ノಠ益ಠ)ノ ┻━┻
 
5H1N081
423 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
15.5 h en tout
Évaluation publiée le 22 novembre 2017
One of the best brain-teaser exploration game. Do not expect to win this game quickly, there are puzzles which confuses you for long time and suddenly - you understand how to solve it. You will need good memory, logical thinking and patience.
I must admit I never played such hard game - but in good sense.

You like puzzles, riddles, and challenges? - Grab Antichamber ASAP.
 
MastaOfDisasta
433 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
5.2 h en tout
Évaluation publiée le 10 novembre 2017
"Every puzzle can be done in different ways"
I personally enjoyed this game for this way of playing
 
End My Foreskyn
161 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.2 h en tout
Évaluation publiée le 1 novembre 2017
gioco molto accattivante, rompe i classici gameplay ♥♥♥ un boom di color
 
alessandrobasi
191 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
2.7 h en tout
Évaluation publiée le 20 septembre 2017
Um bom quebra quebeças
 
Daniel JREV
244 produits enregistrés
0
2 personnes ont trouvé cette évaluation utile
0
Recommandé
2.6 h en tout
Évaluation publiée le 29 octobre 2017
At the surface level, Antichamber is an interesting and challenging FPP (first person puzzler). Below the surface, Antichamber is an artistic expression of what the video game environment is.

It challenges notions of the regular three-dimensional space that we are naturally accustomed too. It uses unique environment interactions and sharply contrasted designs to put the player outside their comfort zone, invoking what every great FPP should invoke, mental gymnastics. Not the kind that relies on timing or random trial-and-error, but the type that gives you a problem which you know can be solved with the few tools you have, you just have to think about it carefully.

I highly recommend this game. Whether you spend hours inside it, finding every new room and sequence, or whether you just explore for a few hours and give up. You will inevitably come back and find something or somewhere you have never been before, and this will help you with other parts where you are stuck.

The only downside of Antichamber is that it is not exactly linear, and there are ways to find yourself advanced within a puzzle-path without first learning vital environment information that is needed to advance further. Some would argue that this just adds to the challenge, but I argue that there needs to be clear information given about how the world interacts in FPP’s. No puzzle game should hide behind obscure information as part of the challenge, everything should be upfront and taught to the player at the appropriate time.

Antichamber does have mechanisms to do this, and most work well, but inquisitive players can and often do walk off the beaten track which causes them to become confused and disorientated on exactly what is going on, missing out on learning something vital (such as exactly how matter (cubes) operates at various stages of the game).

This is part of the appeal and uniqueness to the game however. I highly recommend that everyone, not just FPP players, experience this game. Yes, there are more refined puzzlers out there (The Talos Principle is the only one I would rate above Antichamber), but none capture the unique and slightly uncomfortable feeling that Antichamber manages to craft so well.

This is one of my few 10/10 games.
 
Fluid
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
9.9 h en tout
Évaluation publiée le 8 aout 2017
Абстрактненькая
 
mem
134 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
3.8 h en tout
Évaluation publiée le 6 aout 2017
Топ игра затянула на долгое время (16 часов игры в оффлайне с ноутбука). Рекомендую всем любителям головоломок.
 
pillker
77 produits enregistrés
0
1 personne a trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0
Recommandé
12.4 h en tout
Évaluation publiée le 15 juillet 2017
a ♥♥♥♥♥♥♥ masterpiece
 
Jokya
0
1 personne a trouvé cette évaluation utile
0
Recommandé
9.7 h en tout
Évaluation publiée le 3 octobre 2017
Ein Rätselspiel der anderen Sorte

Antichamber ist einfach genial, nevenaufreibend, verwirrend und erstaunlich zugleich.
Manche Rätsel sind ziemlich kompliziert, aber dann irgendwann doch lösbar. Aber am schönsten ist das Gefühl der Verwirrung und der absoluten Ahnungslosigkeit, die man hat wenn man dieses Spiel spielt.

Also wer Spaß an Rätseln und mystischen Sachen hat sollte es sich unbedint kaufen, wer nach was Action-reichem sucht, würde ich von diesem Spiel abraten.
 
Rekitebai
105 produits enregistrés
0
1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0
Recommandé
6.2 h en tout
Évaluation publiée le 20 juillet 2017
This game is amazing!!! still havent finished it but it is a great game so far of what i have played, I think this puzze game is better than other puzzle games like portal because of all the life lessons and mazes there are in this game, VERY RECOMMENDED IF YOU LIKE PUZZLE GAMES!!!
 
JoBa
107 produits enregistrés
0
1 personne a trouvé cette évaluation utile
0
Recommandé
15.0 h en tout
Évaluation publiée le 16 juillet 2017
Antichamber es un juego de puzzles que desafiara tu mente. Cada uno esta hecho para que ♥♥♥ una "moraleja" o enseñanza de la vida pueda ser resuelto. (aunque hay veces que despues del puzzle te la dan) por mas que no sea Tan largo es un juego que cambia la vida, te dan ganas de jugarlo varias veces (o por lo menos a mi de darle reset y empezar de nuevo). sin embargo los colores medios acidos y/o claros como estan en fondos blancos pueden generar molestias o dolores de cabeza en algunos usuarios, ademas otra cosa es que queda reclacado que este juego NO ES DE TERROR por mas de que en ciertos puntos lo parezca debido a la musica combinada ♥♥♥ el hecho de que estas solo en cuartos o completamente blancos o ♥♥♥ algunos colores o completamente negros (en ciertas partes)
 
Terse
0